Blame c++/perspective/src/common.h

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#ifndef COMMON_H
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#define COMMON_H
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#include <cmath></cmath>
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#include <cstdlib></cstdlib>
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#include <glibmm refptr.h=""></glibmm>
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typedef float ColorReal;
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typedef double Real;
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typedef int Int;
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typedef unsigned int UInt;
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typedef long long int LongInt;
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typedef unsigned long long int ULongInt;
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using Glib::RefPtr;
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const Real real_precision = 1e-10;
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class Shared {
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private:
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	int ref_count;
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public:
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	Shared(): ref_count(1) { }
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	Shared(const Shared&): ref_count(1) { }
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	virtual ~Shared() { };
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	inline Shared& operator=(const Shared&) { return *this; }
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	inline void reference() {
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		++ref_count;
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	}
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	inline void unreference() {
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		if (--ref_count <= 0)
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			delete this;
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	}
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};
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class Color {
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public:
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	typedef ColorReal Channel;
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	union {
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		struct { Channel channels[4]; };
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		struct { Channel r, g, b, a; };
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	};
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	inline explicit Color(Channel r = 0.0, Channel g = 0.0, Channel b = 0.0, Channel a = 0.0):
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		r(r), g(g), b(b), a(a) { }
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};
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inline int clz(const Int &x)
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	{ return x ? __builtin_clz(x) : 32; }
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inline int clz(const UInt &x)
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	{ return x ? __builtin_clz(x) : 32; }
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inline int clz(const LongInt &x)
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	{ return x ? __builtin_clzll(x) : 64; }
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inline int clz(const ULongInt &x)
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	{ return x ? __builtin_clzll(x) : 64; }
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inline Real flip_clamp(Real x) {
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	x -= floor(0.5*x)*2.0;
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	return 1.0 - fabs(1.0 - x);
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}
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#endif