Blame c++/perspective/src/mainwindow.cpp

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#include <iostream></iostream>
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#include <gdkmm pixbuf.h=""></gdkmm>
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#include <gtkmm hvbox.h=""></gtkmm>
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#include <gtkmm image.h=""></gtkmm>
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#include "log.h"
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#include "perspective.h"
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#include "mainwindow.h"
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const bool checks = false;
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const bool checks_on_generator = true;
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const bool paint_outside_bounds = true;
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MainWindow::MainWindow():
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	src_rect_p0   (new View::Point( Vector2(-1, -1) )),
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	src_rect_p1   (new View::Point( Vector2( 1,  1) )),
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	dst_rect_p0   (new View::Point( Vector2(-1, -1) )),
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	dst_rect_px   (new View::Point( Vector2( 1, -1) )),
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	dst_rect_py   (new View::Point( Vector2(-1,  1) )),
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	dst_rect_p1   (new View::Point( Vector2( 1,  1) )),
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	dst_bounds_p0 (new View::Point( Vector2(-2, -2) )),
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	dst_bounds_p1 (new View::Point( Vector2( 2,  2) ))
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{
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	std::cout << "generator seed: " << generator.seed() << std::endl;
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	set_default_size(750, 500);
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	Gtk::HBox *hbox = manage(new Gtk::HBox());
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	hbox->set_homogeneous(true);
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	src_view.transform.scale(50, 50);
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	src_view.points.push_back(src_rect_p0);
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	src_view.points.push_back(src_rect_p1);
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	src_view.signal_point_motion.connect(
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		sigc::mem_fun(*this, &MainWindow::on_point_motion) );
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	src_view.signal_point_changed.connect(
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		sigc::mem_fun(*this, &MainWindow::on_point_changed) );
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	src_view.signal_transform_changed.connect(
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		sigc::bind(
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			sigc::mem_fun(*this, &MainWindow::on_view_transform_changed),
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			&src_view ));
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	src_view.signal_draw_view.connect(
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		sigc::mem_fun(*this, &MainWindow::on_draw_src_view) );
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	hbox->add(src_view);
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	dst_view.transform.scale(50, 50);
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	dst_view.points.push_back(dst_rect_p0);
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	dst_view.points.push_back(dst_rect_px);
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	dst_view.points.push_back(dst_rect_py);
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	dst_view.points.push_back(dst_rect_p1);
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	dst_view.points.push_back(dst_bounds_p0);
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	dst_view.points.push_back(dst_bounds_p1);
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	dst_view.signal_point_motion.connect(
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		sigc::mem_fun(*this, &MainWindow::on_point_motion) );
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	dst_view.signal_point_changed.connect(
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		sigc::mem_fun(*this, &MainWindow::on_point_changed) );
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	src_view.signal_transform_changed.connect(
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		sigc::bind(
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			sigc::mem_fun(*this, &MainWindow::on_view_transform_changed),
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			&dst_view ));
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	dst_view.signal_draw_view.connect(
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		sigc::mem_fun(*this, &MainWindow::on_draw_dst_view) );
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	hbox->add(dst_view);
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	//hbox->add(*manage(generator_demo()));
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	add(*hbox);
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	show_all();
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	update_src_surface();
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	update_dst_surface();
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}
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Gtk::Widget*
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MainWindow::generator_demo() {
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	std::cout << "generator demo: generate" << std::endl;
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	DataSurface surface(256, 256);
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	generator.generate(surface, Pair2(Vector2(0, 0), Vector2(16, 16)));
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	std::cout << "generator demo: convert" << std::endl;
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	Glib::RefPtr<gdk::pixbuf> pixbuf = Gdk::Pixbuf::create(</gdk::pixbuf>
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		Gdk::COLORSPACE_RGB, true, 8, surface.width(), surface.height() );
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	guint8 *pixel = pixbuf->get_pixels();
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	for(int r = 0; r < surface.height(); ++r) {
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		Color *row = surface[r];
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		for(int c = 0; c < surface.width(); ++c) {
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			const Color &color = row[c];
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			*(pixel++) = (guint8)(color.r*255.9);
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			*(pixel++) = (guint8)(color.g*255.9);
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			*(pixel++) = (guint8)(color.b*255.9);
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			*(pixel++) = (guint8)(color.a*255.9);
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		}
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	}
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	return new Gtk::Image(pixbuf);
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}
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void
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MainWindow::update_src_surface() {
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	std::cout << "update_src_surface() - begin" << std::endl;
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	Matrix4 transform = src_view.transform_from_pixels();
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	int w = src_view.get_width();
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	int h = src_view.get_height();
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	Pair2 rect(
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		(transform * Vector4(0, 0, 0, 1)).vec2(),
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		(transform * Vector4(w, h, 0, 1)).vec2() );
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	if (w <= 0 || h <= 0) {
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		src_surface.clear();
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	} else {
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		DataSurface surface(w, h);
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		if (checks) generator.generate_checks(surface, rect);
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			   else generator.generate(surface, rect, checks_on_generator);
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		src_surface = surface.to_cairo_surface();
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	}
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	std::cout << "update_src_surface() - end" << std::endl;
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}
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void
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MainWindow::update_dst_surface() {
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	std::cout << "update_dst_surface() - begin" << std::endl;
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	dst_surface.clear();
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	// full dst_bounds
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	const IntPair2 full_dst_bounds_pixels(
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		IntVector2(0, 0),
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		IntVector2(src_view.get_width(), src_view.get_height()) );
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	// src matrix
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	const Pair2 src_bounds(
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		src_rect_p0->position,
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		src_rect_p1->position );
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	const Vector2 src_dist = src_bounds.distance();
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	if (fabs(src_dist.x) < real_precision || fabs(src_dist.y) < real_precision)
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		return;
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	Real kx = 1/src_dist.x;
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	Real ky = 1/src_dist.y;
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	Real x0 = -src_bounds.p0.x*kx;
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	Real y0 = -src_bounds.p0.y*ky;
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	Matrix3 src_matrix(
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		Vector3(kx,  0, 0),
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		Vector3( 0, ky, 0),
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		Vector3(x0, y0, 1) );
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	// dst matrix
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	const Matrix dst_transform = dst_view.transform_to_pixels();
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	const Vector2 dst_rect_p0_pixels(dst_transform * Vector4(dst_rect_p0->position, 0.0, 1.0));
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	const Vector2 dst_rect_px_pixels(dst_transform * Vector4(dst_rect_px->position, 0.0, 1.0));
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	const Vector2 dst_rect_py_pixels(dst_transform * Vector4(dst_rect_py->position, 0.0, 1.0));
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	const Vector2 dst_rect_p1_pixels(dst_transform * Vector4(dst_rect_p1->position, 0.0, 1.0));
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	Matrix3 dst_matrix = Perspective::make_matrix(
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		dst_rect_p0_pixels,
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		dst_rect_px_pixels,
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		dst_rect_py_pixels,
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		dst_rect_p1_pixels );
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	// final perspective matrix
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	Matrix3 matrix = dst_matrix * src_matrix;
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	// dst bounds
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	const Pair2 dst_bounds_pixels_float(
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		(dst_transform * Vector4(dst_bounds_p0->position, 0.0, 1.0)).vec2(),
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		(dst_transform * Vector4(dst_bounds_p1->position, 0.0, 1.0)).vec2() );
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	const IntPair2 dst_bounds_pixels(
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		IntVector2( (int)floor(dst_bounds_pixels_float.p0.x + real_precision),
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					(int)floor(dst_bounds_pixels_float.p0.y + real_precision) ),
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		IntVector2( (int)ceil (dst_bounds_pixels_float.p1.x - real_precision),
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					(int)ceil (dst_bounds_pixels_float.p1.y - real_precision) ));
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	if (dst_bounds_pixels.empty())
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		return;
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	std::cout << Log::tab() << "dst_bounds_pixels: " << Log::to_string(dst_bounds_pixels) << std::endl;
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	std::cout << Log::tab() << "matrix:" << std::endl
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			  << Log::to_string(matrix, 10, Log::tab(2));
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	// make layers
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	Perspective::LayerList layers;
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	Perspective::create_layers(
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		layers,
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		matrix,
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		dst_bounds_pixels,
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		2.0 );
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	std::cout << Log::tab() << "created layers:" << std::endl;
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	Perspective::print_layers(layers, Log::tab(2));
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	std::cout << Log::tab() << "---------------" << std::endl;
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	//std::cout << Log::tab() << "optimal step: "
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	//		  << Perspective::find_optimal_step(matrix, dst_bounds_pixels) << std::endl;
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	// override dst_bounds
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	if (paint_outside_bounds)
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		for(Perspective::LayerList::iterator i = layers.begin(); i != layers.end(); ++i)
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			i->dst_bounds = full_dst_bounds_pixels;
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	// make surface
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	DataSurface surface(full_dst_bounds_pixels.p1.x, full_dst_bounds_pixels.p1.y);
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	for(Perspective::LayerList::const_iterator i = layers.begin(); i != layers.end(); ++i) {
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		DataSurface layer_surface(i->src_size.x, i->src_size.y);
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		if (checks) generator.generate_checks(layer_surface, i->src_bounds);
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			   else generator.generate(layer_surface, i->src_bounds, checks_on_generator);
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		layer_surface.mult_alpha();
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		Perspective::add_premulted(*i, layer_surface, surface);
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	}
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	for(Perspective::LayerList::const_iterator i = layers.begin(); i != layers.end(); ++i)
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		Perspective::paint_cross(surface, i->center);
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	dst_surface = surface.to_cairo_surface(true);
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	std::cout << "update_dst_surface() - end" << std::endl;
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}
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void
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MainWindow::on_point_motion(const View::PointPtr &/*point*/) {
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	queue_draw();
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}
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void
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MainWindow::on_point_changed(const View::PointPtr &/*point*/) {
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	update_dst_surface();
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}
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void
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MainWindow::on_view_transform_changed(View *view) {
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	if (view == &src_view) {
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		update_src_surface();
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		view->queue_draw();
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	}
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}
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void
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MainWindow::on_draw_src_view(const Cairo::RefPtr<cairo::context> &context) {</cairo::context>
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	const Real ps = src_view.get_pixel_size();
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	context->save();
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	if ( !src_surface
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	  || src_view.get_width() != src_surface->get_width()
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	  || src_view.get_height() != src_surface->get_height() )
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		update_src_surface();
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	if (src_surface) {
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		context->save();
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		context->transform( src_view.transform_from_pixels().to_cairo() );
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		context->set_source(src_surface, 0, 0);
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		context->paint();
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		context->restore();
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	}
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	context->move_to(src_rect_p0->position.x, src_rect_p0->position.y);
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	context->line_to(src_rect_p0->position.x, src_rect_p1->position.y);
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	context->line_to(src_rect_p1->position.x, src_rect_p1->position.y);
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	context->line_to(src_rect_p1->position.x, src_rect_p0->position.y);
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	context->close_path();
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	context->set_line_width(ps);
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	context->set_source_rgba(1, 1, 0, 0.5);
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	context->stroke();
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	context->restore();
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}
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void
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MainWindow::on_draw_dst_view(const Cairo::RefPtr<cairo::context> &context) {</cairo::context>
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	const Real ps = dst_view.get_pixel_size();
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	context->save();
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	if (dst_surface) {
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		context->save();
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		context->transform( dst_view.transform_from_pixels().to_cairo() );
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		context->set_source(dst_surface, 0, 0);
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		context->paint();
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		context->restore();
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	}
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	context->move_to(dst_rect_p0->position.x, dst_rect_p0->position.y);
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	context->line_to(dst_rect_px->position.x, dst_rect_px->position.y);
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	context->line_to(dst_rect_p1->position.x, dst_rect_p1->position.y);
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	context->line_to(dst_rect_py->position.x, dst_rect_py->position.y);
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	context->close_path();
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	context->set_line_width(ps);
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	context->set_source_rgba(1, 1, 0, 0.5);
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	context->stroke();
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	context->move_to(dst_bounds_p0->position.x, dst_bounds_p0->position.y);
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	context->line_to(dst_bounds_p0->position.x, dst_bounds_p1->position.y);
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	context->line_to(dst_bounds_p1->position.x, dst_bounds_p1->position.y);
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	context->line_to(dst_bounds_p1->position.x, dst_bounds_p0->position.y);
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	context->close_path();
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	context->set_line_width(ps);
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	context->set_source_rgba(1, 0, 0, 0.5);
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	context->stroke();
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	context->restore();
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}