Blame mono/Assistance/TrackPoint.cs

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using System;
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namespace Assistance {
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	public struct TrackPoint {
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		public Point point;
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		public double time;
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		public double pressure;
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		public Point tilt;
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		public KeyState<gdk.key>.Holder keyState;</gdk.key>
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		public KeyState<uint>.Holder buttonState;</uint>
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		public TrackPoint spawn(Point point, double time, double pressure, Point tilt) {
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			TrackPoint p = this;
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			p.point = point;
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			p.time = time;
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			p.pressure = pressure;
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			p.tilt = tilt;
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			p.keyState.timeOffset += time - this.time;
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			p.buttonState.timeOffset += time - this.time;
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			return p;
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		}
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		public static TrackPoint operator+ (TrackPoint a, TrackPoint b)
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			{ return a.spawn(a.point + b.point, a.time + b.time, a.pressure + b.pressure, a.tilt + b.tilt); }
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		public static TrackPoint operator- (TrackPoint a, TrackPoint b)
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			{ return a.spawn(a.point - b.point, a.time - b.time, a.pressure - b.pressure, a.tilt - b.tilt); }
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		public static TrackPoint operator* (TrackPoint a, double b)
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			{ return a.spawn(a.point*b, a.time*b, a.pressure*b, a.tilt*b); }
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		public static TrackPoint operator* (double b, TrackPoint a)
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			{ return a*b; }
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		public static TrackPoint operator/ (TrackPoint a, double b)
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			{ return a.spawn(a.point/b, a.time/b, a.pressure/b, a.tilt/b); }
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	}
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}
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