using System; using System.Collections.Generic; namespace Assistance { public class InputModifierInterpolation: InputManager.Modifier { public static readonly int maxRecursion = 8; public readonly double precision; public readonly double precisionSqr; public InputModifierInterpolation(double precision = 1.0) { this.precision = Math.Max(precision, Geometry.precision); this.precisionSqr = this.precision*this.precision; } public void addSegment(Track track, Track.Point p0, Track.Point p1, int level = 0) { if (level >= maxRecursion || (p1.position - p0.position).lenSqr() <= precisionSqr) { track.points.Add(p1); return; } Track.Point p = track.modifier.calcPoint(0.5*(p0.originalIndex + p1.originalIndex)); addSegment(track, p0, p, level + 1); addSegment(track, p, p1, level + 1); } public override void modify(Track track, InputManager.KeyPoint keyPoint, List outTracks) { if (track.handler == null) { track.handler = new Track.Handler(this, track); track.handler.tracks.Add(new Track( new Track.Modifier(track.handler) )); } Track subTrack = track.handler.tracks[0]; outTracks.Add(subTrack); if (!track.isChanged) return; // remove points int start = track.points.Count - track.wayPointsAdded; if (start < 0) start = 0; int subStart = subTrack.floorIndex(subTrack.indexByOriginalIndex(start)); if (subStart < 0) subStart = 0; if (subStart < subTrack.points.Count && subTrack.points[subStart].originalIndex + Geometry.precision < start) ++subStart; while(subStart > 0 && subTrack.points[subStart-1].originalIndex + Geometry.precision >= start) --subStart; if (subStart < subTrack.points.Count) { subTrack.wayPointsRemoved += subTrack.points.Count - subStart; subTrack.points.RemoveRange(subStart, subTrack.points.Count - subStart); } // add points Track.Point p0 = subTrack.modifier.calcPoint(start - 1); for(int i = start; i < track.points.Count; ++i) { Track.Point p1 = subTrack.modifier.calcPoint(i); addSegment(subTrack, p0, p1); p0 = p1; } subTrack.wayPointsAdded += subTrack.points.Count - subStart; track.wayPointsRemoved = 0; track.wayPointsAdded = 0; } } }