/* ......... 2015 Ivan Mahonin This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ kernel void clear( global int2 *mark_buffer ) { const int2 v = { 0, 0 }; mark_buffer[get_global_id(0)] = v; } kernel void path( int width, int height, global int *mark_buffer, global float2 *path ) { const float e = 1e-6f; size_t id = get_global_id(0); float2 s = { (float)width, (float)height }; int w1 = width - 1; int h1 = height - 1; float2 p0 = path[id]; float2 p1 = path[id + 1]; bool flipx = p1.x < p0.x; bool flipy = p1.y < p0.y; if (flipx) { p0.x = s.x - p0.x; p1.x = s.x - p1.x; } if (flipy) { p0.y = s.y - p0.y; p1.y = s.y - p1.y; } float2 d = p1 - p0; float kx = fabs(d.y) < e ? 1e10 : d.x/d.y; float ky = fabs(d.x) < e ? 1e10 : d.y/d.x; while(p0.x != p1.x || p0.y != p1.y) { int ix = (int)floor(p0.x + e); int iy = (int)floor(p0.y + e); if (iy > h1) break; float2 px, py; px.x = (float)(ix + 1); px.y = p0.y + ky*(px.x - p0.x); py.y = max((float)(iy + 1), 0.f); py.x = p0.x + kx*(py.y - p0.y); float2 pp1 = p1; if (pp1.x > px.x) pp1 = px; if (pp1.y > py.y) pp1 = py; if (iy >= 0) { float cover = pp1.y - p0.y; float area = px.x - 0.5f*(p0.x + pp1.x); if (flipx) { ix = w1 - ix; area = 1.f - area; } if (flipy) { iy = h1 - iy; cover = -cover; } global int *mark = mark_buffer + 2*(iy*width + clamp(ix, 0, w1)); atomic_add(mark, (int)round(area*cover*65536)); atomic_add(mark + 1, (int)round(cover*65536)); } p0 = pp1; } } kernel void fill( int width, global int2 *mark_buffer, read_only image2d_t surface_read_image, write_only image2d_t surface_write_image, float4 color, int invert, int evenodd ) { size_t id = get_global_id(0); int w = width; const sampler_t sampler = CLK_NORMALIZED_COORDS_FALSE | CLK_ADDRESS_NONE | CLK_FILTER_NEAREST; float4 cl = color; float cover = 0.f; global int2 *mark = mark_buffer + id*w; const int2 izero = { 0, 0 }; for(int2 coord = { 0, id }; coord.x < w; ++coord.x, ++mark) { int2 im = *mark; //*mark = izero; float alpha = fabs((float)im.x/65536.f + cover); cover += (float)im.y/65536.f; alpha = evenodd ? (1.f - fabs(1.f - alpha - 2.f*floor(0.5f*alpha))) : fmin(alpha, 1.f); alpha *= cl.w; if (invert) alpha = 1.f - alpha; float alpha_inv = 1.f - alpha; float4 c = read_imagef(surface_read_image, sampler, coord); c.x = c.x*alpha_inv + cl.x*alpha; c.y = c.y*alpha_inv + cl.y*alpha; c.z = c.z*alpha_inv + cl.z*alpha; c.w = min(c.w + alpha, 1.f); write_imagef(surface_write_image, coord, c); } }