Blame synfig-core/examples/gamma.sif

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  <name>Gamma Test Pattern</name>
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  <desc>This Composition is for gamma testing. If the gamma has been adjusted properly, the inner circle should appear to be the same shade as the area around it.</desc>
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  <layer active="true" type="SolidColor" version="0.1"></layer>
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    <param name="amount">
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      <real value="1.0000000000"></real>
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    <param name="blend_method">
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      <integer value="1"></integer>
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    <param name="color">
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      <color></color>
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        <r>1.000000</r>
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        <g>1.000000</g>
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        1.000000
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        1.000000
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  <layer active="true" type="checker_board" version="0.1"></layer>
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    <param name="amount">
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      <real value="1.0000000000"></real>
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    <param name="blend_method">
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      <integer value="1"></integer>
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    <param name="color">
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      <color></color>
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        <r>0.000000</r>
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        <g>0.000000</g>
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        0.000000
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        1.000000
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    <param name="pos">
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      <vector></vector>
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        <x>0.0000000000</x>
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        <y>0.0000000000</y>
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    <param name="size">
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      <vector></vector>
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        <x>0.0400000000</x>
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        <y>0.0400000000</y>
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  <layer active="true" type="linear_gradient" version="0.0"></layer>
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    <param name="amount">
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      <real value="1.0000000000"></real>
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    <param name="blend_method">
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      <integer value="1"></integer>
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    <param name="p1">
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      <vector></vector>
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        <x>0.0000000000</x>
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        <y>2.0000000000</y>
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    <param name="p2">
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      <vector></vector>
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        <x>0.0000000000</x>
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        <y>-2.0000000000</y>
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    <param name="gradient">
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      <stripes type="gradient"></stripes>
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        <color1></color1>
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          <color></color>
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            <r>1.000000</r>
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            <g>1.000000</g>
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            1.000000
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            1.000000
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        <color2></color2>
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          <color></color>
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            <r>0.000000</r>
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            <g>0.000000</g>
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            0.000000
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            1.000000
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        <stripes></stripes>
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          <integer value="99"></integer>
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    <param name="loop">
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      <bool value="true"></bool>
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    <param name="zigzag">
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      <bool value="false"></bool>
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  <layer active="true" type="circle" version="0.1"></layer>
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    <param name="amount">
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      <real value="1.0000000000"></real>
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    <param name="blend_method">
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      <integer value="1"></integer>
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    <param name="color">
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      <color></color>
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        <r>0.500000</r>
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        <g>0.500000</g>
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        0.500000
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        1.000000
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    <param name="radius">
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      <real value="1.0000000000"></real>
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    <param name="feather">
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      <real value="0.0000000000"></real>
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    <param name="pos">
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      <vector></vector>
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        <x>0.0000000000</x>
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        <y>0.0000000000</y>
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    <param name="invert">
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      <bool value="false"></bool>
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    <param name="falloff">
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      <integer value="1"></integer>
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  <layer active="false" type="SolidColor" version="0.1"></layer>
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    <param name="amount">
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      <real value="1.0000000000"></real>
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    <param name="blend_method">
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      <integer value="6"></integer>
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    <param name="color">
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      <color></color>
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        <r>0.500000</r>
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        <g>0.500000</g>
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        0.500000
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        1.000000
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  <layer active="false" type="SolidColor" version="0.1"></layer>
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    <param name="amount">
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      <real value="1.0000000000"></real>
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    <param name="blend_method">
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      <integer value="16"></integer>
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    <param name="color">
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      <color></color>
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        <r>0.500000</r>
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        <g>0.500000</g>
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        0.500000
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        1.000000
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  <layer active="false" type="SolidColor" version="0.1"></layer>
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    <param name="amount">
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      <real value="1.0000000000"></real>
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    <param name="blend_method">
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      <integer value="6"></integer>
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    <param name="color">
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      <color></color>
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        <r>0.000000</r>
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        <g>1.000000</g>
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        1.000000
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        1.000000
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  <layer active="false" type="SolidColor" version="0.1"></layer>
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    <param name="amount">
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      <real value="1.0000000000"></real>
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    <param name="blend_method">
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      <integer value="6"></integer>
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    <param name="color">
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      <color></color>
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        <r>1.000000</r>
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        <g>0.000000</g>
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        1.000000
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        1.000000
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  <layer active="false" type="SolidColor" version="0.1"></layer>
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    <param name="amount">
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      <real value="1.0000000000"></real>
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    <param name="blend_method">
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      <integer value="6"></integer>
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    <param name="color">
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      <color></color>
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        <r>1.000000</r>
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        <g>1.000000</g>
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        0.000000
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        1.000000
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