Blame synfig-core/examples/warptext.sif

ede284
ede284
<canvas antialias="1" begin-time="0f" bgcolor="0.500000 0.500000 0.500000 1.000000" end-time="0f" fps="24.000" height="270" version="0.1" view-box="-4.000000 2.250000 4.000000 -2.250000" width="480" xres="2834.645752" yres="2834.645752"></canvas>
ede284
  <name>Untitled4</name>
ede284
  <layer active="true" type="text" version="0.2"></layer>
ede284
    <param name="z_depth">
ede284
      <real value="0.0000000000"></real>
ede284
    
ede284
    <param name="amount">
ede284
      <real value="1.0000000000"></real>
ede284
    
ede284
    <param name="blend_method">
ede284
      <integer value="1"></integer>
ede284
    
ede284
    <param name="text">
ede284
      <string>Text Layer</string>
ede284
    
ede284
    <param name="color">
ede284
      <color></color>
ede284
        <r>0.000000</r>
ede284
        <g>0.000000</g>
ede284
        0.000000
ede284
        1.000000
ede284
      
ede284
    
ede284
    <param name="family">
ede284
      <string>Sans Serif</string>
ede284
    
ede284
    <param name="style">
ede284
      <integer value="0"></integer>
ede284
    
ede284
    <param name="weight">
ede284
      <integer value="400"></integer>
ede284
    
ede284
    <param name="compress">
ede284
      <real value="1.0000000000"></real>
ede284
    
ede284
    <param name="vcompress">
ede284
      <real value="1.0000000000"></real>
ede284
    
ede284
    <param name="size">
ede284
      <vector></vector>
ede284
        <x>0.2500000000</x>
ede284
        <y>0.2500000000</y>
ede284
      
ede284
    
ede284
    <param name="orient">
ede284
      <vector></vector>
ede284
        <x>0.5000000000</x>
ede284
        <y>0.5000000000</y>
ede284
      
ede284
    
ede284
    <param name="pos">
ede284
      <vector></vector>
ede284
        <x>0.0000000000</x>
ede284
        <y>0.0000000000</y>
ede284
      
ede284
    
ede284
    <param name="use_kerning">
ede284
      <bool value="true"></bool>
ede284
    
ede284
    <param name="grid_fit">
ede284
      <bool value="false"></bool>
ede284
    
ede284
  
ede284
  <layer active="true" type="warp" version="0.1"></layer>
ede284
    <param name="src_tl">
ede284
      <vector></vector>
ede284
        <x>-1.0158383846</x>
ede284
        <y>0.1596209854</y>
ede284
      
ede284
    
ede284
    <param name="src_br">
ede284
      <vector></vector>
ede284
        <x>1.0289459229</x>
ede284
        <y>-0.1615634710</y>
ede284
      
ede284
    
ede284
    <param name="dest_tl">
ede284
      <vector></vector>
ede284
        <x>-3.7956678867</x>
ede284
        <y>0.8303482533</y>
ede284
      
ede284
    
ede284
    <param name="dest_tr">
ede284
      <vector></vector>
ede284
        <x>3.5876655579</x>
ede284
        <y>2.0803482533</y>
ede284
      
ede284
    
ede284
    <param name="dest_br">
ede284
      <vector></vector>
ede284
        <x>3.7209987640</x>
ede284
        <y>0.9136815667</y>
ede284
      
ede284
    
ede284
    <param name="dest_bl">
ede284
      <vector></vector>
ede284
        <x>-3.1966948509</x>
ede284
        <y>-1.9696516991</y>
ede284
      
ede284
    
ede284
    <param name="clip">
ede284
      <bool value="false"></bool>
ede284
    
ede284
    <param name="horizon">
ede284
      <real value="4.0000000000"></real>
ede284
    
ede284
  
ede284