|
Carlos Lopez |
a09598 |
/* === S Y N F I G ========================================================= */
|
|
Carlos Lopez |
a09598 |
/*! \file warp.cpp
|
|
Carlos Lopez |
a09598 |
** \brief Implementation of the "Warp" layer
|
|
Carlos Lopez |
a09598 |
**
|
|
Carlos Lopez |
a09598 |
** $Id$
|
|
Carlos Lopez |
a09598 |
**
|
|
Carlos Lopez |
a09598 |
** \legal
|
|
Carlos Lopez |
a09598 |
** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
|
|
Carlos Lopez |
a09598 |
** Copyright (c) 2007, 2008 Chris Moore
|
|
Carlos Lopez |
e83454 |
** Copyright (c) 2011-2013 Carlos Lรณpez
|
|
Carlos Lopez |
a09598 |
**
|
|
Carlos Lopez |
a09598 |
** This package is free software; you can redistribute it and/or
|
|
Carlos Lopez |
a09598 |
** modify it under the terms of the GNU General Public License as
|
|
Carlos Lopez |
a09598 |
** published by the Free Software Foundation; either version 2 of
|
|
Carlos Lopez |
a09598 |
** the License, or (at your option) any later version.
|
|
Carlos Lopez |
a09598 |
**
|
|
Carlos Lopez |
a09598 |
** This package is distributed in the hope that it will be useful,
|
|
Carlos Lopez |
a09598 |
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
Carlos Lopez |
a09598 |
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
Carlos Lopez |
a09598 |
** General Public License for more details.
|
|
Carlos Lopez |
a09598 |
** \endlegal
|
|
Carlos Lopez |
a09598 |
**
|
|
Carlos Lopez |
a09598 |
** === N O T E S ===========================================================
|
|
Carlos Lopez |
a09598 |
**
|
|
Carlos Lopez |
a09598 |
** ========================================================================= */
|
|
Carlos Lopez |
a09598 |
|
|
Carlos Lopez |
a09598 |
/* === H E A D E R S ======================================================= */
|
|
Carlos Lopez |
a09598 |
|
|
Carlos Lopez |
a09598 |
#ifdef USING_PCH
|
|
Carlos Lopez |
a09598 |
# include "pch.h"
|
|
Carlos Lopez |
a09598 |
#else
|
|
Carlos Lopez |
a09598 |
#ifdef HAVE_CONFIG_H
|
|
Carlos Lopez |
a09598 |
# include <config.h></config.h>
|
|
Carlos Lopez |
a09598 |
#endif
|
|
Carlos Lopez |
a09598 |
|
|
|
cf1df9 |
#include <etl misc=""></etl>
|
|
bw |
94d8a6 |
|
|
bw |
94d8a6 |
#include <synfig localization.h=""></synfig>
|
|
bw |
94d8a6 |
#include <synfig general.h=""></synfig>
|
|
bw |
94d8a6 |
|
|
Carlos Lopez |
a09598 |
#include <synfig string.h=""></synfig>
|
|
Carlos Lopez |
a09598 |
#include <synfig time.h=""></synfig>
|
|
Carlos Lopez |
a09598 |
#include <synfig context.h=""></synfig>
|
|
Carlos Lopez |
a09598 |
#include <synfig paramdesc.h=""></synfig>
|
|
Carlos Lopez |
a09598 |
#include <synfig renddesc.h=""></synfig>
|
|
Carlos Lopez |
a09598 |
#include <synfig surface.h=""></synfig>
|
|
Carlos Lopez |
a09598 |
#include <synfig value.h=""></synfig>
|
|
Carlos Lopez |
a09598 |
#include <synfig valuenode.h=""></synfig>
|
|
Carlos Lopez |
a09598 |
#include <synfig transform.h=""></synfig>
|
|
Carlos Lopez |
ad6565 |
#include <synfig cairo_renddesc.h=""></synfig>
|
|
|
cf1df9 |
|
|
|
cf1df9 |
#include <synfig common="" rendering="" task="" tasktransformation.h=""></synfig>
|
|
|
cf1df9 |
#include <synfig common="" rendering="" task="" taskcontour.h=""></synfig>
|
|
|
cf1df9 |
#include <synfig common="" rendering="" task="" taskblend.h=""></synfig>
|
|
|
cf1df9 |
#include <synfig rendering="" software="" task="" tasksw.h=""></synfig>
|
|
|
cf1df9 |
|
|
|
cf1df9 |
#include "warp.h"
|
|
Carlos Lopez |
a09598 |
|
|
Carlos Lopez |
a09598 |
#endif
|
|
Carlos Lopez |
a09598 |
|
|
|
9f3c68 |
using namespace synfig;
|
|
|
144d3f |
using namespace modules;
|
|
|
9f3c68 |
using namespace lyr_std;
|
|
|
9f3c68 |
|
|
Carlos Lopez |
a09598 |
/* === M A C R O S ========================================================= */
|
|
Carlos Lopez |
a09598 |
|
|
Carlos Lopez |
a09598 |
/* === G L O B A L S ======================================================= */
|
|
Carlos Lopez |
a09598 |
|
|
Carlos Lopez |
a09598 |
SYNFIG_LAYER_INIT(Warp);
|
|
Carlos Lopez |
a09598 |
SYNFIG_LAYER_SET_NAME(Warp,"warp");
|
|
Carlos Lopez |
a09598 |
SYNFIG_LAYER_SET_LOCAL_NAME(Warp,N_("Warp"));
|
|
Carlos Lopez |
a09598 |
SYNFIG_LAYER_SET_CATEGORY(Warp,N_("Distortions"));
|
|
|
9abc9e |
SYNFIG_LAYER_SET_VERSION(Warp,"0.2");
|
|
Carlos Lopez |
a09598 |
SYNFIG_LAYER_SET_CVS_ID(Warp,"$Id$");
|
|
Carlos Lopez |
a09598 |
|
|
Carlos Lopez |
a09598 |
/* === P R O C E D U R E S ================================================= */
|
|
Carlos Lopez |
a09598 |
|
|
Carlos Lopez |
a09598 |
/* === M E T H O D S ======================================================= */
|
|
Carlos Lopez |
a09598 |
|
|
Carlos Lopez |
a09598 |
/* === E N T R Y P O I N T ================================================= */
|
|
Carlos Lopez |
a09598 |
|
|
|
cf1df9 |
namespace {
|
|
|
cf1df9 |
bool truncate_line(
|
|
|
cf1df9 |
Point *out_points,
|
|
|
cf1df9 |
const Rect &bounds,
|
|
|
cf1df9 |
Real a,
|
|
|
cf1df9 |
Real b,
|
|
|
cf1df9 |
Real c )
|
|
|
cf1df9 |
{
|
|
|
cf1df9 |
// equatation of line is a*x + b*y + c = 0
|
|
|
cf1df9 |
|
|
|
cf1df9 |
if (!bounds.valid()) return false;
|
|
|
cf1df9 |
|
|
|
cf1df9 |
int count = 0;
|
|
|
cf1df9 |
|
|
|
cf1df9 |
if (approximate_not_zero(a)) {
|
|
|
cf1df9 |
const Real x0 = -(c + bounds.miny*b)/a;
|
|
|
cf1df9 |
if ( approximate_greater_or_equal(x0, bounds.minx)
|
|
|
cf1df9 |
&& approximate_less_or_equal (x0, bounds.maxx) )
|
|
|
cf1df9 |
{
|
|
|
cf1df9 |
if (out_points) out_points[count] = Point(x0, bounds.miny);
|
|
|
cf1df9 |
if (count++) return true;
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
|
|
|
cf1df9 |
const Real x1 = -(c + bounds.maxy*b)/a;
|
|
|
cf1df9 |
if ( approximate_greater_or_equal(x1, bounds.minx)
|
|
|
cf1df9 |
&& approximate_less_or_equal (x1, bounds.maxx) )
|
|
|
cf1df9 |
{
|
|
|
cf1df9 |
if (out_points) out_points[count] = Point(x1, bounds.maxy);
|
|
|
cf1df9 |
if (count++) return true;
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
|
|
|
cf1df9 |
if (approximate_not_zero(b)) {
|
|
|
cf1df9 |
const Real y0 = -(c + bounds.minx*a)/b;
|
|
|
cf1df9 |
if ( approximate_greater_or_equal(y0, bounds.miny)
|
|
|
cf1df9 |
&& approximate_less_or_equal (y0, bounds.maxy) )
|
|
|
cf1df9 |
{
|
|
|
cf1df9 |
if (out_points) out_points[count] = Point(bounds.minx, y0);
|
|
|
cf1df9 |
if (count++) return true;
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
|
|
|
cf1df9 |
const Real y1 = -(c + bounds.maxx*a)/b;
|
|
|
cf1df9 |
if ( approximate_greater_or_equal(y1, bounds.miny)
|
|
|
cf1df9 |
&& approximate_less_or_equal (y1, bounds.maxy) )
|
|
|
cf1df9 |
{
|
|
|
cf1df9 |
if (out_points) out_points[count] = Point(bounds.maxx, y1);
|
|
|
cf1df9 |
if (count++) return true;
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
|
|
|
cf1df9 |
return false;
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
|
|
|
cf1df9 |
Matrix3
|
|
|
cf1df9 |
make_matrix(
|
|
|
cf1df9 |
const Vector &p0,
|
|
|
cf1df9 |
const Vector &px,
|
|
|
cf1df9 |
const Vector &py,
|
|
|
cf1df9 |
const Vector &p1 )
|
|
|
cf1df9 |
{
|
|
|
cf1df9 |
// source rect corners are: (0, 0), (1, 0), (1, 1), (0, 1)
|
|
|
cf1df9 |
// target quadrilateral corners are: p0, px, p1, py
|
|
|
cf1df9 |
// so
|
|
|
cf1df9 |
// vector will (1, 0) mapped to p0->px
|
|
|
cf1df9 |
// vector will (0, 1) mapped to p0->py
|
|
|
cf1df9 |
// vector will (1, 1) mapped to p0->p1
|
|
|
cf1df9 |
|
|
|
cf1df9 |
const Vector A = px - p1;
|
|
|
cf1df9 |
const Vector B = py - p1;
|
|
|
cf1df9 |
const Vector C = p0 + p1 - px - py;
|
|
|
cf1df9 |
|
|
|
cf1df9 |
Real cw = A[1]*B[0] - A[0]*B[1];
|
|
|
cf1df9 |
Real aw = B[0]*C[1] - B[1]*C[0];
|
|
|
cf1df9 |
Real bw = A[1]*C[0] - A[0]*C[1];
|
|
|
cf1df9 |
|
|
|
cf1df9 |
// normalize and force cw to be positive
|
|
|
cf1df9 |
Real k = aw*aw + bw*bw + cw*cw;
|
|
|
cf1df9 |
k = k > real_precision<real>() * real_precision<real>() ? 1/sqrt(k) : 1;</real></real>
|
|
|
cf1df9 |
if (cw < 0) k = -k;
|
|
|
cf1df9 |
aw *= k;
|
|
|
cf1df9 |
bw *= k;
|
|
|
cf1df9 |
cw *= k;
|
|
|
cf1df9 |
|
|
|
cf1df9 |
const Vector c = p0*cw;
|
|
|
cf1df9 |
const Vector a = px*(cw + aw) - c;
|
|
|
cf1df9 |
const Vector b = py*(cw + bw) - c;
|
|
|
cf1df9 |
|
|
|
cf1df9 |
return Matrix3( a[0], a[1], aw,
|
|
|
cf1df9 |
b[0], b[1], bw,
|
|
|
cf1df9 |
c[0], c[1], cw );
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
|
|
|
cf1df9 |
Vector3 make_alpha_matrix_col(
|
|
|
cf1df9 |
Real w0,
|
|
|
cf1df9 |
Real w1,
|
|
|
cf1df9 |
const Vector3 &w_col )
|
|
|
cf1df9 |
{
|
|
|
cf1df9 |
Real k = w1 - w0;
|
|
|
cf1df9 |
if (approximate_zero(k))
|
|
|
cf1df9 |
return w_col;
|
|
|
cf1df9 |
k = w1/k;
|
|
|
cf1df9 |
return Vector3(
|
|
|
cf1df9 |
k*w_col[0],
|
|
|
cf1df9 |
k*w_col[1],
|
|
|
cf1df9 |
k*(w_col[2] - w0) );
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
|
|
|
cf1df9 |
|
|
|
cf1df9 |
Matrix make_alpha_matrix(
|
|
|
cf1df9 |
Real aw0, Real aw1,
|
|
|
cf1df9 |
Real bw0, Real bw1,
|
|
|
cf1df9 |
const Vector3 &w_col )
|
|
|
cf1df9 |
{
|
|
|
cf1df9 |
const Vector3 a_col = make_alpha_matrix_col(aw0, aw1, w_col);
|
|
|
cf1df9 |
const Vector3 b_col = make_alpha_matrix_col(bw0, bw1, w_col);
|
|
|
cf1df9 |
return Matrix3(
|
|
|
cf1df9 |
a_col[0], b_col[0], w_col[0],
|
|
|
cf1df9 |
a_col[1], b_col[1], w_col[1],
|
|
|
cf1df9 |
a_col[2], b_col[2], w_col[2] );
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
|
|
|
cf1df9 |
|
|
|
fc7a04 |
class OptimalResolutionSolver {
|
|
|
fc7a04 |
private:
|
|
|
fc7a04 |
Matrix matrix;
|
|
|
fc7a04 |
bool affine;
|
|
|
fc7a04 |
Vector affine_resolution;
|
|
|
fc7a04 |
Vector focus_a;
|
|
|
fc7a04 |
Vector focus_b;
|
|
|
fc7a04 |
Vector focus_m;
|
|
|
fc7a04 |
Vector fp_kw;
|
|
|
fc7a04 |
Vector dir;
|
|
|
fc7a04 |
Real len;
|
|
|
fc7a04 |
|
|
|
fc7a04 |
public:
|
|
|
fc7a04 |
explicit OptimalResolutionSolver(const Matrix &matrix):
|
|
|
fc7a04 |
affine(), len()
|
|
|
fc7a04 |
{
|
|
|
fc7a04 |
this->matrix = matrix;
|
|
|
fc7a04 |
|
|
|
fc7a04 |
// w-horizon line equatation is A[2]*x + B[2]*y + C[2] = w
|
|
|
fc7a04 |
const Vector3 &A = this->matrix.row_x();
|
|
|
fc7a04 |
const Vector3 &B = this->matrix.row_y();
|
|
|
fc7a04 |
const Vector3 &C = this->matrix.row_z();
|
|
|
fc7a04 |
|
|
|
fc7a04 |
const Real wsqr = A[2]*A[2] + B[2]*B[2];
|
|
|
fc7a04 |
affine = (wsqr <= real_precision<real>()*real_precision<real>());</real></real>
|
|
|
fc7a04 |
affine_resolution = approximate_zero(C[2])
|
|
|
fc7a04 |
? Vector()
|
|
|
fc7a04 |
: rendering::TransformationAffine::calc_optimal_resolution(Matrix2(
|
|
|
fc7a04 |
this->matrix.row_x().to_2d()/C[2],
|
|
|
fc7a04 |
this->matrix.row_y().to_2d()/C[2] ));
|
|
|
fc7a04 |
const Real wsqr_div = !affine ? 1/wsqr : Real(0);
|
|
|
fc7a04 |
|
|
|
fc7a04 |
// focus points
|
|
|
fc7a04 |
bool invertible = this->matrix.is_invertible();
|
|
|
fc7a04 |
const Matrix back_matrix = this->matrix.get_inverted();
|
|
|
fc7a04 |
const bool focus_a_exists = invertible && approximate_not_zero(back_matrix.m02);
|
|
|
fc7a04 |
const bool focus_b_exists = invertible && approximate_not_zero(back_matrix.m12);
|
|
|
fc7a04 |
const bool focus_m_exists = focus_a_exists && focus_b_exists;
|
|
|
fc7a04 |
assert(focus_a_exists || focus_b_exists);
|
|
|
fc7a04 |
focus_a = focus_a_exists ? back_matrix.row_x().to_2d()/back_matrix.m02 : Vector();
|
|
|
fc7a04 |
focus_b = focus_b_exists ? back_matrix.row_y().to_2d()/back_matrix.m12 : Vector();
|
|
|
fc7a04 |
focus_m = focus_m_exists ? (focus_a + focus_b)*0.5
|
|
|
fc7a04 |
: focus_a_exists ? focus_a : focus_b;
|
|
|
fc7a04 |
|
|
|
fc7a04 |
const Vector dist = focus_m_exists ? focus_b - focus_a : Vector();
|
|
|
fc7a04 |
len = dist.mag()*0.5;
|
|
|
fc7a04 |
dir = approximate_zero(len) ? Vector() : dist/(2*len);
|
|
|
fc7a04 |
|
|
|
fc7a04 |
// projection of focus points to w-horizon line
|
|
|
fc7a04 |
fp_kw = Vector(A[2], B[2])*wsqr_div;
|
|
|
fc7a04 |
}
|
|
|
fc7a04 |
|
|
|
fc7a04 |
private:
|
|
|
fc7a04 |
Real ratio_for_point(const Vector &point, Real w) const {
|
|
|
fc7a04 |
const Vector v = matrix.get_transformed(point);
|
|
|
fc7a04 |
const Vector ox( matrix.m00 - matrix.m02*v[0]*w,
|
|
|
fc7a04 |
matrix.m10 - matrix.m12*v[0]*w );
|
|
|
fc7a04 |
const Vector oy( matrix.m01 - matrix.m02*v[1]*w,
|
|
|
fc7a04 |
matrix.m11 - matrix.m12*v[1]*w );
|
|
|
fc7a04 |
return -ox.mag()-oy.mag();
|
|
|
fc7a04 |
}
|
|
|
fc7a04 |
|
|
|
fc7a04 |
Vector resolution_for_point(const Vector &point, Real w) const {
|
|
|
fc7a04 |
const Vector v = matrix.get_transformed(point);
|
|
|
fc7a04 |
const Matrix2 m(
|
|
|
fc7a04 |
Vector( (matrix.m00 - matrix.m02*v[0]*w)*w,
|
|
|
fc7a04 |
(matrix.m01 - matrix.m02*v[1]*w)*w ),
|
|
|
fc7a04 |
Vector( (matrix.m10 - matrix.m12*v[0]*w)*w,
|
|
|
fc7a04 |
(matrix.m11 - matrix.m12*v[1]*w)*w ));
|
|
|
fc7a04 |
return rendering::TransformationAffine::calc_optimal_resolution(m);
|
|
|
fc7a04 |
}
|
|
|
fc7a04 |
|
|
|
fc7a04 |
// returns Vector(l, ratio)
|
|
|
fc7a04 |
Vector find_max(const Vector &point, const Vector &dir, Real maxl, Real w) const {
|
|
|
fc7a04 |
if (maxl <= 1 || maxl >= 1e+10)
|
|
|
fc7a04 |
return Vector(0, ratio_for_point(point, w));
|
|
|
fc7a04 |
|
|
|
fc7a04 |
Real l0 = 0;
|
|
|
fc7a04 |
Real l1 = maxl;
|
|
|
fc7a04 |
Real ll0 = (l0 + l1)*0.5;
|
|
|
fc7a04 |
Real vv0 = ratio_for_point(point + dir*ll0, w);
|
|
|
fc7a04 |
while(l1 - l0 > 1) {
|
|
|
fc7a04 |
Real ll1, vv1;
|
|
|
fc7a04 |
if (ll0 - l0 < l1 - ll0) {
|
|
|
fc7a04 |
ll1 = (ll0 + l1)*0.5;
|
|
|
fc7a04 |
vv1 = ratio_for_point(point + dir*ll1, w);
|
|
|
fc7a04 |
} else {
|
|
|
fc7a04 |
ll1 = ll0;
|
|
|
fc7a04 |
vv1 = vv0;
|
|
|
fc7a04 |
ll0 = (l0 + ll0)*0.5;
|
|
|
fc7a04 |
vv0 = ratio_for_point(point + dir*ll0, w);
|
|
|
fc7a04 |
}
|
|
|
fc7a04 |
|
|
|
fc7a04 |
if (vv0 > vv1) {
|
|
|
fc7a04 |
l1 = ll1;
|
|
|
fc7a04 |
} else {
|
|
|
fc7a04 |
l0 = ll0;
|
|
|
fc7a04 |
ll0 = ll1;
|
|
|
fc7a04 |
vv0 = vv1;
|
|
|
fc7a04 |
}
|
|
|
fc7a04 |
}
|
|
|
fc7a04 |
|
|
|
fc7a04 |
return Vector(ll0, vv0);
|
|
|
fc7a04 |
}
|
|
|
fc7a04 |
|
|
|
fc7a04 |
public:
|
|
|
fc7a04 |
Vector solve(Real w) const {
|
|
|
fc7a04 |
if (affine)
|
|
|
fc7a04 |
return affine_resolution;
|
|
|
fc7a04 |
if (w < real_precision<real>())</real>
|
|
|
fc7a04 |
return Vector();
|
|
|
fc7a04 |
|
|
|
fc7a04 |
Vector center;
|
|
|
fc7a04 |
const Vector offset_w = fp_kw/w;
|
|
|
fc7a04 |
if (len <= 1) {
|
|
|
fc7a04 |
center = focus_m + offset_w;
|
|
|
fc7a04 |
} else {
|
|
|
fc7a04 |
const Vector solution_a = find_max(focus_a + offset_w, dir, len, w);
|
|
|
fc7a04 |
const Vector solution_b = find_max(focus_b + offset_w, -dir, len, w);
|
|
|
fc7a04 |
center = solution_a[1] > solution_b[1]
|
|
|
fc7a04 |
? focus_a + offset_w + dir*solution_a[0]
|
|
|
fc7a04 |
: focus_b + offset_w - dir*solution_b[0];
|
|
|
fc7a04 |
}
|
|
|
fc7a04 |
|
|
|
fc7a04 |
return resolution_for_point(center, w);
|
|
|
fc7a04 |
}
|
|
|
fc7a04 |
};
|
|
|
fc7a04 |
|
|
|
fc7a04 |
|
|
|
cf1df9 |
class TransformationPerspective: public rendering::Transformation
|
|
|
cf1df9 |
{
|
|
|
cf1df9 |
public:
|
|
|
cf1df9 |
typedef etl::handle<transformationperspective> Handle;</transformationperspective>
|
|
|
cf1df9 |
|
|
|
cf1df9 |
class Layer {
|
|
|
cf1df9 |
public:
|
|
|
cf1df9 |
Rect orig_rect;
|
|
|
cf1df9 |
Bounds bounds;
|
|
|
cf1df9 |
Matrix alpha_matrix;
|
|
|
cf1df9 |
|
|
|
cf1df9 |
explicit Layer(
|
|
|
cf1df9 |
const Rect &orig_rect = Rect(),
|
|
|
cf1df9 |
const Bounds &bounds = Bounds(),
|
|
|
cf1df9 |
const Matrix &alpha_matrix = Matrix()
|
|
|
cf1df9 |
):
|
|
|
cf1df9 |
orig_rect(orig_rect),
|
|
|
cf1df9 |
bounds(bounds),
|
|
|
cf1df9 |
alpha_matrix(alpha_matrix)
|
|
|
cf1df9 |
{ }
|
|
|
cf1df9 |
};
|
|
|
cf1df9 |
|
|
|
cf1df9 |
typedef std::vector<layer> LayerList;</layer>
|
|
|
cf1df9 |
|
|
|
cf1df9 |
Matrix matrix;
|
|
|
cf1df9 |
|
|
|
cf1df9 |
TransformationPerspective() { }
|
|
|
cf1df9 |
explicit TransformationPerspective(const Matrix &matrix): matrix(matrix) { }
|
|
|
cf1df9 |
|
|
|
cf1df9 |
protected:
|
|
|
cf1df9 |
virtual Transformation* clone_vfunc() const
|
|
|
cf1df9 |
{ return new TransformationPerspective(matrix); }
|
|
|
cf1df9 |
|
|
|
cf1df9 |
virtual Transformation* create_inverted_vfunc() const
|
|
|
cf1df9 |
{ return new TransformationPerspective(matrix.get_inverted()); }
|
|
|
cf1df9 |
|
|
|
cf1df9 |
virtual Point transform_vfunc(const Point &x) const
|
|
|
cf1df9 |
{ return (matrix*Vector3(x[0], x[1], 1)).divide_z().to_2d(); }
|
|
|
cf1df9 |
|
|
|
cf1df9 |
virtual Matrix2 derivative_vfunc(const Point &x) const {
|
|
|
cf1df9 |
Real w = matrix.m02*x[0] + matrix.m12*x[1] + matrix.m22;
|
|
|
cf1df9 |
w = approximate_zero(w) ? Real(0) : 1/w;
|
|
|
cf1df9 |
return Matrix2(matrix.m00*w, matrix.m01*w, matrix.m10*w, matrix.m11*w);
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
|
|
|
cf1df9 |
virtual Bounds transform_bounds_vfunc(const Bounds &bounds) const
|
|
|
cf1df9 |
{ return transform_bounds_perspective(matrix, bounds); }
|
|
|
cf1df9 |
|
|
|
cf1df9 |
virtual bool can_merge_outer_vfunc(const Transformation &other) const {
|
|
|
cf1df9 |
return (bool)dynamic_cast<const transformationperspective*="">(&other)</const>
|
|
|
cf1df9 |
|| (bool)dynamic_cast<const rendering::transformationaffine*="">(&other);</const>
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
|
|
|
cf1df9 |
virtual bool can_merge_inner_vfunc(const Transformation &other) const
|
|
|
cf1df9 |
{ return can_merge_outer_vfunc(other); }
|
|
|
cf1df9 |
|
|
|
cf1df9 |
virtual void merge_outer_vfunc(const Transformation &other) {
|
|
|
cf1df9 |
if (const TransformationPerspective *perspective = dynamic_cast<const transformationperspective*="">(&other)) {</const>
|
|
|
cf1df9 |
matrix = perspective->matrix * matrix;
|
|
|
cf1df9 |
} else
|
|
|
cf1df9 |
if (const rendering::TransformationAffine *affine = dynamic_cast<const rendering::transformationaffine*="">(&other)) {</const>
|
|
|
cf1df9 |
matrix = affine->matrix * matrix;
|
|
|
cf1df9 |
} else {
|
|
|
cf1df9 |
assert(false);
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
|
|
|
cf1df9 |
virtual void merge_inner_vfunc(const Transformation &other) {
|
|
|
cf1df9 |
if (const TransformationPerspective *perspective = dynamic_cast<const transformationperspective*="">(&other)) {</const>
|
|
|
cf1df9 |
matrix *= perspective->matrix;
|
|
|
cf1df9 |
} else
|
|
|
cf1df9 |
if (const rendering::TransformationAffine *affine = dynamic_cast<const rendering::transformationaffine*="">(&other)) {</const>
|
|
|
cf1df9 |
matrix *= affine->matrix;
|
|
|
cf1df9 |
} else {
|
|
|
cf1df9 |
assert(false);
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
|
|
|
cf1df9 |
public:
|
|
|
cf1df9 |
void transform_bounds_layered(
|
|
|
cf1df9 |
LayerList &out_layers,
|
|
|
cf1df9 |
const Bounds &bounds,
|
|
|
cf1df9 |
Real step ) const
|
|
|
cf1df9 |
{
|
|
|
cf1df9 |
transform_bounds_layered(out_layers, matrix, bounds, step);
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
|
|
|
cf1df9 |
static Bounds transform_bounds_perspective(
|
|
|
cf1df9 |
const Matrix &matrix,
|
|
|
cf1df9 |
const Bounds &bounds )
|
|
|
cf1df9 |
{
|
|
|
cf1df9 |
if (!bounds.rect.valid())
|
|
|
cf1df9 |
return Bounds();
|
|
|
cf1df9 |
|
|
|
fc7a04 |
const Matrix norm_matrix = matrix.get_normalized_by_det();
|
|
|
cf1df9 |
const Real A = norm_matrix.m02;
|
|
|
cf1df9 |
const Real B = norm_matrix.m12;
|
|
|
cf1df9 |
const Real C = norm_matrix.m22;
|
|
|
fc7a04 |
if (A*A + B*B <= real_precision<real>() * real_precision<real>()) {</real></real>
|
|
|
fc7a04 |
const Real C_inv = approximate_zero(C) ? Real(0) : 1/C;
|
|
|
fc7a04 |
return rendering::TransformationAffine::transform_bounds_affine(norm_matrix*C_inv, bounds);
|
|
|
fc7a04 |
}
|
|
|
cf1df9 |
|
|
|
cf1df9 |
const Real horizonw = real_precision<real>();</real>
|
|
|
cf1df9 |
|
|
|
cf1df9 |
Bounds out_bounds;
|
|
|
cf1df9 |
|
|
|
cf1df9 |
Real minw = INFINITY;
|
|
|
cf1df9 |
Real maxw = -INFINITY;
|
|
|
cf1df9 |
bool found = false;
|
|
|
cf1df9 |
const Vector3 in_corners[4] = {
|
|
|
cf1df9 |
Vector3(bounds.rect.minx, bounds.rect.miny, 1),
|
|
|
cf1df9 |
Vector3(bounds.rect.minx, bounds.rect.maxy, 1),
|
|
|
cf1df9 |
Vector3(bounds.rect.maxx, bounds.rect.miny, 1),
|
|
|
cf1df9 |
Vector3(bounds.rect.maxx, bounds.rect.maxy, 1) };
|
|
|
cf1df9 |
for(int i = 0; i < 4; ++i) {
|
|
|
cf1df9 |
const Vector3 v = norm_matrix*in_corners[i];
|
|
|
cf1df9 |
const Real w = v[2];
|
|
|
cf1df9 |
if (w > horizonw) {
|
|
|
cf1df9 |
const Real k = 1/w;
|
|
|
cf1df9 |
const Vector p(v[0]*k, v[1]*k);
|
|
|
cf1df9 |
if (found) out_bounds.rect.expand(p);
|
|
|
cf1df9 |
else out_bounds.rect.set_point(p);
|
|
|
cf1df9 |
found = true;
|
|
|
cf1df9 |
if (w < minw) minw = w;
|
|
|
cf1df9 |
if (w > maxw) maxw = w;
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
if (!found)
|
|
|
cf1df9 |
return Bounds();
|
|
|
cf1df9 |
|
|
|
cf1df9 |
if (horizonw >= real_precision<real>()) {</real>
|
|
|
cf1df9 |
Vector line[2];
|
|
|
cf1df9 |
if (truncate_line(line, bounds.rect, A, B, C - horizonw)) {
|
|
|
cf1df9 |
const Real horizonw_div = 1/horizonw;
|
|
|
cf1df9 |
for(int i = 0; i < 2; ++i) {
|
|
|
cf1df9 |
Vector3 v = norm_matrix*Vector3(line[i][0], line[i][1], 1);
|
|
|
cf1df9 |
out_bounds.rect.expand( Vector(v[0]*horizonw_div, v[1]*horizonw_div) );
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
minw = horizonw;
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
|
|
|
cf1df9 |
const Real midw = exp((log(minw) + log(maxw))*0.5);
|
|
|
fc7a04 |
const Real krx = 1/bounds.resolution[0];
|
|
|
fc7a04 |
const Real kry = 1/bounds.resolution[1];
|
|
|
fc7a04 |
const OptimalResolutionSolver resolution_solver( norm_matrix*Matrix().set_scale(krx, kry) );
|
|
|
fc7a04 |
out_bounds.resolution = resolution_solver.solve(midw);
|
|
|
cf1df9 |
|
|
|
cf1df9 |
return out_bounds;
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
|
|
|
cf1df9 |
static void transform_bounds_layered(
|
|
|
cf1df9 |
LayerList &out_layers,
|
|
|
cf1df9 |
const Matrix &matrix,
|
|
|
cf1df9 |
const Bounds &bounds,
|
|
|
cf1df9 |
Real step )
|
|
|
cf1df9 |
{
|
|
|
cf1df9 |
if (!bounds.is_valid())
|
|
|
cf1df9 |
return;
|
|
|
cf1df9 |
|
|
|
fc7a04 |
const Matrix norm_matrix = matrix.get_normalized_by_det();
|
|
|
cf1df9 |
step = std::max(Real(1.1), step);
|
|
|
cf1df9 |
|
|
|
cf1df9 |
// calc coefficient for equatation of "horizontal" line: A*x + B*y + C = 1/w (aka A*x + B*y = 1/w - C)
|
|
|
cf1df9 |
// equatation of line of horizon is: A*x + B*y + C = 0 (aka A*x + B*y = -C)
|
|
|
cf1df9 |
const Real A = norm_matrix.m02;
|
|
|
cf1df9 |
const Real B = norm_matrix.m12;
|
|
|
cf1df9 |
const Real C = norm_matrix.m22;
|
|
|
cf1df9 |
|
|
|
cf1df9 |
const Real krx = 1/bounds.resolution[0];
|
|
|
cf1df9 |
const Real kry = 1/bounds.resolution[1];
|
|
|
cf1df9 |
|
|
|
cf1df9 |
const Real hd = sqrt(A*A*krx*krx + B*B*kry*kry);
|
|
|
cf1df9 |
if (hd <= real_precision<real>()) {</real>
|
|
|
cf1df9 |
if (fabs(C) < real_precision<real>())</real>
|
|
|
cf1df9 |
return; // matrix is not invertible
|
|
|
cf1df9 |
|
|
|
cf1df9 |
// orthogonal projection, no perspective, no subdiviosions, just make single layer
|
|
|
cf1df9 |
out_layers.push_back(Layer(
|
|
|
cf1df9 |
bounds.rect,
|
|
|
fc7a04 |
rendering::TransformationAffine::transform_bounds_affine(norm_matrix*(1/C), bounds),
|
|
|
cf1df9 |
Matrix3( 0, 0, 0, // alpha always one
|
|
|
cf1df9 |
0, 0, 0,
|
|
|
cf1df9 |
1, 1, 1 ) ));
|
|
|
cf1df9 |
return;
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
|
|
|
fc7a04 |
// resolution solver
|
|
|
fc7a04 |
const OptimalResolutionSolver resolution_solver( norm_matrix*Matrix().set_scale(krx, kry) );
|
|
|
cf1df9 |
|
|
|
cf1df9 |
// corners
|
|
|
cf1df9 |
Vector3 corners[4] = {
|
|
|
cf1df9 |
Vector3(bounds.rect.minx, bounds.rect.miny, 1),
|
|
|
cf1df9 |
Vector3(bounds.rect.minx, bounds.rect.maxy, 1),
|
|
|
cf1df9 |
Vector3(bounds.rect.maxx, bounds.rect.miny, 1),
|
|
|
cf1df9 |
Vector3(bounds.rect.maxx, bounds.rect.maxy, 1) };
|
|
|
cf1df9 |
|
|
|
cf1df9 |
// find visible w range
|
|
|
cf1df9 |
const Real horizonw1_inv = hd;
|
|
|
cf1df9 |
const Real horizonw1 = 1/hd;
|
|
|
cf1df9 |
const Real horizonw2 = 1/(hd*std::min(Real(2), step));
|
|
|
cf1df9 |
const Real horizonw3 = 1/(hd*step);
|
|
|
cf1df9 |
Real maxw = -INFINITY, minw = INFINITY;
|
|
|
cf1df9 |
Vector3 transformed_corners[4];
|
|
|
cf1df9 |
for(int i = 0; i < 4; ++i) {
|
|
|
cf1df9 |
Vector3 p = norm_matrix * corners[i];
|
|
|
cf1df9 |
if (approximate_greater(p[2], horizonw1_inv)) {
|
|
|
cf1df9 |
Real w = 1/p[2];
|
|
|
cf1df9 |
transformed_corners[i] = Vector3(p[0]*w, p[1]*w, w);
|
|
|
cf1df9 |
if (minw > w) minw = w;
|
|
|
cf1df9 |
if (maxw < w) maxw = w;
|
|
|
cf1df9 |
} else {
|
|
|
cf1df9 |
maxw = horizonw1;
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
if (approximate_greater_or_equal(minw, maxw))
|
|
|
cf1df9 |
return; // all bounds too thin
|
|
|
cf1df9 |
const Real maxw3 = std::min(maxw, horizonw3);
|
|
|
cf1df9 |
|
|
|
cf1df9 |
// steps
|
|
|
cf1df9 |
const Real stepLog = log(step);
|
|
|
cf1df9 |
int minlog = (int)approximate_floor( log(minw)/stepLog );
|
|
|
cf1df9 |
int maxlog = (int)approximate_ceil( log(maxw3)/stepLog );
|
|
|
cf1df9 |
if (maxlog < minlog) maxlog = minlog;
|
|
|
cf1df9 |
|
|
|
cf1df9 |
Real w = pow(step, Real(minlog));
|
|
|
cf1df9 |
for(int i = minlog; i <= maxlog; ++i, w *= step) {
|
|
|
cf1df9 |
// w range
|
|
|
cf1df9 |
const Real w0 = w/step;
|
|
|
cf1df9 |
const Real w1 = std::min(w*step, horizonw1);
|
|
|
cf1df9 |
|
|
|
cf1df9 |
// alpha ranges
|
|
|
cf1df9 |
const Real aw0 = w0;
|
|
|
cf1df9 |
const Real aw1 = w;
|
|
|
cf1df9 |
const Real bw0 = i == maxlog ? horizonw1 : w1;
|
|
|
cf1df9 |
const Real bw1 = i == maxlog ? horizonw2 : w;
|
|
|
cf1df9 |
|
|
|
cf1df9 |
// find corners of layer region
|
|
|
cf1df9 |
int corners_count = 0;
|
|
|
cf1df9 |
Vector layer_corners[8];
|
|
|
cf1df9 |
Vector layer_corners_orig[8];
|
|
|
cf1df9 |
for(int j = 0; j < 4; ++j) {
|
|
|
cf1df9 |
if ( transformed_corners[j][2]
|
|
|
cf1df9 |
&& approximate_greater_or_equal(transformed_corners[j][2], w0)
|
|
|
cf1df9 |
&& approximate_less_or_equal(transformed_corners[j][2], w1) )
|
|
|
cf1df9 |
{
|
|
|
cf1df9 |
layer_corners[corners_count] = transformed_corners[j].to_2d();
|
|
|
cf1df9 |
layer_corners_orig[corners_count] = corners[j].to_2d();
|
|
|
cf1df9 |
++corners_count;
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
if (truncate_line(layer_corners_orig + corners_count, bounds.rect, A, B, C - 1/w0)) {
|
|
|
cf1df9 |
for(int j = 0; j < 2; ++j, ++corners_count)
|
|
|
cf1df9 |
layer_corners[corners_count] =
|
|
|
cf1df9 |
( norm_matrix * Vector3(
|
|
|
cf1df9 |
layer_corners_orig[corners_count][0],
|
|
|
cf1df9 |
layer_corners_orig[corners_count][1], 1 )).to_2d() * w0;
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
if (truncate_line(layer_corners_orig + corners_count, bounds.rect, A, B, C - 1/w1)) {
|
|
|
cf1df9 |
for(int j = 0; j < 2; ++j, ++corners_count)
|
|
|
cf1df9 |
layer_corners[corners_count] =
|
|
|
cf1df9 |
( norm_matrix * Vector3(
|
|
|
cf1df9 |
layer_corners_orig[corners_count][0],
|
|
|
cf1df9 |
layer_corners_orig[corners_count][1], 1 )).to_2d() * w1;
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
if (!corners_count)
|
|
|
cf1df9 |
continue;
|
|
|
cf1df9 |
|
|
|
cf1df9 |
// calc bounds
|
|
|
cf1df9 |
Rect layer_rect(layer_corners[0]);
|
|
|
cf1df9 |
Rect layer_rect_orig(layer_corners_orig[0]);
|
|
|
cf1df9 |
for(int j = 1; j < corners_count; ++j) {
|
|
|
cf1df9 |
layer_rect.expand(layer_corners[j]);
|
|
|
cf1df9 |
layer_rect_orig.expand(layer_corners_orig[j]);
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
if (!layer_rect.valid() || !layer_rect_orig.valid())
|
|
|
cf1df9 |
continue;
|
|
|
cf1df9 |
|
|
|
fc7a04 |
// calc resolution
|
|
|
fc7a04 |
Vector resolution = resolution_solver.solve(w);
|
|
|
fc7a04 |
if (resolution[0] <= real_precision<real>() || resolution[1] <= real_precision<real>())</real></real>
|
|
|
fc7a04 |
continue;
|
|
|
fc7a04 |
|
|
|
cf1df9 |
// make layer
|
|
|
cf1df9 |
out_layers.push_back( Layer(
|
|
|
cf1df9 |
layer_rect_orig,
|
|
|
fc7a04 |
Bounds(
|
|
|
fc7a04 |
layer_rect,
|
|
|
fc7a04 |
resolution ),
|
|
|
cf1df9 |
make_alpha_matrix(
|
|
|
cf1df9 |
1/aw0, 1/aw1, 1/bw0, 1/bw1,
|
|
|
cf1df9 |
Vector3(norm_matrix.m02, norm_matrix.m12, norm_matrix.m22) ) ));
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
};
|
|
|
cf1df9 |
|
|
|
cf1df9 |
|
|
|
cf1df9 |
class TaskTransformationPerspective: public rendering::TaskTransformation
|
|
|
cf1df9 |
{
|
|
|
cf1df9 |
public:
|
|
|
cf1df9 |
typedef etl::handle<tasktransformationperspective> Handle;</tasktransformationperspective>
|
|
|
cf1df9 |
static Token token;
|
|
|
cf1df9 |
virtual Token::Handle get_token() const { return token.handle(); }
|
|
|
cf1df9 |
|
|
|
cf1df9 |
protected:
|
|
|
cf1df9 |
TransformationPerspective::LayerList layers;
|
|
|
cf1df9 |
|
|
|
cf1df9 |
public:
|
|
|
cf1df9 |
rendering::Holder<transformationperspective> transformation;</transformationperspective>
|
|
|
cf1df9 |
|
|
|
cf1df9 |
virtual rendering::Transformation::Handle get_transformation() const
|
|
|
cf1df9 |
{ return transformation.handle(); }
|
|
|
cf1df9 |
|
|
|
cf1df9 |
virtual int get_pass_subtask_index() const {
|
|
|
cf1df9 |
if (is_simple() && transformation->matrix.is_identity())
|
|
|
cf1df9 |
return 0;
|
|
|
cf1df9 |
return TaskTransformation::get_pass_subtask_index();
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
|
|
|
cf1df9 |
virtual void set_coords_sub_tasks() {
|
|
|
cf1df9 |
const Real step = 2;
|
|
|
cf1df9 |
|
|
|
cf1df9 |
const Task::Handle task = sub_task();
|
|
|
cf1df9 |
const rendering::Transformation::Bounds bounds(
|
|
|
cf1df9 |
source_rect, get_pixels_per_unit().multiply_coords(supersample));
|
|
|
cf1df9 |
const Matrix back_matrix = transformation->matrix
|
|
|
fc7a04 |
.get_normalized_by_det()
|
|
|
fc7a04 |
.get_inverted();
|
|
|
cf1df9 |
|
|
|
cf1df9 |
sub_tasks.clear();
|
|
|
cf1df9 |
layers.clear();
|
|
|
cf1df9 |
|
|
|
cf1df9 |
TransformationPerspective::LayerList new_layers;
|
|
|
cf1df9 |
|
|
|
cf1df9 |
if ( task
|
|
|
cf1df9 |
&& is_valid_coords()
|
|
|
cf1df9 |
&& approximate_greater(supersample[0], Real(0))
|
|
|
cf1df9 |
&& approximate_greater(supersample[1], Real(0)) )
|
|
|
cf1df9 |
{
|
|
|
cf1df9 |
TransformationPerspective::transform_bounds_layered(new_layers, back_matrix, bounds, step);
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
|
|
|
cf1df9 |
Rect sum_rect;
|
|
|
cf1df9 |
for(TransformationPerspective::LayerList::const_iterator i = new_layers.begin(); i != new_layers.end(); ++i) {
|
|
|
cf1df9 |
rendering::Transformation::DiscreteBounds discrete_bounds =
|
|
|
cf1df9 |
rendering::Transformation::make_discrete_bounds( i->bounds );
|
|
|
cf1df9 |
if (discrete_bounds.is_valid()) {
|
|
|
cf1df9 |
Task::Handle t = task->clone_recursive();
|
|
|
cf1df9 |
sub_tasks.push_back(t);
|
|
|
cf1df9 |
layers.push_back(*i);
|
|
|
cf1df9 |
t->set_coords(discrete_bounds.rect, discrete_bounds.size);
|
|
|
cf1df9 |
|
|
|
cf1df9 |
sum_rect |= i->orig_rect;
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
trunc_source_rect(sum_rect);
|
|
|
cf1df9 |
|
|
|
cf1df9 |
if (sub_tasks.empty()) trunc_to_zero();
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
};
|
|
|
cf1df9 |
|
|
|
cf1df9 |
|
|
|
cf1df9 |
class TaskTransformationPerspectiveSW: public TaskTransformationPerspective, public rendering::TaskSW
|
|
|
cf1df9 |
{
|
|
|
cf1df9 |
public:
|
|
|
cf1df9 |
typedef etl::handle<tasktransformationperspectivesw> Handle;</tasktransformationperspectivesw>
|
|
|
cf1df9 |
static Token token;
|
|
|
cf1df9 |
virtual Token::Handle get_token() const { return token.handle(); }
|
|
|
cf1df9 |
|
|
|
cf1df9 |
private:
|
|
|
cf1df9 |
template<synfig::surface::sampler_cook::func bool="" func,="" interpolate="true"></synfig::surface::sampler_cook::func>
|
|
|
cf1df9 |
static void process_layer(
|
|
|
cf1df9 |
synfig::Surface &dst_surface,
|
|
|
cf1df9 |
const synfig::Surface &src_surface,
|
|
|
cf1df9 |
const RectInt &rect,
|
|
|
cf1df9 |
const Matrix &matrix,
|
|
|
cf1df9 |
const Matrix &alpha_matrix )
|
|
|
cf1df9 |
{
|
|
|
cf1df9 |
const int width = rect.get_width();
|
|
|
cf1df9 |
|
|
|
cf1df9 |
const Vector3 coord_dx = matrix.row_x();
|
|
|
cf1df9 |
const Vector3 coord_dy = matrix.row_y() - coord_dx*width;
|
|
|
cf1df9 |
Vector3 coord = matrix*Vector3(rect.minx, rect.miny, 1);
|
|
|
cf1df9 |
|
|
|
cf1df9 |
// assume that alpha w coord is equal to coord w
|
|
|
cf1df9 |
const Vector alpha_dx = alpha_matrix.row_x().to_2d();
|
|
|
cf1df9 |
const Vector alpha_dy = alpha_matrix.row_y().to_2d() - alpha_dx*width;
|
|
|
cf1df9 |
Vector alpha = (alpha_matrix*Vector3(rect.minx, rect.miny, 1)).to_2d();
|
|
|
cf1df9 |
|
|
|
cf1df9 |
const int dr = dst_surface.get_pitch()/sizeof(Color) - width;
|
|
|
cf1df9 |
Color *c = &dst_surface[rect.miny][rect.minx];
|
|
|
cf1df9 |
|
|
|
cf1df9 |
for(int r = rect.miny; r < rect.maxy; ++r, c += dr, coord += coord_dy, alpha += alpha_dy) {
|
|
|
cf1df9 |
for(Color *end = c + width; c != end; ++c, coord += coord_dx, alpha += alpha_dx) {
|
|
|
cf1df9 |
if (coord[2] > real_precision<real>()) {</real>
|
|
|
cf1df9 |
const Real w = 1/coord[2];
|
|
|
cf1df9 |
const Real a = clamp(alpha[0]*w, Real(0), Real(1)) * clamp(alpha[1]*w, Real(0), Real(1));
|
|
|
cf1df9 |
if (interpolate) {
|
|
|
cf1df9 |
if (a > real_precision<real>())</real>
|
|
|
cf1df9 |
*c += func(&src_surface, coord[0]*w, coord[1]*w).premult_alpha() * a;
|
|
|
cf1df9 |
} else {
|
|
|
cf1df9 |
if (approximate_greater(a, Real(0.5)))
|
|
|
cf1df9 |
*c = func(&src_surface, coord[0]*w, coord[1]*w);
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
|
|
|
cf1df9 |
public:
|
|
|
cf1df9 |
virtual bool run(RunParams&) const
|
|
|
cf1df9 |
{
|
|
|
cf1df9 |
if (!is_valid())
|
|
|
cf1df9 |
return true;
|
|
|
cf1df9 |
|
|
|
cf1df9 |
LockWrite ldst(this);
|
|
|
cf1df9 |
if (!ldst)
|
|
|
cf1df9 |
return false;
|
|
|
cf1df9 |
synfig::Surface &dst_surface = ldst->get_surface();
|
|
|
cf1df9 |
|
|
|
cf1df9 |
// target rect
|
|
|
cf1df9 |
const RectInt base_rect = RectInt(0, 0, dst_surface.get_w(), dst_surface.get_h()) & target_rect;
|
|
|
cf1df9 |
if (!base_rect.is_valid())
|
|
|
cf1df9 |
return true;
|
|
|
cf1df9 |
|
|
|
cf1df9 |
// transformation matrix
|
|
|
cf1df9 |
const Matrix from_pixels_matrix =
|
|
|
cf1df9 |
Matrix3().set_translate( source_rect.get_min() )
|
|
|
cf1df9 |
* Matrix3().set_scale( get_units_per_pixel() )
|
|
|
cf1df9 |
* Matrix3().set_translate( -target_rect.minx, -target_rect.miny );
|
|
|
cf1df9 |
const Matrix to_pixels_matrix = from_pixels_matrix.get_inverted();
|
|
|
cf1df9 |
const Matrix back_matrix =
|
|
|
cf1df9 |
transformation->matrix
|
|
|
fc7a04 |
.get_normalized_by_det()
|
|
|
fc7a04 |
.get_inverted();
|
|
|
cf1df9 |
const Matrix base_matrix =
|
|
|
cf1df9 |
back_matrix
|
|
|
cf1df9 |
* from_pixels_matrix;
|
|
|
cf1df9 |
|
|
|
cf1df9 |
// process layers
|
|
|
cf1df9 |
bool demult = false;
|
|
|
cf1df9 |
TransformationPerspective::LayerList::const_iterator li = layers.begin();
|
|
|
cf1df9 |
for(List::const_iterator i = sub_tasks.begin(); i != sub_tasks.end() && li != layers.end(); ++i, ++li) {
|
|
|
cf1df9 |
if (!*i) continue;
|
|
|
cf1df9 |
|
|
|
cf1df9 |
// rect
|
|
|
cf1df9 |
const Rect orig_rect = li->orig_rect & source_rect;
|
|
|
cf1df9 |
const Rect rect_float(
|
|
|
cf1df9 |
to_pixels_matrix.get_transformed(orig_rect.get_min()),
|
|
|
cf1df9 |
to_pixels_matrix.get_transformed(orig_rect.get_max()) );
|
|
|
cf1df9 |
const RectInt rect = RectInt(
|
|
|
cf1df9 |
(int)approximate_floor(rect_float.minx),
|
|
|
cf1df9 |
(int)approximate_floor(rect_float.miny),
|
|
|
cf1df9 |
(int)approximate_ceil (rect_float.maxx),
|
|
|
cf1df9 |
(int)approximate_ceil (rect_float.maxy) ) & base_rect;
|
|
|
cf1df9 |
if (!rect.is_valid())
|
|
|
cf1df9 |
continue;
|
|
|
cf1df9 |
|
|
|
cf1df9 |
// get source
|
|
|
cf1df9 |
LockRead lsrc(*i);
|
|
|
cf1df9 |
if (!lsrc)
|
|
|
cf1df9 |
continue;
|
|
|
cf1df9 |
const synfig::Surface &src_surface = lsrc->get_surface();
|
|
|
cf1df9 |
|
|
|
cf1df9 |
// matrix
|
|
|
cf1df9 |
const Matrix matrix =
|
|
|
cf1df9 |
Matrix3().set_translate( (*i)->target_rect.minx, (*i)->target_rect.miny )
|
|
|
cf1df9 |
* Matrix3().set_scale( (*i)->get_pixels_per_unit() )
|
|
|
cf1df9 |
* Matrix3().set_translate( -(*i)->source_rect.get_min() )
|
|
|
cf1df9 |
* base_matrix;
|
|
|
cf1df9 |
const Matrix alpha_matrix =
|
|
|
cf1df9 |
li->alpha_matrix
|
|
|
cf1df9 |
* from_pixels_matrix;
|
|
|
cf1df9 |
|
|
|
cf1df9 |
// process
|
|
|
cf1df9 |
switch(interpolation) {
|
|
|
cf1df9 |
case Color::INTERPOLATION_LINEAR:
|
|
|
cf1df9 |
process_layer<synfig::surface::sampler_cook::linear_sample>(</synfig::surface::sampler_cook::linear_sample>
|
|
|
cf1df9 |
dst_surface, src_surface, rect, matrix, alpha_matrix );
|
|
|
cf1df9 |
demult = true;
|
|
|
cf1df9 |
break;
|
|
|
cf1df9 |
case Color::INTERPOLATION_COSINE:
|
|
|
cf1df9 |
process_layer<synfig::surface::sampler_cook::cosine_sample>(</synfig::surface::sampler_cook::cosine_sample>
|
|
|
cf1df9 |
dst_surface, src_surface, rect, matrix, alpha_matrix );
|
|
|
cf1df9 |
demult = true;
|
|
|
cf1df9 |
break;
|
|
|
cf1df9 |
case Color::INTERPOLATION_CUBIC:
|
|
|
cf1df9 |
process_layer<synfig::surface::sampler_cook::cubic_sample>(</synfig::surface::sampler_cook::cubic_sample>
|
|
|
cf1df9 |
dst_surface, src_surface, rect, matrix, alpha_matrix );
|
|
|
cf1df9 |
demult = true;
|
|
|
cf1df9 |
break;
|
|
|
cf1df9 |
default: // nearest
|
|
|
cf1df9 |
process_layer<synfig::surface::sampler_cook::nearest_sample, false="">(</synfig::surface::sampler_cook::nearest_sample,>
|
|
|
cf1df9 |
dst_surface, src_surface, rect, matrix, alpha_matrix );
|
|
|
cf1df9 |
break;
|
|
|
cf1df9 |
};
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
|
|
|
cf1df9 |
// demult alpha
|
|
|
cf1df9 |
if (demult) {
|
|
|
cf1df9 |
const int width = base_rect.get_width();
|
|
|
cf1df9 |
const int dr = dst_surface.get_pitch()/sizeof(Color) - width;
|
|
|
cf1df9 |
Color *c = &dst_surface[base_rect.miny][base_rect.minx];
|
|
|
cf1df9 |
for(int r = base_rect.miny; r < base_rect.maxy; ++r, c += dr)
|
|
|
cf1df9 |
for(Color *end = c + width; c != end; ++c)
|
|
|
cf1df9 |
*c = c->demult_alpha();
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
|
|
|
cf1df9 |
return true;
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
};
|
|
|
cf1df9 |
|
|
|
cf1df9 |
|
|
|
cf1df9 |
rendering::Task::Token TaskTransformationPerspective::token(
|
|
|
cf1df9 |
DescAbstract<tasktransformationperspective>("TransformationPerspective") );</tasktransformationperspective>
|
|
|
cf1df9 |
rendering::Task::Token TaskTransformationPerspectiveSW::token(
|
|
|
cf1df9 |
DescReal< TaskTransformationPerspectiveSW,
|
|
|
cf1df9 |
TaskTransformationPerspective >
|
|
|
cf1df9 |
("TaskTransformationPerspectiveSW") );
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
|
|
|
cf1df9 |
|
|
|
cf1df9 |
class lyr_std::Warp_Trans: public Transform
|
|
|
cf1df9 |
{
|
|
|
cf1df9 |
private:
|
|
|
cf1df9 |
etl::handle<const warp=""> layer;</const>
|
|
|
cf1df9 |
public:
|
|
|
cf1df9 |
Warp_Trans(const Warp* x):
|
|
|
cf1df9 |
Transform(x->get_guid()), layer(x) { }
|
|
|
cf1df9 |
Vector perform(const Vector& x) const
|
|
|
cf1df9 |
{ return layer->transform(x); }
|
|
|
cf1df9 |
Vector unperform(const Vector& x) const
|
|
|
cf1df9 |
{ return layer->back_transform(x); }
|
|
|
cf1df9 |
Rect perform(const Rect& x) const
|
|
|
cf1df9 |
{ return layer->transform(x); }
|
|
|
cf1df9 |
Rect unperform(const Rect& x) const
|
|
|
cf1df9 |
{ return layer->back_transform(x); }
|
|
|
cf1df9 |
String get_string() const
|
|
|
cf1df9 |
{ return "warp"; }
|
|
|
cf1df9 |
};
|
|
|
cf1df9 |
|
|
|
cf1df9 |
|
|
Carlos Lopez |
a09598 |
Warp::Warp():
|
|
|
cf1df9 |
param_src_tl ( Point(-2 , 2 ) ),
|
|
|
cf1df9 |
param_src_br ( Point( 2 , -2 ) ),
|
|
|
cf1df9 |
param_dest_tl ( Point(-1.8, 2.1) ),
|
|
|
cf1df9 |
param_dest_tr ( Point( 1.8, 2.1) ),
|
|
|
cf1df9 |
param_dest_bl ( Point(-2.2, -2 ) ),
|
|
|
cf1df9 |
param_dest_br ( Point( 2.2, -2 ) ),
|
|
|
cf1df9 |
param_clip ( true ),
|
|
|
7edc15 |
param_interpolation( int(3) ),
|
|
|
cf1df9 |
valid ( ),
|
|
|
cf1df9 |
affine ( ),
|
|
|
cf1df9 |
clip ( )
|
|
Carlos Lopez |
a09598 |
{
|
|
Carlos Lopez |
a09598 |
sync();
|
|
Carlos Lopez |
3a7fde |
SET_INTERPOLATION_DEFAULTS();
|
|
Carlos Lopez |
3a7fde |
SET_STATIC_DEFAULTS();
|
|
Carlos Lopez |
a09598 |
}
|
|
Carlos Lopez |
a09598 |
|
|
Carlos Lopez |
a09598 |
Warp::~Warp()
|
|
|
cf1df9 |
{ }
|
|
|
cf1df9 |
|
|
|
cf1df9 |
void
|
|
|
cf1df9 |
Warp::sync()
|
|
Carlos Lopez |
a09598 |
{
|
|
|
cf1df9 |
valid = false;
|
|
|
cf1df9 |
|
|
|
cf1df9 |
const Point src_tl = param_src_tl.get(Point());
|
|
|
cf1df9 |
const Point src_br = param_src_br.get(Point());
|
|
|
cf1df9 |
const Point dest_tl = param_dest_tl.get(Point());
|
|
|
cf1df9 |
const Point dest_tr = param_dest_tr.get(Point());
|
|
|
cf1df9 |
const Point dest_bl = param_dest_bl.get(Point());
|
|
|
cf1df9 |
const Point dest_br = param_dest_br.get(Point());
|
|
|
cf1df9 |
|
|
|
cf1df9 |
clip = param_clip.get(bool());
|
|
|
cf1df9 |
clip_rect = Rect(src_tl, src_br);
|
|
|
cf1df9 |
|
|
|
cf1df9 |
const Vector src_dist = src_br - src_tl;
|
|
|
cf1df9 |
if (approximate_not_zero(src_dist[0]) && approximate_not_zero(src_dist[1])) {
|
|
|
cf1df9 |
matrix = make_matrix( dest_tl, dest_tr, dest_bl, dest_br )
|
|
|
cf1df9 |
* Matrix().set_scale( 1/src_dist[0], 1/src_dist[1] )
|
|
|
cf1df9 |
* Matrix().set_translate( -src_tl );
|
|
|
cf1df9 |
if (matrix.is_invertible()) {
|
|
|
fc7a04 |
back_matrix = matrix.get_normalized_by_det().get_inverted();
|
|
|
cf1df9 |
affine = approximate_zero(matrix.m02) && approximate_zero(matrix.m12);
|
|
|
cf1df9 |
valid = true;
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
}
|
|
|
cf1df9 |
|
|
|
cf1df9 |
if (clip && !clip_rect.is_valid() && !clip_rect.is_nan_or_inf())
|
|
|
cf1df9 |
valid = false;
|
|
Carlos Lopez |
a09598 |
}
|
|
Carlos Lopez |
a09598 |
|
|
|
cf1df9 |
Point
|
|
|
cf1df9 |
Warp::transform(const Point &x) const
|
|
Carlos Lopez |
a09598 |
{
|
|
|
cf1df9 |
if (!valid) return Vector::nan();
|
|
|
cf1df9 |
Vector3 p = matrix*Vector3(x[0], x[1], 1);
|
|
|
cf1df9 |
return p[2] > real_precision<real>() ? p.to_2d()/p[2] : Vector::nan();</real>
|
|
Carlos Lopez |
a09598 |
}
|
|
Carlos Lopez |
a09598 |
|
|
|
cf1df9 |
Point
|
|
|
cf1df9 |
Warp::back_transform(const Point &x) const
|
|
Carlos Lopez |
a09598 |
{
|
|
|
cf1df9 |
if (!valid) return Vector::nan();
|
|
|
cf1df9 |
Vector3 p = back_matrix*Vector3(x[0], x[1], 1);
|
|
|
cf1df9 |
return p[2] > real_precision<real>() ? p.to_2d()/p[2] : Vector::nan();</real>
|
|
Carlos Lopez |
a09598 |
}
|
|
Carlos Lopez |
a09598 |
|
|
|
cf1df9 |
Rect
|
|
|
cf1df9 |
Warp::transform(const Rect &x) const
|
|
Carlos Lopez |
a09598 |
{
|
|
|
cf1df9 |
return valid
|
|
|
cf1df9 |
? TransformationPerspective::transform_bounds_perspective(
|
|
|
cf1df9 |
matrix, rendering::Transformation::Bounds(x)).rect
|
|
|
cf1df9 |
: Rect();
|
|
Carlos Lopez |
a09598 |
}
|
|
Carlos Lopez |
a09598 |
|
|
|
cf1df9 |
Rect
|
|
|
cf1df9 |
Warp::back_transform(const Rect &x) const
|
|
Carlos Lopez |
a09598 |
{
|
|
|
cf1df9 |
return valid
|
|
|
cf1df9 |
? TransformationPerspective::transform_bounds_perspective(
|
|
|
cf1df9 |
back_matrix, rendering::Transformation::Bounds(x)).rect
|
|
|
cf1df9 |
: Rect();
|
|
Carlos Lopez |
a09598 |
}
|
|
Carlos Lopez |
a09598 |
|
|
|
cf1df9 |
Layer::Handle
|
|
|
cf1df9 |
Warp::hit_check(Context context, const Point &p)const
|
|
Carlos Lopez |
a09598 |
{
|
|
|
cf1df9 |
if (!valid) return Layer::Handle();
|
|
|
cf1df9 |
const Point pp = back_transform(p);
|
|
|
cf1df9 |
if (clip && !clip_rect.is_inside(pp)) return Layer::Handle();
|
|
|
cf1df9 |
return context.hit_check(pp);
|
|
Carlos Lopez |
a09598 |
}
|
|
Carlos Lopez |
a09598 |
|
|
|
cf1df9 |
Color
|
|
|
cf1df9 |
Warp::get_color(Context context, const Point &p)const
|
|
Carlos Lopez |
a09598 |
{
|
|
|
cf1df9 |
if (!valid) return Color::alpha();
|
|
|
cf1df9 |
const Point pp = back_transform(p);
|
|
|
cf1df9 |
if (clip && !clip_rect.is_inside(pp)) return Color::alpha();
|
|
|
cf1df9 |
return context.get_color(pp);
|
|
Carlos Lopez |
a09598 |
}
|
|
Carlos Lopez |
a09598 |
|
|
|
cf1df9 |
Rect
|
|
|
cf1df9 |
Warp::get_bounding_rect() const
|
|
|
cf1df9 |
{ return Rect(); }
|
|
Carlos Lopez |
a09598 |
|
|
|
cf1df9 |
Rect
|
|
|
cf1df9 |
Warp::get_full_bounding_rect(Context context)const
|
|
|
cf1df9 |
{
|
|
|
cf1df9 |
if (!valid)
|
|
|
cf1df9 |
return Rect();
|
|
|
cf1df9 |
Rect sub_rect = context.get_full_bounding_rect();
|
|
|
cf1df9 |
sub_rect |= get_bounding_rect();
|
|
|
cf1df9 |
if (clip)
|
|
|
cf1df9 |
sub_rect &= clip_rect;
|
|
|
cf1df9 |
return transform(sub_rect);
|
|
Carlos Lopez |
a09598 |
}
|
|
Carlos Lopez |
a09598 |
|
|
Carlos Lopez |
a09598 |
bool
|
|
Carlos Lopez |
a09598 |
Warp::set_param(const String & param, const ValueBase &value)
|
|
Carlos Lopez |
a09598 |
{
|
|
|
cf1df9 |
IMPORT_VALUE_PLUS(param_src_tl ,sync());
|
|
|
cf1df9 |
IMPORT_VALUE_PLUS(param_src_br ,sync());
|
|
Carlos Lopez |
3a7fde |
IMPORT_VALUE_PLUS(param_dest_tl,sync());
|
|
Carlos Lopez |
3a7fde |
IMPORT_VALUE_PLUS(param_dest_tr,sync());
|
|
Carlos Lopez |
3a7fde |
IMPORT_VALUE_PLUS(param_dest_bl,sync());
|
|
Carlos Lopez |
3a7fde |
IMPORT_VALUE_PLUS(param_dest_br,sync());
|
|
|
cf1df9 |
IMPORT_VALUE_PLUS(param_clip ,sync());
|
|
|
9abc9e |
IMPORT_VALUE(param_interpolation);
|
|
Carlos Lopez |
a09598 |
return false;
|
|
Carlos Lopez |
a09598 |
}
|
|
Carlos Lopez |
a09598 |
|
|
Carlos Lopez |
a09598 |
ValueBase
|
|
Carlos Lopez |
a09598 |
Warp::get_param(const String ¶m)const
|
|
Carlos Lopez |
a09598 |
{
|
|
Carlos Lopez |
3a7fde |
EXPORT_VALUE(param_src_tl);
|
|
Carlos Lopez |
3a7fde |
EXPORT_VALUE(param_src_br);
|
|
Carlos Lopez |
3a7fde |
EXPORT_VALUE(param_dest_tl);
|
|
Carlos Lopez |
3a7fde |
EXPORT_VALUE(param_dest_tr);
|
|
Carlos Lopez |
3a7fde |
EXPORT_VALUE(param_dest_bl);
|
|
Carlos Lopez |
3a7fde |
EXPORT_VALUE(param_dest_br);
|
|
Carlos Lopez |
3a7fde |
EXPORT_VALUE(param_clip);
|
|
|
9abc9e |
EXPORT_VALUE(param_interpolation);
|
|
Carlos Lopez |
a09598 |
|
|
Carlos Lopez |
a09598 |
EXPORT_NAME();
|
|
Carlos Lopez |
a09598 |
EXPORT_VERSION();
|
|
Carlos Lopez |
a09598 |
|
|
Carlos Lopez |
a09598 |
return ValueBase();
|
|
Carlos Lopez |
a09598 |
}
|
|
Carlos Lopez |
a09598 |
|
|
Carlos Lopez |
a09598 |
Layer::Vocab
|
|
Carlos Lopez |
a09598 |
Warp::get_param_vocab()const
|
|
Carlos Lopez |
a09598 |
{
|
|
Carlos Lopez |
a09598 |
Layer::Vocab ret;
|
|
Carlos Lopez |
a09598 |
|
|
Carlos Lopez |
a09598 |
ret.push_back(ParamDesc("src_tl")
|
|
Carlos Lopez |
a09598 |
.set_local_name(_("Source TL"))
|
|
Carlos Lopez |
a09598 |
.set_box("src_br")
|
|
Carlos Lopez |
42e8f2 |
.set_description(_("Top Left corner of the source to warp"))
|
|
Carlos Lopez |
a09598 |
);
|
|
Carlos Lopez |
a09598 |
|
|
Carlos Lopez |
a09598 |
ret.push_back(ParamDesc("src_br")
|
|
Carlos Lopez |
a09598 |
.set_local_name(_("Source BR"))
|
|
Carlos Lopez |
42e8f2 |
.set_description(_("Bottom Right corner of the source to warp"))
|
|
Carlos Lopez |
a09598 |
);
|
|
Carlos Lopez |
a09598 |
|
|
Carlos Lopez |
a09598 |
ret.push_back(ParamDesc("dest_tl")
|
|
Carlos Lopez |
a09598 |
.set_local_name(_("Dest TL"))
|
|
Carlos Lopez |
a09598 |
.set_connect("dest_tr")
|
|
Carlos Lopez |
42e8f2 |
.set_description(_("Top Left corner of the destination"))
|
|
Carlos Lopez |
a09598 |
);
|
|
Carlos Lopez |
a09598 |
|
|
Carlos Lopez |
a09598 |
ret.push_back(ParamDesc("dest_tr")
|
|
Carlos Lopez |
a09598 |
.set_local_name(_("Dest TR"))
|
|
Carlos Lopez |
a09598 |
.set_connect("dest_br")
|
|
Carlos Lopez |
42e8f2 |
.set_description(_("Top Right corner of the destination"))
|
|
Carlos Lopez |
a09598 |
);
|
|
Carlos Lopez |
a09598 |
|
|
Carlos Lopez |
a09598 |
ret.push_back(ParamDesc("dest_br")
|
|
Carlos Lopez |
a09598 |
.set_local_name(_("Dest BR"))
|
|
Carlos Lopez |
a09598 |
.set_connect("dest_bl")
|
|
Carlos Lopez |
42e8f2 |
.set_description(_("Bottom Right corner of the destination"))
|
|
Carlos Lopez |
a09598 |
);
|
|
Carlos Lopez |
a09598 |
|
|
Carlos Lopez |
a09598 |
ret.push_back(ParamDesc("dest_bl")
|
|
Carlos Lopez |
a09598 |
.set_local_name(_("Dest BL"))
|
|
Carlos Lopez |
a09598 |
.set_connect("dest_tl")
|
|
Carlos Lopez |
42e8f2 |
.set_description(_("Bottom Left corner of the destination"))
|
|
Carlos Lopez |
a09598 |
);
|
|
Carlos Lopez |
a09598 |
|
|
Carlos Lopez |
a09598 |
ret.push_back(ParamDesc("clip")
|
|
Carlos Lopez |
a09598 |
.set_local_name(_("Clip"))
|
|
Carlos Lopez |
a09598 |
);
|
|
|
9abc9e |
|
|
|
9abc9e |
ret.push_back(ParamDesc("interpolation")
|
|
|
9abc9e |
.set_local_name(_("Interpolation"))
|
|
|
9abc9e |
.set_description(_("What type of interpolation to use"))
|
|
|
9abc9e |
.set_hint("enum")
|
|
|
9abc9e |
.add_enum_value(0,"nearest",_("Nearest Neighbor"))
|
|
|
9abc9e |
.add_enum_value(1,"linear",_("Linear"))
|
|
|
9abc9e |
.add_enum_value(2,"cosine",_("Cosine"))
|
|
|
9abc9e |
.add_enum_value(3,"cubic",_("Cubic"))
|
|
|
9abc9e |
.set_static(true)
|
|
|
9abc9e |
);
|
|
Carlos Lopez |
a09598 |
|
|
Carlos Lopez |
a09598 |
return ret;
|
|
Carlos Lopez |
a09598 |
}
|
|
Carlos Lopez |
a09598 |
|
|
Carlos Lopez |
a09598 |
etl::handle<transform></transform>
|
|
Carlos Lopez |
a09598 |
Warp::get_transform()const
|
|
|
cf1df9 |
{ return new Warp_Trans(this); }
|
|
Carlos Lopez |
a09598 |
|
|
|
cf1df9 |
rendering::Task::Handle
|
|
|
cf1df9 |
Warp::build_rendering_task_vfunc(Context context) const
|
|
Carlos Lopez |
a09598 |
{
|
|
|
9abc9e |
const Color::Interpolation interpolation = (Color::Interpolation)param_interpolation.get(int());
|
|
|
9abc9e |
|
|
|
cf1df9 |
if (!valid)
|
|
|
cf1df9 |
return rendering::Task::Handle();
|
|
|
cf1df9 |
|
|
|
cf1df9 |
rendering::Task::Handle sub_task = context.build_rendering_task();
|
|
|
cf1df9 |
if (!sub_task)
|
|
|
cf1df9 |
return rendering::Task::Handle();
|
|
|
cf1df9 |
|
|
|
cf1df9 |
if (clip) {
|
|
|
cf1df9 |
rendering::TaskContour::Handle task_contour(new rendering::TaskContour());
|
|
|
cf1df9 |
task_contour->contour = new rendering::Contour();
|
|
|
cf1df9 |
task_contour->contour->move_to( Vector(clip_rect.minx, clip_rect.miny) );
|
|
|
cf1df9 |
task_contour->contour->line_to( Vector(clip_rect.minx, clip_rect.maxy) );
|
|
|
cf1df9 |
task_contour->contour->line_to( Vector(clip_rect.maxx, clip_rect.maxy) );
|
|
|
cf1df9 |
task_contour->contour->line_to( Vector(clip_rect.maxx, clip_rect.miny) );
|
|
|
cf1df9 |
task_contour->contour->close();
|
|
|
cf1df9 |
task_contour->contour->color = Color(1, 1, 1, 1);
|
|
|
cf1df9 |
task_contour->contour->invert = true;
|
|
|
cf1df9 |
task_contour->contour->antialias = true;
|
|
|
cf1df9 |
|
|
|
cf1df9 |
rendering::TaskBlend::Handle task_blend(new rendering::TaskBlend());
|
|
|
cf1df9 |
task_blend->amount = 1;
|
|
|
cf1df9 |
task_blend->blend_method = Color::BLEND_ALPHA_OVER;
|
|
|
cf1df9 |
task_blend->sub_task_a() = sub_task;
|
|
|
cf1df9 |
task_blend->sub_task_b() = task_contour;
|
|
Carlos Lopez |
ad6565 |
|
|
|
cf1df9 |
sub_task = task_blend;
|
|
Carlos Lopez |
ad6565 |
}
|
|
Carlos Lopez |
ad6565 |
|
|
|
cf1df9 |
if (affine) {
|
|
|
cf1df9 |
rendering::TaskTransformationAffine::Handle task_transformation(new rendering::TaskTransformationAffine());
|
|
|
9abc9e |
task_transformation->interpolation = interpolation;
|
|
|
cf1df9 |
task_transformation->transformation->matrix = matrix;
|
|
|
cf1df9 |
task_transformation->sub_task() = sub_task;
|
|
|
cf1df9 |
return task_transformation;
|
|
Carlos Lopez |
ad6565 |
}
|
|
Carlos Lopez |
ad6565 |
|
|
|
cf1df9 |
TaskTransformationPerspective::Handle task_transformation(new TaskTransformationPerspective());
|
|
|
9abc9e |
task_transformation->interpolation = interpolation;
|
|
|
cf1df9 |
task_transformation->transformation->matrix = matrix;
|
|
|
cf1df9 |
task_transformation->sub_task() = sub_task;
|
|
|
cf1df9 |
return task_transformation;
|
|
Carlos Lopez |
a09598 |
}
|