Blame synfig-core/src/synfig/layers/layer_composite.cpp

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/* === S Y N F I G ========================================================= */
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/*!	\file layer_composite.cpp
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**	\brief Template File
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**
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**	$Id$
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**
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**	\legal
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**	Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
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**	Copyright (c) 2008 Chris Moore
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**	Copyright (c) 2011-2013 Carlos Lรณpez
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**
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**	This package is free software; you can redistribute it and/or
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**	modify it under the terms of the GNU General Public License as
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**	published by the Free Software Foundation; either version 2 of
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**	the License, or (at your option) any later version.
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**
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**	This package is distributed in the hope that it will be useful,
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**	but WITHOUT ANY WARRANTY; without even the implied warranty of
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**	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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**	General Public License for more details.
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**	\endlegal
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*/
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/* ========================================================================= */
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/* === H E A D E R S ======================================================= */
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#ifdef USING_PCH
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#	include "pch.h"
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#else
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#ifdef HAVE_CONFIG_H
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#	include <config.h></config.h>
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#endif
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#include <synfig general.h=""></synfig>
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#include <synfig localization.h=""></synfig>
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#include <synfig context.h=""></synfig>
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#include <synfig time.h=""></synfig>
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#include <synfig color.h=""></synfig>
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#include <synfig surface.h=""></synfig>
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#include <synfig renddesc.h=""></synfig>
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#include <synfig target.h=""></synfig>
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#include <synfig render.h=""></synfig>
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#include <synfig paramdesc.h=""></synfig>
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#include <synfig cairo_renddesc.h=""></synfig>
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#include "layer_composite.h"
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#include "layer_pastecanvas.h"
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#include "layer_bitmap.h"
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#include <synfig common="" rendering="" task="" taskblend.h=""></synfig>
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#include <synfig common="" rendering="" task="" tasklayer.h=""></synfig>
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#include <synfig rendering="" software="" surfacesw.h=""></synfig>
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#endif
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/* === U S I N G =========================================================== */
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using namespace std;
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using namespace etl;
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using namespace synfig;
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/* === M A C R O S ========================================================= */
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/* === G L O B A L S ======================================================= */
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/* === P R O C E D U R E S ================================================= */
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/* === M E T H O D S ======================================================= */
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Layer_Composite::Layer_Composite(Real a, Color::BlendMethod bm):
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		param_amount		(a),
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		param_blend_method	((int)Color::BlendMethod(bm)),
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		converted_blend_	(false),
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		transparent_color_	(false)
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	{
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		SET_INTERPOLATION_DEFAULTS();
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		SET_STATIC_DEFAULTS();
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	}
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Rect
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Layer_Composite::get_full_bounding_rect(Context context)const
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{
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	if(is_disabled() || Color::is_onto(get_blend_method()))
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		return context.get_full_bounding_rect();
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	return context.get_full_bounding_rect()|get_bounding_rect();
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}
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Layer::Vocab
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Layer_Composite::get_param_vocab()const
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{
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	//! First fills the returning vocabulary with the ancestor class
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	Layer::Vocab ret(Layer::get_param_vocab());
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	//! Now inserts the two parameters that this layer knows.
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	ret.push_back(ParamDesc(param_amount,"amount")
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		.set_local_name(_("Opacity"))
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		.set_description(_("Alpha channel of the layer"))
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	);
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	ret.push_back(ParamDesc(param_blend_method,"blend_method")
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		.set_local_name(_("Blend Method"))
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		.set_description(_("The blending method used to composite on the layers below"))
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		.set_static(true)
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	);
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	return ret;
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}
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bool
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Layer_Composite::set_param(const String & param, const ValueBase &value)
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{
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	IMPORT_VALUE(param_amount)
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	IMPORT_VALUE_PLUS(param_blend_method,
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		Color::BlendMethod blend_method = static_cast<color::blendmethod>(value.get(int()));</color::blendmethod>
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		if (blend_method < 0 || blend_method >= Color::BLEND_END)
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		{
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			warning("illegal value (%d) for blend_method - using Composite instead", blend_method);
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			param_blend_method.set((int)Color::BLEND_COMPOSITE);
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			return false;
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		}
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		if (blend_method == Color::BLEND_STRAIGHT && !reads_context())
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		{
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			Canvas::Handle canvas(get_canvas());
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			if (canvas)
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			{
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				String version(canvas->get_version());
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				if (version == "0.1" || version == "0.2")
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				{
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					if (dynamic_cast<layer_pastecanvas*>(this) != NULL)</layer_pastecanvas*>
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						warning("loaded a version %s canvas with a 'Straight' blended PasteCanvas (%s) - check it renders OK",
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								version.c_str(), get_non_empty_description().c_str());
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					else
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					{
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						param_blend_method.set(int(Color::BLEND_COMPOSITE));
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						converted_blend_ = true;
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						// if this layer has a transparent color, go back and set the color again
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						// now that we know we are converting the blend method as well.  that will
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						// make the color non-transparent, and change the blend method to alpha over
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						if (transparent_color_)
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							set_param("color", get_param("color"));
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					}
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				}
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			}
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		}
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		);
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	return Layer::set_param(param,value);
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}
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ValueBase
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Layer_Composite::get_param(const String & param)const
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{
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	EXPORT_VALUE(param_amount)
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	EXPORT_VALUE(param_blend_method)
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	//! If it is unknown then call the ancestor's get param member
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	//! to see if it can handle that parameter's string.
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	return Layer::get_param(param);
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}
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rendering::Task::Handle
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Layer_Composite::build_composite_task_vfunc(ContextParams /*context_params*/)const
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{
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	return new rendering::TaskLayer();
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	//rendering::TaskLayer::Handle task = new rendering::TaskLayer();
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	//// TODO: This is not thread-safe
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	//task->layer = const_cast<layer_composite*>(this);//clone(NULL);</layer_composite*>
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	//return task;
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}
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rendering::Task::Handle
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Layer_Composite::build_rendering_task_vfunc(Context context)const
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{
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	rendering::Task::Handle sub_task = build_composite_task_vfunc(context.get_params());
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	if (sub_task.type_is<rendering::tasklayer>())</rendering::tasklayer>
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		return Layer::build_rendering_task_vfunc(context);
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	rendering::TaskBlend::Handle task_blend(new rendering::TaskBlend());
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	task_blend->amount = get_amount() * Context::z_depth_visibility(context.get_params(), *this);
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	task_blend->blend_method = get_blend_method();
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	task_blend->sub_task_a() = context.build_rendering_task();
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	task_blend->sub_task_b() = sub_task;
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	return task_blend;
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}