#include <helianthus.h>
#include "phisics.h"
#include "sprites.h"
void init() {
phisicsInit();
spritesInit();
}
void draw() {
phisicsDraw();
spritesDraw();
drawSprites();
point(mouseX(), mouseY());
}
int main() {
worldSetWidth(1024);
worldSetInit(&init);
worldSetDraw(&draw);
worldRun();
return 0;
}