#include <math.h>
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <helianthus.h>
#include "arg.inc.c"
#include "img.inc.c"
#include "img.ldr.inc.c"
#include "filter.base.inc.c"
#include "filter.matrix.inc.c"
#include "filter.blend.inc.c"
#include "filter.noise.inc.c"
#include "filter.blur.inc.c"
#include "filter.wind.inc.c"
#include "filter.icy.inc.c"
Animation anim;
char *argvv[] = {"-i", "data/input/text.png", "-o", "data/output/icy-text.png", "-s", "4" };
char **argv;
int argc;
void generate() {
if (anim) {
animationDestroy(anim);
anim = NULL;
}
Img img = {};
if (icyGenerate(&img, argc, argv)) {
unsigned char *data = imgToInt(&img);
anim = createAnimationFromImage(img.w, img.h, data, FALSE);
free(data);
if (img.w < 512) {
windowSetWidth(img.w);
windowSetHeight(img.h);
}
imgDestroy(&img);
}
}
void init() {
background(COLOR_BLACK);
generate();
}
void draw() {
if (keyWentDown("space")) generate();
noStroke();
rectTextured(anim, 0, 0, windowGetWidth(), windowGetHeight());
}
int main(int largc, char **largv) {
if (largc > 1) {
argc = largc - 1;
argv = largv + 1;
} else {
argc = sizeof(argvv)/sizeof(*argvv);
argv = argvv;
}
windowSetInit(&init);
windowSetDraw(&draw);
windowRun();
return 0;
}