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/* === S Y N F I G ========================================================= */
/*!	\file valuenode_animatedbase.cpp
**	\brief Implementation of the "Animated" valuenode conversion.
**
**	$Id$
**
**	\legal
**	Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
**	Copyright (c) 2007, 2008 Chris Moore
**
**	This package is free software; you can redistribute it and/or
**	modify it under the terms of the GNU General Public License as
**	published by the Free Software Foundation; either version 2 of
**	the License, or (at your option) any later version.
**
**	This package is distributed in the hope that it will be useful,
**	but WITHOUT ANY WARRANTY; without even the implied warranty of
**	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
**	General Public License for more details.
**	\endlegal
*/
/* ========================================================================= */

/* === H E A D E R S ======================================================= */

#ifdef USING_PCH
#	include "pch.h"
#else
#ifdef HAVE_CONFIG_H
#	include <config.h>
#endif

#include <cmath>

#include <algorithm>
#include <typeinfo>
#include <vector>
#include <list>
#include <stdexcept>

#include <ETL/bezier>
#include <ETL/hermite>
#include <ETL/spline>
#include <ETL/handle>
#include <ETL/misc>

#include <synfig/canvas.h>
#include <synfig/general.h>
#include <synfig/localization.h>
#include <synfig/exception.h>
#include <synfig/gradient.h>

#include <synfig/valuenodes/valuenode_animatedinterface.h>
#include "valuenode_bone.h"

#endif

/* === U S I N G =========================================================== */

using namespace std;
using namespace etl;
using namespace synfig;

/* === M A C R O S ========================================================= */

/* === G L O B A L S ======================================================= */

/* === C L A S S E S ======================================================= */

struct timecmp
{
	Time t;

	timecmp(const Time &c) :t(c) {}

	bool operator()(const Waypoint &rhs) const
	{
		return t.is_equal(rhs.get_time());
	}
};

template<class T>
struct subtractor: public std::binary_function<T, T, T>
	{ T operator()(const T &a,const T &b)const { return a-b; } };

template<>
struct subtractor<Angle>: public std::binary_function<Angle, Angle, Angle>
	{ Angle operator()(const Angle &a,const Angle &b)const { return a.dist(b); } };


template<class T>
struct magnitude: public std::unary_function<float, T>
	{ float operator()(const T &a)const { return abs(a); } };

template<>
struct magnitude<Angle>: public std::unary_function<float, Angle>
	{ float operator()(const Angle &a)const { return abs(Angle::rad(a).get()); } };

template<>
struct magnitude<Vector>: public std::unary_function<float, Vector>
	{ float operator()(const Vector &a)const { return a.mag(); } };

template<>
struct magnitude<Color>: public std::unary_function<float, Color>
	{ float operator()(const Color &a)const { return abs(a.get_y()); } };

template<>
struct magnitude<Gradient> : public std::unary_function<float, Gradient>
	{ float operator()(const Gradient &a)const { return a.mag(); } };


template <class T>
struct is_angle_type
	{ bool operator()()const { return false; } };

#ifdef ANGLES_USE_LINEAR_INTERPOLATION
template<>
struct is_angle_type<Angle>
	{ bool operator()()const { return true; } };
#endif //ANGLES_USE_LINEAR_INTERPOLATION

template<class T>
T
clamped_tangent(T p1, T p2, T p3, Time t1, Time t2, Time t3)
{
	Real bias=0.0;
	T tangent(p3*0.0);
	T pm=p1+(p3-p1)*(t2-t1)/(t3-t1);
	if(p3 > p1)
	{
		if(p2 >= p3 || p2 <= p1)
			tangent = tangent*0.0;
		else
		{
			if(p2 > pm)
			{
				bias=(pm-p2)/(p3-pm);
			}
			else if (p2 < pm)
			{
				bias=(pm-p2)/(pm-p1);
			}
			else
				bias=0.0;
			tangent =( (p2-p1)*(1.0+bias)/2.0 + (p3-p2)*(1.0-bias)/2.0 );
		}
	}
	else if (p1 > p3)
	{
		if(p2 >= p1 || p2 <= p3)
			tangent = tangent*0.0;
		else
		{
			if(p2 > pm)
			{
				bias=(pm-p2)/(pm-p1);
			}
			else if (p2 < pm)
			{
				bias=(pm-p2)/(p3-pm);
			}
			else
				bias=0.0;
			tangent =( (p2-p1)*(1.0+bias)/2.0 + (p3-p2)*(1.0-bias)/2.0 );
		}
	}
	else
	{
		tangent= tangent * 0;
	}
	return tangent;
};

template<>
Vector
clamped_tangent<Vector>(Vector p1, Vector p2, Vector p3, Time t1, Time t2, Time t3)
	{ return Vector(clamped_tangent(p1[0],p2[0],p3[0],t1,t2,t3), clamped_tangent(p1[1],p2[1],p3[1],t1,t2,t3)); };

template<>
Angle
clamped_tangent<Angle>(Angle p1, Angle p2, Angle p3, Time t1, Time t2, Time t3)
{
	Real r1(Angle::rad(p1).get());
	Real r2(Angle::rad(p2).get());
	Real r3(Angle::rad(p3).get());
	return Angle::rad(clamped_tangent(r1, r2, r3, t1, t2, t3));
};

template<>
Time
clamped_tangent<Time>(Time p1, Time p2, Time p3, Time t1, Time t2, Time t3)
{
	return Time(clamped_tangent(double(p1), double(p2), double(p3), t1, t2, t3));
};

template<>
int
clamped_tangent<int>(int p1, int p2, int p3, Time t1, Time t2, Time t3)
{
	return int(clamped_tangent(Real(p1), Real(p2), Real(p3), t1, t2, t3));
};

template<>
Color
clamped_tangent<Color>(Color p1, Color p2, Color p3, Time t1, Time t2, Time t3)
{
	Color ret;
	ret.set_r(clamped_tangent(p1.get_r(), p2.get_r(), p3.get_r(), t1, t2, t3));
	ret.set_g(clamped_tangent(p1.get_g(), p2.get_g(), p3.get_g(), t1, t2, t3));
	ret.set_b(clamped_tangent(p1.get_b(), p2.get_b(), p3.get_b(), t1, t2, t3));
	ret.set_a(clamped_tangent(p1.get_a(), p2.get_a(), p3.get_a(), t1, t2, t3));
	return ret;
};

template<>
Gradient
clamped_tangent<Gradient>(Gradient p1, Gradient p2, Gradient p3, Time t1, Time t2, Time t3)
{
	Color c1, c2, c3;
	Gradient::CPoint cp;
	Gradient::const_iterator iter;
	Gradient ret;
	for(iter=p2.begin();iter!=p2.end();iter++)
	{
		cp=*iter;
		c1=p1(cp.pos);
		c2=cp.color;
		c3=p3(cp.pos);
		ret.push_back(Gradient::CPoint(cp.pos, clamped_tangent(c1, c2, c3, t1, t2, t3)));
	}
	return ret;
};

class ValueNode_AnimatedInterfaceConst::Interpolator
{
public:
	ValueNode_AnimatedInterfaceConst &animated;

	explicit Interpolator(ValueNode_AnimatedInterfaceConst &animated): animated(animated) { }
	virtual ~Interpolator() { }

	virtual Interpolator* create(ValueNode_AnimatedInterfaceConst &node) const = 0;
	virtual WaypointList::iterator new_waypoint(Time t, ValueBase value) = 0;
	virtual WaypointList::iterator new_waypoint(Time t, ValueNode::Handle value_node) = 0;
	virtual void on_changed() = 0;
	virtual ValueBase operator()(Time t) const = 0;

	virtual void get_values_vfunc(std::map<Time, ValueBase> &x) const
	{
		// TODO: special case for discrete interpolation mode
		if (animated.waypoint_list().empty())
			animated.node().calc_values(x);
		else
			animated.node().calc_values(
				x,
				animated.node().time_to_frame( animated.waypoint_list().front().get_time() ),
				animated.node().time_to_frame( animated.waypoint_list().back().get_time() ) );
	}

	void calc_values_constant(std::map<Time, ValueBase> &x) const
	{
		if (animated.waypoint_list().empty())
			{ ValueNode::add_value_to_map(x, 0, animated.node().get_type()); return; }
		if (animated.waypoint_list().size() == 1)
			{ animated.waypoint_list().front().get_value_node()->get_values(x); return; }

		for(WaypointList::const_iterator i = animated.waypoint_list().begin(); i != animated.waypoint_list().end(); ++i)
		{
			WaypointList::const_iterator ii = i; ++ii;
			bool first = i == animated.waypoint_list().begin();
			bool last = ii == animated.waypoint_list().end();
			Time begin = i->get_time();
			Time end = ii->get_time();

			std::map<Time, ValueBase> m;
			ValueNode::add_value_to_map(x, begin, (*i->get_value_node())(begin));
			i->get_value_node()->get_values(m);
			for(std::map<Time, ValueBase>::const_iterator j = m.begin(); j != m.end(); ++j)
				if ( (first || j->first >= begin)
				  && (last  || j->first <  end) )
					ValueNode::add_value_to_map(x, j->first, j->second);
		}
	}
};

class synfig::ValueNode_AnimatedInterfaceConst::Internal {
public:
	template<typename T>
	static T pass(const T &x) { return x; }
	
	static int int_premult(const int &x) { return x*(3*256); }
	static int int_demult(const int &x) { return (x + 3*128)/(3*256); }
	
	template< typename T, T premult(const T&) = pass<T>, T demult(const T&)  = pass<T> >
	class Hermite: public Interpolator
	{
	public:
		typedef T value_type;
		affine_combo<value_type, Time> affine_combo_func;
		subtractor<value_type> subtract_func;
		magnitude<value_type> magnitude_func;
		is_angle_type<value_type> is_angle;

		using Interpolator::animated;

	private:
		struct PathSegment
		{
			is_angle_type<value_type> is_angle;
			subtractor<value_type> subtract_func;

			mutable hermite<Time, Time> first;
			mutable hermite<value_type, Time> second;
			WaypointList::iterator start;
			WaypointList::iterator end;

			value_type resolve(const Time &t)const
			{
				bool start_static(start->is_static());
				bool end_static(end->is_static());

				if(!start_static || !end_static)
				{
					//if(!start_static)
						second.p1()=start->get_value(t).get(value_type());
					if(start->get_after()==INTERPOLATION_CONSTANT || end->get_before()==INTERPOLATION_CONSTANT)
						return second.p1();
					//if(!end_static)
						second.p2()=end->get_value(t).get(value_type());

					// At the moment, the only type of non-constant interpolation
					// that we support is linear.
					second.t1()=
					second.t2()=subtract_func(second.p2(),second.p1());

					second.sync();
				}

				return demult(second(first(t)));
			}
		}; // END of struct PathSegment

		typedef vector<PathSegment> curve_list_type;
		curve_list_type curve_list;

		// Bounds of this curve
		Time r,s;

	public:
		Hermite(ValueNode_AnimatedInterfaceConst &node): Interpolator(node) { }

		virtual Interpolator* create(ValueNode_AnimatedInterfaceConst &node) const
			{ return new Hermite(node); }

		virtual WaypointList::iterator new_waypoint(Time t, ValueBase value)
		{
			try { animated.find(t); throw Exception::BadTime(_("A waypoint already exists at this point in time")); } catch(Exception::NotFound&) { };
			Waypoint waypoint(value, t);
			waypoint.set_parent_value_node(&animated.node());

			animated.waypoint_list_.push_back(waypoint);
			WaypointList::iterator ret=animated.waypoint_list_.end();
			--ret;

			if(is_angle())
			{
				ret->set_before(INTERPOLATION_LINEAR);
				ret->set_after(INTERPOLATION_LINEAR);
			}

			animated.animated_changed();

			return ret;
		}

		virtual WaypointList::iterator new_waypoint(Time t, ValueNode::Handle value_node)
		{
			try { animated.find(t); throw Exception::BadTime(_("A waypoint already exists at this point in time")); } catch(Exception::NotFound&) { };

			Waypoint waypoint(value_node,t);
			waypoint.set_parent_value_node(&animated.node());

			animated.waypoint_list_.push_back(waypoint);
			WaypointList::iterator ret=animated.waypoint_list_.end();
			--ret;

			if(is_angle())
			{
				ret->set_before(INTERPOLATION_LINEAR);
				ret->set_after(INTERPOLATION_LINEAR);
			}

			animated.animated_changed();

			return ret;
		}

		virtual void on_changed()
		{
			if (getenv("SYNFIG_DEBUG_ON_CHANGED"))
				printf("%s:%d _Hermite::on_changed()\n", __FILE__, __LINE__);

			if(animated.waypoint_list_.size()<=1)
				return;
			std::sort(animated.waypoint_list_.begin(), animated.waypoint_list_.end());

			r=animated.waypoint_list_.front().get_time();
			s=animated.waypoint_list_.back().get_time();

			curve_list.clear();

			WaypointList::iterator prev,iter,next=animated.waypoint_list_.begin();
			int i=0;
			// The curve list must be calculated because we sorted the waypoints.
			for(iter=next++;iter!=animated.waypoint_list_.end() && next!=animated.waypoint_list_.end();prev=iter,iter=next++,i++)
			{
				typename curve_list_type::value_type curve;
				WaypointList::iterator after_next(next);
				++after_next;

				curve.start=iter;
				curve.end=next;

				// Set up the positions
				curve.first.set_rs(iter->get_time(), next->get_time());
				curve.second.set_rs(iter->get_time(), next->get_time());
				// Retrieve the interpolations
				Waypoint::Interpolation iter_get_after(iter->get_after());
				Waypoint::Interpolation next_get_after(next->get_after());
				Waypoint::Interpolation iter_get_before(iter->get_before());
				Waypoint::Interpolation next_get_before(next->get_before());

				if(is_angle())
				{
					if(iter_get_after==INTERPOLATION_TCB)
						iter_get_after=INTERPOLATION_LINEAR;
					if(next_get_after==INTERPOLATION_TCB)
						next_get_after=INTERPOLATION_LINEAR;
					if(iter_get_before==INTERPOLATION_TCB)
						iter_get_before=INTERPOLATION_LINEAR;
					if(next_get_before==INTERPOLATION_TCB)
						next_get_before=INTERPOLATION_LINEAR;
				}

				if(iter->is_static() && next->is_static())
				{
					curve.second.p1()=iter->get_value().get(T());
					curve.second.p2()=next->get_value().get(T());
					///
					/// ANY/CONSTANT ------ ANY/ANY
					///               or
					/// ANY/ANY-------------CONSTANT/ANY
					///
					if(iter_get_after==INTERPOLATION_CONSTANT || next_get_before==INTERPOLATION_CONSTANT)
					{
						// Sections must be constant on both sides.
						// NOTE: this is commented out because of some
						// user interface issues. Namely, if a section is
						// constant and the user turns off the constant on
						// one waypoint, this will end up turning it back on.
						// Confusing.
						//iter->get_after()=next->get_before()=INTERPOLATION_CONSTANT;
						curve.second.p1()=
						curve.second.p2()=iter->get_value().get(T());
						curve.second.t1()=
						curve.second.t2()=subtract_func(curve.second.p1(),curve.second.p2());
					}
					else
					{
						/// iter             next
						/// ANY/TCB -------- ANY/ANY and iter is middle waypoint
						///
					    if(iter_get_after==INTERPOLATION_TCB && iter!=animated.waypoint_list_.begin() && !is_angle())
						{
							if(iter->get_before()!=INTERPOLATION_TCB && !curve_list.empty())
							{
								curve.second.t1()=curve_list.back().second.t2();
							}
							else
							{
								const Real& t(iter->get_tension());		// Tension
								const Real& c(iter->get_continuity());	// Continuity
								const Real& b(iter->get_bias());		// Bias
								// The following line works where the previous line fails.
								value_type Pp; Pp=curve_list.back().second.p1();	// P_{i-1}
								const value_type& Pc(curve.second.p1());	// P_i
								const value_type& Pn(curve.second.p2());	// P_{i+1}

								/// TCB calculation
								value_type vect(static_cast<value_type>
												(subtract_func(Pc,Pp) *
												           (((1.0-t) * (1.0+c) * (1.0+b)) / 2.0) +
												 (Pn-Pc) * (((1.0-t) * (1.0-c) * (1.0-b)) / 2.0)));
								curve.second.t1()=vect;
							}
						}
						else
						{
							///
							/// ANY/LINEAR ----- ANY/ANY
							///            or
							/// ANY/EASE ------- ANY/ANY
							///            or
							/// ANY/TCB -------- ANY/ANY and iter is first.
							///            or
							/// ANY/CLAMPED ---- ANT/ANY and iter is first
						    if(
							iter_get_after==INTERPOLATION_LINEAR || iter_get_after==INTERPOLATION_HALT ||
							(iter_get_after==INTERPOLATION_TCB && iter==animated.waypoint_list_.begin()) ||
							(iter_get_after==INTERPOLATION_CLAMPED && iter==animated.waypoint_list_.begin())
							)
							{
								/// t1 = p2 - p1
								curve.second.t1()=subtract_func(curve.second.p2(),curve.second.p1());
							}
						}
						/// iter             next
						/// ANY/CLAMPED ---- ANY/ANY and iter is middle waypoint
						if(iter_get_after == INTERPOLATION_CLAMPED && iter!=animated.waypoint_list_.begin() && !is_angle())
						{
							value_type Pp; Pp=curve_list.back().second.p1(); // P_{i-1}
							const value_type& Pc(curve.second.p1());         // P_i
							const value_type& Pn(curve.second.p2());         // P_{i+1}
							Time T1(curve_list.back().first.p1());
							Time T2(iter->get_time());
							Time T3(next->get_time());
							value_type vect(clamped_tangent(Pp, Pc, Pn, T1, T2, T3));
							curve.second.t1()=vect;
						}
						///
						/// TCB/!TCB and list not empty
						///
						if(iter_get_before==INTERPOLATION_TCB && iter->get_after()!=INTERPOLATION_TCB && !curve_list.empty())
						{
							/// It means that there is one previous waypoint
							/// that is at cuerve_list.back()
							/// then its second tangent must be the same than
							/// our first one for continuity of the tangents.
							curve_list.back().second.t2()=curve.second.t1();
							curve_list.back().second.sync();
						}
						/// iter          next          after_next
						/// ANY/ANY ------TCB/ANY ----- ANY/ANY
						///
						if(next_get_before==INTERPOLATION_TCB && after_next!=animated.waypoint_list_.end()  && !is_angle())
						{
							const Real &t(next->get_tension());       // Tension
							const Real &c(next->get_continuity());    // Continuity
							const Real &b(next->get_bias());          // Bias
							const value_type &Pp(curve.second.p1());  // P_{i-1}
							const value_type &Pc(curve.second.p2());  // P_i
							value_type Pn; Pn=after_next->get_value().get(T()); // P_{i+1}

							/// TCB calculation
							value_type vect(static_cast<value_type>(subtract_func(Pc,Pp) * (((1.0-t)*(1.0-c)*(1.0+b))/2.0) +
																				 (Pn-Pc) * (((1.0-t)*(1.0+c)*(1.0-b))/2.0)));
							curve.second.t2()=vect;
						}
						else
							/// iter          next
							/// ANY/ANY ----- LINEAR/ANY
							///           or
							/// ANY/ANY ----- EASE/ANY
							///           or
							/// ANY/ANY ----- TCB/ANY ---- END
							///           or
							/// ANY/ANY ----- CLAMPED/ANY ----END
						    if(
							next_get_before==INTERPOLATION_LINEAR || next_get_before==INTERPOLATION_HALT ||
							(next_get_before==INTERPOLATION_TCB && after_next==animated.waypoint_list_.end()) ||
							(next_get_before==INTERPOLATION_CLAMPED && after_next==animated.waypoint_list_.end())
							)
						{
							/// t2 = p2 - p1
							curve.second.t2()=subtract_func(curve.second.p2(),curve.second.p1());
						}
						/// iter             next         after_next
						/// ANY/ANY ---- CLAMPED/ANY      ANY/ANY
						if(next_get_before == INTERPOLATION_CLAMPED && after_next!=animated.waypoint_list_.end()  && !is_angle())
						{
							const value_type &Pp(curve.second.p1());            // P_{i-1}
							const value_type &Pc(curve.second.p2());            // P_i
							value_type Pn; Pn=after_next->get_value().get(T()); // P_{i+1}
							Time T1(iter->get_time());
							Time T2(next->get_time());
							Time T3(after_next->get_time());
							value_type vect(clamped_tangent(Pp, Pc, Pn, T1, T2, T3));
							curve.second.t2()=vect;
						}
						// Adjust for time
						const float timeadjust(0.5);
						/// iter           next
						/// ANY/EASE ------ANY/ANY
						///
						if(iter_get_after==INTERPOLATION_HALT)
							curve.second.t1()*=0;
						// if this isn't the first curve
						else
						/// prev         iter              next
						/// ANY/ANY -----ANY/!LINEAR ----- ANY/ANY
						///
						if(iter_get_after != INTERPOLATION_LINEAR && !curve_list.empty())
							// adjust it for the curve that came before it
							curve.second.t1() = static_cast<T>(curve.second.t1() * // cast to prevent warning
								//                  (time span of this curve) * 1.5
								// -----------------------------------------------------------------
								// ((time span of this curve) * 0.5) + (time span of previous curve)
								  (curve.second.get_dt()*(timeadjust+1)) /
								  (curve.second.get_dt()*timeadjust + curve_list.back().second.get_dt()));
						/// iter           next
						/// ANY/ANY ------EASE/ANY
						///
						if(next_get_before==INTERPOLATION_HALT)
							curve.second.t2()*=0;
						// if this isn't the last curve
						else
						/// iter           next               after_next
						/// ANY/ANY ----- !LINEAR/ANY ------- ANY/ANY
						///
						if(next_get_before != INTERPOLATION_LINEAR && after_next!=animated.waypoint_list_.end())
							// adjust it for the curve that came after it
							curve.second.t2() = static_cast<T>(curve.second.t2() * // cast to prevent warning
								//                (time span of this curve) * 1.5
								// -------------------------------------------------------------
								// ((time span of this curve) * 0.5) + (time span of next curve)
								  (curve.second.get_dt()*(timeadjust+1)) /
								  (curve.second.get_dt()*timeadjust+(after_next->get_time()-next->get_time())));
					} // not CONSTANT
				}

				// Set up the time to the default stuff
				curve.first.set_rs(iter->get_time(), next->get_time());
				curve.first.p1()=iter->get_time();
				curve.first.p2()=next->get_time();
				curve.first.t1()=(curve.first.p2()-curve.first.p1())*(1.0f-iter->get_temporal_tension());
				curve.first.t2()=(curve.first.p2()-curve.first.p1())*(1.0f-next->get_temporal_tension());


				curve.first.sync();
				
				// for proper integer interpolation
				curve.second.p1() = premult( curve.second.p1() );
				curve.second.p2() = premult( curve.second.p2() );
				curve.second.t1() = premult( curve.second.t1() );
				curve.second.t2() = premult( curve.second.t2() );
				curve.second.sync();

				curve_list.push_back(curve);
			}
		}

		virtual ValueBase operator()(Time t)const
		{
			if(animated.waypoint_list_.empty())
				return value_type();	//! \todo Perhaps we should throw something here?
			if(animated.waypoint_list_.size()==1)
				return animated.waypoint_list_.front().get_value(t);
			if(t<=r)
				return animated.waypoint_list_.front().get_value(t);
			if(t>=s)
				return animated.waypoint_list_.back().get_value(t);

			typename curve_list_type::const_iterator iter;

			// This next line will set iter to the
			// correct iterator for the given time.
			for(iter=curve_list.begin();iter<curve_list.end() && t>=iter->first.get_s();++iter)
				continue;
			if(iter==curve_list.end())
				return animated.waypoint_list_.back().get_value(t);
			return iter->resolve(t);
		}
	}; // END of class Hermite


	template<typename T>
	class Constant: public Interpolator
	{
	public:
		typedef T value_type;

	private:
		// Bounds of this curve
		Time r,s;

		using Interpolator::animated;

	public:
		Constant(ValueNode_AnimatedInterfaceConst &node): Interpolator(node) { }

		virtual Interpolator* create(ValueNode_AnimatedInterfaceConst &node) const
			{ return new Constant(node); }

		virtual WaypointList::iterator new_waypoint(Time t, ValueBase value)
		{
			// Make sure we are getting data of the correct type
			//if(data.type!=type)
			//	return waypoint_list_type::iterator();
			try { animated.find(t); throw Exception::BadTime(_("A waypoint already exists at this point in time")); } catch(Exception::NotFound&) { };

			Waypoint waypoint(value,t);
			waypoint.set_parent_value_node(&animated.node());

			animated.waypoint_list_.push_back(waypoint);
			WaypointList::iterator ret=animated.waypoint_list_.end();
			--ret;
			animated.animated_changed();

			return ret;
		}

		virtual WaypointList::iterator new_waypoint(Time t, ValueNode::Handle value_node)
		{
			// Make sure we are getting data of the correct type
			//if(data.type!=type)
			//	return waypoint_list_type::iterator();
			try { animated.find(t); throw Exception::BadTime(_("A waypoint already exists at this point in time")); } catch(Exception::NotFound&) { };

			Waypoint waypoint(value_node,t);
			waypoint.set_parent_value_node(&animated.node());

			animated.waypoint_list_.push_back(waypoint);
			WaypointList::iterator ret=animated.waypoint_list_.end();
			--ret;
			animated.animated_changed();

			return ret;
		}

		virtual void on_changed()
		{
			if (getenv("SYNFIG_DEBUG_ON_CHANGED"))
				printf("%s:%d _Constant::on_changed()\n", __FILE__, __LINE__);

			if(animated.waypoint_list_.size()<=1)
				return;
			std::sort(animated.waypoint_list_.begin(), animated.waypoint_list_.end());
			r = animated.waypoint_list_.front().get_time();
			s = animated.waypoint_list_.back().get_time();

		}

		virtual ValueBase operator()(Time t)const
		{
			if(animated.waypoint_list_.size()==1)
				return animated.waypoint_list_.front().get_value(t);
			if(animated.waypoint_list_.empty())
				return value_type();
			if(t<=r)
				return animated.waypoint_list_.front().get_value(t);
			if(t>=s)
				return animated.waypoint_list_.back().get_value(t);

			WaypointList::const_iterator iter;
			WaypointList::const_iterator next;

			// This next line will set iter to the
			// correct iterator for the given time.
			for(next=animated.waypoint_list_.begin(),iter=next++;next!=animated.waypoint_list_.end() && t>=next->get_time();iter=next++)
				continue;

			return iter->get_value(t);
		}

		virtual void get_values_vfunc(std::map<Time, ValueBase> &x) const
			{ Interpolator::calc_values_constant(x); }
	}; // END of class Constant

	class AnimBool: public Interpolator
	{
	public:
		typedef bool value_type;

	private:
		// Bounds of this curve
		Time r,s;

	public:
		AnimBool(ValueNode_AnimatedInterfaceConst &node): Interpolator(node) { }

		virtual Interpolator* create(ValueNode_AnimatedInterfaceConst &node) const
			{ return new AnimBool(node); }

		virtual WaypointList::iterator new_waypoint(Time t, ValueBase value)
		{
			// Make sure we are getting data of the correct type
			//if(data.type!=type)
			//	return waypoint_list_type::iterator();
			try { animated.find(t); throw Exception::BadTime(_("A waypoint already exists at this point in time")); } catch(Exception::NotFound&) { };


			Waypoint waypoint(value,t);
			waypoint.set_parent_value_node(&animated.node());

			animated.waypoint_list_.push_back(waypoint);
			WaypointList::iterator ret=animated.waypoint_list_.end();
			--ret;
			animated.animated_changed();

			return ret;
		}

		virtual WaypointList::iterator new_waypoint(Time t, ValueNode::Handle value_node)
		{
			// Make sure we are getting data of the correct type
			//if(data.type!=type)
			//	return waypoint_list_type::iterator();
			try { animated.find(t); throw Exception::BadTime(_("A waypoint already exists at this point in time")); } catch(Exception::NotFound&) { };

			Waypoint waypoint(value_node,t);
			waypoint.set_parent_value_node(&animated.node());

			animated.waypoint_list_.push_back(waypoint);
			WaypointList::iterator ret=animated.waypoint_list_.end();
			--ret;
			animated.animated_changed();

			return ret;
		}

		virtual void on_changed()
		{
			if (getenv("SYNFIG_DEBUG_ON_CHANGED"))
				printf("%s:%d _AnimBool::on_changed()\n", __FILE__, __LINE__);

			if(animated.waypoint_list_.size()<=1)
				return;
			std::sort(animated.waypoint_list_.begin(), animated.waypoint_list_.end());
			r = animated.waypoint_list_.front().get_time();
			s = animated.waypoint_list_.back().get_time();

		}

		virtual ValueBase operator()(Time t)const
		{
			if(animated.waypoint_list_.size()==1)
				return animated.waypoint_list_.front().get_value(t);
			if(animated.waypoint_list_.empty())
				return false;
			if(t<r)
				return animated.waypoint_list_.front().get_value(t);
			if(t>s)
				return animated.waypoint_list_.back().get_value(t);

			WaypointList::const_iterator iter;
			WaypointList::const_iterator next;

			// This next line will set iter to the
			// correct iterator for the given time.
			for(next=animated.waypoint_list_.begin(),iter=next++;next!=animated.waypoint_list_.end() && t>=next->get_time();iter=next++)
				if(iter->get_time()==t)
					return iter->get_value(t);

			if(iter->get_time()==t)
				return iter->get_value(t);

			if(next!=animated.waypoint_list_.end())
				return iter->get_value(t).get(bool()) || next->get_value(t).get(bool());
			return iter->get_value(t);
		}

		virtual void get_values_vfunc(std::map<Time, ValueBase> &x) const
			{ calc_values_constant(x); }
	}; // END of class _AnimBool

};

/* === M E T H O D S ======================================================= */

ValueNode_AnimatedInterfaceConst::ValueNode_AnimatedInterfaceConst(ValueNode &node):
	ValueNode_Interface(node),
	interpolation_(INTERPOLATION_UNDEFINED),
	interpolator_(NULL)
{
	interpolator_ = new Internal::Constant<ValueBase>(*this);
}

int
ValueNode_AnimatedInterfaceConst::find(const Time& begin, const Time& end, std::vector<Waypoint*>& selected)
{
	Time curr_time(begin);
	int ret(0);

	// try to grab first waypoint
	try
	{
		WaypointList::iterator iter;
		iter=find(curr_time);
		selected.push_back(&*iter);
		ret++;
	}
	catch(...) { }

	try
	{
		WaypointList::iterator iter;
		while(true)
		{
			iter=find_next(curr_time);
			curr_time=iter->get_time();
			if(curr_time>=end)
				break;
			selected.push_back(&*iter);
			ret++;
		}
	}
	catch(...) { }

	return ret;
}

int
ValueNode_AnimatedInterfaceConst::find(const Time& begin, const Time& end, std::vector<const Waypoint*>& selected) const
{
	Time curr_time(begin);
	int ret(0);

	// try to grab first waypoint
	try
	{
		WaypointList::const_iterator iter;
		iter=find(curr_time);
		selected.push_back(&*iter);
		ret++;
	}
	catch(...) { }

	try
	{
		WaypointList::const_iterator iter;
		while(true)
		{
			iter=find_next(curr_time);
			curr_time=iter->get_time();
			if(curr_time>=end)
				break;
			selected.push_back(&*iter);
			ret++;
		}
	}
	catch(...) { }

	return ret;
}

void
ValueNode_AnimatedInterfaceConst::assign(const ValueNode_AnimatedInterfaceConst &animated, const synfig::GUID& deriv_guid)
{
	assert(interpolator_);
	delete interpolator_;
	waypoint_list_.clear();
	interpolator_ = animated.interpolator_->create(*this);
	for(WaypointList::const_iterator iter=animated.waypoint_list().begin(); iter!=animated.waypoint_list().end(); ++iter)
		add(iter->clone(node().get_parent_canvas(), deriv_guid));
}

WaypointList::iterator
ValueNode_AnimatedInterfaceConst::new_waypoint(Time t, ValueBase value)
	{ return interpolator_->new_waypoint(t, value); }

WaypointList::iterator
ValueNode_AnimatedInterfaceConst::new_waypoint(Time t, ValueNode::Handle value_node)
	{ return interpolator_->new_waypoint(t, value_node); }

void
ValueNode_AnimatedInterfaceConst::on_changed()
	{ interpolator_->on_changed(); }

ValueBase
ValueNode_AnimatedInterfaceConst::operator()(Time t) const
	{ return (*interpolator_)(t); }

void
ValueNode_AnimatedInterfaceConst::get_values_vfunc(std::map<Time, ValueBase> &x) const
	{ interpolator_->get_values_vfunc(x); }

Waypoint
ValueNode_AnimatedInterfaceConst::new_waypoint_at_time(const Time& time)const
{
	Waypoint waypoint;
	try
	{
		// Trivial case, we are sitting on a waypoint
		waypoint=*find(time);
		waypoint.make_unique();
	}
	catch(...)
	{
		if(waypoint_list().empty())
		{
			waypoint.set_value((*this)(time));
		}
		else
		{
			WaypointList::const_iterator prev;
			WaypointList::const_iterator next;

			bool has_prev(false), has_next(false);

			try { prev=find_prev(time); has_prev=true; } catch(...) { }
			try { next=find_next(time); has_next=true; } catch(...) { }

			if(has_prev && !prev->is_static())
				waypoint.set_value_node(prev->get_value_node());
			if(has_next && !next->is_static())
				waypoint.set_value_node(next->get_value_node());
			else
				waypoint.set_value((*this)(time));

		}
	}
	waypoint.set_time(time);
	waypoint.set_parent_value_node(&const_cast<ValueNode_AnimatedInterfaceConst*>(this)->node());

	return waypoint;
}

ValueNode_AnimatedInterfaceConst::WaypointList::iterator
ValueNode_AnimatedInterfaceConst::find(const UniqueID &x)
{
	ValueNode_AnimatedInterfaceConst::WaypointList::iterator iter;
	iter=std::find(editable_waypoint_list().begin(),editable_waypoint_list().end(),x);
	if(iter==editable_waypoint_list().end() || iter->get_uid()!=x.get_uid())
		throw Exception::NotFound(strprintf("ValueNode_AnimatedInterfaceConst::find(): Can't find UniqueID %d",x.get_uid()));
	return iter;
}

ValueNode_AnimatedInterfaceConst::WaypointList::const_iterator
ValueNode_AnimatedInterfaceConst::find(const UniqueID &x)const
{
	return const_cast<ValueNode_AnimatedInterfaceConst*>(this)->find(x);
}

ValueNode_AnimatedInterfaceConst::WaypointList::iterator
ValueNode_AnimatedInterfaceConst::find(const Time &x)
{
	WaypointList::iterator iter(binary_find(editable_waypoint_list().begin(),editable_waypoint_list().end(),x));

	if(iter!=editable_waypoint_list().end() && x.is_equal(iter->get_time()))
		return iter;

	throw Exception::NotFound(strprintf("ValueNode_AnimatedInterfaceConst::find(): Can't find Waypoint at %s",x.get_string().c_str()));
}

ValueNode_AnimatedInterfaceConst::WaypointList::const_iterator
ValueNode_AnimatedInterfaceConst::find(const Time &x)const
{
	return const_cast<ValueNode_AnimatedInterfaceConst*>(this)->find(x);
}

ValueNode_AnimatedInterfaceConst::WaypointList::iterator
ValueNode_AnimatedInterfaceConst::find_next(const Time &x)
{
	WaypointList::iterator iter(binary_find(editable_waypoint_list().begin(),editable_waypoint_list().end(),x));

	if(iter!=editable_waypoint_list().end())
	{
		if(iter->get_time().is_more_than(x))
			return iter;
		++iter;
		if(iter!=editable_waypoint_list().end() && iter->get_time().is_more_than(x))
			return iter;
	}

	throw Exception::NotFound(strprintf("ValueNode_AnimatedInterfaceConst::find_next(): Can't find Waypoint after %s",x.get_string().c_str()));
}

ValueNode_AnimatedInterfaceConst::WaypointList::const_iterator
ValueNode_AnimatedInterfaceConst::find_next(const Time &x)const
{
	return const_cast<ValueNode_AnimatedInterfaceConst*>(this)->find_next(x);
}

ValueNode_AnimatedInterfaceConst::WaypointList::iterator
ValueNode_AnimatedInterfaceConst::find_prev(const Time &x)
{
	WaypointList::iterator iter(binary_find(editable_waypoint_list().begin(),editable_waypoint_list().end(),x));

	if(iter!=editable_waypoint_list().end())
	{
		if(iter->get_time().is_less_than(x))
			return iter;
		if(iter!=editable_waypoint_list().begin() && (--iter)->get_time().is_less_than(x))
			return iter;
	}

	throw Exception::NotFound(strprintf("ValueNode_AnimatedInterfaceConst::find_prev(): Can't find Waypoint after %s",x.get_string().c_str()));
}

ValueNode_AnimatedInterfaceConst::WaypointList::const_iterator
ValueNode_AnimatedInterfaceConst::find_prev(const Time &x)const
{
	return const_cast<ValueNode_AnimatedInterfaceConst*>(this)->find_prev(x);
}

bool
ValueNode_AnimatedInterfaceConst::waypoint_is_only_use_of_valuenode(Waypoint &waypoint) const
{
	ValueNode::Handle value_node(waypoint.get_value_node());
	assert(value_node);
	WaypointList wp_list(waypoint_list());
	WaypointList::iterator iter;
	for (iter = wp_list.begin(); iter != wp_list.end(); iter++)
		if (*iter == waypoint)
			continue;
		else if (iter->get_value_node() == value_node)
			return false;
	return true;
}

void
ValueNode_AnimatedInterfaceConst::erase(const UniqueID &x)
{
	WaypointList::iterator iter(find(x));
	Waypoint waypoint(*iter);
	assert(waypoint.get_value_node());
	editable_waypoint_list().erase(iter);
	if (waypoint_is_only_use_of_valuenode(waypoint))
		node().remove_child(waypoint.get_value_node().get());
}

void
ValueNode_AnimatedInterfaceConst::erase_all()
{
	while(!editable_waypoint_list().empty())
	{
		WaypointList::iterator iter(editable_waypoint_list().begin());
		Waypoint waypoint(*iter);
		editable_waypoint_list().erase(iter);
		if (waypoint.get_value_node() && waypoint_is_only_use_of_valuenode(waypoint))
			node().remove_child(waypoint.get_value_node().get());
	}
}

ValueNode_AnimatedInterfaceConst::WaypointList::iterator
ValueNode_AnimatedInterfaceConst::add(const Waypoint &x)
{
	Waypoint waypoint(x);
	waypoint.set_parent_value_node(&node());
	waypoint_list_.push_back(waypoint);
	//assert(waypoint_list_.back().get_parent_value_node()==this);
	WaypointList::iterator ret=waypoint_list_.end();
	--ret;
	animated_changed();
	return ret;
}

void
ValueNode_AnimatedInterfaceConst::set_type(Type &t)
{
	if (node().get_type() == t) return;

	assert(waypoint_list_.empty());
	erase_all();

	ValueNode_Interface::set_type(t);
	assert(t == node().get_type());

	assert(interpolator_);
	delete interpolator_;

	if (t == type_time)
		interpolator_ = new Internal::Hermite<Time>(*this);
	else
	if (t == type_real)
		interpolator_ = new Internal::Hermite<Real>(*this);
	else
	if (t == type_integer)
		interpolator_ = new Internal::Hermite<int, Internal::int_premult, Internal::int_demult>(*this);
	else
	if (t == type_angle)
		interpolator_ = new Internal::Hermite<Angle>(*this);
	else
	if (t == type_vector)
		interpolator_ = new Internal::Hermite<Vector>(*this);
	else
	if (t == type_color)
		interpolator_ = new Internal::Hermite<Color>(*this);
	else
	if (t == type_string)
		interpolator_ = new Internal::Constant<String>(*this);
	else
	if (t == type_bone_valuenode)
		interpolator_ = new Internal::Constant<ValueNode_Bone::LooseHandle>(*this);
	else
	if (t == type_bone_object)
		interpolator_ = new Internal::Constant<Bone>(*this);
	else
	if (t == type_gradient)
		interpolator_ = new Internal::Hermite<Gradient>(*this);
	else
	if (t == type_bool)
		interpolator_ = new Internal::AnimBool(*this);
	else
	if (t == type_canvas)
		interpolator_ = new Internal::Constant<Canvas::LooseHandle>(*this);
	else
	{
		interpolator_ = new Internal::Constant<ValueBase>(*this);
		throw
			Exception::BadType(strprintf(_("%s: You cannot use a %s in an animated ValueNode"),"synfig::ValueNode_AnimatedInterfaceConst::create()",
				t.description.local_name.c_str())
			);
	}

	assert(interpolator_);
}

ValueNode_AnimatedInterfaceConst::~ValueNode_AnimatedInterfaceConst()
{
	assert(interpolator_);
	delete interpolator_;
}

ValueNode_AnimatedInterfaceConst::findresult
ValueNode_AnimatedInterfaceConst::find_uid(const UniqueID &x)
{
 	findresult	f;
 	f.second = false;

 	//search for it... and set the bool part of the return value to true if we found it!
 	f.first = std::find(waypoint_list_.begin(), waypoint_list_.end(), x);
 	if(f.first != waypoint_list_.end())
 		f.second = true;

 	return f;
}

ValueNode_AnimatedInterfaceConst::const_findresult
ValueNode_AnimatedInterfaceConst::find_uid(const UniqueID &x)const
{
 	const_findresult	f;
 	f.second = false;

 	//search for it... and set the bool part of the return value to true if we found it!
 	f.first = std::find(waypoint_list_.begin(), waypoint_list_.end(), x);
 	if(f.first != waypoint_list_.end())
 		f.second = true;

 	return f;
}

ValueNode_AnimatedInterfaceConst::findresult
ValueNode_AnimatedInterfaceConst::find_time(const Time &x)
{
 	findresult	f;
 	f.second = false;

 	//search for it... and set the bool part of the return value to true if we found it!
 	f.first = std::find_if(waypoint_list_.begin(), waypoint_list_.end(), timecmp(x));
 	if(f.first != waypoint_list_.end())
 		f.second = true;

 	return f;
}

ValueNode_AnimatedInterfaceConst::const_findresult
ValueNode_AnimatedInterfaceConst::find_time(const Time &x)const
{
 	const_findresult	f;
 	f.second = false;

 	//search for it... and set the bool part of the return value to true if we found it!
 	f.first = std::find_if(waypoint_list_.begin(), waypoint_list_.end(), timecmp(x));
 	if(f.first != waypoint_list_.end())
 		f.second = true;

 	return f;
}

void
ValueNode_AnimatedInterfaceConst::insert_time(const Time& location, const Time& delta)
{
	if(!delta)
		return;
	try
	{
		WaypointList::iterator iter(find_next(location));
		for(;iter!=waypoint_list().end();++iter)
		{
			iter->set_time(iter->get_time()+delta);
		}
		animated_changed();
	}
	catch(Exception::NotFound&) { }
}

void
ValueNode_AnimatedInterfaceConst::get_times_vfunc(Node::time_set &set) const
{
	//add all the way point times to the value node...

	WaypointList::const_iterator 	i = waypoint_list().begin(),
									end = waypoint_list().end();

	for(; i != end; ++i)
	{
		TimePoint t;
		t.set_time(i->get_time());
		t.set_before(i->get_before());
		t.set_after(i->get_after());
		t.set_guid(i->get_guid());
		set.insert(t);
	}
}