#ifndef INPUT_H
#define INPUT_H
#include "common.h"
#define IN_MAXKEYS 256
enum {
IM_SHIFT,
IM_CAPSLOCK,
IM_SHIFTLOCK,
IM_NUMLOCK,
IM_GROUP,
IM_SCRLOCK,
IM_COUNT };
enum {
IM_SHIFT_BIT = 1 << IM_SHIFT,
IM_CAPSLOCK_BIT = 1 << IM_CAPSLOCK,
IM_SHIFTLOCK_BIT = 1 << IM_SHIFTLOCK,
IM_NUMLOCK_BIT = 1 << IM_NUMLOCK,
IM_GROUP_BIT = 1 << IM_GROUP,
IM_SCRLOCK_BIT = 1 << IM_SCRLOCK };
typedef struct Input {
App *app;
int key0, key1;
unsigned int keys[IN_MAXKEYS][1 << IM_COUNT];
unsigned int masks[IM_COUNT];
int mapKey;
int mapDown;
unsigned int modifiers;
} Input;
void inputPrepareKeysyms(unsigned int *ks0, unsigned int *ks1, int *isLetter, int *isKeypad);
int inputChooseKeysym(unsigned int modifiers, unsigned int ks0, unsigned int ks1, int isLetter, int isKeypad);
int inputInit(Input *in, App *app);
void inputDeinit(Input *in);
void inputUpdateLayout(Input *in, int key0, int key1);
void inputUpdateModifiers(Input *in);
int inputKeycode(Input *in, unsigned int keySym);
void inputEvent(Input *in, int keycode, int press);
#endif