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<title>Все функции - Helianthus</title>
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  <p><a href="https://coolbug.org/users/bw/helianthus/ru.html">Helianthus</a></p>
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  <p><a href="index.html">Helianthus: Документация</a></p>
  <p><a href="install.html">Установка</a></p>
  <p><a href="common.html">Запуск и общие функции</a></p>
  <p><a href="input.html">Клавиатура и мышь</a></p>
  <p><a href="drawing.html">Рисование</a></p>
  <p><a href="font.html">Шрифты и текст</a></p>
  <p><a href="animation.html">Текстуры и анимация</a></p>
  <p><a href="framebuffer.html">Буфер кадра</a></p>
  <p><a href="sprites.html">Спрайты</a></p>
  <p><a href="groups.html">Группы спрайтов</a></p>
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  <p><a href="functions.html">Все функции</a></p>
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<div class="content">
<h1>Все функции</h1>
<h2><a href="common.html">Запуск и общие функции</a></h2>
<a href="common.html#worldSetInit">worldSetInit</a><br />
<a href="common.html#worldSetDraw">worldSetDraw</a><br />
<a href="common.html#worldSetDeinit">worldSetDeinit</a><br />
<a href="common.html#worldRun">worldRun</a><br />
<a href="common.html#worldStop">worldStop</a><br />
<a href="common.html#worldGetWidth">worldGetWidth</a><br />
<a href="common.html#worldSetWidth">worldSetWidth</a><br />
<a href="common.html#worldGetHeight">worldGetHeight</a><br />
<a href="common.html#worldSetHeight">worldSetHeight</a><br />
<a href="common.html#worldSetSize">worldSetSize</a><br />
<a href="common.html#worldGetResizable">worldGetResizable</a><br />
<a href="common.html#worldSetResizable">worldSetResizable</a><br />
<a href="common.html#worldGetTitle">worldGetTitle</a><br />
<a href="common.html#worldSetTitle">worldSetTitle</a><br />
<a href="common.html#worldSetFrameRate">worldSetFrameRate</a><br />
<a href="common.html#worldSetVariableFrameRate">worldSetVariableFrameRate</a><br />
<a href="common.html#worldGetMinFrameRate">worldGetMinFrameRate</a><br />
<a href="common.html#worldGetMaxFrameRate">worldGetMaxFrameRate</a><br />
<a href="common.html#worldSetFrameRateEx">worldSetFrameRateEx</a><br />
<a href="common.html#worldGetFrameTime">worldGetFrameTime</a><br />
<a href="common.html#worldGetFrameCount">worldGetFrameCount</a><br />
<a href="common.html#worldGetSeconds">worldGetSeconds</a><br />
<a href="common.html#randomNumber">randomNumber</a><br />
<a href="common.html#randomFloat">randomFloat</a><br />
<a href="common.html#rotateVector">rotateVector</a><br />
<a href="common.html#openDirectory">openDirectory</a><br />
<a href="common.html#closeDirectory">closeDirectory</a><br />
<a href="common.html#directoryGetCount">directoryGetCount</a><br />
<a href="common.html#directoryGet">directoryGet</a><br />
<a href="common.html#fileExists">fileExists</a><br />
<a href="common.html#directoryExists">directoryExists</a><br />
<a href="common.html#messageBox">messageBox</a><br />
<a href="common.html#questionBox">questionBox</a><br />
<a href="common.html#questionBox3">questionBox3</a><br />
<a href="common.html#askText">askText</a><br />
<a href="common.html#askTextEx">askTextEx</a><br />
<h2><a href="input.html">Клавиатура и мышь</a></h2>
<a href="input.html#keyDown">keyDown</a><br />
<a href="input.html#keyWentDown">keyWentDown</a><br />
<a href="input.html#keyWentUp">keyWentUp</a><br />
<a href="input.html#mouseDown">mouseDown</a><br />
<a href="input.html#mouseWentDown">mouseWentDown</a><br />
<a href="input.html#mouseWentUp">mouseWentUp</a><br />
<a href="input.html#mouseScrolledX">mouseScrolledX</a><br />
<a href="input.html#mouseScrolledY">mouseScrolledY</a><br />
<a href="input.html#mouseDidMove">mouseDidMove</a><br />
<a href="input.html#mouseX">mouseX</a><br />
<a href="input.html#mouseY">mouseY</a><br />
<a href="input.html#transformedMouseX">transformedMouseX</a><br />
<a href="input.html#transformedMouseY">transformedMouseY</a><br />
<a href="input.html#keyEventGetCount">keyEventGetCount</a><br />
<a href="input.html#keyEventGet">keyEventGet</a><br />
<h2><a href="drawing.html">Рисование</a></h2>
<a href="drawing.html#colorByName">colorByName</a><br />
<a href="drawing.html#colorByNameA">colorByNameA</a><br />
<a href="drawing.html#colorByRGB">colorByRGB</a><br />
<a href="drawing.html#colorByRGBA">colorByRGBA</a><br />
<a href="drawing.html#colorByHSV">colorByHSV</a><br />
<a href="drawing.html#colorByHSVA">colorByHSVA</a><br />
<a href="drawing.html#colorByYUV">colorByYUV</a><br />
<a href="drawing.html#colorByYUVA">colorByYUVA</a><br />
<a href="drawing.html#colorGetRed">colorGetRed</a><br />
<a href="drawing.html#colorGetGreen">colorGetGreen</a><br />
<a href="drawing.html#colorBlueRed">colorBlueRed</a><br />
<a href="drawing.html#colorGetAlpha">colorGetAlpha</a><br />
<a href="drawing.html#colorGetHue">colorGetHue</a><br />
<a href="drawing.html#colorGetSaturation">colorGetSaturation</a><br />
<a href="drawing.html#colorGetValue">colorGetValue</a><br />
<a href="drawing.html#colorGetYLuminance">colorGetYLuminance</a><br />
<a href="drawing.html#colorGetUChromanance">colorGetUChromanance</a><br />
<a href="drawing.html#colorGetVChromanance">colorGetVChromanance</a><br />
<a href="drawing.html#background">background</a><br />
<a href="drawing.html#clear">clear</a><br />
<a href="drawing.html#fill">fill</a><br />
<a href="drawing.html#fillTexture">fillTexture</a><br />
<a href="drawing.html#noFill">noFill</a><br />
<a href="drawing.html#stroke">stroke</a><br />
<a href="drawing.html#strokeTexture">strokeTexture</a><br />
<a href="drawing.html#noStroke">noStroke</a><br />
<a href="drawing.html#strokeWidth">strokeWidth</a><br />
<a href="drawing.html#moveTo">moveTo</a><br />
<a href="drawing.html#lineTo">lineTo</a><br />
<a href="drawing.html#resetPath">resetPath</a><br />
<a href="drawing.html#closePath">closePath</a><br />
<a href="drawing.html#strokePath">strokePath</a><br />
<a href="drawing.html#rect">rect</a><br />
<a href="drawing.html#rectTextured">rectTextured</a><br />
<a href="drawing.html#ellipse">ellipse</a><br />
<a href="drawing.html#circle">circle</a><br />
<a href="drawing.html#arc">arc</a><br />
<a href="drawing.html#arcPath">arcPath</a><br />
<a href="drawing.html#line">line</a><br />
<a href="drawing.html#point">point</a><br />
<a href="drawing.html#regularPolygon">regularPolygon</a><br />
<a href="drawing.html#translate">translate</a><br />
<a href="drawing.html#rotate">rotate</a><br />
<a href="drawing.html#zoom">zoom</a><br />
<a href="drawing.html#scale">scale</a><br />
<a href="drawing.html#noTransform">noTransform</a><br />
<a href="drawing.html#clipRect">clipRect</a><br />
<a href="drawing.html#noClip">noClip</a><br />
<a href="drawing.html#resetState">resetState</a><br />
<a href="drawing.html#resetStateEx">resetStateEx</a><br />
<a href="drawing.html#saveState">saveState</a><br />
<a href="drawing.html#saveStateEx">saveStateEx</a><br />
<a href="drawing.html#restoreState">restoreState</a><br />
<h2><a href="font.html">Шрифты и текст</a></h2>
<a href="font.html#text">text</a><br />
<a href="font.html#textAlign">textAlign</a><br />
<a href="font.html#textSize">textSize</a><br />
<a href="font.html#createFont">createFont</a><br />
<a href="font.html#createFontFromMemory">createFontFromMemory</a><br />
<a href="font.html#fontClone">fontClone</a><br />
<a href="font.html#fontDestroy">fontDestroy</a><br />
<a href="font.html#textFont">textFont</a><br />
<a href="font.html#textFontDefault">textFontDefault</a><br />
<a href="font.html#createTextLayout">createTextLayout</a><br />
<a href="font.html#textLayoutDestroy">textLayoutDestroy</a><br />
<a href="font.html#textLayoutDraw">textLayoutDraw</a><br />
<a href="font.html#textLayoutDrawFrom">textLayoutDrawFrom</a><br />
<a href="font.html#textLayoutDrawSubstr">textLayoutDrawSubstr</a><br />
<a href="font.html#textLayoutGetWidth">textLayoutGetWidth</a><br />
<a href="font.html#textLayoutGetHeight">textLayoutGetHeight</a><br />
<a href="font.html#textLayoutCursorUp">textLayoutCursorUp</a><br />
<a href="font.html#textLayoutCursorDown">textLayoutCursorDown</a><br />
<a href="font.html#textLayoutCursorGetX">textLayoutCursorGetX</a><br />
<a href="font.html#textLayoutCursorGetY">textLayoutCursorGetY</a><br />
<a href="font.html#textLayoutCursorGetHeight">textLayoutCursorGetHeight</a><br />
<h2><a href="animation.html">Текстуры и анимация</a></h2>
<a href="animation.html#createAnimation">createAnimation</a><br />
<a href="animation.html#createAnimationEx">createAnimationEx</a><br />
<a href="animation.html#createAnimationFromGLTexId">createAnimationFromGLTexId</a><br />
<a href="animation.html#createAnimationFromImage">createAnimationFromImage</a><br />
<a href="animation.html#createAnimationFromImageEx">createAnimationFromImageEx</a><br />
<a href="animation.html#createAnimationFromFramebuffer">createAnimationFromFramebuffer</a><br />
<a href="animation.html#createAnimationFromViewport">createAnimationFromViewport</a><br />
<a href="animation.html#createAnimationFromViewportEx">createAnimationFromViewportEx</a><br />
<a href="animation.html#createAnimationEmpty">createAnimationEmpty</a><br />
<a href="animation.html#animationDestroy">animationDestroy</a><br />
<a href="animation.html#animationClone">animationClone</a><br />
<a href="animation.html#animationCloneEx">animationCloneEx</a><br />
<a href="animation.html#animationGetGLTexId">animationGetGLTexId</a><br />
<a href="animation.html#animationGetFrameGLTexId">animationGetFrameGLTexId</a><br />
<a href="animation.html#animationGLTexIdSetOwnership">animationGLTexIdSetOwnership</a><br />
<a href="animation.html#animationGetFramesCount">animationGetFramesCount</a><br />
<a href="animation.html#animationInsert">animationInsert</a><br />
<a href="animation.html#animationInsertEx">animationInsertEx</a><br />
<a href="animation.html#animationRemove">animationRemove</a><br />
<a href="animation.html#animationClear">animationClear</a><br />
<a href="animation.html#animationGetFps">animationGetFps</a><br />
<a href="animation.html#animationSetFps">animationSetFps</a><br />
<a href="animation.html#animationIsPlaying">animationIsPlaying</a><br />
<a href="animation.html#animationPlay">animationPlay</a><br />
<a href="animation.html#animationPause">animationPause</a><br />
<a href="animation.html#animationAddTime">animationAddTime</a><br />
<a href="animation.html#animationGetLoop">animationGetLoop</a><br />
<a href="animation.html#animationSetLoop">animationSetLoop</a><br />
<a href="animation.html#animationGetPos">animationGetPos</a><br />
<a href="animation.html#animationSetPos">animationSetPos</a><br />
<a href="animation.html#animationGetFrame">animationGetFrame</a><br />
<a href="animation.html#animationSetFrame">animationSetFrame</a><br />
<a href="animation.html#animationNextFrame">animationNextFrame</a><br />
<a href="animation.html#imageLoad">imageLoad</a><br />
<a href="animation.html#imageLoadFromMemory">imageLoadFromMemory</a><br />
<a href="animation.html#imageSave">imageSave</a><br />
<a href="animation.html#imageToGLTexture">imageToGLTexture</a><br />
<a href="animation.html#imageToGLTextureEx">imageToGLTextureEx</a><br />
<a href="animation.html#imageToExistingGLTexture">imageToExistingGLTexture</a><br />
<a href="animation.html#imageFromGLTexture">imageFromGLTexture</a><br />
<a href="animation.html#imageFromViewport">imageFromViewport</a><br />
<a href="animation.html#viewportSave">viewportSave</a><br />
<a href="animation.html#pixelGet">pixelGet</a><br />
<a href="animation.html#pixelSet">pixelSet</a><br />
<a href="animation.html#imageGetPixel">imageGetPixel</a><br />
<a href="animation.html#imageSetPixel">imageSetPixel</a><br />
<h2><a href="framebuffer.html">Буфер кадра</a></h2>
<a href="framebuffer.html#createFramebuffer">createFramebuffer</a><br />
<a href="framebuffer.html#createFramebufferEx">createFramebufferEx</a><br />
<a href="framebuffer.html#createFramebufferFromFile">createFramebufferFromFile</a><br />
<a href="framebuffer.html#framebufferDestroy">framebufferDestroy</a><br />
<a href="framebuffer.html#framebufferFlush">framebufferFlush</a><br />
<a href="framebuffer.html#framebufferGetWidth">framebufferGetWidth</a><br />
<a href="framebuffer.html#framebufferGetHeight">framebufferGetHeight</a><br />
<a href="framebuffer.html#framebufferGetGLTexId">framebufferGetGLTexId</a><br />
<a href="framebuffer.html#framebufferGetGLId">framebufferGetGLId</a><br />
<a href="framebuffer.html#projectionByViewport">projectionByViewport</a><br />
<a href="framebuffer.html#viewportByFramebuffer">viewportByFramebuffer</a><br />
<a href="framebuffer.html#viewportByWindow">viewportByWindow</a><br />
<a href="framebuffer.html#targetEx">targetEx</a><br />
<a href="framebuffer.html#target">target</a><br />
<a href="framebuffer.html#noTarget">noTarget</a><br />
<h2><a href="sprites.html">Спрайты</a></h2>
<a href="sprites.html#createSprite">createSprite</a><br />
<a href="sprites.html#createSpriteEx">createSpriteEx</a><br />
<a href="sprites.html#spriteDestroy">spriteDestroy</a><br />
<a href="sprites.html#spriteDestroyTimer">spriteDestroyTimer</a><br />
<a href="sprites.html#spriteClone">spriteClone</a><br />
<a href="sprites.html#spriteGetX">spriteGetX</a><br />
<a href="sprites.html#spriteGetY">spriteGetY</a><br />
<a href="sprites.html#spriteSetX">spriteSetX</a><br />
<a href="sprites.html#spriteSetY">spriteSetY</a><br />
<a href="sprites.html#spriteSetXY">spriteSetXY</a><br />
<a href="sprites.html#spriteGetVelocityX">spriteGetVelocityX</a><br />
<a href="sprites.html#spriteGetVelocityY">spriteGetVelocityY</a><br />
<a href="sprites.html#spriteSetVelocityX">spriteSetVelocityX</a><br />
<a href="sprites.html#spriteSetVelocityY">spriteSetVelocityY</a><br />
<a href="sprites.html#spriteSetVelocityXY">spriteSetVelocityXY</a><br />
<a href="sprites.html#spriteGetAccelerationX">spriteGetAccelerationX</a><br />
<a href="sprites.html#spriteSetAccelerationX">spriteSetAccelerationX</a><br />
<a href="sprites.html#spriteGetAccelerationY">spriteGetAccelerationY</a><br />
<a href="sprites.html#spriteSetAccelerationY">spriteSetAccelerationY</a><br />
<a href="sprites.html#spriteSetAccelerationXY">spriteSetAccelerationXY</a><br />
<a href="sprites.html#spriteSetSpeedAndDirection">spriteSetSpeedAndDirection</a><br />
<a href="sprites.html#spriteGetSpeed">spriteGetSpeed</a><br />
<a href="sprites.html#spriteGetDirection">spriteGetDirection</a><br />
<a href="sprites.html#spriteGetWidth">spriteGetWidth</a><br />
<a href="sprites.html#spriteSetWidth">spriteSetWidth</a><br />
<a href="sprites.html#spriteGetHeight">spriteGetHeight</a><br />
<a href="sprites.html#spriteSetHeight">spriteSetHeight</a><br />
<a href="sprites.html#spriteSetSize">spriteSetSize</a><br />
<a href="sprites.html#spriteGetScale">spriteGetScale</a><br />
<a href="sprites.html#spriteSetScale">spriteSetScale</a><br />
<a href="sprites.html#spriteGetScaledWidth">spriteGetScaledWidth</a><br />
<a href="sprites.html#spriteGetScaledHeight">spriteGetScaledHeight</a><br />
<a href="sprites.html#spriteGetRotation">spriteGetRotation</a><br />
<a href="sprites.html#spriteSetRotation">spriteSetRotation</a><br />
<a href="sprites.html#spriteGetRotateToDirection">spriteGetRotateToDirection</a><br />
<a href="sprites.html#spriteSetRotateToDirection">spriteSetRotateToDirection</a><br />
<a href="sprites.html#spriteGetMirrorX">spriteGetMirrorX</a><br />
<a href="sprites.html#spriteSetMirrorX">spriteSetMirrorX</a><br />
<a href="sprites.html#spriteGetMirrorY">spriteGetMirrorY</a><br />
<a href="sprites.html#spriteSetMirrorY">spriteSetMirrorY</a><br />
<a href="sprites.html#spriteGetDepth">spriteGetDepth</a><br />
<a href="sprites.html#spriteSetDepth">spriteSetDepth</a><br />
<a href="sprites.html#spriteGetVisible">spriteGetVisible</a><br />
<a href="sprites.html#spriteSetVisible">spriteSetVisible</a><br />
<a href="sprites.html#spriteGetFrozen">spriteGetFrozen</a><br />
<a href="sprites.html#spriteSetFrozen">spriteSetFrozen</a><br />
<a href="sprites.html#spriteGetUserTag">spriteGetUserTag</a><br />
<a href="sprites.html#spriteSetUserTag">spriteSetUserTag</a><br />
<a href="sprites.html#spriteGetUserText">spriteGetUserText</a><br />
<a href="sprites.html#spriteSetUserText">spriteSetUserText</a><br />
<a href="sprites.html#spriteGetUserData">spriteGetUserData</a><br />
<a href="sprites.html#spriteSetUserData">spriteSetUserData</a><br />
<a href="sprites.html#spriteGetDebug">spriteGetDebug</a><br />
<a href="sprites.html#spriteSetDebug">spriteSetDebug</a><br />
<a href="sprites.html#spriteOverlap">spriteOverlap</a><br />
<a href="sprites.html#spriteCollide">spriteCollide</a><br />
<a href="sprites.html#spriteIsPointInside">spriteIsPointInside</a><br />
<a href="sprites.html#spriteGetTouchWeight">spriteGetTouchWeight</a><br />
<a href="sprites.html#spriteGetTouchWeightX">spriteGetTouchWeightX</a><br />
<a href="sprites.html#spriteGetTouchWeightY">spriteGetTouchWeightY</a><br />
<a href="sprites.html#spriteGetTouchFriction">spriteGetTouchFriction</a><br />
<a href="sprites.html#spriteResetTouch">spriteResetTouch</a><br />
<a href="sprites.html#spriteGetBounciness">spriteGetBounciness</a><br />
<a href="sprites.html#spriteSetBounciness">spriteSetBounciness</a><br />
<a href="sprites.html#spriteGetBouncinessThreshold">spriteGetBouncinessThreshold</a><br />
<a href="sprites.html#spriteSetBouncinessThreshold">spriteSetBouncinessThreshold</a><br />
<a href="sprites.html#spriteGetFriction">spriteGetFriction</a><br />
<a href="sprites.html#spriteSetFriction">spriteSetFriction</a><br />
<a href="sprites.html#spriteGetAirFriction">spriteGetAirFriction</a><br />
<a href="sprites.html#spriteSetAirFriction">spriteSetAirFriction</a><br />
<a href="sprites.html#spriteGetMassLevel">spriteGetMassLevel</a><br />
<a href="sprites.html#spriteSetMassLevel">spriteSetMassLevel</a><br />
<a href="sprites.html#spriteGetColliderSensitiveDistance">spriteGetColliderSensitiveDistance</a><br />
<a href="sprites.html#spriteSetColliderSensitiveDistance">spriteSetColliderSensitiveDistance</a><br />
<a href="sprites.html#spriteSetCollider">spriteSetCollider</a><br />
<a href="sprites.html#spriteSetColliderCircle">spriteSetColliderCircle</a><br />
<a href="sprites.html#spriteSetColliderRectangle">spriteSetColliderRectangle</a><br />
<a href="sprites.html#spriteSetColliderEx">spriteSetColliderEx</a><br />
<a href="sprites.html#spriteGetAnimation">spriteGetAnimation</a><br />
<a href="sprites.html#spriteSetAnimation">spriteSetAnimation</a><br />
<a href="sprites.html#spriteSetNoAnimation">spriteSetNoAnimation</a><br />
<a href="sprites.html#spriteGetShapeColor">spriteGetShapeColor</a><br />
<a href="sprites.html#spriteSetShapeColor">spriteSetShapeColor</a><br />
<a href="sprites.html#spriteGetTintColor">spriteGetTintColor</a><br />
<a href="sprites.html#spriteSetTintColor">spriteSetTintColor</a><br />
<a href="sprites.html#spritePointTo">spritePointTo</a><br />
<a href="sprites.html#spriteMoveBy">spriteMoveBy</a><br />
<a href="sprites.html#spriteMoveToDirection">spriteMoveToDirection</a><br />
<a href="sprites.html#spriteSetDestroy">spriteSetDestroy</a><br />
<a href="sprites.html#spriteDraw">spriteDraw</a><br />
<a href="sprites.html#worldGetSpriteCount">worldGetSpriteCount</a><br />
<a href="sprites.html#worldGetSprite">worldGetSprite</a><br />
<a href="sprites.html#drawSprites">drawSprites</a><br />
<h2><a href="groups.html">Группы спрайтов</a></h2>
<a href="groups.html#createGroup">createGroup</a><br />
<a href="groups.html#createEdgesGroup">createEdgesGroup</a><br />
<a href="groups.html#createEdgesGroupEx">createEdgesGroupEx</a><br />
<a href="groups.html#groupDestroy">groupDestroy</a><br />
<a href="groups.html#groupDestroyEx">groupDestroyEx</a><br />
<a href="groups.html#groupAdd">groupAdd</a><br />
<a href="groups.html#groupRemove">groupRemove</a><br />
<a href="groups.html#groupClear">groupClear</a><br />
<a href="groups.html#groupClearEx">groupClearEx</a><br />
<a href="groups.html#groupContains">groupContains</a><br />
<a href="groups.html#groupGetCount">groupGetCount</a><br />
<a href="groups.html#groupGet">groupGet</a><br />
<a href="groups.html#groupSpriteByPoint">groupSpriteByPoint</a><br />
<a href="groups.html#groupOverlap">groupOverlap</a><br />
<a href="groups.html#groupCollide">groupCollide</a><br />
<a href="groups.html#groupOverlapGroup">groupOverlapGroup</a><br />
<a href="groups.html#groupCollideGroup">groupCollideGroup</a><br />
<a href="groups.html#groupOverlapBetween">groupOverlapBetween</a><br />
<a href="groups.html#groupCollideBetween">groupCollideBetween</a><br />
<a href="groups.html#groupGetMinDepth">groupGetMinDepth</a><br />
<a href="groups.html#groupGetMaxDepth">groupGetMaxDepth</a><br />
<a href="groups.html#groupDestroyEach">groupDestroyEach</a><br />
<a href="groups.html#groupDestroyTimerEach">groupDestroyTimerEach</a><br />
<a href="groups.html#groupSetVisibleEach">groupSetVisibleEach</a><br />
<a href="groups.html#groupSetFrozenEach">groupSetFrozenEach</a><br />
<a href="groups.html#groupSetDebugEach">groupSetDebugEach</a><br />
<a href="groups.html#groupSetWidthEach">groupSetWidthEach</a><br />
<a href="groups.html#groupSetHeightEach">groupSetHeightEach</a><br />
<a href="groups.html#groupSetDepthEach">groupSetDepthEach</a><br />
<a href="groups.html#groupSetXEach">groupSetXEach</a><br />
<a href="groups.html#groupSetYEach">groupSetYEach</a><br />
<a href="groups.html#groupSetXYEach">groupSetXYEach</a><br />
<a href="groups.html#groupSetVelocityXEach">groupSetVelocityXEach</a><br />
<a href="groups.html#groupSetVelocityYEach">groupSetVelocityYEach</a><br />
<a href="groups.html#groupSetVelocityEach">groupSetVelocityEach</a><br />
<a href="groups.html#groupSetAccelerationXEach">groupSetAccelerationXEach</a><br />
<a href="groups.html#groupSetAccelerationYEach">groupSetAccelerationYEach</a><br />
<a href="groups.html#groupSetAccelerationEach">groupSetAccelerationEach</a><br />
<a href="groups.html#groupSetRotateToDirectionEach">groupSetRotateToDirectionEach</a><br />
<a href="groups.html#groupSetRotationEach">groupSetRotationEach</a><br />
<a href="groups.html#groupSetRotationSpeedEach">groupSetRotationSpeedEach</a><br />
<a href="groups.html#groupSetScaleEach">groupSetScaleEach</a><br />
<a href="groups.html#groupSetMirrorXEach">groupSetMirrorXEach</a><br />
<a href="groups.html#groupSetMirrorYEach">groupSetMirrorYEach</a><br />
<a href="groups.html#groupPointToEach">groupPointToEach</a><br />
<a href="groups.html#groupSetSpeedAndDirectionEach">groupSetSpeedAndDirectionEach</a><br />
<a href="groups.html#groupSetAnimationEach">groupSetAnimationEach</a><br />
<a href="groups.html#groupSetNoAnimationEach">groupSetNoAnimationEach</a><br />
<a href="groups.html#groupSetShapeColorEach">groupSetShapeColorEach</a><br />
<a href="groups.html#groupSetTintColorEach">groupSetTintColorEach</a><br />
<a href="groups.html#groupSetBouncinessEach">groupSetBouncinessEach</a><br />
<a href="groups.html#groupSetBouncinessThresholdEach">groupSetBouncinessThresholdEach</a><br />
<a href="groups.html#groupSetFrictionEach">groupSetFrictionEach</a><br />
<a href="groups.html#groupSetAirFrictionEach">groupSetAirFrictionEach</a><br />
<a href="groups.html#groupSetMassLevelEach">groupSetMassLevelEach</a><br />
<a href="groups.html#groupSetUserTagEach">groupSetUserTagEach</a><br />
<a href="groups.html#groupSetUserTextEach">groupSetUserTextEach</a><br />
<a href="groups.html#groupSetUserDataEach">groupSetUserDataEach</a><br />
<a href="groups.html#groupSetDestroyEach">groupSetDestroyEach</a><br />
<a href="groups.html#groupSetColliderSensitiveDistance">groupSetColliderSensitiveDistance</a><br />
<a href="groups.html#groupSetColliderEach">groupSetColliderEach</a><br />
<a href="groups.html#groupSetColliderCircleEach">groupSetColliderCircleEach</a><br />
<a href="groups.html#groupSetColliderRectangleEach">groupSetColliderRectangleEach</a><br />
<a href="groups.html#groupSetColliderEachEx">groupSetColliderEachEx</a><br />
<a href="groups.html#groupDraw">groupDraw</a><br />
<h2><a href="sound.html">Звук</a></h2>
<a href="sound.html#createSound">createSound</a><br />
<a href="sound.html#createSoundFromMemory">createSoundFromMemory</a><br />
<a href="sound.html#soundDestroy">soundDestroy</a><br />
<a href="sound.html#soundClone">soundClone</a><br />
<a href="sound.html#soundPlay">soundPlay</a><br />
<a href="sound.html#soundStop">soundStop</a><br />

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