#include <helianthus.h>
void init() { }
void draw() {
int count = keyEventGetCount(KEYEVENT_KEY_DOWN);
noFill();
for(int i = 0; i < count; ++i) {
text(10, 50*i, keyEventGet(KEYEVENT_KEY_DOWN, i));
}
}
int main() {
windowSetInit(&init);
windowSetDraw(&draw);
windowRun();
return 0;
}