#ifndef TREE_H
#define TREE_H
#include <helianthus.h>
#include "common.h"
typedef struct {
int seed;
double x, y;
double angle;
double width;
unsigned int texId;
double bl, bt, br, bb;
} Tree;
void treeGenerate(Tree *t, double x, double y);
void treeDraw(const Tree *t, double time, int flags);
void treePrerender(Tree *t, Framebuffer fb);
void treeDrawPrerendered(Tree *t);
#endif