#ifndef LINE_H
#define LINE_H
#include "common.h"
#define LN_SEGS 5
typedef struct {
Vec p, t;
double w;
} Vertex;
void lineTranspose(Vertex *l, int cols);
void lineGenH(Vertex *l, int cols, double y, double cellw, double cellh, double jitter, double depth);
void lineGenV(Vertex *l, int rows, double x, double cellw, double cellh, double jitter, double depth);
void linePut(Vertex *l, int cells, int levels);
void lineDraw(Vertex *l, int cells, int levels);
#endif