#include <cstring>
#include "tunnel.h"
#include "connection.h"
#include "udpsendqueue.h"
UdpSendQueue::UdpSendQueue(Connection &connection):
connection(connection),
nextSendTime(connection.tunnel.time + connection.tunnel.udpSendDuration),
nextPartialSendTime(connection.tunnel.time + connection.tunnel.udpPartialSendDuration),
finalEntryAdded(),
nextIndex(),
freeFirst(entries),
busyFirst(),
busyLast(),
entries()
{
Entry *e = entries;
Entry *end = e + sizeof(entries)/sizeof(*entries) - 1;
while(e < end) { e->next = e + 1; ++e; }
}
UdpSendQueue::~UdpSendQueue()
{ }
UdpSendQueue::Entry* UdpSendQueue::allocEntry() {
Entry *e = freeFirst;
if (!e) return nullptr;
freeFirst = e->next;
e->prev = busyLast;
e->next = nullptr;
(e->prev ? e->prev->next : busyFirst) = e;
busyLast = e;
return e;
}
void UdpSendQueue::freeEntry(Entry *e) {
(e->prev ? e->prev->next : busyFirst) = e->next;
(e->next ? e->next->prev : busyLast ) = e->prev;
memset(e, 0, sizeof(*e));
e->next = freeFirst;
freeFirst = e;
}
void UdpSendQueue::confirm(unsigned int index, const unsigned char *bits, unsigned int bitsCount) {
while(busyFirst && cycleLess(busyFirst->index, index))
freeEntry(busyFirst);
Entry *e = busyFirst;
while(e) {
unsigned int bit = e->index - index;
if (bit > bitsCount)
break;
unsigned int byte = bit / 8;
bit %= 8;
if (bits[byte] & (1 << bit)) {
Entry *ee = e;
e = e->next;
freeEntry(ee);
} else {
e = e->next;
}
}
}
bool UdpSendQueue::sendUdp() {
Time time = connection.tunnel.time;
if (timeLess(time, nextSendTime))
return false;
Entry *e = busyFirst;
while(e) {
if (timeLequal(e->resendTime, time))
break;
e = e->next;
}
if (!e && !freeFirst)
return false;
if (!e) {
int size = connection.tcpRecvQueue.busySize();
if (size > PACKET_SIZE) size = PACKET_SIZE;
if (size < 0) size = 0;
if (size == 0) {
if (connection.tcpSockId >= 0 || finalEntryAdded) {
nextPartialSendTime = time + connection.tunnel.udpPartialSendDuration;
return false;
}
} else {
if (size < PACKET_SIZE && timeLess(time, nextPartialSendTime))
return false;
}
if (( e = allocEntry() ))
return false;
e->index = nextIndex++;
e->size = size;
if (e->size) connection.tcpRecvQueue.pop(e->data, e->size); else finalEntryAdded = true;
}
Packet packet;
packet.init(connection.id, e->index, CMD_DATA, e->size);
if (e->size) memcpy(packet.payload, e->data, e->size);
connection.tunnel.udpSend(packet);
e->resendTime = time + connection.tunnel.udpResendDuration;
nextSendTime += connection.tunnel.udpPartialSendDuration;
nextPartialSendTime = time + connection.tunnel.udpPartialSendDuration;
return true;
}