#ifndef CONNECTION_H
#define CONNECTION_H
#include "tcpqueue.h"
#include "udpsendqueue.h"
#include "udprecvqueue.h"
class Tunnel;
class Connection {
public:
Tunnel &tunnel;
const ConnId id;
int tcpSockId;
bool udpActive;
TcpQueue tcpSendQueue;
TcpQueue tcpRecvQueue;
UdpSendQueue udpSendQueue;
UdpRecvQueue udpRecvQueue;
Connection(Tunnel &tunnel, const ConnId &id, int tcpSockId);
~Connection();
bool wantReadFromTcp() const;
bool wantWriteToTcp() const;
Time whenWriteToUdp() const;
};
#endif