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#include <cstring>

#include <fcntl.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/epoll.h>
#include <sys/eventfd.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <netdb.h>


#include "socket.h"



static void addressToInaddr(const Address &address, struct sockaddr_in addr) {
	memset(&addr, 0, sizeof(addr));
	addr.sin_family = AF_INET;
	addr.sin_addr.s_addr = address.ipUInt;
	addr.sin_port = htons(address.port);
}

static bool configureTcpSocket(int sockId) {
	int tcp_nodelay = 1;
	return 0 == setsockopt(sockId, IPPROTO_TCP, TCP_NODELAY, &tcp_nodelay, sizeof(int))
	    && 0 == fcntl(sockId, F_SETFL, fcntl(sockId, F_GETFL, 0) | O_NONBLOCK);
}



int Socket::tcpConnect(const Address &address) {
	int sockId = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
	if (sockId < 0) return -1;
	struct sockaddr_in addr;
	addressToInaddr(address, addr);
	if ( 0 != ::connect(sockId, (struct sockaddr*)&addr, sizeof(addr))
	  || !configureTcpSocket(sockId) )
		{ ::close(sockId); return -1; }
	return sockId;
}


int Socket::tcpListen(const Address &address) {
	int sockId = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
	if (sockId < 0) return -1;
	struct sockaddr_in addr;
	addressToInaddr(address, addr);
	if ( 0 != ::bind(sockId, (struct sockaddr*)&addr, sizeof(addr))
	  || 0 != ::listen(sockId, 16)
	  || !configureTcpSocket(sockId) )
		{ ::close(sockId); return -1; }
	return sockId;
}


int Socket::tcpAccept(int sockId) {
	struct sockaddr_in addr = {};
	addr.sin_family = AF_INET;
	socklen_t len = sizeof(addr);
	int newSockId = ::accept(sockId, (struct sockaddr*)&addr, &len);
	if (newSockId < 0) return -1;
	if (!configureTcpSocket(newSockId))
		{ ::close(newSockId); return -1; }
	return newSockId;
}


int Socket::tcpSendAsync(int sockId, const void *data, int size) {
	int res = ::send(sockId, data, size, MSG_DONTWAIT);
	return res > 0 ? res : 0;
}


int Socket::tcpRecvAsync(int sockId, void *data, int size) {
	int res = ::recv(sockId, data, size, MSG_DONTWAIT);
	return res > 0 ? res : 0;
}


int Socket::udpBind(const Address &address) {
	int sockId = ::socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
	if (sockId < 0) return -1;
	
	struct sockaddr_in addr;
	addressToInaddr(address, addr);
	if (0 != ::bind(sockId, (struct sockaddr*)&addr, sizeof(addr))) {
		::close(sockId);
		return -1;
	}
	
	return sockId;
}


int Socket::udpSend(int sockId, const Address &address, const void *data, int size) {
	struct sockaddr_in addr;
	addressToInaddr(address, addr);
	int res = ::sendto(sockId, data, size, 0, (struct sockaddr*)&addr, sizeof(addr));
	return res > 0 ? res : 0;
}


int Socket::udpRecvAsync(int sockId, Address &address, void *data, int size) {
	address = Address();
	struct sockaddr_in addr = {};
	addr.sin_family = AF_INET;
	socklen_t len = sizeof(addr);
	int res = ::recvfrom(sockId, data, size, MSG_DONTWAIT, (struct sockaddr*)&addr, &len);
	if (res <= 0) return 0;
	address.ipUInt = addr.sin_addr.s_addr;
	address.port = ntohs(addr.sin_port);
	return res;
}


void Socket::close(int sockId)
	{ ::close(sockId); }