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#pragma once
Shinya Kitaoka 810553
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#ifndef igs_motion_wind_table_h
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#define igs_motion_wind_table_h
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#include <vector></vector>
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#include "igs_math_random.h"
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#ifndef IGS_MOTION_WIND_EXPORT
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#define IGS_MOTION_WIND_EXPORT
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#endif
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namespace igs
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{
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namespace motion_wind
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{
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IGS_MOTION_WIND_EXPORT int table_size(
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	const double length_min, const double length_max);
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IGS_MOTION_WIND_EXPORT int make_table(																																																								 /* tableの有効長を返す */
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									  std::vector<double> &table, igs::math::random &length_random, igs::math::random &force_random, igs::math::random &density_random, const double length_min = 0.0, const double length_max = 1.0, const double length_bias = 1.0 // 0<...1...</double>
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									  ,
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									  const double force_min = 0.0, const double force_max = 1.0, const double force_bias = 1.0 // 0<...1...
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									  ,
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									  const double density_min = 0.0, const double density_max = 1.0, const double density_bias = 1.0 // 0<...1...
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									  );
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}
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}
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#endif /* !igs_motion_wind_table_h */