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#pragma once

#ifndef igs_motion_wind_table_h
#define igs_motion_wind_table_h

#include <vector>
#include "igs_math_random.h"

#ifndef IGS_MOTION_WIND_EXPORT
#define IGS_MOTION_WIND_EXPORT
#endif

namespace igs
{
namespace motion_wind
{
IGS_MOTION_WIND_EXPORT int table_size(
	const double length_min, const double length_max);
IGS_MOTION_WIND_EXPORT int make_table(																																																								 /* tableの有効長を返す */
									  std::vector<double> &table, igs::math::random &length_random, igs::math::random &force_random, igs::math::random &density_random, const double length_min = 0.0, const double length_max = 1.0, const double length_bias = 1.0 // 0<...1...
									  ,
									  const double force_min = 0.0, const double force_max = 1.0, const double force_bias = 1.0 // 0<...1...
									  ,
									  const double density_min = 0.0, const double density_max = 1.0, const double density_bias = 1.0 // 0<...1...
									  );
}
}

#endif /* !igs_motion_wind_table_h */