#pragma once
#ifndef igs_motion_wind_table_h
#define igs_motion_wind_table_h
#include <vector>
#include "igs_math_random.h"
#ifndef IGS_MOTION_WIND_EXPORT
#define IGS_MOTION_WIND_EXPORT
#endif
namespace igs
{
namespace motion_wind
{
IGS_MOTION_WIND_EXPORT int table_size(
const double length_min, const double length_max);
IGS_MOTION_WIND_EXPORT int make_table( /* tableの有効長を返す */
std::vector<double> &table, igs::math::random &length_random, igs::math::random &force_random, igs::math::random &density_random, const double length_min = 0.0, const double length_max = 1.0, const double length_bias = 1.0 // 0<...1...
,
const double force_min = 0.0, const double force_max = 1.0, const double force_bias = 1.0 // 0<...1...
,
const double density_min = 0.0, const double density_max = 1.0, const double density_bias = 1.0 // 0<...1...
);
}
}
#endif /* !igs_motion_wind_table_h */