#pragma once
#ifndef TSIO_WAV_INCLUDED
#define TSIO_WAV_INCLUDED
#include "tsound_io.h"
//==========================================================
/*!
The class TSoundTrackReaderWav reads audio files having
.wav extension
*/
class TSoundTrackReaderWav final : public TSoundTrackReader {
public:
TSoundTrackReaderWav(const TFilePath &fp);
~TSoundTrackReaderWav() {}
/*!
Loads the .wav audio file whose path has been specified in the constructor.
It returns a TSoundTrackP created from the audio file
*/
TSoundTrackP load() override;
/*!
Returns a soundtrack reader able to read .wav audio files
*/
static TSoundTrackReader *create(const TFilePath &fp) {
return new TSoundTrackReaderWav(fp);
}
};
//==========================================================
/*!
The class TSoundTrackWriterWav writes audio file having
.wav extension
*/
class TSoundTrackWriterWav final : public TSoundTrackWriter {
public:
TSoundTrackWriterWav(const TFilePath &fp);
~TSoundTrackWriterWav() {}
/*!
Saves the informations of the soundtrack in .wav audio file
whose path has been specified in the constructor.
*/
bool save(const TSoundTrackP &) override;
/*!
Returns a soundtrack writer able to write .wav audio files
*/
static TSoundTrackWriter *create(const TFilePath &fp) {
return new TSoundTrackWriterWav(fp);
}
};
#endif