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#include "tsound_t.h"
#include "texception.h"
#include "tthread.h"
#include "tthreadmessage.h"

#include <errno.h>
#include <unistd.h>
#include <queue>
#include <set>

#include <CoreServices/CoreServices.h>
#include <AudioUnit/AudioUnit.h>
#include <CoreAudio/CoreAudio.h>
#include <AudioToolbox/AudioToolbox.h>
using namespace std;

//==============================================================================
namespace
{
TThread::Mutex MutexOut;
}

class TSoundOutputDeviceImp
{
public:
	bool m_isPlaying;
	bool m_looped;
	TSoundTrackFormat m_currentFormat;
	std::set<int> m_supportedRate;
	bool m_opened;
	AudioFileID musicFileID;
	AudioUnit theOutputUnit;
	AudioStreamBasicDescription fileASBD;
	AudioStreamBasicDescription outputASBD;
	AudioConverterRef converter;

	TSoundOutputDeviceImp()
		: m_isPlaying(false), m_looped(false), m_supportedRate(), m_opened(false){};

	std::set<TSoundOutputDeviceListener *> m_listeners;

	~TSoundOutputDeviceImp(){};

	bool doOpenDevice();
	bool doSetStreamFormat(const TSoundTrackFormat &format);
	bool doStopDevice();
	void play(const TSoundTrackP &st, TINT32 s0, TINT32 s1, bool loop, bool scrubbing);
};

//-----------------------------------------------------------------------------
namespace
{

struct MyData {
	char *entireFileBuffer;

	UInt64 totalPacketCount;
	UInt64 fileByteCount;
	UInt32 maxPacketSize;
	UInt64 packetOffset;
	UInt64 byteOffset;
	bool m_doNotify;

	void *sourceBuffer;
	AudioConverterRef converter;
	TSoundOutputDeviceImp *imp;
	bool isLooping;
	MyData()
		: entireFileBuffer(0), totalPacketCount(0), fileByteCount(0), maxPacketSize(0), packetOffset(0), byteOffset(0), sourceBuffer(0), isLooping(false), imp(0), m_doNotify(true)
	{
	}
};

class PlayCompletedMsg : public TThread::Message
{
	std::set<TSoundOutputDeviceListener *> m_listeners;
	MyData *m_data;

public:
	PlayCompletedMsg(MyData *data)
		: m_data(data)
	{
	}

	TThread::Message *clone() const
	{
		return new PlayCompletedMsg(*this);
	}

	void onDeliver()
	{
		if (m_data->imp) {
			if (m_data->m_doNotify == false)
				return;
			m_data->m_doNotify = false;
			if (m_data->imp->m_isPlaying)
				m_data->imp->doStopDevice();
			std::set<TSoundOutputDeviceListener *>::iterator it = m_data->imp->m_listeners.begin();
			for (; it != m_data->imp->m_listeners.end(); ++it)
				(*it)->onPlayCompleted();
		}
	}
};
}

#define checkStatus(err)                                                  \
	if (err) {                                                            \
		printf("Error: 0x%x ->  %s: %d\n", (int)err, __FILE__, __LINE__); \
		fflush(stdout);                                                   \
	}

extern "C" {
//This is an example of a Input Procedure from a call to AudioConverterFillComplexBuffer.
//The total amount of data needed is "ioNumberDataPackets" when this method is first called.
//On exit, "ioNumberDataPackets" must be set to the actual amount of data obtained.
//Upon completion, all new input data must point to the AudioBufferList in the parameter ( "ioData" )
OSStatus MyACComplexInputProc(AudioConverterRef inAudioConverter,
							  UInt32 *ioNumberDataPackets,
							  AudioBufferList *ioData,
							  AudioStreamPacketDescription **outDataPacketDescription,
							  void *inUserData)
{
	OSStatus err = noErr;
	UInt32 bytesCopied = 0;

	MyData *myData = static_cast<MyData *>(inUserData);

	// initialize in case of failure
	ioData->mBuffers[0].mData = NULL;
	ioData->mBuffers[0].mDataByteSize = 0;

	{
		//TThread::ScopedLock sl(MutexOut);
		if (myData->imp->m_isPlaying == false)
			return noErr;
	}

	// if there are not enough packets to satisfy request, then read what's left
	if (myData->packetOffset + *ioNumberDataPackets > myData->totalPacketCount)
		*ioNumberDataPackets = myData->totalPacketCount - myData->packetOffset;

	// do nothing if there are no packets available
	if (*ioNumberDataPackets) {
		if (myData->sourceBuffer != NULL) {
			free(myData->sourceBuffer);
			myData->sourceBuffer = NULL;
		}

		//the total amount of data requested by the AudioConverter
		bytesCopied = *ioNumberDataPackets * myData->maxPacketSize;
		//alloc a small buffer for the AudioConverter to use.
		myData->sourceBuffer = (void *)calloc(1, bytesCopied);
		//copy the amount of data needed (bytesCopied) from buffer of audio file
		memcpy(myData->sourceBuffer, myData->entireFileBuffer + myData->byteOffset, bytesCopied);

		// keep track of where we want to read from next time
		myData->byteOffset += *ioNumberDataPackets * myData->maxPacketSize;
		myData->packetOffset += *ioNumberDataPackets;

		ioData->mBuffers[0].mData = myData->sourceBuffer; // tell the Audio Converter where it's source data is
		ioData->mBuffers[0].mDataByteSize = bytesCopied;  // tell the Audio Converter how much data in each buffer
	} else {
		// there aren't any more packets to read.
		// Set the amount of data read (mDataByteSize) to zero
		// and return noErr to signal the AudioConverter there are
		// no packets left.

		ioData->mBuffers[0].mData = NULL;
		ioData->mBuffers[0].mDataByteSize = 0;
		delete[] myData->entireFileBuffer;
		myData->entireFileBuffer = 0;
		err = noErr;
		/*
  {
  TThread::ScopedLock sl(MutexOut);
  *(myData->isPlaying) = false;   //questo lo faccio nel main thread
  }
*/
		PlayCompletedMsg(myData).send();
	}

	return err;
}

OSStatus MyFileRenderProc(void *inRefCon, AudioUnitRenderActionFlags *inActionFlags,
						  const AudioTimeStamp *inTimeStamp,
						  UInt32 inBusNumber, UInt32 inNumFrames, AudioBufferList *ioData)
{
	MyData *myData = static_cast<MyData *>(inRefCon);
	OSStatus err = noErr;
	void *inInputDataProcUserData = inRefCon;
	AudioStreamPacketDescription *outPacketDescription = NULL;
	//To obtain a data buffer of converted data from a complex input source(compressed files, etc.)
	//use AudioConverterFillComplexBuffer.  The total amount of data requested is "inNumFrames" and
	//on return is set to the actual amount of data recieved.
	//All converted data is returned to "ioData" (AudioBufferList).
	err = AudioConverterFillComplexBuffer(myData->converter, MyACComplexInputProc, inInputDataProcUserData, &inNumFrames, ioData, outPacketDescription);

	/*Parameters for AudioConverterFillComplexBuffer()
converter - the converter being used
ACComplexInputProc() - input procedure to supply data to the Audio Converter
inInputDataProcUserData - Used to hold any data that needs to be passed on.  Not needed in this example.
inNumFrames - The amount of requested data.  On output, this
number is the amount actually received.
ioData - Buffer of the converted data recieved on return
outPacketDescription - contains the format of the returned data.  Not used in this example.
*/

	//checkStatus(err);
	return err;
}

} //extern "C"

void PrintStreamDesc(AudioStreamBasicDescription *inDesc)
{
	if (!inDesc) {
		printf("Can't print a NULL desc!\n");
		return;
	}

	printf("- - - - - - - - - - - - - - - - - - - -\n");
	printf("  Sample Rate:%f\n", inDesc->mSampleRate);
	printf("  Format ID:%.*s\n", (int)sizeof(inDesc->mFormatID), (char *)&inDesc->mFormatID);
	printf("  Format Flags:%lX\n", inDesc->mFormatFlags);
	printf("  Bytes per Packet:%ld\n", inDesc->mBytesPerPacket);
	printf("  Frames per Packet:%ld\n", inDesc->mFramesPerPacket);
	printf("  Bytes per Frame:%ld\n", inDesc->mBytesPerFrame);
	printf("  Channels per Frame:%ld\n", inDesc->mChannelsPerFrame);
	printf("  Bits per Channel:%ld\n", inDesc->mBitsPerChannel);
	printf("- - - - - - - - - - - - - - - - - - - -\n");
}

bool TSoundOutputDeviceImp::doOpenDevice()
{
	m_opened = false;
	OSStatus err = noErr;
	ComponentDescription desc;
	Component comp;

	desc.componentType = kAudioUnitType_Output;
	desc.componentSubType = kAudioUnitSubType_DefaultOutput;
	//all Audio Units in AUComponent.h must use "kAudioUnitManufacturer_Apple" as the Manufacturer
	desc.componentManufacturer = kAudioUnitManufacturer_Apple;
	desc.componentFlags = 0;
	desc.componentFlagsMask = 0;

	comp = FindNextComponent(NULL, &desc); //Finds an component that meets the desc spec's
	if (comp == NULL)
		return false;
	err = OpenAComponent(comp, &theOutputUnit); //gains access to the services provided by the component
	if (err)
		return false;

	UInt32 size;
	Boolean outWritable;
	UInt32 theInputBus = 0;
	//Gets the size of the Stream Format Property and if it is writable
	err = AudioUnitGetPropertyInfo(theOutputUnit,
								   kAudioUnitProperty_StreamFormat,
								   kAudioUnitScope_Output,
								   0, &size, &outWritable);
	//Get the current stream format of the output
	err = AudioUnitGetProperty(theOutputUnit,
							   kAudioUnitProperty_StreamFormat,
							   kAudioUnitScope_Output,
							   0, &outputASBD, &size);
	checkStatus(err);
	//Set the stream format of the output to match the input
	err = AudioUnitSetProperty(theOutputUnit,
							   kAudioUnitProperty_StreamFormat,
							   kAudioUnitScope_Input,
							   theInputBus,
							   &outputASBD,
							   size);
	checkStatus(err);

	// Initialize AudioUnit, alloc mem buffers for processing
	err = AudioUnitInitialize(theOutputUnit);
	checkStatus(err);
	if (err == noErr)
		m_opened = true;
	return m_opened;
}

bool TSoundOutputDeviceImp::doSetStreamFormat(const TSoundTrackFormat &format)
{
	if (!m_opened)
		doOpenDevice();
	if (!m_opened)
		return false;

	fileASBD.mSampleRate = format.m_sampleRate;
	fileASBD.mFormatID = kAudioFormatLinearPCM;
	fileASBD.mFormatFlags = 14;
	/*
Standard flags: kAudioFormatFlagIsFloat = (1L << 0) 
kAudioFormatFlagIsBigEndian = (1L << 1)
kAudioFormatFlagIsSignedInteger = (1L << 2)
kAudioFormatFlagIsPacked = (1L << 3)
kAudioFormatFlagIsAlignedHigh = (1L << 4)
kAudioFormatFlagIsNonInterleaved = (1L << 5)
kAudioFormatFlagsAreAllClear = (1L << 31)

Linear PCM flags: 
kLinearPCMFormatFlagIsFloat = kAudioFormatFlagIsFloat
kLinearPCMFormatFlagIsBigEndian = kAudioFormatFlagIsBigEndian
kLinearPCMFormatFlagIsSignedInteger = kAudioFormatFlagIsSignedInteger
kLinearPCMFormatFlagIsPacked = kAudioFormatFlagIsPacked
kLinearPCMFormatFlagIsAlignedHigh = kAudioFormatFlagIsAlignedHigh
kLinearPCMFormatFlagIsNonInterleaved = kAudioFormatFlagIsNonInterleaved
kLinearPCMFormatFlagsAreAllClear = kAudioFormatFlagsAreAllClear 
*/
	fileASBD.mBytesPerPacket = (format.m_bitPerSample >> 3) * format.m_channelCount;
	fileASBD.mFramesPerPacket = 1;
	fileASBD.mBytesPerFrame = (format.m_bitPerSample >> 3) * format.m_channelCount;
	fileASBD.mChannelsPerFrame = format.m_channelCount;
	fileASBD.mBitsPerChannel = format.m_bitPerSample;
	fileASBD.mReserved = 0;
	//PrintStreamDesc(&fileASBD);
	m_opened = true;
	return true;
}

//==============================================================================

TSoundOutputDevice::TSoundOutputDevice() : m_imp(new TSoundOutputDeviceImp)
{
	try {
		supportsVolume();
	} catch (TSoundDeviceException &e) {
		throw TSoundDeviceException(e.getType(), e.getMessage());
	}
}

//------------------------------------------------------------------------------

TSoundOutputDevice::~TSoundOutputDevice()
{
	stop();
	close();
	delete m_imp;
}

//------------------------------------------------------------------------------

bool TSoundOutputDevice::installed()
{
	return true;
}

//------------------------------------------------------------------------------

bool TSoundOutputDevice::open(const TSoundTrackP &st)
{
	if (!m_imp->doOpenDevice())
		throw TSoundDeviceException(
			TSoundDeviceException::UnableOpenDevice,
			"Problem to open the output device");
	if (!m_imp->doSetStreamFormat(st->getFormat()))
		throw TSoundDeviceException(
			TSoundDeviceException::UnableOpenDevice,
			"Problem to open the output device setting some params");
	return true;
}

//------------------------------------------------------------------------------

bool TSoundOutputDevice::close()
{
	stop();
	m_imp->m_opened = false;
	AudioUnitUninitialize(m_imp->theOutputUnit); //release resources without closing the component
	CloseComponent(m_imp->theOutputUnit);		 //Terminates your application's access to the services provided
	return true;
}

//------------------------------------------------------------------------------

void TSoundOutputDevice::play(const TSoundTrackP &st, TINT32 s0, TINT32 s1, bool loop, bool scrubbing)
{
	//TThread::ScopedLock sl(MutexOut);
	int lastSample = st->getSampleCount() - 1;
	notLessThan(0, s0);
	notLessThan(0, s1);

	notMoreThan(lastSample, s0);
	notMoreThan(lastSample, s1);

	if (s0 > s1) {
#ifdef DEBUG
		cout << "s0 > s1; reorder" << endl;
#endif
		swap(s0, s1);
	}

	if (isPlaying()) {
#ifdef DEBUG
		cout << "is playing, stop it!" << endl;
#endif
		stop();
	}
	m_imp->play(st, s0, s1, loop, scrubbing);
}

//------------------------------------------------------------------------------

void TSoundOutputDeviceImp::play(const TSoundTrackP &st, TINT32 s0, TINT32 s1, bool loop, bool scrubbing)
{
	if (!doSetStreamFormat(st->getFormat()))
		return;

	OSStatus err = noErr;
	MyData *myData = new MyData();

	myData->imp = this;
	UInt32 magicCookieSize = 0;
	//PrintStreamDesc(&outputASBD);
	err = AudioConverterNew(&fileASBD, &outputASBD, &converter);
	checkStatus(err);
	err = AudioFileGetPropertyInfo(musicFileID,
								   kAudioFilePropertyMagicCookieData,
								   &magicCookieSize,
								   NULL);

	if (err == noErr) {
		void *magicCookie = calloc(1, magicCookieSize);
		if (magicCookie) {
			//Get Magic Cookie data from Audio File
			err = AudioFileGetProperty(musicFileID,
									   kAudioFilePropertyMagicCookieData,
									   &magicCookieSize,
									   magicCookie);

			// Give the AudioConverter the magic cookie decompression params if there are any
			if (err == noErr) {
				err = AudioConverterSetProperty(myData->converter,
												kAudioConverterDecompressionMagicCookie,
												magicCookieSize,
												magicCookie);
			}
			err = noErr;
			if (magicCookie)
				free(magicCookie);
		}
	} else //this is OK because some audio data doesn't need magic cookie data
		err = noErr;

	checkStatus(err);
	myData->converter = converter;
	myData->totalPacketCount = s1 - s0;
	myData->fileByteCount = (s1 - s0) * st->getSampleSize();
	myData->entireFileBuffer = new char[myData->fileByteCount];

#if defined(i386)
	if (st->getBitPerSample() == 16) {
		int i;
		USHORT *dst = (USHORT *)(myData->entireFileBuffer);
		USHORT *src = (USHORT *)(st->getRawData() + s0 * st->getSampleSize());

		for (i = 0; i < myData->fileByteCount / 2; i++)
			*dst++ = swapUshort(*src++);
	} else
		memcpy(myData->entireFileBuffer, st->getRawData() + s0 * st->getSampleSize(), myData->fileByteCount);
#else
	memcpy(myData->entireFileBuffer, st->getRawData() + s0 * st->getSampleSize(), myData->fileByteCount);
#endif

	myData->maxPacketSize = fileASBD.mFramesPerPacket * fileASBD.mBytesPerFrame;
	{
		//TThread::ScopedLock sl(MutexOut);
		m_isPlaying = true;
	}
	myData->isLooping = loop;

	//cout << "total packet count = " << myData->totalPacketCount <<endl;
	//cout << "filebytecount " << myData->fileByteCount << endl;

	AURenderCallbackStruct renderCallback;
	memset(&renderCallback, 0, sizeof(AURenderCallbackStruct));

	renderCallback.inputProc = MyFileRenderProc;
	renderCallback.inputProcRefCon = myData;

	//Sets the callback for the Audio Unit to the renderCallback
	err = AudioUnitSetProperty(theOutputUnit,
							   kAudioUnitProperty_SetRenderCallback,
							   kAudioUnitScope_Input,
							   0, &renderCallback,
							   sizeof(AURenderCallbackStruct));

	checkStatus(err);

	err = AudioOutputUnitStart(theOutputUnit);

	checkStatus(err);
}

//------------------------------------------------------------------------------

bool TSoundOutputDeviceImp::doStopDevice()
{
	m_isPlaying = false;
	AudioOutputUnitStop(theOutputUnit); //you must stop the audio unit from processing
	AudioConverterDispose(converter);   //deallocates the memory used by inAudioConverter
	return true;
}

//------------------------------------------------------------------------------

void TSoundOutputDevice::stop()
{
	//TThread::ScopedLock sl(MutexOut);
	if (m_imp->m_opened == false)
		return;

	//TThread::ScopedLock sl(MutexOut);
	m_imp->doStopDevice();
}

//------------------------------------------------------------------------------

void TSoundOutputDevice::attach(TSoundOutputDeviceListener *listener)
{
	m_imp->m_listeners.insert(listener);
}

//------------------------------------------------------------------------------

void TSoundOutputDevice::detach(TSoundOutputDeviceListener *listener)
{
	m_imp->m_listeners.erase(listener);
}

//------------------------------------------------------------------------------

double TSoundOutputDevice::getVolume()
{
	if (!m_imp->m_opened)
		m_imp->doOpenDevice();

	Float32 leftVol, rightVol;
	AudioUnitGetParameter(
		m_imp->theOutputUnit,
		kHALOutputParam_Volume,
		kAudioUnitScope_Output,
		0,
		&leftVol);

	AudioUnitGetParameter(
		m_imp->theOutputUnit,
		kHALOutputParam_Volume,
		kAudioUnitScope_Output,
		0,
		&rightVol);
	double vol = (leftVol + rightVol) / 2;

	return (vol < 0. ? 0. : vol);
}

//------------------------------------------------------------------------------

bool TSoundOutputDevice::setVolume(double volume)
{
	Float32 vol = volume;
	AudioUnitSetParameter(
		m_imp->theOutputUnit,
		kHALOutputParam_Volume,
		kAudioUnitScope_Output,
		0,
		vol,
		0);

	AudioUnitSetParameter(
		m_imp->theOutputUnit,
		kHALOutputParam_Volume,
		kAudioUnitScope_Output,
		0,
		vol,
		0);
	return true;
}

//------------------------------------------------------------------------------

bool TSoundOutputDevice::supportsVolume()
{
	return true;
}

//------------------------------------------------------------------------------

bool TSoundOutputDevice::isPlaying() const
{
	// TThread::ScopedLock sl(MutexOut);
	return m_imp->m_isPlaying;
}

//------------------------------------------------------------------------------

bool TSoundOutputDevice::isLooping()
{
	//TThread::ScopedLock sl(MutexOut);
	return m_imp->m_looped;
}

//------------------------------------------------------------------------------

void TSoundOutputDevice::setLooping(bool loop)
{
	//TThread::ScopedLock sl(MutexOut);
	m_imp->m_looped = loop;
}

//------------------------------------------------------------------------------

TSoundTrackFormat TSoundOutputDevice::getPreferredFormat(
	TUINT32 sampleRate, int channelCount, int bitPerSample)
{
	TSoundTrackFormat fmt(
		sampleRate,
		bitPerSample,
		channelCount,
		true);
	return fmt;
}

//------------------------------------------------------------------------------

TSoundTrackFormat TSoundOutputDevice::getPreferredFormat(const TSoundTrackFormat &format)
{
	// try {
	return getPreferredFormat(
		format.m_sampleRate, format.m_channelCount, format.m_bitPerSample);
	/*}
  catch (TSoundDeviceException &e) {
    throw TSoundDeviceException( e.getType(), e.getMessage());
  }*/
}

//==============================================================================
//==============================================================================
//                REGISTRAZIONE
//==============================================================================
//==============================================================================

class TSoundInputDeviceImp
{
public:
	//ALport m_port;
	bool m_stopped;
	bool m_isRecording;
	bool m_oneShotRecording;

	long m_recordedSampleCount;

	TSoundTrackFormat m_currentFormat;
	TSoundTrackP m_st;
	std::set<int> m_supportedRate;

	TThread::Executor m_executor;

	TSoundInputDeviceImp()
		: m_stopped(false), m_isRecording(false)
		  //   , m_port(NULL)
		  ,
		  m_oneShotRecording(false), m_recordedSampleCount(0), m_st(0), m_supportedRate(){};

	~TSoundInputDeviceImp(){};

	bool doOpenDevice(const TSoundTrackFormat &format,
					  TSoundInputDevice::Source devType);
};

bool TSoundInputDeviceImp::doOpenDevice(const TSoundTrackFormat &format,
										TSoundInputDevice::Source devType)
{
	return true;
}

//==============================================================================

class RecordTask : public TThread::Runnable
{
public:
	TSoundInputDeviceImp *m_devImp;
	int m_ByteToSample;

	RecordTask(TSoundInputDeviceImp *devImp, int numByte)
		: TThread::Runnable(), m_devImp(devImp), m_ByteToSample(numByte){};

	~RecordTask(){};

	void run();
};

void RecordTask::run()
{
}

//==============================================================================

TSoundInputDevice::TSoundInputDevice() : m_imp(new TSoundInputDeviceImp)
{
}

//------------------------------------------------------------------------------

TSoundInputDevice::~TSoundInputDevice()
{
	/*
  if(m_imp->m_port)
    alClosePort(m_imp->m_port);
  delete m_imp;
  */
}

//------------------------------------------------------------------------------

bool TSoundInputDevice::installed()
{
	/*
	if (alQueryValues(AL_SYSTEM, AL_DEFAULT_INPUT, 0, 0, 0, 0) <=0)
    return false;
    */
	return true;
}

//------------------------------------------------------------------------------

void TSoundInputDevice::record(const TSoundTrackFormat &format, TSoundInputDevice::Source type)
{
}

//------------------------------------------------------------------------------

void TSoundInputDevice::record(const TSoundTrackP &st, TSoundInputDevice::Source type)
{
}

//------------------------------------------------------------------------------

TSoundTrackP TSoundInputDevice::stop()
{
	TSoundTrackP st;
	return st;
}

//------------------------------------------------------------------------------

double TSoundInputDevice::getVolume()
{
	return 0.0;
}

//------------------------------------------------------------------------------

bool TSoundInputDevice::setVolume(double volume)
{
	return true;
}

//------------------------------------------------------------------------------

bool TSoundInputDevice::supportsVolume()
{
	return true;
}

//------------------------------------------------------------------------------

TSoundTrackFormat TSoundInputDevice::getPreferredFormat(
	TUINT32 sampleRate, int channelCount, int bitPerSample)
{
	TSoundTrackFormat fmt;
	return fmt;
}

//------------------------------------------------------------------------------

TSoundTrackFormat TSoundInputDevice::getPreferredFormat(const TSoundTrackFormat &format)
{
	/*
  try {
  */
	return getPreferredFormat(
		format.m_sampleRate, format.m_channelCount, format.m_bitPerSample);
	/*}
  
  catch (TSoundDeviceException &e) {
    throw TSoundDeviceException( e.getType(), e.getMessage());
  }
  */
}

//------------------------------------------------------------------------------

bool TSoundInputDevice::isRecording()
{
	return m_imp->m_isRecording;
}