#pragma once
#ifndef MYPAINTTOONZBRUSH_H
#define MYPAINTTOONZBRUSH_H
#include <toonz/mypaint.h>
#include "traster.h"
#include "trastercm.h"
#include "tcurves.h"
#include <QPainter>
#include <QImage>
class RasterController {
public:
virtual ~RasterController() { }
virtual bool askRead(const TRect &rect) { return true; }
virtual bool askWrite(const TRect &rect) { return true; }
};
//=======================================================
//
// Raster32PMyPaintSurface
//
//=======================================================
class Raster32PMyPaintSurface: public mypaint::Surface {
private:
class Internal;
TRaster32P m_ras;
RasterController *controller;
Internal *internal;
inline static void readPixel(const void *pixelPtr, float &colorR, float &colorG, float &colorB, float &colorA) {
const TPixel32 &pixel = *(const TPixel32*)pixelPtr;
colorR = (float)pixel.r/(float)TPixel32::maxChannelValue;
colorG = (float)pixel.g/(float)TPixel32::maxChannelValue;
colorB = (float)pixel.b/(float)TPixel32::maxChannelValue;
colorA = (float)pixel.m/(float)TPixel32::maxChannelValue;
}
inline static void writePixel(void *pixelPtr, float colorR, float colorG, float colorB, float colorA) {
TPixel32 &pixel = *(TPixel32*)pixelPtr;
pixel.r = (TPixel32::Channel)roundf(colorR * TPixel32::maxChannelValue);
pixel.g = (TPixel32::Channel)roundf(colorG * TPixel32::maxChannelValue);
pixel.b = (TPixel32::Channel)roundf(colorB * TPixel32::maxChannelValue);
pixel.m = (TPixel32::Channel)roundf(colorA * TPixel32::maxChannelValue);
}
inline static bool askRead(void *surfaceController, const void* /* surfacePointer */, int x0, int y0, int x1, int y1) {
Raster32PMyPaintSurface &owner = *((Raster32PMyPaintSurface*)surfaceController);
return !owner.controller || owner.controller->askRead(TRect(x0, y0, x1, y1));
}
inline static bool askWrite(void *surfaceController, const void* /* surfacePointer */, int x0, int y0, int x1, int y1) {
Raster32PMyPaintSurface &owner = *((Raster32PMyPaintSurface*)surfaceController);
return !owner.controller || owner.controller->askWrite(TRect(x0, y0, x1, y1));
}
public:
explicit Raster32PMyPaintSurface(const TRaster32P &ras);
explicit Raster32PMyPaintSurface(const TRaster32P &ras, RasterController &controller);
~Raster32PMyPaintSurface();
bool getColor(float x, float y, float radius,
float &colorR, float &colorG, float &colorB, float &colorA) override;
bool drawDab(const mypaint::Dab &dab) override;
bool getAntialiasing() const;
void setAntialiasing(bool value);
};
//=======================================================
//
// MyPaintToonzBrush
//
//=======================================================
class MyPaintToonzBrush {
private:
struct Params {
union {
struct { double x, y, pressure, time; };
struct { double values[4]; };
};
inline explicit Params(double x = 0.0, double y = 0.0, double pressure = 0.0, double time = 0.0):
x(x), y(y), pressure(pressure), time(time) { }
inline void setMedian(Params &a, Params &b) {
for(int i = 0; i < (int)sizeof(values)/sizeof(values[0]); ++i)
values[i] = 0.5*(a.values[i] + b.values[i]);
}
};
struct Segment {
Params p1, p2;
};
TRaster32P m_ras;
Raster32PMyPaintSurface m_mypaintSurface;
mypaint::Brush brush;
bool reset;
Params previous, current;
public:
MyPaintToonzBrush(const TRaster32P &ras, RasterController &controller, const mypaint::Brush &brush);
void beginStroke();
void endStroke();
void strokeTo(const TPointD &p, double pressure, double dtime);
};
#endif // T_BLUREDBRUSH