#pragma once
/*------------------------------------------------
Iwa_AdjustExposureFx
明るさを露光値で調整するエフェクト
------------------------------------------------*/
#ifndef ADJUST_EXPOSURE_H
#define ADJUST_EXPOSURE_H
#include "stdfx.h"
#include "tfxparam.h"
#include "iwa_bokeh_util.h" // ExposureConverter
struct float4 {
float x, y, z, w;
};
class Iwa_AdjustExposureFx final : public TStandardRasterFx {
FX_PLUGIN_DECLARATION(Iwa_AdjustExposureFx)
protected:
TRasterFxPort m_source;
TDoubleParamP m_hardness; // gamma (version 1)
TDoubleParamP m_gamma; // gamma (version 2)
TDoubleParamP m_gammaAdjust; // Gamma offset from the current color space
// gamma (version 3)
TDoubleParamP m_scale; /*- 明るさのスケール値 -*/
TDoubleParamP m_offset; /*- 明るさのオフセット値 -*/
/*- タイルの画像を0〜1に正規化してホストメモリに読み込む -*/
template <typename RASTER, typename PIXEL>
void setSourceRaster(const RASTER srcRas, float4 *dstMem, TDimensionI dim);
void setSourceRasterF(const TRasterFP srcRas, float4 *dstMem,
TDimensionI dim);
/*- 出力結果をChannel値に変換して格納 -*/
template <typename RASTER, typename PIXEL>
void setOutputRaster(float4 *srcMem, const RASTER dstRas, TDimensionI dim);
void setOutputRasterF(float4 *srcMem, const TRasterFP dstRas,
TDimensionI dim);
public:
Iwa_AdjustExposureFx();
void doCompute(TTile &tile, double frame,
const TRenderSettings &settings) override;
void doCompute_CPU(double frame, TDimensionI &dim, float4 *tile_host,
const ExposureConverter &conv);
void doFloatCompute(const TRasterFP rasF, double frame, TDimensionI &dim,
const ExposureConverter &conv);
bool doGetBBox(double frame, TRectD &bBox,
const TRenderSettings &info) override;
bool canHandle(const TRenderSettings &info, double frame) override;
void onFxVersionSet() final override;
bool toBeComputedInLinearColorSpace(bool settingsIsLinear,
bool tileIsLinear) const override;
};
#endif