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#include "toonzqt/swatchviewer.h"
#include "toonzqt/gutil.h"

#include <QPainter>
#include <QMouseEvent>
#include <QResizeEvent>

#include "trasterfx.h"
#include "toonz/tcolumnfx.h"
#include "tparamcontainer.h"
#include "tfxutil.h"

//Rendering cache management includes
#include "tfxcachemanager.h"
#include "tcacheresourcepool.h"
#include "tpassivecachemanager.h"

#include <QEventLoop>
#include <QCoreApplication>

using namespace TFxUtil;

//#define USE_SQLITE_HDPOOL

//*************************************************************************************
//    Swatch cache delegate
//*************************************************************************************

/*!
The swatch cache delegate is used to temporary store intermediate rendering results
in cache when an fx is being edited.
Input fxs of an edited fx are typically requested to produce the same results multiple times
as parameters of their schematic parent change - so, caching these results is a remunerative
practice as long as the fx is open for edit.

This delegate stores resources on two different levels: one is directly related to swatch rendering,
while the other is used to cache results on the other rendering contexts.

In the swatch case, we store the above mentioned input results associated with the current scene
scale, releasing them when the scene scale changes; plus, the resource associated with the current
output is also stored.

In other rendering contexts, the scene scale can be assumed constant - so the above distinction
is unnecessary. All results from the input fxs are stored until the edited fx is unset from the swatch.

Please observe that variations in the scene context - such as frame change, schematic changes, scene changes
and so on - actually cause the fx to be re-set for edit in the swatch. Once this happens, the previously
stored results are conveniently flushed from the cache.
*/

/*NOTE: This can be extended in case we realize multiple swatch viewers... It should be sufficient to map
a swatch pointer to its associated cache data - the advantage being that cache resources are shared at the
same scene zoom.*/

class SwatchCacheManager : public TFxCacheManagerDelegate
{
	T_RENDER_RESOURCE_MANAGER

	unsigned long m_setFxId;
	std::set<unsigned long> m_childrenFxIds;

	std::set<TCacheResourceP> m_genericCacheContainer;
	std::set<TCacheResourceP> m_swatchCacheContainer;
	TCacheResourceP m_currEditedFxResult;

	QMutex m_mutex;

public:
	SwatchCacheManager() {}
	~SwatchCacheManager() {}

	static SwatchCacheManager *instance();

	void setFx(const TFxP &actualFx);

	void clearSwatchResults();

	void getResource(
		TCacheResourceP &resource, const std::string &alias,
		const TFxP &fx, double frame, const TRenderSettings &rs,
		ResourceDeclaration *resData);

	//void onRenderInstanceStart(unsigned long renderId);
	//void onRenderInstanceEnd(unsigned long renderId);

	bool renderHasOwnership() { return false; }
};

//*****************************************************************************************
//    Manager generator
//*****************************************************************************************

class SwatchCacheManagerGenerator : public TRenderResourceManagerGenerator
{
	TRenderResourceManager *operator()(void)
	{
		//return new TPassiveCacheManager;
		return SwatchCacheManager::instance();
	}
};

MANAGER_FILESCOPE_DECLARATION_DEP(
	SwatchCacheManager,
	SwatchCacheManagerGenerator,
	TFxCacheManager::deps())

//=============================================================================
namespace
{
//-----------------------------------------------------------------------------

//!Abilita o disabilita la cache nell'effetto \b fx di \b frame in funzione di \b on
void setFxForCaching(TFx *fx)
{
	SwatchCacheManager::instance()->setFx(fx);
	TPassiveCacheManager::instance()->releaseContextNamesWithPrefix("S");
}

//-----------------------------------------------------------------------------

//!Se name finisce con suffix ritorna la parte iniziale, altrimenti ""
std::string matchSuffix(std::string name, std::string suffix)
{
	if (name.length() <= suffix.length())
		return "";
	int i = name.length() - suffix.length();
	if (name.substr(i) == suffix)
		return name.substr(0, i);
	else
		return "";
}

//-----------------------------------------------------------------------------

TRaster32P createCrossIcon()
{
	TRaster32P crossIcon = TRaster32P(7, 7);
	//m_crossIcon e' utilizzata per evidenziare gli eventuali \b Point memorizzati in \b m_points.
	crossIcon->fill(TPixel32(0, 0, 0, 0));
	TPixel32 *c = crossIcon->pixels(3) + 3;
	for (int i = 1; i <= 3; i++)
		c[i] = c[-i] = c[7 * i] = c[-7 * i] =
			(i & 1) == 0 ? TPixel32::White : TPixel32::Red;
	return crossIcon;
}

//-----------------------------------------------------------------------------
//!Disegna una freccia lunga \b len pixel.
/*!La punta della freccia si trova a coordinate (0,ly/2), la coda a (len-1,ly/2).
*/
TRaster32P createArrowShape(int len)
{
	int d = 5;
	if (len < d)
		len = d;
	TPixel32 c0(210, 210, 210);
	TPixel32 c1(10, 10, 10);

	TRaster32P ras(len, d * 2 + 1);
	ras->clear();
	ras->lock();
	TPixel32 *pix = ras->pixels(d);
	int x = 0;
	for (x = 0; x < len; x++)
		pix[x] = (x & 8) == 0 ? c0 : c1;
	for (x = 1; x < d; x++)
		for (int y = -x; y < x; y++) {
			assert(ras->getBounds().contains(TPoint(x, y + d)));
			pix[len * y + x] = c0;
		}
	ras->unlock();
	return ras;
}

//-----------------------------------------------------------------------------
// Preso da sceneViewer.cpp quando si spostera' lo SceneViewer in toonzqt mettere
// il codice in comune!

#define ZOOMLEVELS 30
#define NOZOOMINDEX 20
double ZoomFactors[ZOOMLEVELS] = {0.001, 0.002, 0.003, 0.004, 0.005, 0.007,
								  0.01, 0.015, 0.02, 0.03, 0.04, 0.05,
								  0.0625, 0.0833, 0.125, 0.167, 0.25, 0.333,
								  0.5, 0.667, 1, 2, 3, 4,
								  5, 6, 7, 8, 12, 16};

double getQuantizedZoomFactor(double zf, bool forward)
{
	if (forward && zf > ZoomFactors[ZOOMLEVELS - 1] ||
		areAlmostEqual(zf, ZoomFactors[ZOOMLEVELS - 1], 1e-5))
		return zf;
	else if (!forward && zf < ZoomFactors[0] ||
			 areAlmostEqual(zf, ZoomFactors[0], 1e-5))
		return zf;

	assert((!forward && zf > ZoomFactors[0]) || (forward && zf < ZoomFactors[ZOOMLEVELS - 1]));
	int i = 0;
	for (i = 0; i <= ZOOMLEVELS - 1; i++)
		if (areAlmostEqual(zf, ZoomFactors[i], 1e-5))
			zf = ZoomFactors[i];

	if (forward && zf < ZoomFactors[0])
		return ZoomFactors[0];
	else if (!forward && zf > ZoomFactors[ZOOMLEVELS - 1])
		return ZoomFactors[ZOOMLEVELS - 1];

	for (i = 0; i < ZOOMLEVELS - 1; i++)
		if (ZoomFactors[i + 1] - zf >= 0 && zf - ZoomFactors[i] >= 0) {
			if (forward && ZoomFactors[i + 1] == zf)
				return ZoomFactors[i + 2];
			else if (!forward && ZoomFactors[i] == zf)
				return ZoomFactors[i - 1];
			else
				return forward ? ZoomFactors[i + 1] : ZoomFactors[i];
		}
	return ZoomFactors[NOZOOMINDEX];
}

//-----------------------------------------------------------------------------

bool suspendedRendering = false; //Global vars for swatch rendering suspension
QEventLoop *waitingLoop = 0;
int submittedTasks = 0;

//-----------------------------------------------------------------------------
} // namespace
//=============================================================================

//=============================================================================
// SwatchViewer
//-----------------------------------------------------------------------------

#if QT_VERSION >= 0x050500
SwatchViewer::SwatchViewer(QWidget *parent, Qt::WindowFlags flags)
#else
SwatchViewer::SwatchViewer(QWidget *parent, Qt::WFlags flags)
#endif
	: QWidget(parent, flags), m_fx(0), m_actualFxClone(0), m_mouseButton(Qt::NoButton), m_selectedPoint(0), m_pointPosDelta(TPointD()), m_enabled(false), m_content(), m_aff(TAffine()), m_fxAff(TAffine()), m_cameraRect(), m_bgPainter(0), m_pos(TPoint()), m_firstPos(TPoint()), m_oldContent(), m_curContent(), m_executor()
{
	//setMinimumSize(150,150);
	setMinimumHeight(150);
	setFixedWidth(150);
	setSizePolicy(QSizePolicy::MinimumExpanding, QSizePolicy::MinimumExpanding);

	m_raster = TRaster32P(width(), height());
	m_crossIcon = createCrossIcon();
	setFocusPolicy(Qt::StrongFocus);
	m_executor.setDedicatedThreads(true);
	m_executor.setMaxActiveTasks(1);

	m_renderer.enablePrecomputing(false);
}

//-----------------------------------------------------------------------------

SwatchViewer::~SwatchViewer()
{
}

//-----------------------------------------------------------------------------

//!This static method is used to temporarily suspend all swatch-related render
//!processing, typically because the rendering scene is being deleted.
//!When a suspension is invoked, all further rendering requests made to
//!swatch viewers are silently rejected, while currently active or scheduled ones
//!are canceled and waited for completion.
void SwatchViewer::suspendRendering(bool suspend, bool blocking)
{
	suspendedRendering = suspend;

	if (suspend && submittedTasks > 0 && blocking) {
		QEventLoop loop;

		waitingLoop = &loop;
		loop.exec();
		waitingLoop = 0;
	}
}

//-----------------------------------------------------------------------------

void SwatchViewer::setCameraSize(const TDimension &cameraSize)
{
	TRect cameraRect(cameraSize);
	if (cameraRect != m_cameraRect) {
		m_cameraRect = cameraRect;
		updateSize(size()); //Invoke a size update to adapt the widget to the new camera ratio
	}
}

//-----------------------------------------------------------------------------

void SwatchViewer::setFx(const TFxP &fx, const TFxP &actualFx, int frame)
{
	m_fx = m_actualFxClone = fx;
	m_frame = frame;
	m_points.clear();
	m_pointPairs.clear();

	if (!fx) {
		::setFxForCaching(0);
		computeContent();
		return;
	}

	// abilita la cache nel nuovo effetto corrente
	::setFxForCaching(actualFx.getPointer());

	if (NaAffineFx *affFx = dynamic_cast<NaAffineFx *>(m_fx.getPointer()))
		m_fxAff = affFx->getPlacement(m_frame);
	else
		m_fxAff = TAffine();
	int i;
	for (i = 0; i < actualFx->getParams()->getParamCount(); i++) {
		TPointParam *pointParam =
			dynamic_cast<TPointParam *>(actualFx->getParams()->getParam(i));
		if (pointParam)
			m_points.push_back(Point(i, pointParam));
	}
	// cerco i segmenti
	int n = m_points.size();
	for (i = 0; i < n; i++) {
		std::string name = m_points[i].m_param->getName();
		std::string prefix = matchSuffix(name, "_a");
		if (prefix == "")
			continue;
		std::string otherName = prefix + "_b";
		int j;
		for (j = 0; j < n; j++)
			if (i != j && m_points[j].m_param->getName() == otherName)
				break;
		if (j < n) {
			m_pointPairs.push_back(std::make_pair(i, j));
			m_points[i].m_pairFlag = m_points[j].m_pairFlag = true;
		}
	}
	computeContent();
}

//-----------------------------------------------------------------------------

void SwatchViewer::updateFrame(int frame)
{
	m_frame = frame;
	computeContent();
	update();
}

//-----------------------------------------------------------------------------

void SwatchViewer::setEnable(bool enabled)
{
	if (m_enabled == enabled)
		return;
	m_enabled = enabled;
	if (m_enabled)
		computeContent();
	else
		update();
}

//-----------------------------------------------------------------------------

void SwatchViewer::updateSize(const QSize &size)
{
	int h = size.height();
	double ratio = m_cameraRect.getLy() > 0 ? m_cameraRect.getLx() / (double)m_cameraRect.getLy() : 1.0;
	int w = tmin((int)(h * ratio), parentWidget()->width());
	setFixedWidth(w);
	if (w > 2 && h > 2)
		m_raster = TRaster32P(TDimension(w, h));
	else
		m_raster = TRaster32P();
}

//-----------------------------------------------------------------------------

void SwatchViewer::setBgPainter(TPixel32 color1, TPixel32 color2)
{
	if (color2 == TPixel32())
		m_bgPainter = new SolidColorBgPainter("", color1);
	else
		m_bgPainter = new CheckboardBgPainter("", color1, color2);
	updateRaster();
}

//-----------------------------------------------------------------------------

TPoint SwatchViewer::world2win(const TPointD &p) const
{
	TPointD center(width() * 0.5, height() * 0.5);
	return convert(m_aff * m_fxAff * p + center);
}

//-----------------------------------------------------------------------------

TPointD SwatchViewer::win2world(const TPoint &p) const
{
	TPointD center(width() * 0.5, height() * 0.5);
	TPointD point = TPointD(convert(p) - center);
	return m_fxAff.inv() * m_aff.inv() * TPointD(point.x, -point.y);
}

//-----------------------------------------------------------------------------

void SwatchViewer::zoom(const TPoint &pos, double factor)
{
	if (!m_content || factor == 1.0)
		return;

	TPointD delta = convert(pos);
	double scale = m_aff.det();
	TAffine aff;
	if ((scale < 2000 || factor < 1) && (scale > 0.004 || factor > 1)) {
		aff = TTranslation(delta) * TScale(factor) * TTranslation(-delta);
		setAff(aff * m_aff);
	}
}

//-----------------------------------------------------------------------------

void SwatchViewer::zoom(bool forward, bool reset)
{
	double scale2 = m_aff.det();
	if (reset || ((scale2 < 2000 || !forward) && (scale2 > 0.004 || forward))) {
		double oldZoomScale = sqrt(scale2);
		double zoomScale = reset ? 1 : getQuantizedZoomFactor(oldZoomScale, forward);
		TAffine aff = TScale(zoomScale / oldZoomScale);

		setAff(aff * m_aff);
	}
}

//-----------------------------------------------------------------------------

void SwatchViewer::computeContent()
{
	if (suspendedRendering)
		return;
	if (!m_enabled)
		return;
	if (!m_raster)
		return;

	//Clear the swatch cache when the zoom scale has changed (cache results are not compatible
	//between different scale levels)
	if (m_aff.a11 != m_contentAff.a11)
		SwatchCacheManager::instance()->clearSwatchResults();

	TRect rect(0, 0, width() - 1, height() - 1);
	TDimension size = rect.getSize();
	assert(m_raster->getSize() == size);
	if (m_fx) {
		//TFxP fx = makeAffine(m_fx, m_aff);
		//TRasterFxP rasterFx = fx;
		TRasterFxP rasterFx = m_fx;
		if (rasterFx) {
			m_executor.cancelAll();
			m_executor.addTask(new ContentRender(rasterFx.getPointer(), m_frame, size, this));

			submittedTasks++;
			return;
		} else {
			m_content = TRaster32P(size);
			m_content->fill(TPixel32::Red);
		}
	} else {
		m_content = TRaster32P(size);
		m_content->fill(TPixel32::Transparent);
	}
	updateRaster();
}

//-----------------------------------------------------------------------------

void SwatchViewer::updateRaster()
{
	QMutexLocker sl(&m_mutex);

	if (!m_enabled)
		return;
	if (!m_raster)
		return;
	if (m_bgPainter)
		m_bgPainter->paint(m_raster);
	else
		m_raster->fill(TPixel32(127, 127, 127));

	if (m_cameraMode && !m_cameraRect.isEmpty()) {
		TPointD p0(m_cameraRect.x0, m_cameraRect.y0);
		TPointD p1(m_cameraRect.x1, m_cameraRect.y1);
		TPointD center(width() * 0.5, height() * 0.5);
		TPoint transP0 = convert(m_aff * p0 + center);
		TPoint transP1 = convert(m_aff * p1 + center);
		TPoint p = convert((TPointD(transP1.x, transP1.y) - TPointD(transP0.x, transP0.y)) * 0.5);
		TRect rect(transP0 - p, transP1 - p);
		m_content->fillOutside(rect, TPixel32(255, 0, 0, 255));
		m_content->fillOutside(rect.enlarge(TDimension(1, 1)), TPixel32(0, 0, 0, 0));
	}

	if (m_content)
		TRop::over(m_raster, m_content);

	int i;
	for (i = 0; i < (int)m_points.size(); i++) {
		if (m_points[i].m_pairFlag)
			continue;
		TPoint p = world2win(m_points[i].m_param->getValue(m_frame));
		TRop::over(m_raster, m_crossIcon, p - TPoint(4, 4));
	}
	for (i = 0; i < (int)m_pointPairs.size(); i++) {
		int i0 = m_pointPairs[i].first;
		int i1 = m_pointPairs[i].second;
		assert(i0 != i1);
		assert(0 <= i0 && i0 < (int)m_points.size());
		assert(0 <= i1 && i1 < (int)m_points.size());
		TPoint p0 = world2win(m_points[i0].m_param->getValue(m_frame));
		TPoint p1 = world2win(m_points[i1].m_param->getValue(m_frame));
		TPoint delta = p1 - p0;
		int len = tround(sqrt((double)(delta * delta)));
		double phi = 0;
		if (len > 0)
			phi = 180 * atan2((double)delta.y, (double)delta.x) / TConsts::pi;

		if (len > 500) {
			// puo' succedere per zoom molto grandi.
			// dovrei fare qualcosa, ma non so bene che cosa e non credo sia
			// importantissimo
		} else {
			TRaster32P arrowShape = createArrowShape(len);
			TAffine aff = TRotation(phi).place(0, arrowShape->getLy() / 2, p0.x, p0.y);
			TRop::over(m_raster, arrowShape, aff);
			// verrebbe la tentazione di usare il filtro TRop::Bilinear (piu'veloce),
			// ma la qualita' ne risente molto
		}
	}

	update();
}

//-----------------------------------------------------------------------------

void SwatchViewer::setContent(const TRaster32P &content, const TAffine &contentAff)
{
	m_content = content;
	m_contentAff = contentAff;

	updateRaster();
	update();
}

//-----------------------------------------------------------------------------

void SwatchViewer::setAff(const TAffine &aff)
{
	m_aff = aff;
	computeContent();
}

//-----------------------------------------------------------------------------

void SwatchViewer::paintEvent(QPaintEvent *event)
{
	QPainter p(this);
	QRect rectBox = rect();

	if (!m_enabled)
		p.fillRect(rectBox, QBrush(QColor(120, 120, 120)));
	else {
		if (!m_raster)
			return;
		QImage image = rasterToQImage(m_raster);
		p.drawImage(rectBox, image);
		if (m_computing) {
			QPen pen;
			pen.setColor(Qt::red);
			pen.setWidth(3);
			p.setPen(pen);
			p.drawRect(rectBox.adjusted(0, 0, -1, -1));
		}
	}
}

//-----------------------------------------------------------------------------

void SwatchViewer::resizeEvent(QResizeEvent *re)
{
	int oldHeight = re->oldSize().height();
	int newHeight = re->size().height();
	if (oldHeight != newHeight) {
		updateSize(QSize(newHeight, newHeight));
		computeContent();
	}
}

//-----------------------------------------------------------------------------

void SwatchViewer::mousePressEvent(QMouseEvent *event)
{
	TPoint pos = TPoint(event->pos().x(), event->pos().y());
	m_mouseButton = event->button();
	if (m_mouseButton == Qt::LeftButton) {
		m_selectedPoint = -1;
		if (m_points.empty())
			return;
		TPointD p = win2world(pos);
		TPointD q;
		double minDist2 = 1e6;
		int i;
		for (i = 0; i < (int)m_points.size(); i++) {
			TPointD paramPoint = m_points[i].m_param->getValue(m_frame);
			double d2 = tdistance2(p, paramPoint);
			if (m_selectedPoint < 0 || d2 < minDist2) {
				m_selectedPoint = i;
				minDist2 = d2;
				q = paramPoint;
			}
		}
		if (m_selectedPoint >= 0) {
			m_pointPosDelta = q - p;
			TPoint d = world2win(p) - world2win(q);
			int dd2 = d.x * d.x + d.y * d.y;
			if (dd2 > 400)
				m_selectedPoint = -1;
			else {
				std::string name = m_points[m_selectedPoint].m_param->getName();
				std::string prefix = matchSuffix(name, "_b");
				if (prefix != "") {
					std::string otherName = prefix + "_a";
					int n = (int)m_points.size();
					int j;
					for (j = 0; j < n; j++)
						if (i != j && m_points[j].m_param->getName() == otherName)
							break;
					if (j < n) {
						TPoint dist = world2win(m_points[m_selectedPoint].m_param->getValue(m_frame)) -
									  world2win(m_points[j].m_param->getValue(m_frame));
						int ddist2 = dist.x * dist.x + dist.y * dist.y;
						if (ddist2 < 100)
							m_selectedPoint = j;
					}
				}
			}
		}
		update();
	} else if (m_mouseButton == Qt::MidButton) {
		m_pos = pos;
		m_firstPos = pos;
		m_oldContent = getContent();
		if (m_oldContent)
			m_curContent = TRaster32P(m_oldContent->getSize());
		else
			m_curContent = TRaster32P();
	}
}

//-----------------------------------------------------------------------------

void SwatchViewer::mouseMoveEvent(QMouseEvent *event)
{
	TPoint pos = TPoint(event->pos().x(), event->pos().y());
	if (m_mouseButton == Qt::LeftButton) {
		if (m_selectedPoint < 0 || m_selectedPoint >= (int)m_points.size())
			return;
		TPointD p = win2world(pos) + m_pointPosDelta;
		int index = m_points[m_selectedPoint].m_index;
		emit pointPositionChanged(index, p);

		//It seems that mouse move events may jeopardize our rendering notification deliveries
		// - probably because Qt considers them 'higher priority stuff' with respect
		//to common queued signal-slot connections.

		//In order to allow processing of the ContentRender::started() and ContentRender::finished()
		//signals, we need to process events. We will exclude user input events (ie other mouse events)
		//to avoid unnecessary recursions.

		QCoreApplication::processEvents(QEventLoop::ExcludeUserInputEvents);
	} else if (m_mouseButton == Qt::MidButton) {
		if (!m_oldContent || !m_curContent)
			return;
		m_curContent->fill(TPixel32::Transparent);
		TPointD step = convert(pos - m_pos);
		//Devo aggiornare l'affine per riposizionare la camera.
		m_aff = TTranslation(step.x, -step.y) * m_aff;
		m_pos = pos;
		TPoint p = pos - m_firstPos;
		m_curContent->copy(m_oldContent, TPoint(p.x, -p.y));
		setContent(m_curContent, TTranslation(step.x, -step.y) * m_contentAff);
	}
}

//-----------------------------------------------------------------------------

void SwatchViewer::mouseReleaseEvent(QMouseEvent *event)
{
	m_mouseButton = Qt::NoButton;
	m_selectedPoint = -1;
	TPoint pos = TPoint(event->pos().x(), event->pos().y());
	if (event->button() == Qt::MidButton) {
		if (!m_oldContent || !m_curContent)
			return;
		TPointD p = convert(pos - m_pos);
		setAff(TTranslation(p.x, -p.y) * m_aff);
		update();
	}
}

//-----------------------------------------------------------------------------

void SwatchViewer::wheelEvent(QWheelEvent *event)
{
	TPoint center(event->pos().x() - width() / 2, -event->pos().y() + height() / 2);
	zoom(center, exp(0.001 * event->delta()));
}

//-----------------------------------------------------------------------------

void SwatchViewer::keyPressEvent(QKeyEvent *event)
{
	int key = event->key();
	if (key == '+' || key == '-' || key == '0') {
		zoom(key == '+', key == '0');
	}
}

//-----------------------------------------------------------------------------

void SwatchViewer::hideEvent(QHideEvent *event)
{
	//Clear the swatch cache
	::setFxForCaching(0);
}

//=============================================================================
// SwatchViewer::ContentRender
//-----------------------------------------------------------------------------

SwatchViewer::ContentRender::ContentRender(
	TRasterFx *fx, int frame, const TDimension &size, SwatchViewer *viewer)
	: m_fx(fx), m_raster(0), m_frame(frame), m_size(size), m_aff(viewer->m_aff), m_viewer(viewer), m_started(false)
{
	//Is there a less complicated way...?
	connect(this, SIGNAL(started(TThread::RunnableP)), this, SLOT(onStarted(TThread::RunnableP)));
	connect(this, SIGNAL(finished(TThread::RunnableP)), this, SLOT(onFinished(TThread::RunnableP)));
	connect(this, SIGNAL(exception(TThread::RunnableP)), this, SLOT(onFinished(TThread::RunnableP)));
	connect(this, SIGNAL(canceled(TThread::RunnableP)), this, SLOT(onCanceled(TThread::RunnableP)), Qt::QueuedConnection); //Starts will need to come *strictly before* cancels
}

//-----------------------------------------------------------------------------

SwatchViewer::ContentRender::~ContentRender()
{
}

//-----------------------------------------------------------------------------

void SwatchViewer::ContentRender::run()
{
	if (suspendedRendering)
		return;

	unsigned long renderId = TRenderer::buildRenderId();

	TPassiveCacheManager::instance()->setContextName(renderId, "S");

	m_viewer->m_renderer.install(renderId);
	m_viewer->m_renderer.declareRenderStart(renderId);
	m_viewer->m_renderer.declareFrameStart(m_frame);

	TRenderSettings info;
	info.m_isSwatch = true;
	info.m_affine = m_aff;

	TTile tile;
	m_fx->allocateAndCompute(tile, -0.5 * TPointD(m_size.lx, m_size.ly), m_size, 0, (double)m_frame, info);
	m_raster = tile.getRaster();

	m_viewer->m_renderer.declareFrameEnd(m_frame);
	m_viewer->m_renderer.declareRenderEnd(renderId);
	m_viewer->m_renderer.uninstall();
}

//-----------------------------------------------------------------------------

int SwatchViewer::ContentRender::taskLoad()
{
	return 100;
}

//-----------------------------------------------------------------------------

void SwatchViewer::ContentRender::onStarted(TThread::RunnableP task)
{
	m_started = true;
	m_viewer->m_computing = true;
	m_viewer->update();
}

//-----------------------------------------------------------------------------

void SwatchViewer::ContentRender::onFinished(TThread::RunnableP task)
{
	m_viewer->m_computing = false;

	m_viewer->setContent(m_raster, m_aff);
	if ((--submittedTasks == 0) && waitingLoop)
		waitingLoop->quit();
}

//-----------------------------------------------------------------------------

void SwatchViewer::ContentRender::onCanceled(TThread::RunnableP task)
{
	if (m_started)
		return;

	if ((--submittedTasks == 0) && waitingLoop)
		waitingLoop->quit();
}

//*************************************************************************************
//    Swatch cache manager implementation
//*************************************************************************************

SwatchCacheManager *SwatchCacheManager::instance()
{
	static SwatchCacheManager theInstance;
	return &theInstance;
}

//-----------------------------------------------------------------------------

void SwatchCacheManager::setFx(const TFxP &fx)
{
	QMutexLocker locker(&m_mutex);

	//Update the fxs id data
	if (fx == TFxP()) {
		//Clear if no fx is set
		m_setFxId = 0;
		m_childrenFxIds.clear();
	} else {
		m_setFxId = fx->getIdentifier();
		m_childrenFxIds.clear();
		assert(m_setFxId != 0);

		TRasterFx *rfx = dynamic_cast<TRasterFx *>(fx.getPointer());
		assert(rfx);

		for (int i = 0; i < fx->getInputPortCount(); ++i) {
			//Fxs not allowing cache on the input port are skipped
			if (!rfx->allowUserCacheOnPort(i))
				continue;

			TFxPort *iport = fx->getInputPort(i);
			if (iport && iport->isConnected()) {
				TFx *child = iport->getFx();

				//In the zerary case, extract the actual fx
				TZeraryColumnFx *zcfx = dynamic_cast<TZeraryColumnFx *>(child);
				if (zcfx)
					child = zcfx->getZeraryFx();

				assert(child && child->getIdentifier() != 0);
				m_childrenFxIds.insert(child->getIdentifier());
			}
		}
	}

	//NOTE: Check if this should be avoided in some case...

	//Release the locks and clear the resources
	if (m_currEditedFxResult)
		m_currEditedFxResult->releaseLock();
	m_currEditedFxResult = TCacheResourceP();

	std::set<TCacheResourceP>::iterator it;
	for (it = m_swatchCacheContainer.begin(); it != m_swatchCacheContainer.end(); ++it)
		(*it)->releaseLock();
	m_swatchCacheContainer.clear();

#ifdef USE_SQLITE_HDPOOL
	TCacheResourcePool::instance()->releaseReferences("S");
#else
	for (it = m_genericCacheContainer.begin(); it != m_genericCacheContainer.end(); ++it)
		(*it)->releaseLock();
	m_genericCacheContainer.clear();
#endif
}

//-----------------------------------------------------------------------------

//This method is invoked by the swatch when its scene scale changes. Find it above.
void SwatchCacheManager::clearSwatchResults()
{
	QMutexLocker locker(&m_mutex);

	if (m_currEditedFxResult)
		m_currEditedFxResult->releaseLock();
	m_currEditedFxResult = TCacheResourceP();

	std::set<TCacheResourceP>::iterator it;
	for (it = m_swatchCacheContainer.begin(); it != m_swatchCacheContainer.end(); ++it)
		(*it)->releaseLock();
	m_swatchCacheContainer.clear();
}

//-----------------------------------------------------------------------------

void SwatchCacheManager::getResource(
	TCacheResourceP &resource, const std::string &alias,
	const TFxP &fx, double frame, const TRenderSettings &rs,
	ResourceDeclaration *resData)
{
	//Only FX RESULTS are interesting - plus, avoid if we're not currently
	//editing an fx.
	if (!(fx && m_setFxId > 0))
		return;

	QMutexLocker locker(&m_mutex);

	//Cache the result in case the fx's id is among the stored ones.
	unsigned long fxId = fx->getIdentifier();

	if (fxId == m_setFxId && rs.m_isSwatch) {
		if (!resource)
			resource = TCacheResourceP(alias, true);

		resource->addLock();
		if (m_currEditedFxResult)
			m_currEditedFxResult->releaseLock();

		m_currEditedFxResult = resource;
		return;
	}

	if (m_childrenFxIds.find(fxId) != m_childrenFxIds.end()) {
		if (!resource)
			resource = TCacheResourceP(alias, true);

		if (rs.m_isSwatch) {
			std::set<TCacheResourceP>::iterator it =
				m_swatchCacheContainer.find(resource);

			if (it == m_swatchCacheContainer.end()) {
				resource->addLock();
				m_swatchCacheContainer.insert(resource);
			}
		} else {
#ifdef USE_SQLITE_HDPOOL
			resource->enableBackup();
			TCacheResourcePool::instance()->addReference(resource, "S");
#else
			std::set<TCacheResourceP>::iterator it =
				m_genericCacheContainer.find(resource);

			if (it == m_genericCacheContainer.end()) {
				resource->addLock();
				m_genericCacheContainer.insert(resource);
			}
#endif
		}
	}
}