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#pragma once
#ifndef CLEANUPPREVIEW_H
#define CLEANUPPREVIEW_H
//STL includes
#include <vector>
//ToonzLib includes
#include "toonz/txshsimplelevel.h"
//ToonzQt includes
#include "toonzqt/menubarcommand.h"
//Qt includes
#include <QTimer>
//========================================================
// Forward declarations
class TXshSimpleLevel;
class TTool;
//========================================================
//**********************************************************************************
// PreviewToggleCommand declaration
//**********************************************************************************
class PreviewToggleCommand : public MenuItemHandler
{
Q_OBJECT
TXshSimpleLevelP m_sl; //!< Level under cleanup focus
std::vector<TFrameId> m_fids; //!< Previewed frames of said level
QTimer m_timer; //!< Processing timer - allows processing only
//!< after half a sec. without parameter changes
public:
PreviewToggleCommand();
void execute();
protected:
friend class CameraTestToggleCommand;
void enable();
void disable();
void clean();
protected slots:
void onPreviewDataChanged();
void onModelChanged(bool needsPostProcess);
void postProcess();
};
//**********************************************************************************
// CameraTestToggleCommand declaration
//**********************************************************************************
class CameraTestToggleCommand : public MenuItemHandler
{
Q_OBJECT
TTool *m_oldTool;
TXshSimpleLevelP m_sl;
std::vector<TFrameId> m_fids;
QTimer m_timer;
public:
CameraTestToggleCommand();
void execute();
protected:
friend class PreviewToggleCommand;
void enable();
void disable();
void clean();
protected slots:
void onPreviewDataChanged();
void postProcess();
};
#endif //CLEANUPPREVIEW_H