#pragma once
#ifndef DVDIALOG_INCLUDED
#define DVDIALOG_INCLUDED
// TnzCore includes
#include "tcommon.h"
#include "tmsgcore.h"
// Qt includes
#include <QDialog>
#include <QVBoxLayout>
#include <QString>
#include <QProgressBar>
#include <QFrame>
#include <QSettings>
#undef DVAPI
#undef DVVAR
#ifdef TOONZQT_EXPORTS
#define DVAPI DV_EXPORT_API
#define DVVAR DV_EXPORT_VAR
#else
#define DVAPI DV_IMPORT_API
#define DVVAR DV_IMPORT_VAR
#endif
// forward declaration
class QAbstractButton;
class QHBoxLayout;
class QVBoxLayout;
class QLayout;
class QLabel;
class TXsheetHandle;
class TPalette;
#ifdef _MSC_VER
#pragma warning(disable : 4251)
#endif
//=============================================================================
namespace DVGui {
//=============================================================================
const int WidgetHeight = 20;
class Dialog;
class MessageAndCheckboxDialog;
//=============================================================================
void DVAPI MsgBoxInPopup(MsgType type, const QString &text);
// ATTENZIONE: Valore di ritorno
// 0 = l'utente ha chiuso la finestra (dovrebbe corrispondere ad un cancel o ad
// un NO) - closed window
// 1 = primo bottone da sx premuto - first button selected
// 2 = secondo bottone da sx premuto - second button
// 3 = terzo bottone da sx premuto - third button
// 4 = fourth button
int DVAPI MsgBox(MsgType type, const QString &text,
const std::vector<QString> &buttons,
int defaultButtonIndex = 0, QWidget *parent = 0);
// QUESTION: due bottoni user defined
int DVAPI MsgBox(const QString &text, const QString &button1,
const QString &button2, int defaultButtonIndex = 0,
QWidget *parent = 0);
// QUESTION: tre bottoni user defined
int DVAPI MsgBox(const QString &text, const QString &button1,
const QString &button2, const QString &button3,
int defaultButtonIndex = 0, QWidget *parent = 0);
// QUESTION: four botton user defined
int DVAPI MsgBox(const QString &text, const QString &button1,
const QString &button2, const QString &button3,
const QString &button4, int defaultButtonIndex = 0,
QWidget *parent = 0);
Dialog DVAPI *createMsgBox(MsgType type, const QString &text,
const QStringList &buttons, int defaultButtonIndex,
QWidget *parent = 0);
MessageAndCheckboxDialog DVAPI *createMsgandCheckbox(
MsgType type, const QString &text, const QString &checkBoxText,
const QStringList &buttons, int defaultButtonIndex,
Qt::CheckState defaultCheckBoxState, QWidget *parent = 0);
// void DVAPI error(const QString &msg);
// void DVAPI info(const QString &msg);
//-----------------------------------------------------------------------------
QString DVAPI getText(const QString &title, const QString &label,
const QString &text = QString(), bool *ok = 0);
//=============================================================================
/*! \brief The Separator class provides a separator.
Inherits \b QWidget.
The separator can be text and line or only line. If QString \b
name, passed to
constructor, is not empty, separator is composed by text \b name
and line;
else separator is a line, this line width is DV dialog width,
clearly taking care
DV dialog margin.
The separator can be horizontal (by default) or vertical,
isVertical(), you can
set it using function \b setOrientation().
To add a separator to DV dialog \b Dialog you must create a new
Separator
and recall \b Dialog::addWidget(), or recall \b
Dialog::addSeparator().
\b Example: in a DV dialog \b Dialog
\code
Separator* exampleNameAndLine = new
Separator(QString("Example Name"));
addWidget(exampleNameAndLine);
Separator* exampleLine = new Separator("");
addWidget(exampleLine);
\endcode
or:
\code
addSeparator(QString("Example Name"));
addSeparator();
\endcode
\b Result
\image html DialogSeparator.jpg
*/
class DVAPI Separator final : public QFrame {
Q_OBJECT
QString m_name;
bool m_isHorizontal;
public:
Separator(QString name = "", QWidget *parent = 0, bool isHorizontal = true);
~Separator();
/*! Set dialog saparator \b name to name, if name is empty dialog separator
is a line. */
void setName(const QString &name) { m_name = name; }
QString getName() { return m_name; }
/*! Set dialog saparator orientation to horizontal if \b isHorizontal is
true,
otherwise to vertical. */
void setOrientation(bool isHorizontal) { m_isHorizontal = isHorizontal; }
/*! Return true if saparator orientation is horizontal, false otherwise. */
bool isHorizontal() { return m_isHorizontal; }
protected:
void paintEvent(QPaintEvent *event) override;
};
//-----------------------------------------------------------------------------
class DVAPI Dialog : public QDialog {
Q_OBJECT
// If the dialog has button then is modal too.
bool m_hasButton;
QString m_name;
int m_currentScreen = -1;
// gmt. rendo m_buttonLayout protected per ovviare ad un problema
// sull'addButtonBarWidget(). cfr filebrowserpopup.cpp.
// Dobbiamo discutere di Dialog.
protected:
QHBoxLayout *m_buttonLayout;
QList<QLabel *> m_labelList;
void resizeEvent(QResizeEvent *e) override;
public:
QVBoxLayout *m_topLayout;
QFrame *m_mainFrame, *m_buttonFrame;
QHBoxLayout *m_mainHLayout;
bool m_isMainHLayout;
QVBoxLayout *m_leftVLayout, *m_rightVLayout;
bool m_isMainVLayout;
int m_layoutSpacing;
int m_layoutMargin;
int m_labelWidth;
std::vector<QWidget *> m_buttonBarWidgets;
public:
// if 'name' is not empty, the dialog will remember its geometry between Toonz
// sessions
Dialog(QWidget *parent = 0, bool hasButton = false, bool hasFixedSize = true,
const QString &name = QString());
~Dialog();
void beginVLayout();
void endVLayout();
void beginHLayout();
void endHLayout();
void addWidget(QWidget *widget, bool isRight = true);
void addWidgets(QWidget *firstW, QWidget *secondW);
void addWidget(QString labelName, QWidget *widget);
void addLayout(QLayout *layout, bool isRight = true);
void addWidgetLayout(QWidget *widget, QLayout *layout);
void addLayout(QString labelName, QLayout *layout);
void addLayouts(QLayout *firstL, QLayout *secondL);
void addSpacing(int spacing);
void addSeparator(QString name = QString());
void setAlignment(Qt::Alignment alignment);
void setTopMargin(int margin);
void setTopSpacing(int spacing);
void setLabelWidth(int labelWidth);
int getLabelWidth() const { return m_labelWidth; };
void setLayoutInsertedSpacing(int spacing);
int getLayoutInsertedSpacing();
void setButtonBarMargin(int margin);
void setButtonBarSpacing(int spacing);
void addButtonBarWidget(QWidget *widget);
void addButtonBarWidget(QWidget *first, QWidget *second);
void addButtonBarWidget(QWidget *first, QWidget *second, QWidget *third);
void addButtonBarWidget(QWidget *first, QWidget *second, QWidget *third,
QWidget *fourth);
void hideEvent(QHideEvent *event) override;
void clearButtonBar();
signals:
void dialogClosed();
};
//-----------------------------------------------------------------------------
class DVAPI MessageAndCheckboxDialog final : public DVGui::Dialog {
Q_OBJECT
int m_checked = 0;
public:
MessageAndCheckboxDialog(QWidget *parent = 0, bool hasButton = false,
bool hasFixedSize = true,
const QString &name = QString(),
Qt::CheckState checkButtonState = Qt::Unchecked);
int getChecked() { return m_checked; }
public slots:
void onCheckboxChanged(int checked);
void onButtonPressed(int id);
};
//-----------------------------------------------------------------------------
/*! Is a modal dialog with exclusive list of radio button.
Exec value depend to checked button.
0 -> Cancel or Close Popup,
1,2,3,... -> checkbox clicked.
*/
class DVAPI RadioButtonDialog final : public DVGui::Dialog {
Q_OBJECT
int m_result;
public:
RadioButtonDialog(const QString &labelText,
const QList<QString> &radioButtonList, QWidget *parent = 0,
Qt::WindowFlags f = 0);
public Q_SLOTS:
void onButtonClicked(int id);
void onCancel();
void onApply();
};
//-----------------------------------------------------------------------------
int DVAPI RadioButtonMsgBox(MsgType type, const QString &labelText,
const QList<QString> &buttons, QWidget *parent = 0);
//-----------------------------------------------------------------------------
class DVAPI ProgressDialog : public DVGui::Dialog {
Q_OBJECT
QLabel *m_label;
QProgressBar *m_progressBar;
QPushButton *m_cancelButton;
protected:
bool m_isCanceled;
public:
ProgressDialog(const QString &labelText, const QString &cancelButtonText,
int minimum, int maximum, QWidget *parent = 0,
Qt::WindowFlags f = 0);
void setLabelText(const QString &text);
void setCancelButton(QPushButton *cancelButton);
int maximum();
void setMaximum(int maximum);
int minimum();
void setMinimum(int minimum);
void reset();
int value();
bool wasCanceled() const;
public Q_SLOTS:
void setValue(int progress);
virtual void onCancel();
Q_SIGNALS:
void canceled();
};
//-----------------------------------------------------------------------------
/*! Return 2 if erase style,
1 if don't erase style,
0 if press cancel or close popup.
If newPalette != 0 verify if styles to erase are in new palette before
send question.
*/
int eraseStylesInDemand(TPalette *palette, const TXsheetHandle *xsheetHandle,
TPalette *newPalette = 0);
int eraseStylesInDemand(TPalette *palette, std::vector<int> styleIds,
const TXsheetHandle *xsheetHandle);
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
} // namespace DVGui
//-----------------------------------------------------------------------------
#endif // DVDIALOG_INCLUDED