#pragma once
#ifndef SCHEMATICGROUPEDITOR_H
#define SCHEMATICGROUPEDITOR_H
#include "tcommon.h"
#include <QGraphicsItem>
#include "tgeometry.h"
#undef DVAPI
#undef DVVAR
#ifdef TOONZQT_EXPORTS
#define DVAPI DV_EXPORT_API
#define DVVAR DV_EXPORT_VAR
#else
#define DVAPI DV_IMPORT_API
#define DVVAR DV_IMPORT_VAR
#endif
// forward declaration
class QGraphicsScene;
class SchematicNode;
class FxSchematicNode;
class SchematicScene;
class TFx;
class TMacroFx;
class SchematicName;
//=====================================================
//
// SchematicGroupEditor
//
//=====================================================
class DVAPI SchematicWindowEditor : public QObject, public QGraphicsItem {
Q_OBJECT
QPointF m_lastPos;
protected:
QList<SchematicNode *> m_groupedNode;
QString m_groupName;
SchematicScene *m_scene;
SchematicName *m_nameItem;
bool m_isMacroEditor;
Qt::MouseButton m_button;
public:
SchematicWindowEditor(const QList<SchematicNode *> &groupedNode,
SchematicScene *scene);
~SchematicWindowEditor();
QRectF boundingRect() const override;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option,
QWidget *widget = 0) override;
virtual QRectF boundingSceneRect() const = 0;
virtual void setGroupedNodeZValue(int zValue) = 0;
bool contains(SchematicNode *node) const {
return m_groupedNode.contains(node);
}
void resizeNodes(bool maximizeNodes);
protected:
void mousePressEvent(QGraphicsSceneMouseEvent *e) override;
void mouseMoveEvent(QGraphicsSceneMouseEvent *e) override;
void mouseReleaseEvent(QGraphicsSceneMouseEvent *e) override;
void mouseDoubleClickEvent(QGraphicsSceneMouseEvent *e) override;
void contextMenuEvent(QGraphicsSceneContextMenuEvent *e) override;
protected slots:
virtual void closeEditor() = 0;
virtual void onNameChanged() = 0;
private:
//! retrieve the group name and the group Id
virtual void initializeEditor() = 0;
virtual void doResizeNodes(bool maximizeNodes) = 0;
};
//=====================================================
//
// FxSchematicGroupEditor
//
//=====================================================
class DVAPI FxSchematicGroupEditor final : public SchematicWindowEditor {
Q_OBJECT
int m_groupId;
public:
FxSchematicGroupEditor(int groupId, const QList<SchematicNode *> &groupedNode,
SchematicScene *scene);
~FxSchematicGroupEditor();
QRectF boundingSceneRect() const override;
void setGroupedNodeZValue(int zValue) override;
protected slots:
void closeEditor() override;
void onNameChanged() override;
private:
void initializeEditor() override;
void doResizeNodes(bool maximizeNodes) override;
};
//=====================================================
//
// FxSchematicMacroEditor
//
//=====================================================
class DVAPI FxSchematicMacroEditor final : public SchematicWindowEditor {
Q_OBJECT
TMacroFx *m_macro;
public:
FxSchematicMacroEditor(TMacroFx *macro,
const QList<SchematicNode *> &groupedNode,
SchematicScene *scene);
~FxSchematicMacroEditor();
QRectF boundingSceneRect() const override;
void setGroupedNodeZValue(int zValue) override;
protected:
void mouseMoveEvent(QGraphicsSceneMouseEvent *e) override;
protected slots:
void closeEditor() override;
void onNameChanged() override;
private:
void initializeEditor() override;
void doResizeNodes(bool maximizeNodes) override;
};
//=====================================================
//
// StageSchematicGroupEditor
//
//=====================================================
class DVAPI StageSchematicGroupEditor final : public SchematicWindowEditor {
Q_OBJECT
int m_groupId;
public:
StageSchematicGroupEditor(int groupId,
const QList<SchematicNode *> &groupedNode,
SchematicScene *scene);
~StageSchematicGroupEditor();
QRectF boundingSceneRect() const override;
void setGroupedNodeZValue(int zValue) override;
protected slots:
void closeEditor() override;
void onNameChanged() override;
private:
void initializeEditor() override;
void doResizeNodes(bool maximizeNodes) override;
};
#endif