#include "iwa_bokehfx.h"
#include "trop.h"
#include "tdoubleparam.h"
#include "trasterfx.h"
#include "trasterimage.h"
#include "kiss_fft.h"
#include <QPair>
#include <QVector>
#include <QReadWriteLock>
#include <QMutexLocker>
#include <QMap>
namespace {
QReadWriteLock lock;
QMutex mutex, fx_mutex;
bool isFurtherLayer(const QPair<int, float> val1,
const QPair<int, float> val2) {
return val1.second > val2.second;
}
// FFT coordinate -> Normal corrdinate
inline int getCoord(int i, int j, int lx, int ly) {
int cx = i - lx / 2;
int cy = j - ly / 2;
if (cx < 0) cx += lx;
if (cy < 0) cy += ly;
return cy * lx + cx;
}
// RGB value <--> Exposure
inline float valueToExposure(float value, float filmGamma) {
float logVal = (value - 0.5) / filmGamma;
return pow(10, logVal);
}
inline float exposureToValue(float exposure, float filmGamma) {
return log10(exposure) * filmGamma + 0.5;
}
}; // namespace
//--------------------------------------------
// Threads used for FFT computation for each RGB channel
//--------------------------------------------
MyThread::MyThread(Channel channel, TRasterP layerTileRas, TRasterP outTileRas,
TRasterP tmpAlphaRas, kiss_fft_cpx* kissfft_comp_iris,
float filmGamma,
bool doLightenComp) // not used for now
: m_channel(channel)
, m_layerTileRas(layerTileRas)
, m_outTileRas(outTileRas)
, m_tmpAlphaRas(tmpAlphaRas)
, m_kissfft_comp_iris(kissfft_comp_iris)
, m_filmGamma(filmGamma)
, m_finished(false)
, m_kissfft_comp_in(0)
, m_kissfft_comp_out(0)
, m_isTerminated(false)
, m_doLightenComp(doLightenComp) // not used for now
{}
bool MyThread::init() {
// get the source size
int lx, ly;
lx = m_layerTileRas->getSize().lx;
ly = m_layerTileRas->getSize().ly;
// memory allocation for input
m_kissfft_comp_in_ras = TRasterGR8P(lx * sizeof(kiss_fft_cpx), ly);
m_kissfft_comp_in_ras->lock();
m_kissfft_comp_in = (kiss_fft_cpx*)m_kissfft_comp_in_ras->getRawData();
// allocation check
if (m_kissfft_comp_in == 0) return false;
// cancel check
if (m_isTerminated) {
m_kissfft_comp_in_ras->unlock();
return false;
}
// memory allocation for output
m_kissfft_comp_out_ras = TRasterGR8P(lx * sizeof(kiss_fft_cpx), ly);
m_kissfft_comp_out_ras->lock();
m_kissfft_comp_out = (kiss_fft_cpx*)m_kissfft_comp_out_ras->getRawData();
// allocation check
if (m_kissfft_comp_out == 0) {
m_kissfft_comp_in_ras->unlock();
m_kissfft_comp_in = 0;
return false;
}
// cancel check
if (m_isTerminated) {
m_kissfft_comp_in_ras->unlock();
m_kissfft_comp_in = 0;
m_kissfft_comp_out_ras->unlock();
m_kissfft_comp_out = 0;
return false;
}
// create the forward FFT plan
int dims[2] = {ly, lx};
int ndims = 2;
m_kissfft_plan_fwd = kiss_fftnd_alloc(dims, ndims, false, 0, 0);
// allocation and cancel check
if (m_kissfft_plan_fwd == NULL || m_isTerminated) {
m_kissfft_comp_in_ras->unlock();
m_kissfft_comp_in = 0;
m_kissfft_comp_out_ras->unlock();
m_kissfft_comp_out = 0;
return false;
}
// create the backward FFT plan
m_kissfft_plan_bkwd = kiss_fftnd_alloc(dims, ndims, true, 0, 0);
// allocation and cancel check
if (m_kissfft_plan_bkwd == NULL || m_isTerminated) {
m_kissfft_comp_in_ras->unlock();
m_kissfft_comp_in = 0;
m_kissfft_comp_out_ras->unlock();
m_kissfft_comp_out = 0;
kiss_fft_free(m_kissfft_plan_fwd);
m_kissfft_plan_fwd = NULL;
return false;
}
// return true if all the initializations are done
return true;
}
//------------------------------------------------------------
// Convert the pixels from RGB values to exposures and multiply it by alpha
// channel value.
// Store the results in the real part of kiss_fft_cpx.
//------------------------------------------------------------
template <typename RASTER, typename PIXEL>
void MyThread::setLayerRaster(const RASTER srcRas, kiss_fft_cpx* dstMem,
TDimensionI dim) {
for (int j = 0; j < dim.ly; j++) {
PIXEL* pix = srcRas->pixels(j);
for (int i = 0; i < dim.lx; i++, pix++) {
if (pix->m != 0) {
float val = (m_channel == Red)
? (float)pix->r
: (m_channel == Green) ? (float)pix->g : (float)pix->b;
// multiply the exposure by alpha channel value
dstMem[j * dim.lx + i].r =
valueToExposure(val / (float)PIXEL::maxChannelValue) *
((float)pix->m / (float)PIXEL::maxChannelValue);
}
}
}
}
//------------------------------------------------------------
// Composite the bokeh layer to the result
//------------------------------------------------------------
template <typename RASTER, typename PIXEL, typename A_RASTER, typename A_PIXEL>
void MyThread::compositLayerToTile(const RASTER layerRas,
const RASTER outTileRas,
const A_RASTER alphaRas, TDimensionI dim,
int2 margin) {
int j = margin.y;
for (int out_j = 0; out_j < outTileRas->getLy(); j++, out_j++) {
PIXEL* outPix = outTileRas->pixels(out_j);
A_PIXEL* alphaPix = alphaRas->pixels(j);
alphaPix += margin.x;
int i = margin.x;
for (int out_i = 0; out_i < outTileRas->getLx(); i++, out_i++) {
// If the layer pixel is transparent, keep the result pizel as-is.
float alpha = (float)alphaPix->value / (float)PIXEL::maxChannelValue;
if (alpha == 0.0f) {
alphaPix++;
outPix++;
continue;
}
// Composite the upper layer exposure with the bottom layers. Then,
// convert the exposure to RGB values.
typename PIXEL::Channel dnVal =
(m_channel == Red) ? outPix->r
: (m_channel == Green) ? outPix->g : outPix->b;
float exposure;
double val;
if (alpha == 1.0 || dnVal == 0.0) {
exposure = (m_kissfft_comp_in[getCoord(i, j, dim.lx, dim.ly)].r /
(dim.lx * dim.ly));
val = exposureToValue(exposure) * (float)PIXEL::maxChannelValue + 0.5f;
} else {
exposure =
(m_kissfft_comp_in[getCoord(i, j, dim.lx, dim.ly)].r /
(dim.lx * dim.ly)) +
valueToExposure((float)dnVal / (float)PIXEL::maxChannelValue) *
(1 - alpha);
val = exposureToValue(exposure) * (float)PIXEL::maxChannelValue + 0.5f;
// not used for now
if (m_doLightenComp) val = std::max(val, (double)dnVal);
}
// clamp
if (val < 0.0)
val = 0.0;
else if (val > (float)PIXEL::maxChannelValue)
val = (float)PIXEL::maxChannelValue;
switch (m_channel) {
case Red:
outPix->r = (typename PIXEL::Channel)val;
//"over" composite the alpha channel here
if (outPix->m != A_PIXEL::maxChannelValue) {
if (alphaPix->value == A_PIXEL::maxChannelValue)
outPix->m = A_PIXEL::maxChannelValue;
else
outPix->m =
alphaPix->value +
(typename A_PIXEL::Channel)(
(float)outPix->m *
(float)(A_PIXEL::maxChannelValue - alphaPix->value) /
(float)A_PIXEL::maxChannelValue);
}
break;
case Green:
outPix->g = (typename PIXEL::Channel)val;
break;
case Blue:
outPix->b = (typename PIXEL::Channel)val;
break;
}
alphaPix++;
outPix++;
}
}
}
//------------------------------------------------------------
void MyThread::run() {
// get the source image size
TDimensionI dim = m_layerTileRas->getSize();
int2 margin = {(dim.lx - m_outTileRas->getSize().lx) / 2,
(dim.ly - m_outTileRas->getSize().ly) / 2};
// initialize
for (int i = 0; i < dim.lx * dim.ly; i++) {
m_kissfft_comp_in[i].r = 0.0; // real part
m_kissfft_comp_in[i].i = 0.0; // imaginary part
}
TRaster32P ras32 = (TRaster32P)m_layerTileRas;
TRaster64P ras64 = (TRaster64P)m_layerTileRas;
// Prepare data for FFT.
// Convert the RGB values to the exposure, then multiply it by the alpha
// channel value
{
lock.lockForRead();
if (ras32)
setLayerRaster<TRaster32P, TPixel32>(ras32, m_kissfft_comp_in, dim);
else if (ras64)
setLayerRaster<TRaster64P, TPixel64>(ras64, m_kissfft_comp_in, dim);
else {
lock.unlock();
return;
}
lock.unlock();
}
if (checkTerminationAndCleanupThread()) return;
kiss_fftnd(m_kissfft_plan_fwd, m_kissfft_comp_in, m_kissfft_comp_out);
kiss_fft_free(m_kissfft_plan_fwd); // we don't need this plan anymore
m_kissfft_plan_fwd = NULL;
if (checkTerminationAndCleanupThread()) return;
// Filtering. Multiply by the iris FFT data
{
for (int i = 0; i < dim.lx * dim.ly; i++) {
float re, im;
re = m_kissfft_comp_out[i].r * m_kissfft_comp_iris[i].r -
m_kissfft_comp_out[i].i * m_kissfft_comp_iris[i].i;
im = m_kissfft_comp_out[i].r * m_kissfft_comp_iris[i].i +
m_kissfft_comp_iris[i].r * m_kissfft_comp_out[i].i;
m_kissfft_comp_out[i].r = re;
m_kissfft_comp_out[i].i = im;
}
}
if (checkTerminationAndCleanupThread()) return;
kiss_fftnd(m_kissfft_plan_bkwd, m_kissfft_comp_out,
m_kissfft_comp_in); // Backward FFT
kiss_fft_free(m_kissfft_plan_bkwd); // we don't need this plan anymore
m_kissfft_plan_bkwd = NULL;
// In the backward FFT above, "m_kissfft_comp_out" is used as input and
// "m_kissfft_comp_in" as output.
// So we don't need "m_kissfft_comp_out" anymore.
m_kissfft_comp_out_ras->unlock();
m_kissfft_comp_out = 0;
if (checkTerminationAndCleanupThread()) return;
{
QMutexLocker locker(&mutex);
TRaster32P ras32 = (TRaster32P)m_layerTileRas;
TRaster64P ras64 = (TRaster64P)m_layerTileRas;
if (ras32) {
compositLayerToTile<TRaster32P, TPixel32, TRasterGR8P, TPixelGR8>(
ras32, (TRaster32P)m_outTileRas, (TRasterGR8P)m_tmpAlphaRas, dim,
margin);
} else if (ras64) {
compositLayerToTile<TRaster64P, TPixel64, TRasterGR16P, TPixelGR16>(
ras64, (TRaster64P)m_outTileRas, (TRasterGR16P)m_tmpAlphaRas, dim,
margin);
} else {
lock.unlock();
return;
}
}
// Now we don't need "m_kissfft_comp_in" anymore.
m_kissfft_comp_in_ras->unlock();
m_kissfft_comp_in = 0;
m_finished = true;
}
// RGB value <--> Exposure
inline float MyThread::valueToExposure(float value) {
float logVal = (value - 0.5) / m_filmGamma;
return pow(10, logVal);
}
inline float MyThread::exposureToValue(float exposure) {
return log10(exposure) * m_filmGamma + 0.5;
}
// Release the raster memory and FFT plans on cancel rendering.
bool MyThread::checkTerminationAndCleanupThread() {
if (!m_isTerminated) return false;
if (m_kissfft_comp_in) m_kissfft_comp_in_ras->unlock();
if (m_kissfft_comp_out) m_kissfft_comp_out_ras->unlock();
if (m_kissfft_plan_fwd) kiss_fft_free(m_kissfft_plan_fwd);
if (m_kissfft_plan_bkwd) kiss_fft_free(m_kissfft_plan_bkwd);
m_finished = true;
return true;
}
//--------------------------------------------
// Iwa_BokehFx
//--------------------------------------------
Iwa_BokehFx::Iwa_BokehFx()
: m_onFocusDistance(0.5), m_bokehAmount(30.0), m_hardness(0.3) {
// Bind the common parameters
addInputPort("Iris", m_iris);
bindParam(this, "on_focus_distance", m_onFocusDistance, false);
bindParam(this, "bokeh_amount", m_bokehAmount, false);
bindParam(this, "hardness", m_hardness, false);
// Set the ranges of common parameters
m_onFocusDistance->setValueRange(0, 1);
m_bokehAmount->setValueRange(0, 300);
m_bokehAmount->setMeasureName("fxLength");
m_hardness->setValueRange(0.05, 3.0);
// Bind the layer parameters
for (int layer = 0; layer < LAYER_NUM; layer++) {
m_layerParams[layer].m_premultiply = TBoolParamP(false);
m_layerParams[layer].m_distance = TDoubleParamP(0.5);
m_layerParams[layer].m_bokehAdjustment = TDoubleParamP(1);
std::string str = QString("Source%1").arg(layer + 1).toStdString();
addInputPort(str, m_layerParams[layer].m_source);
bindParam(this, QString("premultiply%1").arg(layer + 1).toStdString(),
m_layerParams[layer].m_premultiply, false);
bindParam(this, QString("distance%1").arg(layer + 1).toStdString(),
m_layerParams[layer].m_distance, false);
bindParam(this, QString("bokeh_adjustment%1").arg(layer + 1).toStdString(),
m_layerParams[layer].m_bokehAdjustment, false);
m_layerParams[layer].m_distance->setValueRange(0, 1);
m_layerParams[layer].m_bokehAdjustment->setValueRange(0, 2);
}
}
void Iwa_BokehFx::doCompute(TTile& tile, double frame,
const TRenderSettings& settings) {
// If the iris is not connected, then do nothing
if (!m_iris.isConnected()) {
tile.getRaster()->clear();
return;
}
// If none of the source ports is connected, then do nothing
bool sourceIsConnected = false;
for (int i = 0; i < LAYER_NUM; i++) {
if (m_layerParams[i].m_source.isConnected()) {
sourceIsConnected = true;
break;
}
}
if (!sourceIsConnected) {
tile.getRaster()->clear();
return;
}
// Sort source layers by distance
QList<int> sourceIndices = getSortedSourceIndices(frame);
// Get the pixel size of bokehAmount ( referenced ino_blur.cpp )
float bokehPixelAmount = getBokehPixelAmount(frame, settings.m_affine);
// Compute the bokeh size for each layer. The source tile will be enlarged by
// the largest size of them.
float maxIrisSize;
QVector<float> irisSizes =
getIrisSizes(frame, sourceIndices, bokehPixelAmount, maxIrisSize);
int margin = tceil(maxIrisSize / 2.0);
// Range of computation
TRectD _rectOut(tile.m_pos, TDimensionD(tile.getRaster()->getLx(),
tile.getRaster()->getLy()));
_rectOut = _rectOut.enlarge(static_cast<double>(margin));
TDimensionI dimOut(static_cast<int>(_rectOut.getLx() + 0.5),
static_cast<int>(_rectOut.getLy() + 0.5));
// Enlarge the size to the "fast size" for kissfft which has no factors other
// than 2,3, or 5.
if (dimOut.lx < 10000 && dimOut.ly < 10000) {
int new_x = kiss_fft_next_fast_size(dimOut.lx);
int new_y = kiss_fft_next_fast_size(dimOut.ly);
// margin should be integer
while ((new_x - dimOut.lx) % 2 != 0)
new_x = kiss_fft_next_fast_size(new_x + 1);
while ((new_y - dimOut.ly) % 2 != 0)
new_y = kiss_fft_next_fast_size(new_y + 1);
_rectOut = _rectOut.enlarge(static_cast<double>(new_x - dimOut.lx) / 2.0,
static_cast<double>(new_y - dimOut.ly) / 2.0);
dimOut.lx = new_x;
dimOut.ly = new_y;
}
//----------------------------
// Compute the input tiles first
QMap<int, TTile*> sourceTiles;
for (int i = 0; i < sourceIndices.size(); i++) {
int index = sourceIndices.at(i);
float irisSize = irisSizes.at(i);
TTile* layerTile = new TTile();
// Layer to be composited as-is
if (-1.0 <= irisSize && 1.0 >= irisSize) {
m_layerParams[index].m_source->allocateAndCompute(
*layerTile, tile.m_pos,
TDimension(tile.getRaster()->getLx(), tile.getRaster()->getLy()),
tile.getRaster(), frame, settings);
}
// Layer to be off-focused
else {
m_layerParams[index].m_source->allocateAndCompute(
*layerTile, _rectOut.getP00(), dimOut, tile.getRaster(), frame,
settings);
}
sourceTiles[index] = layerTile;
}
// Get the original size of Iris image
TRectD irisBBox;
m_iris->getBBox(frame, irisBBox, settings);
// Compute the iris tile.
TTile irisTile;
m_iris->allocateAndCompute(
irisTile, irisBBox.getP00(),
TDimension(static_cast<int>(irisBBox.getLx() + 0.5),
static_cast<int>(irisBBox.getLy() + 0.5)),
tile.getRaster(), frame, settings);
// This fx is relatively heavy so the multi thread computation is introduced.
// Lock the mutex here in order to prevent multiple rendering tasks run at the
// same time.
QMutexLocker fx_locker(&fx_mutex);
kiss_fft_cpx* kissfft_comp_iris;
// create the iris data for FFT (in the same size as the source tile)
TRasterGR8P kissfft_comp_iris_ras(dimOut.lx * sizeof(kiss_fft_cpx),
dimOut.ly);
kissfft_comp_iris_ras->lock();
kissfft_comp_iris = (kiss_fft_cpx*)kissfft_comp_iris_ras->getRawData();
// obtain the film gamma
double filmGamma = m_hardness->getValue(frame);
// clear the raster memory
tile.getRaster()->clear();
TRaster32P raster32 = tile.getRaster();
if (raster32)
raster32->fill(TPixel32::Transparent);
else {
TRaster64P ras64 = tile.getRaster();
if (ras64) ras64->fill(TPixel64::Transparent);
}
// cancel check
if (settings.m_isCanceled && *settings.m_isCanceled) {
kissfft_comp_iris_ras->unlock();
tile.getRaster()->clear();
return;
}
// Compute from from the most distant layer
for (int i = 0; i < sourceIndices.size(); i++) {
// cancel check
if (settings.m_isCanceled && *settings.m_isCanceled) {
kissfft_comp_iris_ras->unlock();
tile.getRaster()->clear();
return;
}
int index = sourceIndices.at(i);
// The iris size of the current layer
float irisSize = irisSizes.at(i);
// If the size of iris is less than 1 (i.e. the layer is at focal position),
// composite the layer as-is.
if (-1.0 <= irisSize && 1.0 >= irisSize) {
//"Over" composite the layer to the output raster.
TTile* layerTile = sourceTiles.value(index);
compositLayerAsIs(tile, *layerTile, frame, settings, index);
sourceTiles.remove(index);
// Continue to the next layer
continue;
}
{
// Create the Iris image for FFT
kiss_fft_cpx* kissfft_comp_iris_before;
TRasterGR8P kissfft_comp_iris_before_ras(dimOut.lx * sizeof(kiss_fft_cpx),
dimOut.ly);
kissfft_comp_iris_before_ras->lock();
kissfft_comp_iris_before =
(kiss_fft_cpx*)kissfft_comp_iris_before_ras->getRawData();
// Resize / flip the iris image according to the size ratio.
// Normalize the brightness of the iris image.
// Enlarge the iris to the output size.
convertIris(irisSize, kissfft_comp_iris_before, dimOut, irisBBox,
irisTile);
if (settings.m_isCanceled && *settings.m_isCanceled) {
kissfft_comp_iris_ras->unlock();
kissfft_comp_iris_before_ras->unlock();
tile.getRaster()->clear();
return;
}
// Create the FFT plan for the iris image.
kiss_fftnd_cfg iris_kissfft_plan;
while (1) {
int dims[2] = {dimOut.ly, dimOut.lx};
int ndims = 2;
iris_kissfft_plan = kiss_fftnd_alloc(dims, ndims, false, 0, 0);
if (iris_kissfft_plan != NULL) break;
}
// Do FFT the iris image.
kiss_fftnd(iris_kissfft_plan, kissfft_comp_iris_before,
kissfft_comp_iris);
kiss_fft_free(iris_kissfft_plan);
kissfft_comp_iris_before_ras->unlock();
}
// Up to here, FFT-ed iris data is stored in kissfft_comp_iris
// cancel check
if (settings.m_isCanceled && *settings.m_isCanceled) {
kissfft_comp_iris_ras->unlock();
tile.getRaster()->clear();
return;
}
// Prepare the layer rasters
TTile* layerTile = sourceTiles.value(index);
// Unpremultiply the source if needed
if (!m_layerParams[index].m_premultiply->getValue())
TRop::depremultiply(layerTile->getRaster());
// Create the raster memory for storing alpha channel
TRasterP tmpAlphaRas;
{
TRaster32P ras32(tile.getRaster());
TRaster64P ras64(tile.getRaster());
if (ras32)
tmpAlphaRas = TRasterGR8P(dimOut);
else if (ras64)
tmpAlphaRas = TRasterGR16P(dimOut);
}
tmpAlphaRas->lock();
// Do FFT the alpha channel.
// Forward FFT -> Multiply by the iris data -> Backward FFT
calcAlfaChannelBokeh(kissfft_comp_iris, *layerTile, tmpAlphaRas);
if (settings.m_isCanceled && *settings.m_isCanceled) {
kissfft_comp_iris_ras->unlock();
tile.getRaster()->clear();
tmpAlphaRas->unlock();
return;
}
// Create the threads for RGB channels
MyThread threadR(MyThread::Red, layerTile->getRaster(), tile.getRaster(),
tmpAlphaRas, kissfft_comp_iris, filmGamma);
MyThread threadG(MyThread::Green, layerTile->getRaster(), tile.getRaster(),
tmpAlphaRas, kissfft_comp_iris, filmGamma);
MyThread threadB(MyThread::Blue, layerTile->getRaster(), tile.getRaster(),
tmpAlphaRas, kissfft_comp_iris, filmGamma);
// If you set this flag to true, the fx will be forced to compute in single
// thread.
// Under some specific condition (such as calling from single-threaded
// tcomposer)
// we may need to use this flag... For now, I'll keep this option unused.
// TODO: investigate this.
bool renderInSingleThread = false;
// Start the thread when the initialization is done.
// Red channel
int waitCount = 0;
while (1) {
// cancel & timeout check
if ((settings.m_isCanceled && *settings.m_isCanceled) ||
waitCount >= 20) // 10 second timeout
{
kissfft_comp_iris_ras->unlock();
tile.getRaster()->clear();
tmpAlphaRas->unlock();
return;
}
if (threadR.init()) {
if (renderInSingleThread)
threadR.run();
else
threadR.start();
break;
}
QThread::msleep(500);
waitCount++;
}
// Green channel
waitCount = 0;
while (1) {
// cancel & timeout check
if ((settings.m_isCanceled && *settings.m_isCanceled) ||
waitCount >= 20) // 10 second timeout
{
if (!threadR.isFinished()) threadR.terminateThread();
while (!threadR.isFinished()) {
}
kissfft_comp_iris_ras->unlock();
tile.getRaster()->clear();
tmpAlphaRas->unlock();
return;
}
if (threadG.init()) {
if (renderInSingleThread)
threadG.run();
else
threadG.start();
break;
}
QThread::msleep(500);
waitCount++;
}
// Blue channel
waitCount = 0;
while (1) {
// cancel & timeout check
if ((settings.m_isCanceled && *settings.m_isCanceled) ||
waitCount >= 20) // 10 second timeout
{
if (!threadR.isFinished()) threadR.terminateThread();
if (!threadG.isFinished()) threadG.terminateThread();
while (!threadR.isFinished() || !threadG.isFinished()) {
}
kissfft_comp_iris_ras->unlock();
tile.getRaster()->clear();
tmpAlphaRas->unlock();
return;
}
if (threadB.init()) {
if (renderInSingleThread)
threadB.run();
else
threadB.start();
break;
}
QThread::msleep(500);
waitCount++;
}
/*
* What is done in the thread for each RGB channel:
* - Convert channel value -> Exposure
* - Multiply by alpha channel
* - Forward FFT
* - Multiply by the iris FFT data
* - Backward FFT
* - Convert Exposure -> channel value
*/
waitCount = 0;
while (1) {
// cancel & timeout check
if ((settings.m_isCanceled && *settings.m_isCanceled) ||
waitCount >= 2000) // 100 second timeout
{
if (!threadR.isFinished()) threadR.terminateThread();
if (!threadG.isFinished()) threadG.terminateThread();
if (!threadB.isFinished()) threadB.terminateThread();
while (!threadR.isFinished() || !threadG.isFinished() ||
!threadB.isFinished()) {
}
kissfft_comp_iris_ras->unlock();
tile.getRaster()->clear();
tmpAlphaRas->unlock();
return;
}
if (threadR.isFinished() && threadG.isFinished() && threadB.isFinished())
break;
QThread::msleep(50);
waitCount++;
}
tmpAlphaRas->unlock();
sourceTiles.remove(index);
}
kissfft_comp_iris_ras->unlock();
}
bool Iwa_BokehFx::doGetBBox(double frame, TRectD& bBox,
const TRenderSettings& info) {
bBox = TConsts::infiniteRectD;
return true;
}
bool Iwa_BokehFx::canHandle(const TRenderSettings& info, double frame) {
return false;
}
// Sort the layers by distances
QList<int> Iwa_BokehFx::getSortedSourceIndices(double frame) {
QList<QPair<int, float>> usedSourceList;
// Gather the source layers connected to the ports
for (int i = 0; i < LAYER_NUM; i++) {
if (m_layerParams[i].m_source.isConnected())
usedSourceList.push_back(
QPair<int, float>(i, m_layerParams[i].m_distance->getValue(frame)));
}
if (usedSourceList.empty()) return QList<int>();
// Sort the layers in descending distance order
std::sort(usedSourceList.begin(), usedSourceList.end(), isFurtherLayer);
QList<int> indicesList;
for (int i = 0; i < usedSourceList.size(); i++) {
indicesList.push_back(usedSourceList.at(i).first);
}
return indicesList;
}
// Get the pixel size of bokehAmount ( referenced ino_blur.cpp )
float Iwa_BokehFx::getBokehPixelAmount(const double frame,
const TAffine affine) {
/*--- Convert to vector --- */
TPointD vect;
vect.x = m_bokehAmount->getValue(frame);
vect.y = 0.0;
/*--- Apply geometrical transformation ---*/
// For the following lines I referred to lines 586-592 of
// sources/stdfx/motionblurfx.cpp
TAffine aff(affine);
aff.a13 = aff.a23 = 0; /* ignore translation */
vect = aff * vect;
/*--- return the length of the vector ---*/
return sqrt(vect.x * vect.x + vect.y * vect.y);
}
// Compute the bokeh size for each layer. The source tile will be enlarged by
// the largest size of them.
QVector<float> Iwa_BokehFx::getIrisSizes(const double frame,
const QList<int> sourceIndices,
const float bokehPixelAmount,
float& maxIrisSize) {
float max = 0.0;
QVector<float> irisSizes;
for (int s = 0; s < sourceIndices.size(); s++) {
int index = sourceIndices.at(s);
float irisSize = (m_onFocusDistance->getValue(frame) -
m_layerParams[index].m_distance->getValue(frame)) *
bokehPixelAmount *
m_layerParams[index].m_bokehAdjustment->getValue(frame);
irisSizes.push_back(irisSize);
// Update the maximum size
if (max < fabs(irisSize)) max = fabs(irisSize);
}
maxIrisSize = max;
return irisSizes;
}
//"Over" composite the layer to the output raster.
void Iwa_BokehFx::compositLayerAsIs(TTile& tile, TTile& layerTile,
const double frame,
const TRenderSettings& settings,
const int index) {
// Premultiply the source if needed
if (m_layerParams[index].m_premultiply->getValue())
TRop::premultiply(layerTile.getRaster());
TRop::over(tile.getRaster(), layerTile.getRaster());
}
//------------------------------------------------
// Resize / flip the iris image according to the size ratio.
// Normalize the brightness of the iris image.
// Enlarge the iris to the output size.
void Iwa_BokehFx::convertIris(const float irisSize,
kiss_fft_cpx* kissfft_comp_iris_before,
const TDimensionI& dimOut, const TRectD& irisBBox,
const TTile& irisTile) {
// the original size of iris image
double2 irisOrgSize = {irisBBox.getLx(), irisBBox.getLy()};
// Get the size ratio of iris based on width. The ratio can be negative value.
double irisSizeResampleRatio = irisSize / irisOrgSize.x;
// Create the raster for resized iris
double2 resizedIrisSize = {std::abs(irisSizeResampleRatio) * irisOrgSize.x,
std::abs(irisSizeResampleRatio) * irisOrgSize.y};
// add 1 pixel margins to all sides
int2 filterSize = {int(std::ceil(resizedIrisSize.x)) + 2,
int(std::ceil(resizedIrisSize.y)) + 2};
TPointD resizeOffset((double)filterSize.x - resizedIrisSize.x,
(double)filterSize.y - resizedIrisSize.y);
// Add some adjustment in order to absorb the difference of the cases when the
// iris size is odd and even numbers.
// Try to set the center of the iris to the center of the screen
if ((dimOut.lx - filterSize.x) % 2 == 1) filterSize.x++;
if ((dimOut.ly - filterSize.y) % 2 == 1) filterSize.y++;
// Terminate if the filter size becomes bigger than the output size.
if (filterSize.x > dimOut.lx || filterSize.y > dimOut.ly) {
std::cout
<< "Error: The iris filter size becomes larger than the source size!"
<< std::endl;
return;
}
TRaster64P resizedIris(TDimension(filterSize.x, filterSize.y));
// Add some adjustment in order to absorb the 0.5 translation to be done in
// resample()
TAffine aff;
TPointD affOffset(0.5, 0.5);
affOffset += TPointD((dimOut.lx % 2 == 1) ? 0.5 : 0.0,
(dimOut.ly % 2 == 1) ? 0.5 : 0.0);
aff = TTranslation(resizedIris->getCenterD() + affOffset);
aff *= TScale(irisSizeResampleRatio);
aff *= TTranslation(-(irisTile.getRaster()->getCenterD() + affOffset));
// resample the iris
TRop::resample(resizedIris, irisTile.getRaster(), aff);
// accumulated value
float irisValAmount = 0.0;
int iris_j = 0;
// Initialize
for (int i = 0; i < dimOut.lx * dimOut.ly; i++) {
kissfft_comp_iris_before[i].r = 0.0;
kissfft_comp_iris_before[i].i = 0.0;
}
for (int j = (dimOut.ly - filterSize.y) / 2; iris_j < filterSize.y;
j++, iris_j++) {
TPixel64* pix = resizedIris->pixels(iris_j);
int iris_i = 0;
for (int i = (dimOut.lx - filterSize.x) / 2; iris_i < filterSize.x;
i++, iris_i++) {
// Value = 0.3R 0.59G 0.11B
kissfft_comp_iris_before[j * dimOut.lx + i].r =
((float)pix->r * 0.3f + (float)pix->g * 0.59f +
(float)pix->b * 0.11f) /
(float)USHRT_MAX;
irisValAmount += kissfft_comp_iris_before[j * dimOut.lx + i].r;
pix++;
}
}
// Normalize value
for (int i = 0; i < dimOut.lx * dimOut.ly; i++) {
kissfft_comp_iris_before[i].r /= irisValAmount;
}
}
// Do FFT the alpha channel.
// Forward FFT -> Multiply by the iris data -> Backward FFT
void Iwa_BokehFx::calcAlfaChannelBokeh(kiss_fft_cpx* kissfft_comp_iris,
TTile& layerTile, TRasterP tmpAlphaRas) {
// Obtain the source size
int lx, ly;
lx = layerTile.getRaster()->getSize().lx;
ly = layerTile.getRaster()->getSize().ly;
// Allocate the FFT data
kiss_fft_cpx *kissfft_comp_in, *kissfft_comp_out;
TRasterGR8P kissfft_comp_in_ras(lx * sizeof(kiss_fft_cpx), ly);
kissfft_comp_in_ras->lock();
kissfft_comp_in = (kiss_fft_cpx*)kissfft_comp_in_ras->getRawData();
TRasterGR8P kissfft_comp_out_ras(lx * sizeof(kiss_fft_cpx), ly);
kissfft_comp_out_ras->lock();
kissfft_comp_out = (kiss_fft_cpx*)kissfft_comp_out_ras->getRawData();
// Initialize the FFT data
for (int i = 0; i < lx * ly; i++) {
kissfft_comp_in[i].r = 0.0; // real part
kissfft_comp_in[i].i = 0.0; // imaginary part
}
TRaster32P ras32 = (TRaster32P)layerTile.getRaster();
TRaster64P ras64 = (TRaster64P)layerTile.getRaster();
if (ras32) {
for (int j = 0; j < ly; j++) {
TPixel32* pix = ras32->pixels(j);
for (int i = 0; i < lx; i++) {
kissfft_comp_in[j * lx + i].r = (float)pix->m / (float)UCHAR_MAX;
pix++;
}
}
} else if (ras64) {
for (int j = 0; j < ly; j++) {
TPixel64* pix = ras64->pixels(j);
for (int i = 0; i < lx; i++) {
kissfft_comp_in[j * lx + i].r = (float)pix->m / (float)USHRT_MAX;
pix++;
}
}
} else
return;
int dims[2] = {ly, lx};
int ndims = 2;
kiss_fftnd_cfg plan_fwd = kiss_fftnd_alloc(dims, ndims, false, 0, 0);
kiss_fftnd(plan_fwd, kissfft_comp_in, kissfft_comp_out);
kiss_fft_free(plan_fwd); // we don't need this plan anymore
// Filtering. Multiply by the iris FFT data
for (int i = 0; i < lx * ly; i++) {
float re, im;
re = kissfft_comp_out[i].r * kissfft_comp_iris[i].r -
kissfft_comp_out[i].i * kissfft_comp_iris[i].i;
im = kissfft_comp_out[i].r * kissfft_comp_iris[i].i +
kissfft_comp_iris[i].r * kissfft_comp_out[i].i;
kissfft_comp_out[i].r = re;
kissfft_comp_out[i].i = im;
}
kiss_fftnd_cfg plan_bkwd = kiss_fftnd_alloc(dims, ndims, true, 0, 0);
kiss_fftnd(plan_bkwd, kissfft_comp_out, kissfft_comp_in); // Backward FFT
kiss_fft_free(plan_bkwd); // we don't need this plan anymore
// In the backward FFT above, "kissfft_comp_out" is used as input and
// "kissfft_comp_in" as output.
// So we don't need "kissfft_comp_out" anymore.
kissfft_comp_out_ras->unlock();
// Store the result into the alpha channel of layer tile
if (ras32) {
TRasterGR8P alphaRas8(tmpAlphaRas);
for (int j = 0; j < ly; j++) {
TPixelGR8* pix = alphaRas8->pixels(j);
for (int i = 0; i < lx; i++) {
float val =
kissfft_comp_in[getCoord(i, j, lx, ly)].r / (lx * ly) * 256.0;
if (val < 0.0)
val = 0.0;
else if (val > 255.0)
val = 255.0;
pix->value = (unsigned char)val;
pix++;
}
}
} else if (ras64) {
TRasterGR16P alphaRas16(tmpAlphaRas);
for (int j = 0; j < ly; j++) {
TPixelGR16* pix = alphaRas16->pixels(j);
for (int i = 0; i < lx; i++) {
float val =
kissfft_comp_in[getCoord(i, j, lx, ly)].r / (lx * ly) * 65536.0;
if (val < 0.0)
val = 0.0;
else if (val > 65535.0)
val = 65535.0;
pix->value = (unsigned short)val;
pix++;
}
}
} else
return;
kissfft_comp_in_ras->unlock();
}
FX_PLUGIN_IDENTIFIER(Iwa_BokehFx, "iwa_BokehFx")