#include "orientation.h"
#include "toonz/columnfan.h"
#include "toonz/preferences.h"
#include <QPainterPath>
#include <QBoxLayout>
#include <math.h>
#include <stdexcept>
using std::pair;
namespace {
const int KEY_ICON_WIDTH = 11;
const int KEY_ICON_HEIGHT = 13;
const int EASE_TRIANGLE_SIZE = 4;
const int PLAY_MARKER_SIZE = 10;
const int ONION_SIZE = 19;
const int ONION_DOT_SIZE = 8;
const int PINNED_SIZE = 10;
const int FRAME_MARKER_SIZE = 4;
const int FOLDED_CELL_SIZE = 9;
const int SHIFTTRACE_DOT_SIZE = 12;
QRect iconRect(const QRect &areaRect, const int iconWidth, const int iconHeight,
const int xOffset = 0) {
return QRect(
areaRect.left() + xOffset + ((areaRect.width() / 2) - (iconWidth / 2)),
areaRect.top() + ((areaRect.height() / 2) - (iconHeight / 2)), iconWidth,
iconHeight);
}
} // namespace
class TopToBottomOrientation : public Orientation {
const int CELL_WIDTH = 74;
const int CELL_HEIGHT = 20;
const int CELL_DRAG_WIDTH = 7;
const int EXTENDER_WIDTH = 20;
const int EXTENDER_HEIGHT = 8;
const int SOUND_PREVIEW_WIDTH = 7;
const int LAYER_HEADER_HEIGHT = 119;
const int FOLDED_LAYER_HEADER_HEIGHT = LAYER_HEADER_HEIGHT;
const int FOLDED_LAYER_HEADER_WIDTH = 8;
const int FRAME_HEADER_WIDTH = CELL_WIDTH;
const int PLAY_RANGE_X = FRAME_HEADER_WIDTH / 2 - PLAY_MARKER_SIZE;
const int ONION_X = 0, ONION_Y = 0;
const int ICON_WIDTH = 18;
const int ICON_HEIGHT = 18;
const int TRACKLEN = 60;
const int SHIFTTRACE_DOT_OFFSET = 3;
const int CAMERA_CELL_WIDTH = 22;
public:
TopToBottomOrientation();
virtual CellPosition xyToPosition(const QPoint &xy,
const ColumnFan *fan) const override;
virtual QPoint positionToXY(const CellPosition &position,
const ColumnFan *fan) const override;
virtual CellPositionRatio xyToPositionRatio(const QPoint &xy) const override;
virtual QPoint positionRatioToXY(
const CellPositionRatio &ratio) const override;
virtual int colToLayerAxis(int layer, const ColumnFan *fan) const override;
virtual int rowToFrameAxis(int frame) const override;
virtual QPoint frameLayerToXY(int frameAxis, int layerAxis) const override;
virtual int layerAxis(const QPoint &xy) const override;
virtual int frameAxis(const QPoint &xy) const override;
virtual NumberRange layerSide(const QRect &area) const override;
virtual NumberRange frameSide(const QRect &area) const override;
virtual QPoint topRightCorner(const QRect &area) const override;
virtual CellPosition arrowShift(int direction) const override;
virtual QString name() const override { return "TopToBottom"; }
virtual QString caption() const override { return QObject::tr("Xsheet"); }
virtual const Orientation *next() const override {
return Orientations::leftToRight();
}
virtual bool isVerticalTimeline() const override { return true; }
virtual bool flipVolume() const override { return false; }
virtual int cellWidth() const override { return CELL_WIDTH; }
virtual int cellHeight() const override { return CELL_HEIGHT; }
virtual int foldedCellSize() const override { return FOLDED_CELL_SIZE; }
};
class LeftToRightOrientation : public Orientation {
const int CELL_WIDTH = 50;
const int CELL_HEIGHT = 24;
const int CELL_DRAG_HEIGHT = 7;
const int EXTENDER_WIDTH = 8;
const int EXTENDER_HEIGHT = 12;
const int SOUND_PREVIEW_HEIGHT = 6;
const int FRAME_HEADER_HEIGHT = 50;
const int ONION_X = 0, ONION_Y = 0;
const int PLAY_RANGE_Y = ONION_SIZE;
const int ICON_WIDTH = 20;
const int ICON_HEIGHT = 20;
const int ICON_OFFSET = ICON_WIDTH;
const int ICONS_WIDTH = ICON_OFFSET * 4; // 88
const int THUMBNAIL_WIDTH = 43;
const int LAYER_NUMBER_WIDTH = 20;
const int LAYER_NAME_WIDTH = 150;
const int LAYER_HEADER_WIDTH =
ICONS_WIDTH + THUMBNAIL_WIDTH + LAYER_NUMBER_WIDTH + LAYER_NAME_WIDTH;
const int FOLDED_LAYER_HEADER_HEIGHT = 8;
const int FOLDED_LAYER_HEADER_WIDTH = LAYER_HEADER_WIDTH;
const int TRACKLEN = 60;
const int SHIFTTRACE_DOT_OFFSET = 5;
const int LAYER_HEADER_PANEL_HEIGHT = 20;
const int LAYER_FOOTER_PANEL_HEIGHT = 16;
const int CAMERA_CELL_HEIGHT = CELL_HEIGHT;
public:
LeftToRightOrientation();
virtual CellPosition xyToPosition(const QPoint &xy,
const ColumnFan *fan) const override;
virtual QPoint positionToXY(const CellPosition &position,
const ColumnFan *fan) const override;
virtual CellPositionRatio xyToPositionRatio(const QPoint &xy) const override;
virtual QPoint positionRatioToXY(
const CellPositionRatio &ratio) const override;
virtual int colToLayerAxis(int layer, const ColumnFan *fan) const override;
virtual int rowToFrameAxis(int frame) const override;
virtual QPoint frameLayerToXY(int frameAxis, int layerAxis) const override;
virtual int layerAxis(const QPoint &xy) const override;
virtual int frameAxis(const QPoint &xy) const override;
virtual NumberRange layerSide(const QRect &area) const override;
virtual NumberRange frameSide(const QRect &area) const override;
virtual QPoint topRightCorner(const QRect &area) const override;
virtual CellPosition arrowShift(int direction) const override;
virtual QString name() const override { return "LeftToRight"; }
virtual QString caption() const override { return QObject::tr("Timeline"); }
virtual const Orientation *next() const override {
return Orientations::topToBottom();
}
virtual bool isVerticalTimeline() const override { return false; }
virtual bool flipVolume() const override { return false; }
virtual int cellWidth() const override { return CELL_WIDTH; }
virtual int cellHeight() const override { return CELL_HEIGHT; }
virtual int foldedCellSize() const override { return FOLDED_CELL_SIZE; }
};
/// -------------------------------------------------------------------------------
int NumberRange::weight(double toWeight) const { // weight ranging 0..1
return _from + (_to - _from) * toWeight;
}
NumberRange NumberRange::adjusted(int addFrom, int addTo) const {
return NumberRange(_from + addFrom, _to + addTo);
}
double NumberRange::ratio(int at) const {
double result = ((double)at - _from) / (_to - _from);
if (result < 0) result = 0;
if (result > 1) result = 1;
return result;
}
/// -------------------------------------------------------------------------------
// const int Orientations::COUNT = 2;
Orientations::Orientations() : _topToBottom(nullptr), _leftToRight(nullptr) {
_topToBottom = new TopToBottomOrientation();
_leftToRight = new LeftToRightOrientation();
_all.push_back(_topToBottom);
_all.push_back(_leftToRight);
}
Orientations::~Orientations() {
delete _topToBottom;
_topToBottom = nullptr;
delete _leftToRight;
_leftToRight = nullptr;
}
const Orientations &Orientations::instance() {
static Orientations singleton;
return singleton;
}
const Orientation *Orientations::topToBottom() {
return instance()._topToBottom;
}
const Orientation *Orientations::leftToRight() {
return instance()._leftToRight;
}
const vector<const Orientation *> &Orientations::all() {
return instance()._all;
}
const Orientation *Orientations::byName(const QString &name) {
vector<const Orientation *> m_all = all();
for (auto it = m_all.begin(); it != m_all.end(); it++)
if ((*it)->name() == name) return *it;
throw std::runtime_error(
(QString("no such orientation: ") + name).toStdString().c_str());
}
/// -------------------------------------------------------------------------------
QLine Orientation::verticalLine(int layerAxis,
const NumberRange &frameAxis) const {
QPoint first = frameLayerToXY(frameAxis.from(), layerAxis);
QPoint second = frameLayerToXY(frameAxis.to(), layerAxis);
return QLine(first, second);
}
QLine Orientation::horizontalLine(int frameAxis,
const NumberRange &layerAxis) const {
QPoint first = frameLayerToXY(frameAxis, layerAxis.from());
QPoint second = frameLayerToXY(frameAxis, layerAxis.to());
return QLine(first, second);
}
QRect Orientation::frameLayerRect(const NumberRange &frameAxis,
const NumberRange &layerAxis) const {
QPoint topLeft = frameLayerToXY(frameAxis.from(), layerAxis.from());
QPoint bottomRight = frameLayerToXY(frameAxis.to(), layerAxis.to());
return QRect(topLeft, bottomRight);
}
QRect Orientation::foldedRectangle(int layerAxis, const NumberRange &frameAxis,
int i) const {
QPoint topLeft = frameLayerToXY(frameAxis.from(), layerAxis + 1 + i * 3);
QPoint size = frameLayerToXY(frameAxis.length(), 2);
return QRect(topLeft, QSize(size.x(), size.y()));
}
QLine Orientation::foldedRectangleLine(int layerAxis,
const NumberRange &frameAxis,
int i) const {
return verticalLine(layerAxis + i * 3, frameAxis);
}
void Orientation::addRect(PredefinedRect which, const QRect &rect) {
_rects.erase(which);
_rects.insert(pair<PredefinedRect, QRect>(which, rect));
}
void Orientation::addLine(PredefinedLine which, const QLine &line) {
_lines.erase(which);
_lines.insert(pair<PredefinedLine, QLine>(which, line));
}
void Orientation::addDimension(PredefinedDimension which, int dimension) {
_dimensions.erase(which);
_dimensions.insert(pair<PredefinedDimension, int>(which, dimension));
}
void Orientation::addPath(PredefinedPath which, const QPainterPath &path) {
_paths.erase(which);
_paths.insert(pair<PredefinedPath, QPainterPath>(which, path));
}
void Orientation::addPoint(PredefinedPoint which, const QPoint &point) {
_points.erase(which);
_points.insert(pair<PredefinedPoint, QPoint>(which, point));
}
void Orientation::addRange(PredefinedRange which, const NumberRange &range) {
_ranges.erase(which);
_ranges.insert(pair<PredefinedRange, NumberRange>(which, range));
}
void Orientation::addFlag(PredefinedFlag which, const bool &flag) {
_flags.erase(which);
_flags.insert(pair<PredefinedFlag, bool>(which, flag));
}
/// -------------------------------------------------------------------------------
TopToBottomOrientation::TopToBottomOrientation() {
QString layout = Preferences::instance()->getLoadedXsheetLayout();
int use_header_height = LAYER_HEADER_HEIGHT;
if (layout == QString("Compact")) use_header_height -= 18;
int user_folded_header_height = use_header_height;
//
// Area rectangles
//
// Cell viewer
QRect cellRect(0, 0, CELL_WIDTH, CELL_HEIGHT);
addRect(PredefinedRect::CELL, cellRect);
addRect(PredefinedRect::CAMERA_CELL,
QRect(0, 0, CAMERA_CELL_WIDTH, CELL_HEIGHT));
addRect(PredefinedRect::DRAG_HANDLE_CORNER,
QRect(0, 0, CELL_DRAG_WIDTH, CELL_HEIGHT));
QRect keyRect(CELL_WIDTH - KEY_ICON_WIDTH,
(CELL_HEIGHT - KEY_ICON_HEIGHT) / 2, KEY_ICON_WIDTH,
KEY_ICON_HEIGHT);
addRect(PredefinedRect::KEY_ICON, keyRect);
QRect cameraKeyRect((CAMERA_CELL_WIDTH - KEY_ICON_WIDTH) / 2 + 1,
(CELL_HEIGHT - KEY_ICON_HEIGHT) / 2, KEY_ICON_WIDTH,
KEY_ICON_HEIGHT);
addRect(PredefinedRect::CAMERA_KEY_ICON, cameraKeyRect);
QRect nameRect = cellRect.adjusted(8, 0, -6, 0);
addRect(PredefinedRect::CELL_NAME, nameRect);
addRect(PredefinedRect::CELL_NAME_WITH_KEYFRAME,
nameRect.adjusted(0, 0, -KEY_ICON_WIDTH, 0));
addRect(PredefinedRect::END_EXTENDER,
QRect(-EXTENDER_WIDTH - KEY_ICON_WIDTH, 0, EXTENDER_WIDTH,
EXTENDER_HEIGHT));
addRect(PredefinedRect::BEGIN_EXTENDER,
QRect(-EXTENDER_WIDTH - KEY_ICON_WIDTH, -EXTENDER_HEIGHT,
EXTENDER_WIDTH, EXTENDER_HEIGHT));
addRect(PredefinedRect::KEYFRAME_AREA,
QRect(CELL_WIDTH - KEY_ICON_WIDTH, 0, KEY_ICON_WIDTH, CELL_HEIGHT));
addRect(PredefinedRect::DRAG_AREA, QRect(0, 0, CELL_DRAG_WIDTH, CELL_HEIGHT));
QRect soundRect(CELL_DRAG_WIDTH, 0,
CELL_WIDTH - CELL_DRAG_WIDTH - SOUND_PREVIEW_WIDTH,
CELL_HEIGHT);
addRect(PredefinedRect::SOUND_TRACK, soundRect);
addRect(PredefinedRect::PREVIEW_TRACK,
QRect(CELL_WIDTH - SOUND_PREVIEW_WIDTH + 1, 0, SOUND_PREVIEW_WIDTH,
CELL_HEIGHT));
addRect(PredefinedRect::BEGIN_SOUND_EDIT,
QRect(CELL_DRAG_WIDTH, 0, CELL_WIDTH - CELL_DRAG_WIDTH, 2));
addRect(
PredefinedRect::END_SOUND_EDIT,
QRect(CELL_DRAG_WIDTH, CELL_HEIGHT - 2, CELL_WIDTH - CELL_DRAG_WIDTH, 2));
addRect(PredefinedRect::LOOP_ICON, QRect(keyRect.left(), 0, 10, 11));
addRect(PredefinedRect::CAMERA_LOOP_ICON,
QRect(cameraKeyRect.left(), 0, 10, 11));
addRect(PredefinedRect::FRAME_MARKER_AREA, QRect(0, 0, -1, -1)); // hide
// Note viewer
addRect(
PredefinedRect::NOTE_AREA,
QRect(QPoint(0, 0), QSize(FRAME_HEADER_WIDTH, use_header_height - 1)));
addRect(PredefinedRect::NOTE_ICON,
QRect(QPoint(0, 0), QSize(CELL_WIDTH - 2, CELL_HEIGHT - 2)));
// Layer header panel
addRect(PredefinedRect::LAYER_HEADER_PANEL, QRect(0, 0, -1, -1)); // hide
addRect(PredefinedRect::PANEL_EYE, QRect(0, 0, -1, -1)); // hide
addRect(PredefinedRect::PANEL_PREVIEW_LAYER, QRect(0, 0, -1, -1)); // hide
addRect(PredefinedRect::PANEL_LOCK, QRect(0, 0, -1, -1)); // hide
addRect(PredefinedRect::PANEL_LAYER_NAME, QRect(0, 0, -1, -1)); // hide
// Row viewer
addRect(PredefinedRect::FRAME_LABEL,
QRect(CELL_WIDTH / 2, 1, CELL_WIDTH / 2, CELL_HEIGHT - 2));
addRect(PredefinedRect::FRAME_HEADER,
QRect(0, 0, FRAME_HEADER_WIDTH, CELL_HEIGHT));
addRect(PredefinedRect::PLAY_RANGE,
QRect(PLAY_RANGE_X, 0, PLAY_MARKER_SIZE, CELL_HEIGHT));
addRect(PredefinedRect::ONION,
QRect(ONION_X + (3 * ONION_DOT_SIZE - ONION_SIZE) / 2, ONION_Y,
ONION_SIZE, ONION_SIZE)
.adjusted(2, 1, 2, 1));
int adjustOnion = (ONION_SIZE - ONION_DOT_SIZE) / 2;
addRect(PredefinedRect::ONION_DOT,
QRect(ONION_X + ONION_DOT_SIZE, ONION_Y + adjustOnion, ONION_DOT_SIZE,
ONION_DOT_SIZE)
.adjusted(1, 1, 1, 1));
addRect(PredefinedRect::ONION_DOT_FIXED,
QRect(ONION_X, ONION_Y + adjustOnion, ONION_DOT_SIZE, ONION_DOT_SIZE)
.adjusted(1, 1, 1, 1));
addRect(PredefinedRect::ONION_AREA,
QRect(ONION_X, ONION_Y, PLAY_RANGE_X, CELL_HEIGHT));
addRect(PredefinedRect::ONION_FIXED_DOT_AREA,
QRect(ONION_X, ONION_Y, ONION_DOT_SIZE + 1, CELL_HEIGHT));
addRect(PredefinedRect::ONION_DOT_AREA,
QRect(ONION_X + ONION_DOT_SIZE + 1, ONION_Y, ONION_DOT_SIZE + 1,
CELL_HEIGHT));
addRect(PredefinedRect::PINNED_CENTER_KEY,
QRect((FRAME_HEADER_WIDTH - PINNED_SIZE) / 2,
(CELL_HEIGHT - PINNED_SIZE) / 2, PINNED_SIZE, PINNED_SIZE));
addRect(
PredefinedRect::PREVIEW_FRAME_AREA,
QRect(PLAY_RANGE_X, 0, (FRAME_HEADER_WIDTH - PLAY_RANGE_X), CELL_HEIGHT));
addRect(PredefinedRect::SHIFTTRACE_DOT,
QRect(SHIFTTRACE_DOT_OFFSET, (CELL_HEIGHT - SHIFTTRACE_DOT_SIZE) / 2,
SHIFTTRACE_DOT_SIZE, SHIFTTRACE_DOT_SIZE));
addRect(PredefinedRect::SHIFTTRACE_DOT_AREA,
QRect(SHIFTTRACE_DOT_OFFSET, 0, SHIFTTRACE_DOT_SIZE, CELL_HEIGHT));
// Column viewer
addRect(PredefinedRect::LAYER_HEADER,
QRect(0, 1, CELL_WIDTH, use_header_height - 3));
addRect(
PredefinedRect::FOLDED_LAYER_HEADER,
QRect(0, 1, FOLDED_LAYER_HEADER_WIDTH, user_folded_header_height - 3));
addRect(PredefinedRect::CAMERA_LAYER_HEADER,
QRect(0, 1, CAMERA_CELL_WIDTH, use_header_height - 3));
static int THUMBNAIL_HEIGHT;
static int HDRROW_HEIGHT;
static int HDRROW_HEIGHT2;
static int INDENT;
static int HDRROW1;
static int HDRROW2;
static int HDRROW3;
static int HDRROW4;
static int HDRROW5;
QRect layername, eyeArea, previewArea, lockArea, cameraLockArea, configArea,
cameraConfigArea, thumbnailArea, thumbnail, cameraIconArea, pegbarname,
volumeArea;
QPoint soundTopLeft;
if (layout == QString("Compact")) {
THUMBNAIL_HEIGHT = 44;
HDRROW_HEIGHT = CELL_HEIGHT - 2;
INDENT = 0;
HDRROW1 = 1; // Name, number
HDRROW2 = HDRROW1 + HDRROW_HEIGHT; // eye, preview, lock, config
HDRROW3 = HDRROW2 + HDRROW_HEIGHT; // thumbnail
HDRROW4 = HDRROW3 + THUMBNAIL_HEIGHT; // pegbar, parent handle
addRect(PredefinedRect::DRAG_LAYER, QRect(0, 0, -1, -1));
addRect(PredefinedRect::RENAME_COLUMN,
QRect(0, HDRROW1, CELL_WIDTH, HDRROW_HEIGHT));
layername =
QRect(INDENT + 1, HDRROW1 + 1, CELL_WIDTH - 1, HDRROW_HEIGHT - 1);
addRect(PredefinedRect::LAYER_NAME, layername);
addRect(PredefinedRect::CAMERA_LAYER_NAME,
QRect(INDENT + 1, HDRROW3, CAMERA_CELL_WIDTH - 1,
THUMBNAIL_HEIGHT + HDRROW_HEIGHT));
addRect(PredefinedRect::LAYER_NUMBER,
QRect(INDENT + layername.width() - 20, HDRROW1, 20, HDRROW_HEIGHT));
eyeArea = QRect(INDENT, HDRROW2, ICON_WIDTH + 1, HDRROW_HEIGHT); // Compact
addRect(PredefinedRect::EYE_AREA, eyeArea);
addRect(PredefinedRect::EYE,
iconRect(eyeArea, ICON_WIDTH, ICON_HEIGHT - 1, 1));
previewArea =
QRect(INDENT + eyeArea.width(), HDRROW2, ICON_WIDTH + 1, HDRROW_HEIGHT);
addRect(PredefinedRect::PREVIEW_LAYER_AREA, previewArea);
addRect(PredefinedRect::PREVIEW_LAYER,
iconRect(previewArea, ICON_WIDTH, ICON_HEIGHT - 1, 1));
lockArea = QRect(INDENT + eyeArea.width() + previewArea.width(), HDRROW2,
ICON_WIDTH, HDRROW_HEIGHT);
addRect(PredefinedRect::LOCK_AREA, lockArea);
addRect(PredefinedRect::LOCK,
iconRect(lockArea, ICON_WIDTH - 1, ICON_HEIGHT - 1));
cameraLockArea = QRect(INDENT, HDRROW1, CAMERA_CELL_WIDTH, HDRROW_HEIGHT);
addRect(PredefinedRect::CAMERA_LOCK_AREA, cameraLockArea);
addRect(PredefinedRect::CAMERA_LOCK,
iconRect(cameraLockArea, ICON_WIDTH - 1, ICON_HEIGHT - 1));
configArea =
QRect(INDENT + eyeArea.width() + previewArea.width() + lockArea.width(),
HDRROW2, ICON_WIDTH, HDRROW_HEIGHT);
addRect(PredefinedRect::CONFIG_AREA, configArea);
addRect(PredefinedRect::CONFIG,
iconRect(configArea, ICON_WIDTH - 1, ICON_HEIGHT - 1));
cameraConfigArea = QRect(INDENT, HDRROW2, CAMERA_CELL_WIDTH, HDRROW_HEIGHT);
addRect(PredefinedRect::CAMERA_CONFIG_AREA, cameraConfigArea);
addRect(PredefinedRect::CAMERA_CONFIG,
iconRect(cameraConfigArea, ICON_WIDTH - 1, ICON_HEIGHT - 1));
thumbnailArea = QRect(INDENT, HDRROW3, CELL_WIDTH, THUMBNAIL_HEIGHT);
addRect(PredefinedRect::THUMBNAIL_AREA, thumbnailArea);
thumbnail = thumbnailArea.adjusted(1, 1, 0, 0);
addRect(PredefinedRect::THUMBNAIL, thumbnail);
addRect(PredefinedRect::CAMERA_ICON_AREA, QRect(0, 0, -1, -1));
addRect(PredefinedRect::CAMERA_ICON, QRect(0, 0, -1, -1));
addRect(PredefinedRect::FILTER_COLOR,
QRect(thumbnail.right() - 14, thumbnail.top() + 3, 12, 12));
addRect(PredefinedRect::SOUND_ICON,
QRect(thumbnailArea.topLeft(), QSize(40, 30))
.adjusted((thumbnailArea.width() / 2) - (40 / 2),
(thumbnailArea.height() / 2) - (30 / 2),
(thumbnailArea.width() / 2) - (40 / 2),
(thumbnailArea.height() / 2) - (30 / 2)));
volumeArea =
QRect(QPoint(thumbnailArea.left() + 3, thumbnailArea.bottom() - 16),
QSize(TRACKLEN + 8, 14));
addRect(PredefinedRect::VOLUME_AREA, volumeArea);
pegbarname = QRect(INDENT, HDRROW4, CELL_WIDTH, HDRROW_HEIGHT);
addRect(PredefinedRect::PEGBAR_NAME, pegbarname);
addRect(
PredefinedRect::PARENT_HANDLE_NAME,
QRect(INDENT + pegbarname.width() - 20, HDRROW4, 20, HDRROW_HEIGHT));
addFlag(PredefinedFlag::DRAG_LAYER_BORDER, false);
addFlag(PredefinedFlag::DRAG_LAYER_VISIBLE, false);
addFlag(PredefinedFlag::LAYER_NAME_BORDER, false);
addFlag(PredefinedFlag::LAYER_NAME_VISIBLE, true);
addFlag(PredefinedFlag::LAYER_NUMBER_BORDER, false);
addFlag(PredefinedFlag::LAYER_NUMBER_VISIBLE, true);
addFlag(PredefinedFlag::EYE_AREA_BORDER, true);
addFlag(PredefinedFlag::EYE_AREA_VISIBLE, true);
addFlag(PredefinedFlag::LOCK_AREA_BORDER, true);
addFlag(PredefinedFlag::LOCK_AREA_VISIBLE, true);
addFlag(PredefinedFlag::PREVIEW_LAYER_AREA_BORDER, true);
addFlag(PredefinedFlag::PREVIEW_LAYER_AREA_VISIBLE, true);
addFlag(PredefinedFlag::CONFIG_AREA_BORDER, true);
addFlag(PredefinedFlag::CAMERA_CONFIG_AREA_BORDER, false);
addFlag(PredefinedFlag::CONFIG_AREA_VISIBLE, true);
addFlag(PredefinedFlag::CAMERA_CONFIG_AREA_VISIBLE, true);
addFlag(PredefinedFlag::PEGBAR_NAME_BORDER, true);
addFlag(PredefinedFlag::PEGBAR_NAME_VISIBLE, true);
addFlag(PredefinedFlag::PARENT_HANDLE_NAME_BORDER, false);
addFlag(PredefinedFlag::PARENT_HANDLE_NAME_VISIBILE, true);
addFlag(PredefinedFlag::THUMBNAIL_AREA_BORDER, false);
addFlag(PredefinedFlag::THUMBNAIL_AREA_VISIBLE, true);
addFlag(PredefinedFlag::CAMERA_ICON_VISIBLE, false);
addFlag(PredefinedFlag::VOLUME_AREA_VERTICAL, false);
} else if (layout == QString("Classic-revised")) {
THUMBNAIL_HEIGHT = 44;
HDRROW_HEIGHT = CELL_HEIGHT - 2;
INDENT = 0;
HDRROW1 = 1; // Name, number
HDRROW2 = HDRROW1 + HDRROW_HEIGHT; // eye, lock
HDRROW3 = HDRROW2 + HDRROW_HEIGHT; // preview, config
HDRROW4 = HDRROW3 + HDRROW_HEIGHT; // thumbnail
HDRROW5 = HDRROW4 + THUMBNAIL_HEIGHT; // pegbar, parent handle
addRect(PredefinedRect::DRAG_LAYER,
QRect(0, 0, -1, -1)); // hide - Theme/Compact
addRect(PredefinedRect::RENAME_COLUMN,
QRect(0, HDRROW1, CELL_WIDTH, HDRROW_HEIGHT));
layername =
QRect(INDENT + 1, HDRROW1 + 1, CELL_WIDTH - 1, HDRROW_HEIGHT - 1);
addRect(PredefinedRect::LAYER_NAME, layername);
addRect(PredefinedRect::CAMERA_LAYER_NAME,
QRect(INDENT + 1, HDRROW4, CAMERA_CELL_WIDTH - 1,
THUMBNAIL_HEIGHT + HDRROW_HEIGHT));
addRect(PredefinedRect::LAYER_NUMBER,
QRect(INDENT + layername.width() - 20, HDRROW1, 20, HDRROW_HEIGHT));
eyeArea = QRect(INDENT, HDRROW2, CELL_WIDTH - ICON_WIDTH, HDRROW_HEIGHT);
addRect(PredefinedRect::EYE_AREA, eyeArea);
addRect(PredefinedRect::EYE,
iconRect(eyeArea, ICON_WIDTH, ICON_HEIGHT - 1, 1));
previewArea =
QRect(INDENT, HDRROW3, CELL_WIDTH - ICON_WIDTH, HDRROW_HEIGHT);
addRect(PredefinedRect::PREVIEW_LAYER_AREA, previewArea);
addRect(PredefinedRect::PREVIEW_LAYER,
iconRect(previewArea, ICON_WIDTH, ICON_HEIGHT - 1, 1));
lockArea =
QRect(INDENT + eyeArea.width(), HDRROW2, ICON_WIDTH, HDRROW_HEIGHT);
addRect(PredefinedRect::LOCK_AREA, lockArea);
addRect(PredefinedRect::LOCK,
iconRect(lockArea, ICON_WIDTH - 1, ICON_HEIGHT - 1));
cameraLockArea = QRect(INDENT, HDRROW2, CAMERA_CELL_WIDTH, HDRROW_HEIGHT);
addRect(PredefinedRect::CAMERA_LOCK_AREA, cameraLockArea);
addRect(PredefinedRect::CAMERA_LOCK,
iconRect(cameraLockArea, ICON_WIDTH - 1, ICON_HEIGHT - 1));
configArea =
QRect(INDENT + previewArea.width(), HDRROW3, ICON_WIDTH, HDRROW_HEIGHT);
addRect(PredefinedRect::CONFIG_AREA, configArea);
addRect(PredefinedRect::CONFIG,
iconRect(configArea, ICON_WIDTH - 1, ICON_HEIGHT - 1));
cameraConfigArea = QRect(INDENT, HDRROW3, CAMERA_CELL_WIDTH, HDRROW_HEIGHT);
addRect(PredefinedRect::CAMERA_CONFIG_AREA, cameraConfigArea);
addRect(PredefinedRect::CAMERA_CONFIG,
iconRect(cameraConfigArea, ICON_WIDTH - 1, ICON_HEIGHT - 1));
thumbnailArea = QRect(INDENT, HDRROW4, CELL_WIDTH, THUMBNAIL_HEIGHT);
addRect(PredefinedRect::THUMBNAIL_AREA, thumbnailArea);
thumbnail = thumbnailArea.adjusted(1, 1, 0, 0);
addRect(PredefinedRect::THUMBNAIL, thumbnail);
cameraIconArea = QRect(INDENT, HDRROW1, CAMERA_CELL_WIDTH, HDRROW_HEIGHT);
addRect(PredefinedRect::CAMERA_ICON_AREA, cameraIconArea);
addRect(PredefinedRect::CAMERA_ICON,
iconRect(cameraIconArea, ICON_WIDTH, ICON_HEIGHT));
addRect(PredefinedRect::FILTER_COLOR,
QRect(thumbnail.right() - 14, thumbnail.top() + 3, 12, 12));
addRect(PredefinedRect::SOUND_ICON,
QRect(thumbnailArea.topLeft(), QSize(40, 30))
.adjusted((thumbnailArea.width() / 2) - (40 / 2),
(thumbnailArea.height() / 2) - (30 / 2),
(thumbnailArea.width() / 2) - (40 / 2),
(thumbnailArea.height() / 2) - (30 / 2)));
volumeArea =
QRect(QPoint(thumbnailArea.left() + 3, thumbnailArea.bottom() - 16),
QSize(TRACKLEN + 8, 14));
addRect(PredefinedRect::VOLUME_AREA, volumeArea);
pegbarname = QRect(INDENT, HDRROW5, CELL_WIDTH, HDRROW_HEIGHT);
addRect(PredefinedRect::PEGBAR_NAME, pegbarname);
addRect(
PredefinedRect::PARENT_HANDLE_NAME,
QRect(INDENT + pegbarname.width() - 20, HDRROW5, 20, HDRROW_HEIGHT));
addFlag(PredefinedFlag::DRAG_LAYER_BORDER, false);
addFlag(PredefinedFlag::DRAG_LAYER_VISIBLE, false);
addFlag(PredefinedFlag::LAYER_NAME_BORDER, false);
addFlag(PredefinedFlag::LAYER_NAME_VISIBLE, true);
addFlag(PredefinedFlag::LAYER_NUMBER_BORDER, false);
addFlag(PredefinedFlag::LAYER_NUMBER_VISIBLE, true);
addFlag(PredefinedFlag::EYE_AREA_BORDER, true);
addFlag(PredefinedFlag::EYE_AREA_VISIBLE, true);
addFlag(PredefinedFlag::LOCK_AREA_BORDER, true);
addFlag(PredefinedFlag::LOCK_AREA_VISIBLE, true);
addFlag(PredefinedFlag::PREVIEW_LAYER_AREA_BORDER, true);
addFlag(PredefinedFlag::PREVIEW_LAYER_AREA_VISIBLE, true);
addFlag(PredefinedFlag::CONFIG_AREA_BORDER, true);
addFlag(PredefinedFlag::CAMERA_CONFIG_AREA_BORDER, false);
addFlag(PredefinedFlag::CONFIG_AREA_VISIBLE, true);
addFlag(PredefinedFlag::CAMERA_CONFIG_AREA_VISIBLE, true);
addFlag(PredefinedFlag::PEGBAR_NAME_BORDER, true);
addFlag(PredefinedFlag::PEGBAR_NAME_VISIBLE, true);
addFlag(PredefinedFlag::PARENT_HANDLE_NAME_BORDER, false);
addFlag(PredefinedFlag::PARENT_HANDLE_NAME_VISIBILE, true);
addFlag(PredefinedFlag::THUMBNAIL_AREA_BORDER, true);
addFlag(PredefinedFlag::THUMBNAIL_AREA_VISIBLE, true);
addFlag(PredefinedFlag::CAMERA_ICON_VISIBLE, true);
addFlag(PredefinedFlag::VOLUME_AREA_VERTICAL, false);
} else {
THUMBNAIL_HEIGHT = 43;
HDRROW_HEIGHT = CELL_HEIGHT - 2;
INDENT = CELL_DRAG_WIDTH + 2;
HDRROW1 = 7; // Name/eye
HDRROW2 = HDRROW1 + CELL_HEIGHT; // lock, preview
HDRROW3 = HDRROW2 + CELL_HEIGHT; // thumbnail
HDRROW4 = HDRROW3 + THUMBNAIL_HEIGHT + 5; // pegbar, parenthandle
addRect(PredefinedRect::DRAG_LAYER,
QRect(0, 0, CELL_DRAG_WIDTH, use_header_height - 3));
addRect(PredefinedRect::RENAME_COLUMN,
QRect(0, HDRROW1, CELL_WIDTH, HDRROW_HEIGHT));
layername = QRect(INDENT + 1, HDRROW1 + 1, CELL_WIDTH - INDENT - 3,
HDRROW_HEIGHT - 1);
addRect(PredefinedRect::LAYER_NAME, layername);
addRect(PredefinedRect::CAMERA_LAYER_NAME,
QRect(1, HDRROW3 + HDRROW_HEIGHT - 8, CAMERA_CELL_WIDTH - 1,
THUMBNAIL_HEIGHT + CELL_HEIGHT));
addRect(PredefinedRect::LAYER_NUMBER, QRect(0, 0, -1, -1));
eyeArea =
QRect(INDENT, HDRROW1, CELL_WIDTH - INDENT - 2, HDRROW_HEIGHT - 1);
addRect(PredefinedRect::EYE_AREA, eyeArea);
addRect(PredefinedRect::EYE,
eyeArea.adjusted(eyeArea.width() - ICON_WIDTH, 0, 0, 0));
previewArea = QRect(INDENT, HDRROW2, CELL_WIDTH - INDENT - 2,
HDRROW_HEIGHT - 1); // Legacy
addRect(PredefinedRect::PREVIEW_LAYER_AREA, previewArea);
addRect(PredefinedRect::PREVIEW_LAYER,
previewArea.adjusted(previewArea.width() - ICON_WIDTH, 0, 0, 0));
lockArea = QRect(INDENT, HDRROW2, ICON_WIDTH - 1, HDRROW_HEIGHT - 1);
addRect(PredefinedRect::LOCK_AREA, lockArea);
addRect(PredefinedRect::LOCK, lockArea);
cameraLockArea = QRect(0, HDRROW2, CAMERA_CELL_WIDTH, HDRROW_HEIGHT - 1);
addRect(PredefinedRect::CAMERA_LOCK_AREA, cameraLockArea);
addRect(PredefinedRect::CAMERA_LOCK,
iconRect(cameraLockArea, ICON_WIDTH - 1, ICON_HEIGHT - 1));
addRect(PredefinedRect::CONFIG_AREA, QRect(0, 0, -1, -1));
addRect(PredefinedRect::CONFIG, QRect(0, 0, -1, -1));
cameraConfigArea =
QRect(0, HDRROW3 - 2, CAMERA_CELL_WIDTH, HDRROW_HEIGHT - 4);
addRect(PredefinedRect::CAMERA_CONFIG_AREA, cameraConfigArea);
addRect(PredefinedRect::CAMERA_CONFIG,
iconRect(cameraConfigArea, ICON_WIDTH - 1, ICON_HEIGHT - 1));
thumbnailArea =
QRect(INDENT - 1, HDRROW3, CELL_WIDTH - INDENT - 1, THUMBNAIL_HEIGHT);
addRect(PredefinedRect::THUMBNAIL_AREA, thumbnailArea);
thumbnail = thumbnailArea.adjusted(1, 1, 0, 0);
addRect(PredefinedRect::THUMBNAIL, thumbnail);
cameraIconArea = QRect(0, HDRROW1, CAMERA_CELL_WIDTH, HDRROW_HEIGHT);
addRect(PredefinedRect::CAMERA_ICON_AREA, cameraIconArea);
addRect(PredefinedRect::CAMERA_ICON,
iconRect(cameraIconArea, ICON_WIDTH, ICON_HEIGHT));
addRect(PredefinedRect::FILTER_COLOR,
QRect(thumbnail.right() - 14, thumbnail.top() + 3, 12, 12));
addRect(
PredefinedRect::SOUND_ICON,
QRect(thumbnailArea.topLeft(), QSize(40, 30)).adjusted(21, 19, 21, 19));
volumeArea =
QRect(QPoint(thumbnailArea.left() + 3, thumbnailArea.top() - 1),
QSize(14, TRACKLEN + 8));
addRect(PredefinedRect::VOLUME_AREA, volumeArea);
pegbarname =
QRect(INDENT, HDRROW4, CELL_WIDTH - INDENT - 2, HDRROW_HEIGHT - 1);
addRect(PredefinedRect::PEGBAR_NAME, pegbarname);
addRect(PredefinedRect::PARENT_HANDLE_NAME,
QRect(INDENT + pegbarname.width() - 20, HDRROW4, 20,
HDRROW_HEIGHT - 1));
addFlag(PredefinedFlag::DRAG_LAYER_BORDER, false);
addFlag(PredefinedFlag::DRAG_LAYER_VISIBLE, true);
addFlag(PredefinedFlag::LAYER_NAME_BORDER, false);
addFlag(PredefinedFlag::LAYER_NAME_VISIBLE, true);
addFlag(PredefinedFlag::LAYER_NUMBER_BORDER, false);
addFlag(PredefinedFlag::LAYER_NUMBER_VISIBLE, false);
addFlag(PredefinedFlag::EYE_AREA_BORDER, false);
addFlag(PredefinedFlag::EYE_AREA_VISIBLE, true);
// addFlag(PredefinedFlag::LOCK_AREA_BORDER, true);
addFlag(PredefinedFlag::LOCK_AREA_BORDER, false);
addFlag(PredefinedFlag::LOCK_AREA_VISIBLE, true);
addFlag(PredefinedFlag::PREVIEW_LAYER_AREA_BORDER, false);
addFlag(PredefinedFlag::PREVIEW_LAYER_AREA_VISIBLE, true);
addFlag(PredefinedFlag::CONFIG_AREA_BORDER, false);
addFlag(PredefinedFlag::CAMERA_CONFIG_AREA_BORDER, false);
addFlag(PredefinedFlag::CONFIG_AREA_VISIBLE, false);
addFlag(PredefinedFlag::CAMERA_CONFIG_AREA_VISIBLE, true);
addFlag(PredefinedFlag::PEGBAR_NAME_BORDER, false);
addFlag(PredefinedFlag::PEGBAR_NAME_VISIBLE, true);
addFlag(PredefinedFlag::PARENT_HANDLE_NAME_BORDER, false);
addFlag(PredefinedFlag::PARENT_HANDLE_NAME_VISIBILE, true);
addFlag(PredefinedFlag::THUMBNAIL_AREA_BORDER, false);
addFlag(PredefinedFlag::THUMBNAIL_AREA_VISIBLE, true);
addFlag(PredefinedFlag::CAMERA_ICON_VISIBLE, true);
addFlag(PredefinedFlag::VOLUME_AREA_VERTICAL, true);
}
if (flag(PredefinedFlag::VOLUME_AREA_VERTICAL)) {
soundTopLeft = QPoint(volumeArea.left() + 4, volumeArea.top() + 4);
addRect(PredefinedRect::VOLUME_TRACK,
QRect(soundTopLeft, QSize(3, TRACKLEN)));
} else {
soundTopLeft = QPoint(volumeArea.left() + 4, volumeArea.bottom() - 6);
addRect(PredefinedRect::VOLUME_TRACK,
QRect(soundTopLeft, QSize(TRACKLEN, 3)));
}
// Layer footer panel
addRect(PredefinedRect::LAYER_FOOTER_PANEL, QRect(0, 0, -1, -1)); // hide
addRect(PredefinedRect::ZOOM_SLIDER, QRect(0, 0, -1, -1));
addRect(PredefinedRect::ZOOM_IN, QRect(0, 0, -1, -1));
addRect(PredefinedRect::ZOOM_OUT, QRect(0, 0, -1, -1));
//
// Lines
//
addLine(PredefinedLine::LOCKED,
verticalLine((CELL_DRAG_WIDTH + 1) / 2, NumberRange(0, CELL_HEIGHT)));
addLine(PredefinedLine::SEE_MARKER_THROUGH,
horizontalLine(0, NumberRange(0, CELL_DRAG_WIDTH)));
addLine(PredefinedLine::CONTINUE_LEVEL,
verticalLine(CELL_WIDTH / 2, NumberRange(0, CELL_HEIGHT)));
addLine(PredefinedLine::CONTINUE_LEVEL_WITH_NAME,
verticalLine(CELL_WIDTH - 14, NumberRange(0, CELL_HEIGHT)));
addLine(PredefinedLine::EXTENDER_LINE,
horizontalLine(0, NumberRange(-EXTENDER_WIDTH - KEY_ICON_WIDTH, 0)));
//
// Dimensions
//
addDimension(PredefinedDimension::LAYER, CELL_WIDTH);
addDimension(PredefinedDimension::FRAME, CELL_HEIGHT);
addDimension(PredefinedDimension::INDEX, 0);
addDimension(PredefinedDimension::SOUND_AMPLITUDE,
int(sqrt(CELL_HEIGHT * soundRect.width()) / 2));
addDimension(PredefinedDimension::FRAME_LABEL_ALIGN, Qt::AlignCenter);
addDimension(PredefinedDimension::ONION_TURN, 0);
addDimension(PredefinedDimension::QBOXLAYOUT_DIRECTION,
QBoxLayout::Direction::TopToBottom);
addDimension(PredefinedDimension::CENTER_ALIGN, Qt::AlignHCenter);
addDimension(PredefinedDimension::CAMERA_LAYER, CAMERA_CELL_WIDTH);
//
// Paths
//
QPainterPath corner(QPointF(0, CELL_HEIGHT));
corner.lineTo(QPointF(CELL_DRAG_WIDTH, CELL_HEIGHT));
corner.lineTo(QPointF(CELL_DRAG_WIDTH, CELL_HEIGHT - CELL_DRAG_WIDTH));
corner.lineTo(QPointF(0, CELL_HEIGHT));
addPath(PredefinedPath::DRAG_HANDLE_CORNER, corner);
QPainterPath fromTriangle(QPointF(0, EASE_TRIANGLE_SIZE / 2));
fromTriangle.lineTo(QPointF(EASE_TRIANGLE_SIZE, -EASE_TRIANGLE_SIZE / 2));
fromTriangle.lineTo(QPointF(-EASE_TRIANGLE_SIZE, -EASE_TRIANGLE_SIZE / 2));
fromTriangle.lineTo(QPointF(0, EASE_TRIANGLE_SIZE / 2));
addPath(PredefinedPath::BEGIN_EASE_TRIANGLE, fromTriangle);
QPainterPath toTriangle(QPointF(0, -EASE_TRIANGLE_SIZE / 2));
toTriangle.lineTo(QPointF(EASE_TRIANGLE_SIZE, EASE_TRIANGLE_SIZE / 2));
toTriangle.lineTo(QPointF(-EASE_TRIANGLE_SIZE, EASE_TRIANGLE_SIZE / 2));
toTriangle.lineTo(QPointF(0, -EASE_TRIANGLE_SIZE / 2));
addPath(PredefinedPath::END_EASE_TRIANGLE, toTriangle);
QPainterPath playFrom(QPointF(0, 0));
playFrom.lineTo(QPointF(PLAY_MARKER_SIZE, 0));
playFrom.lineTo(QPointF(0, PLAY_MARKER_SIZE));
playFrom.lineTo(QPointF(0, 0));
playFrom.translate(PLAY_RANGE_X, 1);
addPath(PredefinedPath::BEGIN_PLAY_RANGE, playFrom);
QPainterPath playTo(QPointF(0, 0));
playTo.lineTo(QPointF(PLAY_MARKER_SIZE, 0));
playTo.lineTo(QPointF(0, -PLAY_MARKER_SIZE));
playTo.lineTo(QPointF(0, 0));
playTo.translate(PLAY_RANGE_X, CELL_HEIGHT - 1);
addPath(PredefinedPath::END_PLAY_RANGE, playTo);
QPainterPath track(QPointF(0, 0));
if (flag(PredefinedFlag::VOLUME_AREA_VERTICAL)) {
track.lineTo(QPointF(1, 1));
track.lineTo(QPointF(1, TRACKLEN - 1));
track.lineTo(QPointF(0, TRACKLEN));
track.lineTo(QPointF(-1, TRACKLEN - 1));
track.lineTo(QPointF(-1, 1));
track.lineTo(QPointF(0, 0));
track.translate(soundTopLeft + QPoint(3, 0));
} else {
track.lineTo(QPointF(1, 1));
track.lineTo(QPointF(TRACKLEN - 1, 1));
track.lineTo(QPointF(TRACKLEN, 0));
track.lineTo(QPointF(TRACKLEN - 1, -1));
track.lineTo(QPointF(1, -1));
track.lineTo(QPointF(0, 0));
track.translate(soundTopLeft);
}
addPath(PredefinedPath::VOLUME_SLIDER_TRACK, track);
QPainterPath head(QPointF(0, 0));
if (flag(PredefinedFlag::VOLUME_AREA_VERTICAL)) {
head.lineTo(QPointF(4, 4));
head.lineTo(QPointF(8, 4));
head.lineTo(QPointF(8, -4));
head.lineTo(QPointF(4, -4));
head.lineTo(QPointF(0, 0));
} else {
head.lineTo(QPointF(4, -4));
head.lineTo(QPointF(4, -8));
head.lineTo(QPointF(-4, -8));
head.lineTo(QPointF(-4, -4));
head.lineTo(QPointF(0, 0));
}
addPath(PredefinedPath::VOLUME_SLIDER_HEAD, head);
//
// Points
//
addPoint(PredefinedPoint::KEY_HIDDEN, QPoint(KEY_ICON_WIDTH, 0));
addPoint(PredefinedPoint::EXTENDER_XY_RADIUS, QPoint(30, 75));
if (flag(PredefinedFlag::VOLUME_AREA_VERTICAL))
addPoint(PredefinedPoint::VOLUME_DIVISIONS_TOP_LEFT, soundTopLeft);
else
addPoint(PredefinedPoint::VOLUME_DIVISIONS_TOP_LEFT,
soundTopLeft + QPoint(0, 3));
//
// Ranges
//
addRange(PredefinedRange::HEADER_LAYER, NumberRange(0, FRAME_HEADER_WIDTH));
addRange(PredefinedRange::HEADER_FRAME, NumberRange(0, use_header_height));
}
CellPosition TopToBottomOrientation::xyToPosition(const QPoint &xy,
const ColumnFan *fan) const {
int layer = fan->layerAxisToCol(xy.x());
int frame = xy.y() / CELL_HEIGHT;
return CellPosition(frame, layer);
}
QPoint TopToBottomOrientation::positionToXY(const CellPosition &position,
const ColumnFan *fan) const {
int x = colToLayerAxis(position.layer(), fan);
int y = rowToFrameAxis(position.frame());
return QPoint(x, y);
}
CellPositionRatio TopToBottomOrientation::xyToPositionRatio(
const QPoint &xy) const {
Ratio frame{xy.y(), CELL_HEIGHT};
Ratio layer{xy.x(), CELL_WIDTH};
return CellPositionRatio{frame, layer};
}
QPoint TopToBottomOrientation::positionRatioToXY(
const CellPositionRatio &ratio) const {
int x = ratio.layer() * CELL_WIDTH;
int y = ratio.frame() * CELL_HEIGHT;
return QPoint(x, y);
}
int TopToBottomOrientation::colToLayerAxis(int layer,
const ColumnFan *fan) const {
return fan->colToLayerAxis(layer);
}
int TopToBottomOrientation::rowToFrameAxis(int frame) const {
return frame * CELL_HEIGHT;
}
QPoint TopToBottomOrientation::frameLayerToXY(int frameAxis,
int layerAxis) const {
return QPoint(layerAxis, frameAxis);
}
int TopToBottomOrientation::layerAxis(const QPoint &xy) const { return xy.x(); }
int TopToBottomOrientation::frameAxis(const QPoint &xy) const { return xy.y(); }
NumberRange TopToBottomOrientation::layerSide(const QRect &area) const {
return NumberRange(area.left(), area.right());
}
NumberRange TopToBottomOrientation::frameSide(const QRect &area) const {
return NumberRange(area.top(), area.bottom());
}
QPoint TopToBottomOrientation::topRightCorner(const QRect &area) const {
return area.topRight();
}
CellPosition TopToBottomOrientation::arrowShift(int direction) const {
switch (direction) {
case Qt::Key_Up:
return CellPosition(-1, 0);
case Qt::Key_Down:
return CellPosition(1, 0);
case Qt::Key_Left:
return CellPosition(0, -1);
case Qt::Key_Right:
return CellPosition(0, 1);
default:
return CellPosition(0, 0);
}
}
/// --------------------------------------------------------------------------------
LeftToRightOrientation::LeftToRightOrientation() {
//
// Ranges
//
// Cell viewer
QRect cellRect(0, 0, CELL_WIDTH, CELL_HEIGHT);
addRect(PredefinedRect::CELL, cellRect);
addRect(PredefinedRect::CAMERA_CELL, cellRect);
addRect(PredefinedRect::DRAG_HANDLE_CORNER,
QRect(0, 0, CELL_WIDTH, CELL_DRAG_HEIGHT));
QRect keyRect((CELL_WIDTH - KEY_ICON_WIDTH) / 2,
CELL_HEIGHT - KEY_ICON_HEIGHT - 2, KEY_ICON_WIDTH,
KEY_ICON_HEIGHT);
addRect(PredefinedRect::KEY_ICON, keyRect);
addRect(PredefinedRect::CAMERA_KEY_ICON, keyRect);
QRect nameRect = cellRect.adjusted(4, 4, -6, 0);
addRect(PredefinedRect::CELL_NAME, nameRect);
addRect(PredefinedRect::CELL_NAME_WITH_KEYFRAME, nameRect);
addRect(PredefinedRect::END_EXTENDER,
QRect(0, -EXTENDER_HEIGHT - 14, EXTENDER_WIDTH, EXTENDER_HEIGHT));
addRect(PredefinedRect::BEGIN_EXTENDER,
QRect(-EXTENDER_WIDTH, -EXTENDER_HEIGHT - 14, EXTENDER_WIDTH,
EXTENDER_HEIGHT));
addRect(PredefinedRect::KEYFRAME_AREA, keyRect);
addRect(PredefinedRect::DRAG_AREA, QRect(0, 0, CELL_WIDTH, CELL_DRAG_HEIGHT));
QRect soundRect(0, CELL_DRAG_HEIGHT, CELL_WIDTH,
CELL_HEIGHT - CELL_DRAG_HEIGHT - SOUND_PREVIEW_HEIGHT);
addRect(PredefinedRect::SOUND_TRACK, soundRect);
addRect(PredefinedRect::PREVIEW_TRACK,
QRect(0, CELL_HEIGHT - SOUND_PREVIEW_HEIGHT + 1, CELL_WIDTH,
SOUND_PREVIEW_HEIGHT));
addRect(PredefinedRect::BEGIN_SOUND_EDIT,
QRect(0, CELL_DRAG_HEIGHT, 2, CELL_HEIGHT - CELL_DRAG_HEIGHT));
addRect(PredefinedRect::END_SOUND_EDIT,
QRect(CELL_WIDTH - 2, CELL_DRAG_HEIGHT, 2,
CELL_HEIGHT - CELL_DRAG_HEIGHT));
addRect(PredefinedRect::LOOP_ICON, QRect(0, keyRect.top(), 10, 11));
addRect(PredefinedRect::CAMERA_LOOP_ICON, rect(PredefinedRect::LOOP_ICON));
QRect frameMarker((CELL_WIDTH - FRAME_MARKER_SIZE) / 2 - 1,
CELL_HEIGHT - FRAME_MARKER_SIZE - 7, FRAME_MARKER_SIZE,
FRAME_MARKER_SIZE);
addRect(PredefinedRect::FRAME_MARKER_AREA, frameMarker);
// Notes viewer
addRect(
PredefinedRect::NOTE_AREA,
QRect(QPoint(0, 0), QSize(LAYER_HEADER_WIDTH - 1, FRAME_HEADER_HEIGHT)));
addRect(PredefinedRect::NOTE_ICON,
QRect(QPoint(0, 0), QSize(CELL_WIDTH - 2, CELL_HEIGHT - 2)));
// Layer header panel
addRect(PredefinedRect::LAYER_HEADER_PANEL,
QRect(0, FRAME_HEADER_HEIGHT - CELL_HEIGHT, LAYER_HEADER_WIDTH,
LAYER_HEADER_PANEL_HEIGHT));
QRect panelEye(1, 0, ICON_WIDTH, ICON_HEIGHT);
addRect(PredefinedRect::PANEL_EYE, panelEye.adjusted(1, 1, -1, -1));
addRect(PredefinedRect::PANEL_PREVIEW_LAYER,
panelEye.translated(ICON_OFFSET, 0).adjusted(1, 1, -1, -1));
addRect(PredefinedRect::PANEL_LOCK,
panelEye.translated(2 * ICON_OFFSET, 0).adjusted(1, 1, -1, -1));
QRect panelName(ICONS_WIDTH + THUMBNAIL_WIDTH + 1, 0,
LAYER_NAME_WIDTH + LAYER_NUMBER_WIDTH - 4,
LAYER_HEADER_PANEL_HEIGHT);
addRect(PredefinedRect::PANEL_LAYER_NAME, panelName);
// Row viewer
addRect(PredefinedRect::FRAME_LABEL,
QRect(CELL_WIDTH / 4, 1, CELL_WIDTH / 2, FRAME_HEADER_HEIGHT - 2));
addRect(PredefinedRect::FRAME_HEADER,
QRect(0, 0, CELL_WIDTH, FRAME_HEADER_HEIGHT));
addRect(PredefinedRect::PLAY_RANGE,
QRect(0, PLAY_RANGE_Y, CELL_WIDTH, PLAY_MARKER_SIZE));
addRect(PredefinedRect::ONION,
QRect(ONION_X + (CELL_WIDTH - ONION_SIZE) / 2 - 1,
ONION_Y + (3 * ONION_DOT_SIZE - ONION_SIZE) / 2, ONION_SIZE,
ONION_SIZE)
.adjusted(1, 2, 1, 2));
int adjustOnion = (ONION_SIZE - ONION_DOT_SIZE) / 2;
addRect(PredefinedRect::ONION_DOT,
QRect(ONION_X + adjustOnion + (CELL_WIDTH - ONION_SIZE) / 2,
ONION_Y + ONION_DOT_SIZE, ONION_DOT_SIZE, ONION_DOT_SIZE)
.adjusted(1, 1, 1, 1));
addRect(PredefinedRect::ONION_DOT_FIXED,
QRect(ONION_X + adjustOnion + (CELL_WIDTH - ONION_SIZE) / 2, ONION_Y,
ONION_DOT_SIZE, ONION_DOT_SIZE)
.adjusted(1, 1, 1, 1));
addRect(PredefinedRect::ONION_AREA,
QRect(ONION_X, ONION_Y, CELL_WIDTH, ONION_SIZE));
addRect(PredefinedRect::ONION_FIXED_DOT_AREA,
QRect(ONION_X, ONION_Y, CELL_WIDTH, ONION_DOT_SIZE + 1));
addRect(PredefinedRect::ONION_DOT_AREA,
QRect(ONION_X, ONION_Y + ONION_DOT_SIZE + 1, CELL_WIDTH,
ONION_DOT_SIZE + 1));
addRect(
PredefinedRect::PINNED_CENTER_KEY,
QRect((CELL_WIDTH - PINNED_SIZE) / 2,
(FRAME_HEADER_HEIGHT - PINNED_SIZE) / 2, PINNED_SIZE, PINNED_SIZE));
addRect(
PredefinedRect::PREVIEW_FRAME_AREA,
QRect(0, PLAY_RANGE_Y, CELL_WIDTH, (FRAME_HEADER_HEIGHT - PLAY_RANGE_Y)));
addRect(PredefinedRect::SHIFTTRACE_DOT,
QRect((CELL_WIDTH - SHIFTTRACE_DOT_SIZE) / 2, SHIFTTRACE_DOT_OFFSET,
SHIFTTRACE_DOT_SIZE, SHIFTTRACE_DOT_SIZE)
.adjusted(-1, 0, -1, 0));
addRect(PredefinedRect::SHIFTTRACE_DOT_AREA,
QRect(0, SHIFTTRACE_DOT_OFFSET, CELL_WIDTH, SHIFTTRACE_DOT_SIZE));
// Column viewer
addRect(PredefinedRect::LAYER_HEADER,
QRect(1, 0, LAYER_HEADER_WIDTH - 2, CELL_HEIGHT));
addRect(
PredefinedRect::FOLDED_LAYER_HEADER,
QRect(1, 0, FOLDED_LAYER_HEADER_WIDTH - 2, FOLDED_LAYER_HEADER_HEIGHT));
addRect(PredefinedRect::CAMERA_LAYER_HEADER,
QRect(1, 0, LAYER_HEADER_WIDTH - 2, CAMERA_CELL_HEIGHT));
QRect columnName(ICONS_WIDTH + THUMBNAIL_WIDTH + 1, 0,
LAYER_NAME_WIDTH + LAYER_NUMBER_WIDTH - 4, CELL_HEIGHT);
addRect(PredefinedRect::RENAME_COLUMN, columnName);
QRect eyeArea(1, 0, ICON_WIDTH, CELL_HEIGHT);
QRect eye(1,
eyeArea.top() + ((eyeArea.height() / 2) - ((ICON_HEIGHT - 1) / 2)),
ICON_WIDTH, ICON_HEIGHT);
addRect(PredefinedRect::EYE_AREA, eyeArea);
addRect(PredefinedRect::EYE, eye.adjusted(1, 1, -1, -1));
addRect(PredefinedRect::PREVIEW_LAYER_AREA,
eyeArea.translated(ICON_OFFSET, 0));
addRect(PredefinedRect::PREVIEW_LAYER,
eye.translated(ICON_OFFSET, 0).adjusted(1, 1, -1, -1));
addRect(PredefinedRect::LOCK_AREA, eyeArea.translated(2 * ICON_OFFSET, 0));
addRect(PredefinedRect::LOCK,
eye.translated(2 * ICON_OFFSET, 0).adjusted(1, 1, -1, -1));
addRect(PredefinedRect::CAMERA_LOCK_AREA, rect(PredefinedRect::LOCK_AREA));
addRect(PredefinedRect::CAMERA_LOCK, rect(PredefinedRect::LOCK));
addRect(PredefinedRect::CONFIG_AREA, eyeArea.translated(3 * ICON_OFFSET, 0));
addRect(PredefinedRect::CONFIG,
eye.translated(3 * ICON_OFFSET, 0).adjusted(1, 1, -1, -1));
addRect(PredefinedRect::CAMERA_CONFIG_AREA,
rect(PredefinedRect::CONFIG_AREA));
addRect(PredefinedRect::CAMERA_CONFIG, rect(PredefinedRect::CONFIG));
addRect(PredefinedRect::DRAG_LAYER,
QRect(ICONS_WIDTH + THUMBNAIL_WIDTH + 1, 0,
LAYER_HEADER_WIDTH - ICONS_WIDTH - THUMBNAIL_WIDTH - 3,
CELL_DRAG_HEIGHT));
addRect(PredefinedRect::LAYER_NAME, columnName);
addRect(PredefinedRect::CAMERA_LAYER_NAME, rect(PredefinedRect::LAYER_NAME));
addRect(PredefinedRect::LAYER_NUMBER,
QRect(ICONS_WIDTH + THUMBNAIL_WIDTH + 1, 0, LAYER_NUMBER_WIDTH,
CELL_HEIGHT));
QRect thumbnailArea = QRect(ICONS_WIDTH + 1, 0, THUMBNAIL_WIDTH, CELL_HEIGHT);
addRect(PredefinedRect::THUMBNAIL_AREA, thumbnailArea);
QRect thumbnail = thumbnailArea.adjusted(1, 1, 0, 0);
addRect(PredefinedRect::THUMBNAIL, thumbnail);
addRect(PredefinedRect::CAMERA_ICON_AREA,
rect(PredefinedRect::THUMBNAIL_AREA));
addRect(PredefinedRect::CAMERA_ICON, rect(PredefinedRect::THUMBNAIL));
addRect(PredefinedRect::FILTER_COLOR,
QRect(thumbnail.right() - 14, thumbnail.top() + 3, 12, 12));
addRect(PredefinedRect::PEGBAR_NAME, QRect(0, 0, -1, -1)); // hide
addRect(PredefinedRect::PARENT_HANDLE_NAME, QRect(0, 0, -1, -1)); // hide
addRect(PredefinedRect::SOUND_ICON,
QRect(thumbnailArea.topLeft(), QSize(27, thumbnailArea.height()))
.adjusted((thumbnailArea.width() / 2) - (27 / 2), 0,
(thumbnailArea.width() / 2) - (27 / 2), 0));
QRect volumeArea(
QRect(columnName.topRight(), QSize(TRACKLEN + 8, 14))
.adjusted(-77, CELL_DRAG_HEIGHT + 1, -77, CELL_DRAG_HEIGHT + 1));
addRect(PredefinedRect::VOLUME_AREA, volumeArea);
QPoint soundTopLeft(volumeArea.left() + 4, volumeArea.bottom() - 6);
addRect(PredefinedRect::VOLUME_TRACK,
QRect(soundTopLeft, QSize(TRACKLEN, 3)));
// Layer footer panel
QRect layerFooterPanel(
QRect(0, 0, LAYER_HEADER_WIDTH + 2, LAYER_FOOTER_PANEL_HEIGHT));
addRect(PredefinedRect::LAYER_FOOTER_PANEL, layerFooterPanel);
QRect zoomSlider, zoomIn, zoomOut;
zoomSlider =
QRect(layerFooterPanel.width() - 100, 0, 81, LAYER_FOOTER_PANEL_HEIGHT);
addRect(PredefinedRect::ZOOM_SLIDER_AREA, zoomSlider);
addRect(PredefinedRect::ZOOM_SLIDER, zoomSlider.adjusted(1, 0, 0, 0));
zoomIn = QRect(zoomSlider.right() + 1, 0, 16, LAYER_FOOTER_PANEL_HEIGHT);
addRect(PredefinedRect::ZOOM_IN_AREA, zoomIn);
addRect(PredefinedRect::ZOOM_IN, zoomIn.adjusted(1, 1, 0, 0));
zoomOut = QRect(zoomSlider.left() - 16, 0, 16, LAYER_FOOTER_PANEL_HEIGHT);
addRect(PredefinedRect::ZOOM_OUT_AREA, zoomOut);
addRect(PredefinedRect::ZOOM_OUT, zoomOut.adjusted(1, 1, 0, 0));
// Flags
addFlag(PredefinedFlag::DRAG_LAYER_BORDER, false);
addFlag(PredefinedFlag::DRAG_LAYER_VISIBLE, true);
addFlag(PredefinedFlag::LAYER_NAME_BORDER, true);
addFlag(PredefinedFlag::LAYER_NAME_VISIBLE, true);
addFlag(PredefinedFlag::LAYER_NUMBER_BORDER, true);
addFlag(PredefinedFlag::LAYER_NUMBER_VISIBLE, true);
addFlag(PredefinedFlag::EYE_AREA_BORDER, true);
addFlag(PredefinedFlag::EYE_AREA_VISIBLE, true);
addFlag(PredefinedFlag::LOCK_AREA_BORDER, true);
addFlag(PredefinedFlag::LOCK_AREA_VISIBLE, true);
addFlag(PredefinedFlag::PREVIEW_LAYER_AREA_BORDER, true);
addFlag(PredefinedFlag::PREVIEW_LAYER_AREA_VISIBLE, true);
addFlag(PredefinedFlag::CONFIG_AREA_BORDER, true);
addFlag(PredefinedFlag::CAMERA_CONFIG_AREA_BORDER, true);
addFlag(PredefinedFlag::CONFIG_AREA_VISIBLE, true);
addFlag(PredefinedFlag::CAMERA_CONFIG_AREA_VISIBLE, true);
addFlag(PredefinedFlag::PEGBAR_NAME_BORDER, false);
addFlag(PredefinedFlag::PEGBAR_NAME_VISIBLE, false);
addFlag(PredefinedFlag::PARENT_HANDLE_NAME_BORDER, false);
addFlag(PredefinedFlag::PARENT_HANDLE_NAME_VISIBILE, false);
addFlag(PredefinedFlag::THUMBNAIL_AREA_BORDER, true);
addFlag(PredefinedFlag::THUMBNAIL_AREA_VISIBLE, true);
addFlag(PredefinedFlag::CAMERA_ICON_VISIBLE, true);
addFlag(PredefinedFlag::VOLUME_AREA_VERTICAL, false);
//
// Lines
//
addLine(PredefinedLine::LOCKED,
verticalLine((CELL_DRAG_HEIGHT + 1) / 2, NumberRange(0, CELL_WIDTH)));
addLine(PredefinedLine::SEE_MARKER_THROUGH,
horizontalLine(0, NumberRange(0, CELL_DRAG_HEIGHT)));
addLine(PredefinedLine::CONTINUE_LEVEL,
verticalLine(CELL_HEIGHT / 2, NumberRange(0, CELL_WIDTH)));
addLine(PredefinedLine::CONTINUE_LEVEL_WITH_NAME,
verticalLine(CELL_HEIGHT / 2, NumberRange(0, CELL_WIDTH)));
addLine(PredefinedLine::EXTENDER_LINE,
horizontalLine(0, NumberRange(-EXTENDER_WIDTH - KEY_ICON_WIDTH, 0)));
//
// Dimensions
//
addDimension(PredefinedDimension::LAYER, CELL_HEIGHT);
addDimension(PredefinedDimension::FRAME, CELL_WIDTH);
addDimension(PredefinedDimension::INDEX, 1);
addDimension(PredefinedDimension::SOUND_AMPLITUDE, soundRect.height() / 2);
addDimension(PredefinedDimension::FRAME_LABEL_ALIGN,
Qt::AlignHCenter | Qt::AlignBottom | Qt::TextWordWrap);
addDimension(PredefinedDimension::ONION_TURN, 90);
addDimension(PredefinedDimension::QBOXLAYOUT_DIRECTION,
QBoxLayout::Direction::LeftToRight);
addDimension(PredefinedDimension::CENTER_ALIGN, Qt::AlignVCenter);
addDimension(PredefinedDimension::CAMERA_LAYER, CAMERA_CELL_HEIGHT);
//
// Paths
//
QPainterPath corner(QPointF(CELL_WIDTH, 0));
corner.lineTo(QPointF(CELL_WIDTH, CELL_DRAG_HEIGHT));
corner.lineTo(QPointF(CELL_WIDTH - CELL_DRAG_HEIGHT, CELL_DRAG_HEIGHT));
corner.lineTo(QPointF(CELL_WIDTH, 0));
addPath(PredefinedPath::DRAG_HANDLE_CORNER, corner);
QPainterPath diamond(QPointF(0, -4));
diamond.lineTo(4, 0);
diamond.lineTo(0, 4);
diamond.lineTo(-4, 0);
diamond.lineTo(0, -4);
addPath(PredefinedPath::FRAME_MARKER_DIAMOND, diamond);
QPainterPath fromTriangle(QPointF(EASE_TRIANGLE_SIZE / 2, 0));
fromTriangle.lineTo(QPointF(-EASE_TRIANGLE_SIZE / 2, EASE_TRIANGLE_SIZE));
fromTriangle.lineTo(QPointF(-EASE_TRIANGLE_SIZE / 2, -EASE_TRIANGLE_SIZE));
fromTriangle.lineTo(QPointF(EASE_TRIANGLE_SIZE / 2, 0));
addPath(PredefinedPath::BEGIN_EASE_TRIANGLE, fromTriangle);
QPainterPath toTriangle(QPointF(-EASE_TRIANGLE_SIZE / 2, 0));
toTriangle.lineTo(QPointF(EASE_TRIANGLE_SIZE / 2, EASE_TRIANGLE_SIZE));
toTriangle.lineTo(QPointF(EASE_TRIANGLE_SIZE / 2, -EASE_TRIANGLE_SIZE));
toTriangle.lineTo(QPointF(-EASE_TRIANGLE_SIZE / 2, 0));
addPath(PredefinedPath::END_EASE_TRIANGLE, toTriangle);
QPainterPath playFrom(QPointF(0, 0));
playFrom.lineTo(QPointF(PLAY_MARKER_SIZE, 0));
playFrom.lineTo(QPointF(0, PLAY_MARKER_SIZE));
playFrom.lineTo(QPointF(0, 0));
playFrom.translate(1, PLAY_RANGE_Y);
addPath(PredefinedPath::BEGIN_PLAY_RANGE, playFrom);
QPainterPath playTo(QPointF(0, 0));
playTo.lineTo(QPointF(-PLAY_MARKER_SIZE, 0));
playTo.lineTo(QPointF(0, PLAY_MARKER_SIZE));
playTo.lineTo(QPointF(0, 0));
playTo.translate(CELL_WIDTH - 2, PLAY_RANGE_Y);
addPath(PredefinedPath::END_PLAY_RANGE, playTo);
QPainterPath track(QPointF(0, 0));
track.lineTo(QPointF(1, 1));
track.lineTo(QPointF(TRACKLEN - 1, 1));
track.lineTo(QPointF(TRACKLEN, 0));
track.lineTo(QPointF(TRACKLEN - 1, -1));
track.lineTo(QPointF(1, -1));
track.lineTo(QPointF(0, 0));
track.translate(soundTopLeft);
addPath(PredefinedPath::VOLUME_SLIDER_TRACK, track);
QPainterPath head(QPointF(0, 0));
head.lineTo(QPointF(4, -4));
head.lineTo(QPointF(4, -8));
head.lineTo(QPointF(-4, -8));
head.lineTo(QPointF(-4, -4));
head.lineTo(QPointF(0, 0));
addPath(PredefinedPath::VOLUME_SLIDER_HEAD, head);
QPainterPath timeIndicator(QPointF(0, 0));
timeIndicator.lineTo(QPointF(-9, -5));
timeIndicator.lineTo(QPointF(-9, -18));
timeIndicator.lineTo(QPointF(9, -18));
timeIndicator.lineTo(QPointF(9, -4));
timeIndicator.lineTo(QPointF(0, 0));
addPath(PredefinedPath::TIME_INDICATOR_HEAD, timeIndicator);
//
// Points
//
addPoint(PredefinedPoint::KEY_HIDDEN, QPoint(0, 10));
addPoint(PredefinedPoint::EXTENDER_XY_RADIUS, QPoint(75, 30));
addPoint(PredefinedPoint::VOLUME_DIVISIONS_TOP_LEFT,
soundTopLeft + QPoint(0, 3));
//
// Ranges
//
addRange(PredefinedRange::HEADER_LAYER, NumberRange(0, FRAME_HEADER_HEIGHT));
addRange(PredefinedRange::HEADER_FRAME, NumberRange(0, LAYER_HEADER_WIDTH));
}
CellPosition LeftToRightOrientation::xyToPosition(const QPoint &xy,
const ColumnFan *fan) const {
int layer = fan->layerAxisToCol(xy.y());
int frame = xy.x() / CELL_WIDTH;
return CellPosition(frame, layer);
}
QPoint LeftToRightOrientation::positionToXY(const CellPosition &position,
const ColumnFan *fan) const {
int y = colToLayerAxis(position.layer(), fan);
int x = rowToFrameAxis(position.frame());
return QPoint(x, y);
}
CellPositionRatio LeftToRightOrientation::xyToPositionRatio(
const QPoint &xy) const {
Ratio frame{xy.x(), CELL_WIDTH};
Ratio layer{xy.y(), CELL_HEIGHT};
return CellPositionRatio{frame, layer};
}
QPoint LeftToRightOrientation::positionRatioToXY(
const CellPositionRatio &ratio) const {
int x = ratio.frame() * CELL_WIDTH;
int y = ratio.layer() * CELL_HEIGHT;
return QPoint(x, y);
}
int LeftToRightOrientation::colToLayerAxis(int layer,
const ColumnFan *fan) const {
return fan->colToLayerAxis(layer);
}
int LeftToRightOrientation::rowToFrameAxis(int frame) const {
return frame * CELL_WIDTH;
}
QPoint LeftToRightOrientation::frameLayerToXY(int frameAxis,
int layerAxis) const {
return QPoint(frameAxis, layerAxis);
}
int LeftToRightOrientation::layerAxis(const QPoint &xy) const { return xy.y(); }
int LeftToRightOrientation::frameAxis(const QPoint &xy) const { return xy.x(); }
NumberRange LeftToRightOrientation::layerSide(const QRect &area) const {
return NumberRange(area.top(), area.bottom());
}
NumberRange LeftToRightOrientation::frameSide(const QRect &area) const {
return NumberRange(area.left(), area.right());
}
QPoint LeftToRightOrientation::topRightCorner(const QRect &area) const {
return area.bottomLeft();
}
CellPosition LeftToRightOrientation::arrowShift(int direction) const {
switch (direction) {
case Qt::Key_Up:
return CellPosition(0, 1);
case Qt::Key_Down:
return CellPosition(0, -1);
case Qt::Key_Left:
return CellPosition(-1, 0);
case Qt::Key_Right:
return CellPosition(1, 0);
default:
return CellPosition(0, 0);
}
}