#pragma once
#ifndef GLWIDGET_FOR_HIGHDPI_H
#define GLWIDGET_FOR_HIGHDPI_H
#include <QOpenGLWidget>
#include <QApplication>
#include <QDesktopWidget>
#include "toonzqt/gutil.h"
// use obsolete QGLWidget instead of QOpenGLWidget for now...
// TODO: replace with the "modern" OpenGL source and transfer to QOpenGLWidget
class GLWidgetForHighDpi : public QOpenGLWidget {
public:
GLWidgetForHighDpi(QWidget *parent = Q_NULLPTR,
const QOpenGLWidget *shareWidget = Q_NULLPTR,
Qt::WindowFlags f = Qt::WindowFlags())
: QOpenGLWidget(parent, f) {}
// modify sizes for high DPI monitors
int width() const { return QOpenGLWidget::width() * getDevPixRatio(); }
int height() const { return QOpenGLWidget::height() * getDevPixRatio(); }
QRect rect() const { return QRect(0, 0, width(), height()); }
};
#endif