#pragma once
#ifndef T_COMMON_INCLUDED
#define T_COMMON_INCLUDED
#ifdef _WIN32
#pragma warning(disable : 4786)
#pragma warning(disable : 4251)
#pragma warning(disable : 4146)
#pragma warning(disable : 4267)
#endif
#ifndef _DEBUG
#undef _STLP_DEBUG
#else
#define _STLP_DEBUG 1
#endif
#if defined(NDEBUG) && defined(VERIFY_TNZCORE)
#undef NDEBUG
#include <assert.h>
#define NDEBUG
#else
#include <assert.h>
#endif
#include <string>
#include <iostream>
#include <fstream>
#include <algorithm>
#include <limits>
#if 0 && defined(__GNUC__)
// typedef seems strong on GCC and breaks code with TException..
#define TString std::wstring
#else
typedef std::wstring TString;
#endif
// STL
/*
* On Irix stl_alloc.h refers to nanosleep and timespec
*/
#ifdef __sgi
/*
#if (_MIPS_SZLONG == 32)
struct timespec {TLong tv_sec; TLong tv_nsec;};
#else
struct timespec {int tv_sec; TLong tv_nsec;};
#endif
#ifdef __cplusplus
extern "C"
#endif
int nanosleep(struct timespec *, int);
*/
#endif
#include <list>
#include <vector>
#include <map>
// .. and so on
namespace TConsts {
const double epsilon = 1e-8;
}
// use macros insted of constexprs, because MSVC2013 does not support
// `constexpr`.
#define M_PI_3 (M_PI / 3)
#define M_PI_180 (M_PI_4 / 45)
#define M_180_PI (90 * M_2_PI)
#define M_2PI (2 * M_PI)
// typedef's
#include "tnztypes.h"
typedef signed char SCHAR;
typedef unsigned char UCHAR;
typedef unsigned short USHORT;
typedef short SHORT;
typedef unsigned int UINT;
#ifndef _WIN32
typedef unsigned char BYTE;
#endif
template <class T>
inline void tswap(T &a, T &b) {
T tmp = a;
a = b;
b = tmp;
}
template <class T>
inline T tcrop(T x, T a, T b) {
return std::min(std::max(x, a), b);
}
template <class T>
inline void notLessThan(T threshold, T &x) {
if (x < threshold) x = threshold;
}
template <class T>
inline void notMoreThan(T threshold, T &x) {
if (x > threshold) x = threshold;
}
/*! round(x) returns the nearest integer to x.
Works well for x<0, but is slower than roundp()
/sa roundp() */
inline int tround(double x) {
return ((int)(((int)(-0.9) == 0 && x < 0.0) ? (x - 0.5) : (x + 0.5)));
// return ((int)(((int)(-0.9F) == 0 && x<0.0F) ? (x - 0.5F) : (x + 0.5F)));
}
/*! roundp(x) is like round(x), but the result if x<0 is
platform dependent
/sa round() */
inline int troundp(double x) { return ((int)((x) + 0.5F)); }
/*! byteFromUshort(u) converts integer from [0..65535] to [0..255] */
inline UCHAR byteFromUshort(USHORT u) {
return ((256U * 255U + 1U) * u + (1 << 23)) >> 24;
}
/*! ditheredByteFromUshort(u) is like byteFromUshort().
It is used in dithering ...
*/
inline UCHAR ditheredByteFromUshort(USHORT u, int r) {
return ((((u * (256U * 255U + 1U)) - ((u * (256U * 255U + 1U)) >> 24)) + r) >>
24);
}
/*! ushortFromByte(u) converts integer from [0..255] to [0..65535]*/
inline USHORT ushortFromByte(UCHAR u) { return u | u << 8; }
const int c_maxint = ((int)((~0U) >> 1));
const int c_minint = ~c_maxint;
const unsigned int c_maxuint = (unsigned int)(~0U);
#ifdef _WIN32
#define DV_EXPORT_API __declspec(dllexport)
#define DV_IMPORT_API __declspec(dllimport)
#define DV_EXPORT_VAR __declspec(dllexport)
#define DV_IMPORT_VAR __declspec(dllimport)
#else
#define DV_EXPORT_API
#define DV_IMPORT_API
#define DV_EXPORT_VAR
#define DV_IMPORT_VAR
#endif
#ifdef _WIN32
#define DV_ALIGNED(val) __declspec(align(val))
#else
#define DV_ALIGNED(val) __attribute__((aligned(val)))
#endif
inline short swapShort(short val) { return ((val >> 8) & 0x00ff) | (val << 8); }
inline TINT32 swapTINT32(TINT32 val) {
TINT32 appo, aux, aux1;
appo = 0xff0000ff;
aux = (val & appo);
aux1 = (aux >> 24) & 0x000000ff;
aux = (aux << 24) | aux1;
appo = 0x00ffff00;
aux1 = (val & appo);
aux1 = ((aux1 >> 8) | (aux1 << 8)) & appo;
aux = (aux | aux1);
return aux;
}
inline USHORT swapUshort(USHORT val) { return val >> 8 | val << 8; }
inline std::ostream &operator<<(std::ostream &out, const std::string &s) {
return out << s.c_str();
}
#define tArrayCount(ARRAY) (sizeof(ARRAY) / sizeof(ARRAY[0]))
const std::string mySettingsFileName = "mysettings.ini";
#endif //__T_COMMON_INCLUDED