#include "toonz/txshsoundlevel.h"
#include "tsound_io.h"
#include "toonz/toonzscene.h"
#include "toonz/sceneproperties.h"
#include "toonz/txshleveltypes.h"
#include "tstream.h"
#include "toutputproperties.h"
#include "tconvert.h"
//-----------------------------------------------------------------------------
DEFINE_CLASS_CODE(TXshSoundLevel, 53)
PERSIST_IDENTIFIER(TXshSoundLevel, "soundLevel")
//=============================================================================
TXshSoundLevel::TXshSoundLevel(std::wstring name, int startOffset,
int endOffset)
: TXshLevel(m_classCode, name)
, m_soundTrack(0)
, m_duration(0)
, m_samplePerFrame(0)
, m_frameSoundCount(0)
, m_fps(12)
, m_path() {}
//-----------------------------------------------------------------------------
TXshSoundLevel::~TXshSoundLevel() {}
//-----------------------------------------------------------------------------
TXshSoundLevel *TXshSoundLevel::clone() const {
TXshSoundLevel *sound = new TXshSoundLevel();
sound->setSoundTrack(m_soundTrack->clone());
sound->m_duration = m_duration;
sound->m_path = m_path;
sound->m_samplePerFrame = m_samplePerFrame;
sound->m_frameSoundCount = m_frameSoundCount;
sound->m_fps = m_fps;
return sound;
}
//-----------------------------------------------------------------------------
void TXshSoundLevel::setScene(ToonzScene *scene) {
assert(scene);
TXshLevel::setScene(scene);
TOutputProperties *properties = scene->getProperties()->getOutputProperties();
assert(properties);
setFrameRate(properties->getFrameRate());
}
//-----------------------------------------------------------------------------
void TXshSoundLevel::loadSoundTrack() {
assert(getScene());
TSceneProperties *properties = getScene()->getProperties();
if (properties) {
TOutputProperties *outputProperties = properties->getOutputProperties();
if (outputProperties) m_fps = outputProperties->getFrameRate();
}
TFilePath path = getScene()->decodeFilePath(m_path);
try {
loadSoundTrack(path);
} catch (TException &e) {
throw TException(e.getMessage());
}
}
//-----------------------------------------------------------------------------
void TXshSoundLevel::loadSoundTrack(const TFilePath &fileName) {
try {
TSoundTrackP st;
TFilePath path(fileName);
bool ret = TSoundTrackReader::load(path, st);
if (ret) {
m_duration = st->getDuration();
setName(fileName.getWideName());
setSoundTrack(st);
}
} catch (TException &) {
return;
}
}
//-----------------------------------------------------------------------------
void TXshSoundLevel::load() { loadSoundTrack(); }
//-----------------------------------------------------------------------------
void TXshSoundLevel::save() { save(m_path); }
//-----------------------------------------------------------------------------
void TXshSoundLevel::save(const TFilePath &path) {
TSoundTrackWriter::save(path, m_soundTrack);
}
//-----------------------------------------------------------------------------
void TXshSoundLevel::loadData(TIStream &is) {
is >> m_name;
setName(m_name);
std::string tagName;
bool flag = false;
int type = UNKNOWN_XSHLEVEL;
for (;;) {
if (is.matchTag(tagName)) {
if (tagName == "path") {
is >> m_path;
is.matchEndTag();
} else if (tagName == "type") {
std::string v;
is >> v;
if (v == "sound") type = SND_XSHLEVEL;
is.matchEndTag();
} else
throw TException("unexpected tag " + tagName);
} else
break;
}
setType(type);
}
//-----------------------------------------------------------------------------
void TXshSoundLevel::saveData(TOStream &os) {
os << m_name;
std::map<std::string, std::string> attr;
os.child("type") << L"sound";
os.child("path") << m_path;
}
//-----------------------------------------------------------------------------
void TXshSoundLevel::computeValues(int frameHeight) {
if (frameHeight == 0) frameHeight = 1;
m_values.clear();
if (!m_soundTrack) {
m_frameSoundCount = 0;
m_samplePerFrame = 0;
return;
}
m_samplePerFrame = m_soundTrack->getSampleRate() / m_fps;
double samplePerPixel = m_samplePerFrame / frameHeight;
int sampleCount = m_soundTrack->getSampleCount();
if (sampleCount <= 0) // This was if(!sampleCount) :(
return; //
m_frameSoundCount = tceil(sampleCount / m_samplePerFrame);
double maxPressure = 0.0;
double minPressure = 0.0;
m_soundTrack->getMinMaxPressure(TINT32(0), (TINT32)sampleCount, TSound::LEFT,
minPressure, maxPressure);
double absMaxPressure = std::max(fabs(minPressure), fabs(maxPressure));
if (absMaxPressure <= 0) return;
// Adjusting using a fixed scaleFactor
double weightA = 20.0 / absMaxPressure;
long i = 0, j;
long p = 0; // se p parte da zero notazione per pixel,
// se parte da 1 notazione per frame
while (i < m_frameSoundCount) {
for (j = 0; j < frameHeight - 1; ++j) {
double min = 0.0;
double max = 0.0;
m_soundTrack->getMinMaxPressure(
(TINT32)(i * m_samplePerFrame + j * samplePerPixel),
(TINT32)(i * m_samplePerFrame + (j + 1) * samplePerPixel - 1),
TSound::MONO, min, max);
m_values.insert(std::pair<int, std::pair<double, double>>(
p + j, std::pair<double, double>(min * weightA, max * weightA)));
}
double min = 0.0;
double max = 0.0;
m_soundTrack->getMinMaxPressure(
(TINT32)(i * m_samplePerFrame + j * samplePerPixel),
(TINT32)((i + 1) * m_samplePerFrame - 1), TSound::MONO, min, max);
m_values.insert(std::pair<int, std::pair<double, double>>(
p + j, std::pair<double, double>(min * weightA, max * weightA)));
++i;
p += frameHeight;
}
}
//-----------------------------------------------------------------------------
void TXshSoundLevel::getValueAtPixel(int pixel, DoublePair &values) const {
std::map<int, DoublePair>::const_iterator it = m_values.find(pixel);
if (it != m_values.end()) values = it->second;
}
//-----------------------------------------------------------------------------
void TXshSoundLevel::setFrameRate(double fps) {
if (m_fps != fps) {
m_fps = fps;
computeValues();
}
}
//-----------------------------------------------------------------------------
int TXshSoundLevel::getFrameCount() const {
int frameCount = m_duration * m_fps;
return (frameCount == 0) ? 1 : frameCount;
}
//-----------------------------------------------------------------------------
// Implementato per utilita'
void TXshSoundLevel::getFids(std::vector<TFrameId> &fids) const {
int i;
for (i = 0; i < getFrameCount(); i++) fids.push_back(TFrameId(i));
}