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// TnzTools includes
#include <tools/assistant.h>
#include <tools/assistants/guidelineline.h>


// TnzCore includes
#include <tgl.h>


//*****************************************************************************************
//    TAssistantLine implementation
//*****************************************************************************************

class TAssistantLine final : public TAssistant {
  Q_DECLARE_TR_FUNCTIONS(TAssistantVanishingPoint)
public:
  const TStringId m_idRestricktA;
  const TStringId m_idRestricktB;
  const TStringId m_idParallel;
  const TStringId m_idGrid;
  const TStringId m_idPerspective;

protected:
  TAssistantPoint &m_a;
  TAssistantPoint &m_b;
  TAssistantPoint &m_grid0;
  TAssistantPoint &m_grid1;

public:
  TAssistantLine(TMetaObject &object):
    TAssistant(object),
    m_idRestricktA("restrictA"),
    m_idRestricktB("restrictB"),
    m_idParallel("parallel"),
    m_idGrid("grid"),
    m_idPerspective("perspective"),
    m_a( addPoint("a", TAssistantPoint::CircleCross) ),
    m_b( addPoint("b", TAssistantPoint::Circle, TPointD(100.0, 0.0)) ),
    m_grid0( addPoint("grid0",  TAssistantPoint::CircleDoubleDots, TPointD(  0.0,-50.0)) ),
    m_grid1( addPoint("grid1",  TAssistantPoint::CircleDots,       TPointD( 25.0,-75.0)) )
  {
    addProperty( new TBoolProperty(m_idRestricktA.str(), getRestrictA()) );
    addProperty( new TBoolProperty(m_idRestricktB.str(), getRestrictB()) );
    addProperty( new TBoolProperty(m_idParallel.str(), getParallel()) );
    addProperty( new TBoolProperty(m_idGrid.str(), getGrid()) );
    addProperty( new TBoolProperty(m_idPerspective.str(), getPerspective()) );
  }

  static QString getLocalName()
    { return tr("Line"); }

  void updateTranslation() const override {
    TAssistant::updateTranslation();
    setTranslation(m_idRestricktA, tr("Restrict A"));
    setTranslation(m_idRestricktB, tr("Restrict B"));
    setTranslation(m_idParallel, tr("Parallel"));
    setTranslation(m_idGrid, tr("Grid"));
    setTranslation(m_idPerspective, tr("Perspective"));
  }

  inline bool getRestrictA() const
    { return data()[m_idRestricktA].getBool(); }
  inline bool getRestrictB() const
    { return data()[m_idRestricktB].getBool(); }
  inline bool getParallel() const
    { return data()[m_idParallel].getBool(); }
  inline bool getGrid() const
    { return data()[m_idGrid].getBool(); }
  inline bool getPerspective() const
    { return data()[m_idPerspective].getBool(); }

  void onDataChanged(const TVariant &value) override {
    TAssistant::onDataChanged(value);
    m_grid0.visible = getGrid()
                   || (getParallel() && (getRestrictA() || getRestrictB()));
    m_grid1.visible = getGrid();
  }

private:
  void fixGrid1(const TPointD &previousA, const TPointD &previousB) {
    TPointD dx = previousB - previousA;
    double l = norm2(dx);
    if (l <= TConsts::epsilon*TConsts::epsilon) return;
    dx = dx*(1.0/sqrt(l));
    TPointD dy(-dx.y, dx.x);

    TPointD g1 = m_grid1.position - m_grid0.position;
    g1 = TPointD(dx*g1, dy*g1);

    dx = m_b.position - m_a.position;
    l = norm2(dx);
    if (l <= TConsts::epsilon*TConsts::epsilon) return;
    dx = dx*(1.0/sqrt(l));
    dy = TPointD(-dx.y, dx.x);

    m_grid1.position = m_grid0.position + dx*g1.x + dy*g1.y;
  }

public:
  void onMovePoint(TAssistantPoint &point, const TPointD &position) override {
    TPointD previousA = m_a.position;
    TPointD previousB = m_b.position;
    point.position = position;
    if (&point != &m_grid1)
      fixGrid1(previousA, previousB);
  }

  void getGuidelines(
    const TPointD &position,
    const TAffine &toTool,
    TGuidelineList &outGuidelines ) const override
  {
    bool restrictA = getRestrictA();
    bool restrictB = getRestrictB();
    bool parallel = getParallel();
    bool perspective = getPerspective();

    TPointD a = toTool*m_a.position;
    TPointD b = toTool*m_b.position;
    TPointD ab = b - a;
    double abLen2 = norm2(ab);
    if (abLen2 < TConsts::epsilon*TConsts::epsilon) return;

    if (parallel) {
      TPointD abp = rotate90(ab);
      TPointD ag = toTool*m_grid0.position - a;
      double k = abp*ag;
      if (fabs(k) <= TConsts::epsilon) {
        if (restrictA || restrictB) return;
        a = position;
      } else {
        k = (abp*(position - a))/k;
        a = a + ag*k;
      }
      if (perspective && (restrictA || restrictB))
        ab = ab*k;
      b = a + ab;
    }

    if (restrictA && restrictB)
      outGuidelines.push_back(TGuidelineP(
        new TGuidelineLine(
          getEnabled(), getMagnetism(), a,  b )));
    else if (restrictA)
      outGuidelines.push_back(TGuidelineP(
        new TGuidelineRay(
          getEnabled(), getMagnetism(), a,  b )));
    else if (restrictB)
      outGuidelines.push_back(TGuidelineP(
        new TGuidelineRay(
          getEnabled(), getMagnetism(), b,  a ))); // b first
    else
      outGuidelines.push_back(TGuidelineP(
        new TGuidelineInfiniteLine(
          getEnabled(), getMagnetism(), a,  b )));
  }

private:
  void drawRuler(const TPointD &a, const TPointD &b, double pixelSize, bool perspective) const {
    double minStep = 10.0*pixelSize;
    double alpha = getDrawingAlpha();

    TPointD direction = b - a;
    double l2 = norm2(direction);
    if (l2 <= TConsts::epsilon*TConsts::epsilon) return;
    double dirLen = sqrt(l2);
    TPointD dirProj = direction*(1.0/l2);
    TPointD normal = TPointD(-direction.y, direction.x)*(1.0/dirLen);

    double xg0 = dirProj*(m_grid0.position - a);
    double xg1 = dirProj*(m_grid1.position - a);

    if (perspective) {
      // draw perspective
      double xa0 = dirProj*(m_a.position - a);
      double k = 0.0, begin = 0.0, end = 0.0;
      if (!calcPerspectiveStep(minStep/dirLen, 0.0, 1.0, xa0, xg0, xg1, k, begin, end)) return;
      for(double x = begin; fabs(x) < fabs(end); x *= k)
        drawMark(a + direction*(xa0 + x), normal, pixelSize, alpha);
    } else {
      // draw linear
      double dx = fabs(xg1 - xg0);
      if (dx*dirLen < minStep) return;
      for(double x = xg0 - floor(xg0/dx)*dx; x < 1.0; x += dx)
        drawMark(a + direction*x, normal, pixelSize, alpha);
    }
  }

  void drawLine(
    const TAffine &matrix,
    const TAffine &matrixInv,
    double pixelSize,
    const TPointD &a,
    const TPointD &b,
    bool restrictA,
    bool restrictB,
    double alpha ) const
  {
    const TRectD oneBox(-1.0, -1.0, 1.0, 1.0);
    TPointD aa = matrix*a;
    TPointD bb = matrix*b;
    if ( restrictA && restrictB ? TGuidelineLineBase::truncateLine(oneBox, aa, bb)
       : restrictA              ? TGuidelineLineBase::truncateRay (oneBox, aa, bb)
       : restrictB              ? TGuidelineLineBase::truncateRay (oneBox, bb, aa) // aa first
       :                  TGuidelineLineBase::truncateInfiniteLine(oneBox, aa, bb) )
          drawSegment(matrixInv*aa, matrixInv*bb, pixelSize, alpha);
  }

  void drawGrid(
    const TAffine &matrix,
    const TAffine &matrixInv,
    double pixelSize,
    bool restrictA,
    bool restrictB,
    bool perspective ) const
  {
    double minStep = 10.0*pixelSize;

    double alpha = getDrawingGridAlpha();
    TPointD a = m_a.position;
    TPointD b = m_b.position;
    TPointD ab = b - a;
    double abLen2 = norm2(ab);
    if (abLen2 < TConsts::epsilon*TConsts::epsilon) return;
    double abLen = sqrt(abLen2);

    TPointD g0 = m_grid0.position;
    TPointD g1 = m_grid1.position;

    TPointD abp = rotate90(ab);
    TPointD ag = g0 - a;
    if (fabs(abp*ag) <= TConsts::epsilon) {
      if (restrictA || restrictB) return;
      ag = abp;
    }
    double agLen2 = norm2(ag);
    if (agLen2 < TConsts::epsilon*TConsts::epsilon) return;
    double agLen = sqrt(agLen2);
    double abpAgK = 1.0/(abp*ag);
    TPointD abpAgProj = abp*abpAgK;

    // draw restriction lines
    if (perspective) {
      if (restrictA) drawLine(matrix, matrixInv, pixelSize, a, a + ag, false, false, alpha);
      if (restrictB) drawLine(matrix, matrixInv, pixelSize, a, a + ag + ab, false, false, alpha);
    } else {
      if (restrictA) drawLine(matrix, matrixInv, pixelSize, a, a + ag, false, false, alpha);
      if (restrictB) drawLine(matrix, matrixInv, pixelSize, b, b + ag, false, false, alpha);
    }

    double minStepX = fabs(minStep*abLen*abpAgK);
    if (minStepX <= TConsts::epsilon) return;

    // calculate bounds
    const TRectD oneBox(-1.0, -1.0, 1.0, 1.0);
    TPointD corners[4] = {
      TPointD(oneBox.x0, oneBox.y0),
      TPointD(oneBox.x0, oneBox.y1),
      TPointD(oneBox.x1, oneBox.y0),
      TPointD(oneBox.x1, oneBox.y1) };
    double minX = 0.0, maxX = 0.0;
    for(int i = 0; i < 4; ++i) {
      double x = abpAgProj * (matrixInv*corners[i] - a);
      if (i == 0 || x < minX) minX = x;
      if (i == 0 || x > maxX) maxX = x;
    }
    if (maxX <= minX) return;

    double x0 = abpAgProj*(g0 - a);
    double x1 = abpAgProj*(g1 - a);

    if (perspective) {
      double k = 0.0, begin = 0.0, end = 0.0;
      if (!calcPerspectiveStep(minStepX, minX, maxX, 0.0, x0, x1, k, begin, end)) return;
      double abk = 1.0/fabs(x0);
      for(double x = begin; fabs(x) < fabs(end); x *= k) {
        TPointD ca = a + ag*x;
        TPointD cb = ca + ab*(abk*x);
        drawLine(matrix, matrixInv, pixelSize, ca, cb, restrictA, restrictB, alpha);
      }
    } else {
      double dx = fabs(x1 - x0);
      if (dx < minStepX) return;
      for(double x = x0 + ceil((minX - x0)/dx)*dx; x < maxX; x += dx) {
        TPointD ca = a + ag*x;
        drawLine(matrix, matrixInv, pixelSize, ca, ca + ab, restrictA, restrictB, alpha);
      }
    }
  }

public:
  void draw(TToolViewer *viewer, bool enabled) const override {
    double alpha = getDrawingAlpha(enabled);
    bool restrictA = getRestrictA();
    bool restrictB = getRestrictB();
    bool parallel = getParallel();
    bool grid = getGrid();
    bool perspective = getPerspective();

    // common data about viewport
    const TRectD oneBox(-1.0, -1.0, 1.0, 1.0);
    TAffine4 modelview, projection;
    glGetDoublev(GL_MODELVIEW_MATRIX, modelview.a);
    glGetDoublev(GL_PROJECTION_MATRIX, projection.a);
    TAffine matrix = (projection*modelview).get2d();
    TAffine matrixInv = matrix.inv();
    double pixelSize = sqrt(tglGetPixelSize2());

    // calculate range
    TPointD aa = matrix*m_a.position;
    TPointD bb = matrix*m_b.position;
    bool success = false;
    if (restrictA && restrictB)
      success = TGuidelineLineBase::truncateLine(oneBox, aa, bb);
    else if (restrictA)
      success = TGuidelineLineBase::truncateRay(oneBox, aa, bb);
    else if (restrictB)
      success = TGuidelineLineBase::truncateRay(oneBox, bb, aa);
    else
      success = TGuidelineLineBase::truncateInfiniteLine(oneBox, aa, bb);

    if (!success) {
      // line is out of screen, bud grid still can be visible
      if (grid && getParallel())
          drawGrid(matrix, matrixInv, pixelSize, restrictA, restrictB, perspective);
      return;
    }
    
    TPointD a = matrixInv*aa;
    TPointD b = matrixInv*bb;

    // draw line
    drawSegment(a, b, pixelSize, alpha);

    // draw restriction marks
    if (restrictA || (!parallel && grid && perspective))
      drawDot(m_a.position);
    if (restrictB)
      drawDot(m_b.position);

    if (grid) {
      if (getParallel()) {
        drawGrid(matrix, matrixInv, pixelSize, restrictA, restrictB, perspective);
      } else {
        drawRuler(a, b, pixelSize, perspective);
      }
    }
  }
};


//*****************************************************************************************
//    Registration
//*****************************************************************************************

static TAssistantTypeT<TAssistantLine> assistantLine("assistantLine");