#include <tools/inputstate.h>
#include <iomanip>
#include <QKeySequence>
//*****************************************************************************************
// TKey static members
//*****************************************************************************************
const TKey TKey::shift ( Qt::Key_Shift , true );
const TKey TKey::control ( Qt::Key_Control , true );
const TKey TKey::alt ( Qt::Key_Alt , true );
const TKey TKey::meta ( Qt::Key_Meta , true );
Qt::Key
TKey::mapKey(Qt::Key key) {
switch(key) {
case Qt::Key_AltGr: return Qt::Key_Alt;
default: break;
}
return key;
}
bool
TKey::isModifier(Qt::Key key) {
key = mapKey(key);
return key == Qt::Key_Shift
|| key == Qt::Key_Control
|| key == Qt::Key_Alt
|| key == Qt::Key_AltGr
|| key == Qt::Key_Meta;
}
bool
TKey::isNumber(Qt::Key key) {
key = mapKey(key);
return key >= Qt::Key_0 && key <= Qt::Key_9;
}
//*****************************************************************************************
// TInputState implementation
//*****************************************************************************************
TInputState::TInputState():
m_ticks(),
m_keyHistory(new KeyHistory())
{ }
TInputState::~TInputState()
{ }
void
TInputState::touch(TTimerTicks ticks) {
if (m_ticks < ticks)
m_ticks = ticks;
else
++m_ticks;
}
TInputState::ButtonHistory::Pointer
TInputState::buttonHistory(DeviceId device) const {
ButtonHistory::Pointer &history = m_buttonHistories[device];
if (!history) history = new ButtonHistory();
return history;
}
TInputState::ButtonState::Pointer
TInputState::buttonFindAny(Button button, DeviceId &outDevice) {
for(ButtonHistoryMap::const_iterator i = m_buttonHistories.begin(); i != m_buttonHistories.end(); ++i) {
ButtonState::Pointer state = i->second->current()->find(button);
if (state) {
outDevice = i->first;
return state;
}
}
outDevice = DeviceId();
return ButtonState::Pointer();
}
namespace {
template<typename T>
void printKey(const T &k, std::ostream &stream)
{ stream << k; }
template<>
void printKey<TKey>(const TKey &k, std::ostream &stream) {
stream << QKeySequence(k.key).toString().toStdString() << "[" << std::hex << k.key << std::dec;
if (k.generic) stream << "g";
if (k.numPad) stream << "n";
stream << "]";
}
template<typename T>
class Print {
public:
typedef T Type;
typedef TKeyHistoryT<Type> History;
typedef typename History::StatePointer StatePointer;
typedef typename History::StateMap StateMap;
typedef typename History::LockSet LockSet;
static void print(const History &history, std::ostream &stream, const std::string &tab) {
const StateMap &states = history.getStates();
stream << tab << "states: " << std::endl;
for(typename StateMap::const_iterator i = states.begin(); i != states.end(); ++i) {
stream << tab << "- " << i->first << std::endl;
for(StatePointer p = i->second; p; p = p->previous) {
stream << tab << "- - " << p->ticks << ": ";
printKey(p->value, stream);
stream << std::endl;
}
}
const LockSet &locks = history.getLocks();
stream << tab << "locks: ";
for(typename LockSet::const_iterator i = locks.begin(); i != locks.end(); ++i) {
if (i != locks.begin()) stream << ", ";
stream << *i;
}
stream << std::endl;
}
};
}
void TInputState::print(std::ostream &stream, const std::string &tab) const {
stream << tab << "keys:" << std::endl;
Print<TKey>::print(*m_keyHistory, stream, tab + " ");
for(ButtonHistoryMap::const_iterator i = m_buttonHistories.begin(); i != m_buttonHistories.end(); ++i) {
stream << tab << "buttons[" << i->first << "]:" << std::endl;
Print<TKey>::print(*m_keyHistory, stream, tab + " ");
}
}