// TnzCore includes
#include "tstroke.h"
#include "tgl.h"
// TnzBase includes
#include "tenv.h"
// TnzLib includes
#include "toonz/tstageobjectcmd.h"
#include "toonz/toonzimageutils.h"
#include "toonz/txshcolumn.h"
#include "toonz/txshsimplelevel.h"
#include "toonz/tstageobjecttree.h"
#include "toonz/tstageobjectspline.h"
#include "toonz/toonzscene.h"
#include "toonz/stage.h"
#include "toonz/txshcell.h"
#include "toonz/dpiscale.h"
#include "toonz/skeleton.h"
#include "toonz/tscenehandle.h"
#include "toonz/tobjecthandle.h"
#include "toonz/tpinnedrangeset.h"
#include "toonz/tframehandle.h"
#include "toonz/tcolumnhandle.h"
#include "toonz/txsheethandle.h"
#include "toonz/stageobjectutil.h"
// TnzQt includes
#include "toonzqt/selection.h"
#include "toonzqt/selectioncommandids.h"
// TnzTools includes
#include "tools/tool.h"
#include "tools/cursors.h"
#include "tools/toolutils.h"
// Qt includes
#include <QCoreApplication> // Qt translation support
#include <QPainter>
#include <QGLWidget> // for QGLWidget::convertToGLFormat
#include <QPainterPath>
#include <QString>
#include <QImage>
#include <QFont>
#include <QFontMetrics>
#include <QKeyEvent>
#include "skeletonsubtools.h"
#include "skeletontool.h"
using namespace SkeletonSubtools;
TEnv::IntVar SkeletonGlobalKeyFrame("SkeletonToolGlobalKeyFrame", 0);
TEnv::IntVar SkeletonInverseKinematics("SkeletonToolInverseKinematics", 0);
#define BUILD_SKELETON L"Build Skeleton"
#define ANIMATE L"Animate"
#define INVERSE_KINEMATICS L"Inverse Kinematics"
const double alpha = 0.4;
using SkeletonSubtools::HookData;
//============================================================
inline std::string removeTrailingH(std::string handle) {
if (handle.find("H") == 0)
return handle.substr(1);
else
return handle;
}
//============================================================
//
// util
//
//------------------------------------------------------------
// return true if column ancestorIndex is column descentIndex or its parent or
// the parent of the parent, etc.
static bool isAncestorOf(int ancestorIndex, int descendentIndex) {
TStageObjectId ancestorId = TStageObjectId::ColumnId(ancestorIndex);
TStageObjectId descendentId = TStageObjectId::ColumnId(descendentIndex);
TXsheet *xsh = TTool::getApplication()->getCurrentXsheet()->getXsheet();
while (descendentId != ancestorId && descendentId.isColumn())
descendentId = xsh->getStageObjectParent(descendentId);
return descendentId == ancestorId;
}
//------------------------------------------------------------
static void getHooks(std::vector<HookData> &hooks, TXsheet *xsh, int row,
int col, TPointD dpiScale) {
// note. hook position is in the coordinate system of the parent object.
// a inch is Stage::inch
TXshCell cell = xsh->getCell(row, col);
if (!cell.m_level) return;
TStageObjectId columnId = TStageObjectId::ColumnId(col);
// handle is the current handle (pivot) of the column. It can be H1,H2,... or
// A,B,C,...
std::string handle =
xsh->getStageObject(TStageObjectId::ColumnId(col))->getHandle();
bool handleIsHook = handle.find("H") == 0;
TAffine aff = xsh->getPlacement(columnId, row);
// imageDpiAff represent the scale factor between the image and the camera
// derived by dpi match (i.e. ignoring geometric transformation)
// cameraPos = imageDpiAff * imagePos
TAffine imageDpiAff;
if (cell.m_level->getSimpleLevel())
imageDpiAff =
getDpiAffine(cell.m_level->getSimpleLevel(), cell.m_frameId, true);
// center (inches)
TPointD center = xsh->getCenter(columnId, row); // getHooks
if (handleIsHook) center = TPointD(0, 0);
// add the hook #0 (i.e. the regular center)
hooks.push_back(HookData(xsh, col, 0, aff * TScale(Stage::inch) * center));
// add the regular hooks
HookSet *hookSet = cell.m_level->getHookSet();
if (hookSet && hookSet->getHookCount() > 0) {
for (int j = 0; j < hookSet->getHookCount(); j++) {
Hook *hook = hookSet->getHook(j);
if (hook && !hook->isEmpty()) {
TPointD pos = hook->getAPos(cell.m_frameId);
pos = aff * imageDpiAff * pos;
hooks.push_back(HookData(xsh, col, j + 1, pos));
}
}
}
}
//-------------------------------------------------------------------
static void getConnectedColumns(std::set<int> &connectedColumns, TXsheet *xsh,
int col) {
TStageObjectId id;
// insert col and all column ancestors
id = TStageObjectId::ColumnId(col);
do {
connectedColumns.insert(id.getIndex());
id = xsh->getStageObjectParent(id);
} while (id.isColumn());
// for each column
for (int i = 0; i < xsh->getColumnCount(); i++) {
id = TStageObjectId::ColumnId(i);
std::vector<TStageObjectId> stack;
// find a column ancestor already connected; put all the column ancestors in
// stack
while (id.isColumn() && connectedColumns.count(id.getIndex()) == 0) {
stack.push_back(id);
id = xsh->getStageObjectParent(id);
}
if (id.isColumn()) {
// the stack is connected
for (int j = 0; j < (int)stack.size(); j++)
connectedColumns.insert(stack[j].getIndex());
}
}
}
static bool canShowBone(Skeleton::Bone *bone, TXsheet *xsh, int row) {
TStageObjectId id = bone->getStageObject()->getId();
if (!xsh->getCell(row, id.getIndex()).isEmpty() &&
xsh->getColumn(id.getIndex())->isCamstandVisible())
return true;
int i;
for (i = 0; i < bone->getChildCount(); i++) {
if (canShowBone(bone->getChild(i), xsh, row)) return true;
}
return false;
}
//============================================================
HookData::HookData(TXsheet *xsh, int columnIndex, int hookId,
const TPointD &pos)
: m_columnIndex(columnIndex)
, m_hookId(hookId)
, m_pos(pos)
, m_isPivot(false) {
std::string handle =
xsh->getStageObject(TStageObjectId::ColumnId(columnIndex))->getHandle();
if (m_hookId == 0) {
// if the current handle is a hook the the hook#0 should be the default
// center, i.e. B
if (handle.find("H") == 0)
m_name = "B";
else {
m_name = handle;
m_isPivot = true;
}
} else {
m_name = std::to_string(m_hookId);
m_isPivot = "H" + m_name == handle;
}
}
//============================================================
enum ToolDevice {
TD_None = -1,
TD_Translation = 1,
TD_Rotation,
TD_Center,
TD_ChangeParent,
TD_ChangeDrawing,
TD_IncrementDrawing,
TD_DecrementDrawing,
TD_InverseKinematics,
TD_Hook = 10000,
TD_LockStageObject = 20000,
TD_MagicLink = 30000,
TD_Test = 100000
};
//============================================================
//
// SkeletonTool
//
//------------------------------------------------------------
SkeletonTool skeletonTool;
//-------------------------------------------------------------------
SkeletonTool::SkeletonTool()
: TTool("T_Skeleton")
, m_active(false)
, m_device(TD_None)
, m_mode("Mode:")
, m_showOnlyActiveSkeleton("Show Only Active Skeleton", false)
, m_globalKeyframes("Global Key", false)
, m_dragTool(0)
, m_firstTime(true)
, m_currentFrame(-1)
, m_parentProbe()
, m_parentProbeEnabled(false)
, m_otherColumn(-1)
, m_otherColumnBBoxAff()
, m_otherColumnBBox()
, m_labelPos(0, 0)
, m_label("") {
bind(TTool::CommonLevels);
m_prop.bind(m_mode);
m_prop.bind(m_globalKeyframes);
m_prop.bind(m_showOnlyActiveSkeleton);
m_mode.setId("SkeletonMode");
m_globalKeyframes.setId("GlobalKey");
m_showOnlyActiveSkeleton.setId("ShowOnlyActiveSkeleton");
m_mode.addValue(BUILD_SKELETON);
m_mode.addValue(ANIMATE);
m_mode.addValue(INVERSE_KINEMATICS);
m_commandHandler = new CommandHandler();
m_commandHandler->setTempPinnedSet(&m_temporaryPinnedColumns);
}
//-------------------------------------------------------------------
SkeletonTool::~SkeletonTool() { delete m_dragTool; }
//-------------------------------------------------------------------
bool SkeletonTool::onPropertyChanged(std::string propertyName) {
SkeletonGlobalKeyFrame = (int)(m_globalKeyframes.getValue());
// SkeletonInverseKinematics=(int)(m_ikEnabled.getValue());
invalidate();
return false;
}
//-------------------------------------------------------------------
bool SkeletonTool::isGlobalKeyframesEnabled() const {
return m_globalKeyframes.getValue();
}
//-------------------------------------------------------------------
void SkeletonTool::updateTranslation() {
// m_ikEnabled.setQStringName(tr("Inverse Kinematics"));
m_showOnlyActiveSkeleton.setQStringName(tr("Show Only Active Skeleton"));
m_globalKeyframes.setQStringName(tr("Global Key"));
m_mode.setQStringName(tr("Mode:"));
m_mode.setItemUIName(BUILD_SKELETON, tr("Build Skeleton"));
m_mode.setItemUIName(ANIMATE, tr("Animate"));
m_mode.setItemUIName(INVERSE_KINEMATICS, tr("Inverse Kinematics"));
}
//-------------------------------------------------------------------
bool SkeletonTool::doesApply() const {
TTool::Application *app = TTool::getApplication();
TXsheet *xsh = app->getCurrentXsheet()->getXsheet();
assert(xsh);
TStageObjectId objId = app->getCurrentObject()->getObjectId();
if (objId.isColumn()) {
TXshColumn *column = xsh->getColumn(objId.getIndex());
if (column && column->getSoundColumn()) return false;
}
return true;
}
//-------------------------------------------------------------------
void SkeletonTool::mouseMove(const TPointD &, const TMouseEvent &e) {
int selectedDevice = pick(e.m_pos);
if (selectedDevice != m_device) {
m_device = selectedDevice;
invalidate();
}
}
//-------------------------------------------------------------------
void SkeletonTool::leftButtonDown(const TPointD &ppos, const TMouseEvent &e) {
m_otherColumn = -1;
m_otherColumnBBox = TRectD();
m_otherColumnBBoxAff = TAffine();
m_labelPos = TPointD(0, 0);
m_label = "";
// This undo block ends in leftButtonUp
TUndoManager::manager()->beginBlock();
if (!doesApply()) return;
assert(m_dragTool == 0);
m_dragTool = 0;
TTool::Application *app = TTool::getApplication();
int currentColumnIndex = app->getCurrentColumn()->getColumnIndex();
TXsheet *xsh = app->getCurrentScene()->getScene()->getXsheet();
TPointD pos = ppos;
int selectedDevice = pick(e.m_pos);
// change drawing
if (selectedDevice == TD_ChangeDrawing ||
selectedDevice == TD_IncrementDrawing ||
selectedDevice == TD_DecrementDrawing) {
int d = 0;
if (selectedDevice == TD_IncrementDrawing)
d = 1;
else if (selectedDevice == TD_DecrementDrawing)
d = -1;
m_dragTool = new ChangeDrawingTool(this, d);
m_dragTool->leftButtonDown(ppos, e);
return;
}
// click on a hook: attach the current column via that hook
if (TD_Hook <= selectedDevice && selectedDevice < TD_Hook + 50) {
TXsheet *xsh = app->getCurrentXsheet()->getXsheet();
TStageObjectId objId = TStageObjectId::ColumnId(currentColumnIndex);
TPointD p0 = getCurrentColumnMatrix() * TPointD(0, 0);
HookData hook(xsh, currentColumnIndex, selectedDevice - TD_Hook, p0);
TStageObjectCmd::setHandle(objId, hook.getHandle(),
app->getCurrentXsheet());
app->getCurrentXsheet()->notifyXsheetChanged();
invalidate();
return;
}
// magic link
if (TD_MagicLink <= selectedDevice &&
selectedDevice < TD_MagicLink + (int)m_magicLinks.size()) {
magicLink(selectedDevice - TD_MagicLink);
app->getCurrentXsheet()->notifyXsheetChanged();
return;
}
m_device = selectedDevice;
bool justSelected = false;
if (m_device < 0) {
// No gadget clicked. Select the column
std::vector<int> columnIndexes;
getViewer()->posToColumnIndexes(e.m_pos, columnIndexes, 5.0, false);
if (!columnIndexes.empty()) {
int columnIndex;
columnIndex = columnIndexes.back();
if (columnIndex >= 0 && columnIndex != currentColumnIndex) {
if (!isColumnLocked(columnIndex)) {
pos = getMatrix() * pos;
app->getCurrentColumn()->setColumnIndex(columnIndex);
updateMatrix();
currentColumnIndex = columnIndex;
justSelected = true;
pos = getMatrix().inv() * pos;
} else {
m_label = "Column is locked";
m_labelPos = pos;
}
}
}
}
if (m_device < 0) {
if (m_mode.getValue() == INVERSE_KINEMATICS)
m_device = TD_InverseKinematics;
else if (m_mode.getValue() == ANIMATE)
m_device = TD_Rotation;
}
// lock/unlock: modalita IK
if (TD_LockStageObject <= m_device && m_device < TD_LockStageObject + 1000) {
Skeleton *skeleton = new Skeleton();
buildSkeleton(*skeleton, currentColumnIndex);
int columnIndex = m_device - TD_LockStageObject;
int frame = app->getCurrentFrame()->getFrame();
if (skeleton->getBoneByColumnIndex(columnIndex) ==
skeleton->getRootBone()) {
app->getCurrentColumn()->setColumnIndex(columnIndex);
m_device = TD_Translation;
} else if (e.isShiftPressed()) {
togglePinnedStatus(columnIndex, frame, e.isShiftPressed());
invalidate();
m_dragTool = 0;
return;
} else
return;
}
switch (m_device) {
case TD_Center:
m_dragTool = new DragCenterTool(this);
break;
case TD_Translation:
m_dragTool = new DragPositionTool(this);
break;
case TD_Rotation:
m_dragTool = new DragRotationTool(this, justSelected);
break;
case TD_ChangeParent:
m_dragTool = new ParentChangeTool(this, getViewer());
break;
case TD_InverseKinematics: {
Skeleton *skeleton = new Skeleton();
buildSkeleton(*skeleton, currentColumnIndex);
m_dragTool = new IKTool(this, getViewer(), skeleton, currentColumnIndex);
break;
}
}
if (m_dragTool) {
m_dragTool->leftButtonDown(pos, e);
invalidate();
}
}
//-------------------------------------------------------------------
void SkeletonTool::leftButtonDrag(const TPointD &pos, const TMouseEvent &e) {
if (m_dragTool) {
m_dragTool->leftButtonDrag(pos, e);
invalidate();
}
}
//-------------------------------------------------------------------
void SkeletonTool::leftButtonUp(const TPointD &pos, const TMouseEvent &e) {
m_label = "";
m_labelPos = TPointD(0, 0);
if (m_dragTool) {
m_dragTool->leftButtonUp(pos, e);
delete m_dragTool;
m_dragTool = 0;
TTool::getApplication()->getCurrentXsheet()->notifyXsheetChanged();
TTool::getApplication()->getCurrentObject()->notifyObjectIdChanged(
false); // Keyframes navigator reads this
}
if (m_device == TD_IncrementDrawing || m_device == TD_DecrementDrawing ||
m_device == TD_ChangeDrawing)
m_device = pick(e.m_pos);
else
m_device = -1;
invalidate();
TUndoManager::manager()->endBlock();
}
//-------------------------------------------------------------------
bool SkeletonTool::keyDown(QKeyEvent *event) {
ChangeDrawingTool tool(this, 0);
switch (event->key()) {
case Qt::Key_Up:
tool.changeDrawing(1);
break;
case Qt::Key_Down:
tool.changeDrawing(-1);
break;
default:
return false;
break;
}
invalidate();
return true;
}
//-------------------------------------------------------------------
class TogglePinnedStatusUndo final : public TUndo {
SkeletonTool *m_tool;
std::set<int> m_oldTemp, m_newTemp;
int m_columnIndex, m_oldColumnIndex;
std::pair<int, int> m_newRange, m_oldRange;
TAffine m_oldPlacement, m_newPlacement;
std::vector<std::pair<TStageObjectId, TStageObject::Keyframe>> m_keyframes;
int m_frame;
public:
TogglePinnedStatusUndo(SkeletonTool *tool, int frame)
: m_tool(tool)
, m_oldTemp()
, m_newTemp()
, m_columnIndex(-1)
, m_oldColumnIndex(-1)
, m_newRange(0, -1)
, m_oldRange(0, -1)
, m_frame(frame) {}
void addBoneId(const TStageObjectId &id) {
TStageObject *stageObject = getXsheet()->getStageObject(id);
if (stageObject) {
TStageObject::Keyframe k = stageObject->getKeyframe(m_frame);
m_keyframes.push_back(std::make_pair(id, k));
}
}
void setOldRange(int columnIndex, int first, int second,
const TAffine &placement) {
m_oldColumnIndex = columnIndex;
m_oldRange = std::make_pair(first, second);
m_oldPlacement = placement;
}
void setNewRange(int columnIndex, int first, int second,
const TAffine &placement) {
m_columnIndex = columnIndex;
m_newRange = std::make_pair(first, second);
m_newPlacement = placement;
}
void setOldTemp(const std::set<int> &oldTemp) { m_oldTemp = oldTemp; }
void setNewTemp(const std::set<int> &newTemp) { m_newTemp = newTemp; }
TStageObject *getStageObject(int columnIndex) const {
return TTool::getApplication()
->getCurrentXsheet()
->getXsheet()
->getStageObject(TStageObjectId::ColumnId(columnIndex));
}
TPinnedRangeSet *getRangeSet(int columnIndex) const {
return getStageObject(columnIndex)->getPinnedRangeSet();
}
TXsheet *getXsheet() const {
return TTool::getApplication()->getCurrentXsheet()->getXsheet();
}
void notify() const {
m_tool->invalidate();
TXsheet *xsh = getXsheet();
int index = m_columnIndex;
if (index < 0) index = m_oldColumnIndex;
if (index >= 0) {
TStageObjectId id = TStageObjectId::ColumnId(index);
TStageObjectId parentId;
while (parentId = xsh->getStageObjectParent(id), parentId.isColumn())
id = parentId;
xsh->getStageObject(id)->invalidate();
TTool::getApplication()->getCurrentXsheet()->notifyXsheetChanged();
TTool::getApplication()->getCurrentObject()->notifyObjectIdChanged(false);
}
}
void undo() const override {
m_tool->setTemporaryPinnedColumns(m_oldTemp);
if (m_columnIndex >= 0)
getRangeSet(m_columnIndex)
->removeRange(m_newRange.first, m_newRange.second);
if (m_oldColumnIndex >= 0) {
TPinnedRangeSet *rangeSet = getRangeSet(m_oldColumnIndex);
rangeSet->setRange(m_oldRange.first, m_oldRange.second);
rangeSet->setPlacement(m_oldPlacement);
}
TXsheet *xsh = getXsheet();
for (int i = 0; i < (int)m_keyframes.size(); i++) {
TStageObject *stageObject =
getXsheet()->getStageObject(m_keyframes[i].first);
if (!stageObject) continue;
stageObject->removeKeyframeWithoutUndo(m_frame);
if (m_keyframes[i].second.m_isKeyframe)
stageObject->setKeyframeWithoutUndo(m_frame, m_keyframes[i].second);
}
notify();
}
void redo() const override {
TXsheet *xsh = getXsheet();
for (int i = 0; i < (int)m_keyframes.size(); i++) {
TStageObject *stageObject =
getXsheet()->getStageObject(m_keyframes[i].first);
if (stageObject) stageObject->setKeyframeWithoutUndo(m_frame);
}
m_tool->setTemporaryPinnedColumns(m_newTemp);
if (m_oldColumnIndex >= 0)
getRangeSet(m_oldColumnIndex)
->removeRange(m_oldRange.first, m_oldRange.second);
if (m_columnIndex >= 0) {
TPinnedRangeSet *rangeSet = getRangeSet(m_columnIndex);
rangeSet->setRange(m_newRange.first, m_newRange.second);
rangeSet->setPlacement(m_newPlacement);
}
notify();
}
int getSize() const override { return sizeof *this; }
};
//-------------------------------------------------------------------
void SkeletonTool::togglePinnedStatus(int columnIndex, int frame,
bool shiftPressed) {
Skeleton skeleton;
buildSkeleton(skeleton, columnIndex);
if (!skeleton.getRootBone() || !skeleton.getRootBone()->getStageObject())
return;
Skeleton::Bone *bone = skeleton.getBoneByColumnIndex(columnIndex);
assert(bone);
if (!bone) return;
TogglePinnedStatusUndo *undo = new TogglePinnedStatusUndo(this, frame);
for (int i = 0; i < skeleton.getBoneCount(); i++) {
TStageObject *obj = skeleton.getBone(i)->getStageObject();
if (obj) {
undo->addBoneId(obj->getId());
obj->setKeyframeWithoutUndo(frame);
}
}
getApplication()->getCurrentXsheet()->notifyXsheetChanged();
getApplication()->getCurrentObject()->notifyObjectIdChanged(false);
undo->setOldTemp(m_temporaryPinnedColumns);
bool isTemporaryPinned = m_temporaryPinnedColumns.count(columnIndex) > 0;
if (shiftPressed || isTemporaryPinned) {
if (isTemporaryPinned)
m_temporaryPinnedColumns.erase(columnIndex);
else
m_temporaryPinnedColumns.insert(columnIndex);
} else {
TXsheet *xsh = TTool::getApplication()->getCurrentXsheet()->getXsheet();
TAffine placement =
xsh->getPlacement(bone->getStageObject()->getId(), frame);
TStageObjectId rootId = skeleton.getRootBone()->getStageObject()->getId();
TAffine rootPlacement = xsh->getPlacement(rootId, frame);
int pinnedStatus = bone->getPinnedStatus();
if (pinnedStatus != Skeleton::Bone::PINNED) {
int oldPinned = -1;
for (int i = 0; i < skeleton.getBoneCount(); i++) {
TStageObject *obj = skeleton.getBone(i)->getStageObject();
if (obj->getPinnedRangeSet()->isPinned(frame)) {
oldPinned = i;
break;
}
}
int lastFrame = 1000000;
if (oldPinned >= 0) {
assert(skeleton.getBone(oldPinned) != bone);
TStageObject *obj = skeleton.getBone(oldPinned)->getStageObject();
const TPinnedRangeSet::Range *range =
obj->getPinnedRangeSet()->getRange(frame);
assert(range && range->first <= frame && frame <= range->second);
lastFrame = range->second;
TPinnedRangeSet *rangeSet = obj->getPinnedRangeSet();
rangeSet->removeRange(frame, range->second);
obj->invalidate();
undo->setOldRange(oldPinned, frame, range->second,
rangeSet->getPlacement());
} else {
for (int i = 0; i < skeleton.getBoneCount(); i++) {
TStageObject *obj = skeleton.getBone(i)->getStageObject();
const TPinnedRangeSet::Range *range =
obj->getPinnedRangeSet()->getNextRange(frame);
if (range) {
assert(range->first > frame);
if (range->first - 1 < lastFrame) lastFrame = range->first - 1;
}
}
}
TStageObject *obj = bone->getStageObject();
TPinnedRangeSet *rangeSet = obj->getPinnedRangeSet();
rangeSet->setRange(frame, lastFrame);
if (frame == 0) {
// this code should be moved elsewhere, possibly in the stageobject
// implementation
// the idea is to remove the normal
TStageObject *rootObj = skeleton.getRootBone()->getStageObject();
rootObj->setStatus(TStageObject::XY);
placement = rootObj->getPlacement(0).inv() * placement;
rootObj->setStatus(TStageObject::IK);
rangeSet->setPlacement(placement);
rootObj->invalidate();
}
undo->setNewRange(bone->getColumnIndex(), frame, lastFrame,
rangeSet->getPlacement());
}
}
undo->setNewTemp(m_temporaryPinnedColumns);
TUndoManager::manager()->add(undo);
}
//-------------------------------------------------------------------
void SkeletonTool::drawSkeleton(const Skeleton &skeleton, int row) {
bool buildingSkeleton = m_mode.getValue() == BUILD_SKELETON;
bool ikEnabled = m_mode.getValue() == INVERSE_KINEMATICS;
TXsheet *xsh = getXsheet();
std::vector<int> showBoneIndex;
int i;
for (i = 0; i < skeleton.getBoneCount(); i++) {
Skeleton::Bone *bone = skeleton.getBone(i);
TStageObjectId id = bone->getStageObject()->getId();
bool canShow = canShowBone(bone, xsh, row);
if (!canShow) continue;
showBoneIndex.push_back(i);
}
bool changingParent = dynamic_cast<ParentChangeTool *>(m_dragTool) != 0;
TStageObjectId currentObjectId =
TTool::getApplication()->getCurrentObject()->getObjectId();
std::string currentHandle = xsh->getStageObject(currentObjectId)->getHandle();
for (i = 0; i < (int)showBoneIndex.size(); i++) {
Skeleton::Bone *bone = skeleton.getBone(showBoneIndex[i]);
TStageObjectId id = bone->getStageObject()->getId();
bool isCurrent = id == currentObjectId;
if (isCurrent && buildingSkeleton && m_parentProbeEnabled) {
if (!m_magicLinks.empty()) {
drawBone(bone->getCenter(), m_magicLinks[0].m_h1.m_pos, false);
}
drawBone(bone->getCenter(), m_parentProbe, true);
} else if (ikEnabled) {
if (bone->getParent())
drawIKBone(bone->getCenter(), bone->getParent()->getCenter());
} else if (bone->getParent() || isCurrent) {
double pixelSize = getPixelSize();
TPointD a = bone->getCenter();
TPointD b, pm;
if (bone->getParent()) {
b = bone->getParent()->getCenter();
pm = (a + b) * 0.5;
} else {
pm = b = a + TPointD(0, 60) * pixelSize;
}
bool boneIsVisible = false;
if (buildingSkeleton) {
boneIsVisible = true;
if (bone->isSelected())
drawBone(a, b, true);
else if (!m_showOnlyActiveSkeleton.getValue())
drawBone(a, b, false);
else
boneIsVisible = false;
}
if (boneIsVisible && isCurrent) {
// draw change parent gadget
double r = pixelSize * 5;
if (isPicking()) {
// int code = TD_ResetParent +
// bone->getStageObject()->getId().getIndex();
glPushName(TD_ChangeParent);
tglDrawDisk(pm, r);
glPopName();
} else {
if (m_device == TD_ChangeParent) {
glColor4d(0.47 * alpha, 0.6 * alpha, 0.65 * alpha, alpha);
r *= 1.5;
} else
glColor4d(0.37 * alpha, 0.5 * alpha, 0.55 * alpha, alpha);
glRectd(pm.x - r, pm.y - r, pm.x + r, pm.y + r);
glColor3d(0, 0, 0);
tglDrawRect(pm.x - r, pm.y - r, pm.x + r, pm.y + r);
}
}
}
}
for (i = 0; i < (int)showBoneIndex.size(); i++) {
Skeleton::Bone *bone = skeleton.getBone(showBoneIndex[i]);
if (!m_showOnlyActiveSkeleton.getValue() || bone->isSelected())
drawJoint(bone->getCenter(),
currentObjectId == bone->getStageObject()->getId() &&
currentHandle.find("H") != 0);
}
}
//-------------------------------------------------------------------
void SkeletonTool::getImageBoundingBox(TRectD &bbox, TAffine &aff, int frame,
int columnIndex) {
TAffine columnAff =
getXsheet()->getPlacement(TStageObjectId::ColumnId(columnIndex), frame);
// TAffine affine = getColumnMatrix(columnIndex);
TXshCell cell = getXsheet()->getCell(frame, columnIndex);
TImageP image = cell.getImage(false);
TToonzImageP ti = image;
TVectorImageP vi = image;
if (ti) {
TAffine imageDpiAff;
if (cell.m_level->getSimpleLevel())
imageDpiAff =
getDpiAffine(cell.m_level->getSimpleLevel(), cell.m_frameId, true);
aff = columnAff * imageDpiAff;
bbox = ToonzImageUtils::convertRasterToWorld(convert(ti->getBBox()), ti) *
ti->getSubsampling();
ToolUtils::drawRect(bbox * ti->getSubsampling(), TPixel32(200, 200, 200),
0x5555);
} else if (vi) {
bbox = vi->getBBox();
aff = columnAff;
} else {
bbox = TRectD();
aff = TAffine();
}
}
//-------------------------------------------------------------------
void SkeletonTool::drawLevelBoundingBox(int frame, int columnIndex) {
TAffine affine = getCurrentColumnMatrix();
TXshCell cell = getXsheet()->getCell(frame, columnIndex);
TImageP image = cell.getImage(false);
TToonzImageP ti = image;
TVectorImageP vi = image;
glPushMatrix();
if (affine != getMatrix()) tglMultMatrix(getMatrix().inv() * affine);
if (ti) {
TPointD dpiScale = getViewer()->getDpiScale();
glScaled(dpiScale.x, dpiScale.y, 1);
TRectD bbox =
ToonzImageUtils::convertRasterToWorld(convert(ti->getBBox()), ti);
ToolUtils::drawRect(bbox * ti->getSubsampling(), TPixel32(200, 200, 200),
0x5555);
}
if (vi) {
TRectD bbox = vi->getBBox();
ToolUtils::drawRect(bbox, TPixel32(200, 200, 200), 0x5555);
}
glPopMatrix();
}
//-------------------------------------------------------------------
void SkeletonTool::drawIKJoint(const Skeleton::Bone *bone) {
TPointD pos = bone->getCenter();
const double r0 = 6 * getPixelSize(), r1 = r0 / 3;
int code = TD_LockStageObject + bone->getColumnIndex();
glPushName(code);
glColor3d(0.8, 0.5, 0.05);
if (bone->getPinnedStatus() != Skeleton::Bone::FREE) {
if (bone->getPinnedStatus() == Skeleton::Bone::TEMP_PINNED) {
double r1 = r0 * 0.60;
glColor3d(60.0 / 255.0, 250.0 / 255.0, 1.0);
glRectd(pos.x - r0, pos.y - r0, pos.x + r0, pos.y + r0);
glColor3d(0.78, 0.62, 0);
glRectd(pos.x - r1, pos.y - r1, pos.x + r1, pos.y + r1);
glColor3d(0.2, 0.1, 0.05);
tglDrawRect(pos.x - r0, pos.y - r0, pos.x + r0, pos.y + r0);
tglDrawRect(pos.x - r1, pos.y - r1, pos.x + r1, pos.y + r1);
} else {
glColor3d(0, 175.0 / 255.0, 1.0);
glRectd(pos.x - r0, pos.y - r0, pos.x + r0, pos.y + r0);
glColor3d(0.2, 0.1, 0.05);
tglDrawRect(pos.x - r0, pos.y - r0, pos.x + r0, pos.y + r0);
}
} else {
if (bone->isSelected())
glColor3d(1, 0.78, 0.19);
else
glColor3d(0.78, 0.62, 0);
tglDrawDisk(pos, r0);
glColor3d(0.2, 0.1, 0.05);
tglDrawCircle(pos, r0);
}
if (m_device == code) {
glColor3d(0.9, 0.1, 0.1);
tglFillRect(pos.x - r1, pos.y - r1, pos.x + r1, pos.y + r1);
} else {
glColor3d(0.2, 0.1, 0.05);
const double r3 = 2 * getPixelSize();
tglDrawCircle(pos, r3);
}
glPopName();
}
//-------------------------------------------------------------------
void SkeletonTool::drawJoint(const TPointD &pos, bool current) {
const double alpha = 0.8, ialpha = 1 - alpha;
double r0 = 4 * getPixelSize();
if (current) {
glPushName(TD_Center);
if (m_device == TD_Center) {
glColor4d(0.9 * alpha, 0.8 * alpha, 0.2 * alpha, alpha);
r0 *= 1.5;
} else {
glColor4d(((255.0 / 255.0) - ialpha) / alpha,
((200.0 / 255.0) - ialpha) / alpha,
((48.0 / 255.0) - ialpha) / alpha, alpha);
}
tglDrawDisk(pos, r0);
glColor3d(0.2, 0.1, 0.05);
tglDrawCircle(pos, r0);
glPopName();
} else {
// in build skeleton center is clickable, but only the current one
if (m_mode.getValue() == BUILD_SKELETON)
glColor4d(0.60 * alpha, 0.60 * alpha, 0.60 * alpha, alpha);
else
glColor4d(0.78 * alpha, 0.62 * alpha, 0 * alpha, alpha);
tglDrawDisk(pos, r0);
glColor3d(0.2, 0.1, 0.05);
tglDrawCircle(pos, r0);
}
}
//-------------------------------------------------------------------
void SkeletonTool::drawBone(const TPointD &a, const TPointD &b, bool selected) {
const double alpha = 0.8;
// se sono troppo vicini niente da fare
TPointD delta = b - a;
if (norm2(delta) < 0.001) return;
TPointD u = getPixelSize() * 2.5 * normalize(rotate90(delta));
if (selected)
glColor4d(0.9 * alpha, 0.9 * alpha, 0.9 * alpha, alpha);
else
glColor4d(0.58 * alpha, 0.58 * alpha, 0.58 * alpha, alpha);
glBegin(GL_POLYGON);
tglVertex(a + u);
tglVertex(b);
tglVertex(a - u);
glEnd();
glColor3d(0.2, 0.3, 0.35);
glBegin(GL_LINE_STRIP);
tglVertex(a + u);
tglVertex(b);
tglVertex(a - u);
glEnd();
}
//-------------------------------------------------------------------
void SkeletonTool::drawIKBone(const TPointD &a, const TPointD &b) {
// se sono troppo vicini niente da fare
TPointD delta = b - a;
if (norm2(delta) < 0.001) return;
TPointD u = getPixelSize() * 2.5 * normalize(rotate90(delta));
glColor3d(0.58, 0.58, 0.58);
glBegin(GL_POLYGON);
tglVertex(a + u);
tglVertex(b + u);
tglVertex(b - u);
tglVertex(a - u);
glEnd();
glColor3d(0.2, 0.3, 0.35);
glBegin(GL_LINES);
tglVertex(a + u);
tglVertex(b + u);
tglVertex(a - u);
tglVertex(b - u);
glEnd();
}
//-------------------------------------------------------------------
void SkeletonTool::computeMagicLinks() {
// TODO: move the calculation of the magic links here
}
//-------------------------------------------------------------------
void SkeletonTool::drawHooks() {
// camera stand reference system
// glColor3d(0,0,1);
// tglDrawRect(3,3,97,97);
// glColor3d(0,1,1);
// tglDrawRect(0,100,Stage::inch,110);
QTime time;
time.start();
m_magicLinks.clear();
computeMagicLinks();
TTool::Application *app = TTool::getApplication();
TXsheet *xsh = app->getCurrentXsheet()->getXsheet();
int row = app->getCurrentFrame()->getFrame();
int col = app->getCurrentColumn()->getColumnIndex();
TPointD dpiScale = getViewer()->getDpiScale();
// glColor3d(1,0,1);
// tglDrawRect(-100*dpiScale.x, -100*dpiScale.y, 0,0);
// I should not show hooks of columns already connected with the current one
// ("linking" to those hooks would create evil loops in the hierarchy)
std::set<int> connectedColumns;
getConnectedColumns(connectedColumns, xsh, col);
std::vector<HookData> currentColumnHooks;
std::vector<HookData> otherColumnsHooks;
// fill currentColumnHooks
// detect otherColumn (i.e. the active column during a click&drag operator
int otherColumn = -1;
if (m_parentProbeEnabled) {
// qDebug(" parent probe enabled");
// currentColumnHooks <- current column & current handle
int hookId = 0;
std::string handle =
xsh->getStageObject(TStageObjectId::ColumnId(col))->getHandle();
if (handle.find("H") == 0) {
int j = 1;
while (j < (int)handle.size() && '0' <= handle[j] && handle[j] <= '9') {
hookId = hookId * 10 + (int)handle[j] - '0';
j++;
}
}
currentColumnHooks.push_back(HookData(xsh, col, hookId, m_parentProbe));
// otherColumn = "picked" column not connected
TPointD parentProbePos = getViewer()->worldToPos(m_parentProbe);
std::vector<int> indexes;
getViewer()->posToColumnIndexes(parentProbePos, indexes, 10.0, false);
for (int i = (int)indexes.size() - 1; i >= 0; i--) {
if (connectedColumns.count(indexes[i]) == 0) {
otherColumn = indexes[i];
break;
}
}
// if the mouse is not on a stroke, I'm using the "old" m_otherColumn, if
// any.
// (this is needed because of the hooks put inside of unfilled regions)
if (otherColumn < 0 && m_otherColumn >= 0) {
if (m_otherColumnBBox.contains(m_otherColumnBBoxAff.inv() *
m_parentProbe))
otherColumn = m_otherColumn;
else
m_otherColumn = -1;
}
} else {
// parent probe not enabled: get all hooks of current column. other column =
// -1
getHooks(currentColumnHooks, xsh, row, col, TPointD(1, 1)); // dpiScale);
}
// other columns hooks <- all hooks of all unlinked columns
for (int i = 0; i < xsh->getColumnCount(); i++)
if (xsh->getColumn(i)->isCamstandVisible())
if (connectedColumns.count(i) == 0)
getHooks(otherColumnsHooks, xsh, row, i, TPointD(1, 1)); // dpiScale);
/*
qDebug(" time=%dms", time.elapsed());
qDebug(" %d hooks (current column)", currentColumnHooks.size());
for(int i=0;i<(int)currentColumnHooks.size();i++)
qDebug("
%d,%d",currentColumnHooks[i].m_columnIndex,currentColumnHooks[i].m_hookId);
qDebug(" %d hooks (other columns)", otherColumnsHooks.size());
for(int i=0;i<(int)otherColumnsHooks.size();i++)
qDebug("
%d,%d",otherColumnsHooks[i].m_columnIndex,otherColumnsHooks[i].m_hookId);
*/
std::vector<TRectD> balloons;
// draw current column hooks
for (int i = 0; i < (int)currentColumnHooks.size(); i++) {
const HookData &hook = currentColumnHooks[i];
if (hook.m_name == "") continue; // should not happen
int code = TD_Hook + hook.m_hookId;
TPointD pos = hook.m_pos;
ToolUtils::drawHook(pos, ToolUtils::OtherLevelHook);
glPushName(code);
TPixel32 color(200, 220, 205, 200);
if (hook.m_isPivot)
color = TPixel32(200, 200, 10, 200);
else if (code == m_device)
color = TPixel32(185, 255, 255);
ToolUtils::drawBalloon(pos, hook.m_name, color, TPoint(20, 20),
getPixelSize(), isPicking(), &balloons);
glPopName();
}
if (m_parentProbeEnabled) {
for (int i = 0; i < (int)otherColumnsHooks.size(); i++)
ToolUtils::drawHook(otherColumnsHooks[i].m_pos,
ToolUtils::OtherLevelHook);
}
// search for magic links
double minDist2 = 0;
double snapRadius2 = 100 * getPixelSize() * getPixelSize();
double snapRadius2bis = 100;
if (!m_parentProbeEnabled) {
// "static" magic links: no parent probe
for (int i = 0; i < (int)currentColumnHooks.size(); i++) {
for (int j = 0; j < (int)otherColumnsHooks.size(); j++) {
double dist2 =
norm2(currentColumnHooks[i].m_pos - otherColumnsHooks[j].m_pos);
if (currentColumnHooks[i].m_hookId == 0 ||
otherColumnsHooks[j].m_hookId == 0)
continue;
if (dist2 < snapRadius2bis) {
m_magicLinks.push_back(
MagicLink(currentColumnHooks[i], otherColumnsHooks[j], dist2));
qDebug(" magic link_a %d (%d,%d) %d (%d,%d); dist=%f", i,
currentColumnHooks[i].m_columnIndex,
currentColumnHooks[i].m_hookId, j,
otherColumnsHooks[j].m_columnIndex,
otherColumnsHooks[j].m_hookId, dist2);
}
}
}
}
if (m_parentProbeEnabled) {
// search for the closest hook of the picked column
int i = -1, j = -1;
double minDist2 = snapRadius2;
for (i = 0; i < (int)otherColumnsHooks.size(); i++) {
double dist2 = tdistance2(otherColumnsHooks[i].m_pos, m_parentProbe);
if (dist2 < minDist2) {
j = i;
minDist2 = dist2;
otherColumn = otherColumnsHooks[i].m_columnIndex;
}
}
}
if (m_parentProbeEnabled && otherColumn >= 0) // && m_magicLinks.empty()
{
// "dynamic" magic links: probing and picking a column
// show image bounding box
m_otherColumn = otherColumn;
getImageBoundingBox(m_otherColumnBBox, m_otherColumnBBoxAff, row,
otherColumn);
if (!m_otherColumnBBox.isEmpty()) {
glPushMatrix();
tglMultMatrix(m_otherColumnBBoxAff);
ToolUtils::drawRect(m_otherColumnBBox, TPixel32(188, 202, 191), 0xF0F0);
// tglDrawRect(img->getBBox());
glPopMatrix();
}
/*
TXshCell cell = xsh->getCell(row, otherColumn);
//TAffine aff = xsh->getPlacement(TStageObjectId::ColumnId(otherColumn),row);
//m_otherColumnAff = aff;
TImageP img = cell.getImage(false);
if(img)
{
getImageBoundingBox(m_otherColumnBBox, m_otherColumnBBoxAff, row, otherColumn);
//glColor3d(188.0/255.0, 202.0/255.0, 191.0/255.0);
glPushMatrix();
tglMultMatrix(aff * imageDpiAff);
ToolUtils::drawRect(img->getBBox(), TPixel32(188,202,191), 0xF0F0);
//tglDrawRect(img->getBBox());
glPopMatrix();
}
*/
// search for the closest hook of the picked column
int i = -1, j = -1;
double minDist2 = snapRadius2;
for (i = 0; i < (int)otherColumnsHooks.size(); i++)
if (otherColumnsHooks[i].m_columnIndex == otherColumn) {
double dist2 = tdistance2(otherColumnsHooks[i].m_pos, m_parentProbe);
if (j < 0)
j = i;
else if (dist2 < minDist2 || otherColumnsHooks[i].m_hookId == 0) {
j = i;
minDist2 = dist2;
}
}
// visualize a balloon for the closest hook
if (0 <= j && j < (int)otherColumnsHooks.size()) {
// I want to get a specific color when overlaying the label on white
int alfa = 100, ialfa = 255 - alfa;
TPixel32 color(255 * (188 - ialfa) / alfa, 255 * (202 - ialfa) / alfa,
255 * (191 - ialfa) / alfa, alfa);
ToolUtils::drawBalloon(otherColumnsHooks[j].m_pos,
otherColumnsHooks[j].m_name, // getHandle(),
color, TPoint(20, 20), getPixelSize(), false,
&balloons);
HookData baseHook = currentColumnHooks[0];
baseHook.m_pos = otherColumnsHooks[j].m_pos;
// this is also a magic link
m_magicLinks.push_back(MagicLink(baseHook, otherColumnsHooks[j], 10000));
}
}
// visualize all the magic links
for (int i = 0; i < (int)m_magicLinks.size(); i++) {
const MagicLink &magicLink = m_magicLinks[i];
const HookData &h1 = magicLink.m_h1;
std::string name;
name = (m_parentProbeEnabled ? "Linking " : "Link ") +
removeTrailingH(magicLink.m_h0.getHandle()) + " to Col " +
std::to_string(h1.m_columnIndex + 1) + "/" +
removeTrailingH(h1.getHandle());
int code = TD_MagicLink + i;
glPushName(code);
TPixel32 color(100, 255, 100, 100);
if (code == m_device) color = TPixel32(185, 255, 255);
ToolUtils::drawBalloon(magicLink.m_h0.m_pos, name, color, TPoint(20, -20),
getPixelSize(), isPicking(), &balloons);
glPopName();
}
}
//-------------------------------------------------------------------
void SkeletonTool::drawDrawingBrowser(const TXshCell &cell,
const TPointD ¢er) {
if (!cell.m_level || cell.m_level->getFrameCount() <= 1) return;
double pixelSize = getPixelSize();
std::string name = ::to_string(cell.m_level->getName()) + "." +
std::to_string(cell.m_frameId.getNumber());
QString qText = QString::fromStdString(name);
QFont font("Arial", 10); // ,QFont::Bold);
QFontMetrics fm(font);
QSize textSize = fm.boundingRect(qText).size();
int arrowHeight = 10;
int minTextWidth = 2 * arrowHeight + 5;
if (textSize.width() < minTextWidth) textSize.setWidth(minTextWidth);
QSize totalSize(textSize.width(), textSize.height() + 2 * arrowHeight);
TPointD p = center + TPointD(30, -arrowHeight) * pixelSize;
QRect textRect(0, arrowHeight, textSize.width(), textSize.height());
assert(glGetError() == 0);
if (isPicking()) {
double x0 = p.x, x1 = p.x + totalSize.width() * pixelSize;
double y0 = p.y, y3 = p.y + totalSize.height() * pixelSize;
double y1 = y0 + arrowHeight * pixelSize;
double y2 = y3 - arrowHeight * pixelSize;
double x = (x0 + x1) * 0.5;
double d = arrowHeight * pixelSize;
glColor3d(0, 1, 0);
glPushName(TD_ChangeDrawing);
glRectd(x0, y1, x1, y2);
glPopName();
glPushName(TD_IncrementDrawing);
glBegin(GL_POLYGON);
glVertex2d(x, y0);
glVertex2d(x + d, y0 + d);
glVertex2d(x - d, y0 + d);
glEnd();
glPopName();
glPushName(TD_DecrementDrawing);
glBegin(GL_POLYGON);
glVertex2d(x, y3);
glVertex2d(x + d, y3 - d);
glVertex2d(x - d, y3 - d);
glEnd();
glPopName();
return;
} else {
assert(glGetError() == 0);
bool active = m_device == TD_ChangeDrawing ||
m_device == TD_IncrementDrawing ||
m_device == TD_DecrementDrawing;
QImage img(totalSize.width(), totalSize.height(), QImage::Format_ARGB32);
img.fill(Qt::transparent);
QPainter imgPainter(&img);
imgPainter.setRenderHints(QPainter::Antialiasing |
QPainter::TextAntialiasing);
// imgPainter.setPen(Qt::black);
// imgPainter.drawRect(0,0,totalSize.width(),totalSize.height());
imgPainter.setPen(Qt::NoPen);
imgPainter.setBrush(QColor(200, 200, 200, 200));
imgPainter.drawRect(textRect);
imgPainter.setPen(active ? Qt::red : Qt::black);
imgPainter.setBrush(Qt::NoBrush);
imgPainter.setFont(font);
imgPainter.drawText(textRect, Qt::AlignCenter, qText);
if (active) {
int x = textRect.center().x();
int d = arrowHeight - 4;
int y = 0;
QPainterPath upArrow;
upArrow.moveTo(x, y);
upArrow.lineTo(x + d, y + d);
upArrow.lineTo(x - d, y + d);
upArrow.lineTo(x, y);
y = totalSize.height() - 1;
QPainterPath dnArrow;
dnArrow.moveTo(x, y);
dnArrow.lineTo(x + d, y - d);
dnArrow.lineTo(x - d, y - d);
dnArrow.lineTo(x, y);
imgPainter.setPen(Qt::NoPen);
imgPainter.setBrush(m_device == TD_DecrementDrawing
? QColor(255, 0, 0)
: QColor(200, 100, 100));
imgPainter.drawPath(upArrow);
imgPainter.setBrush(m_device == TD_IncrementDrawing
? QColor(255, 0, 0)
: QColor(200, 100, 100));
imgPainter.drawPath(dnArrow);
}
QImage texture = QGLWidget::convertToGLFormat(img);
glRasterPos2f(p.x, p.y);
// glBitmap(0,0,0,0, 0,-size.height()+(y+delta.y), NULL); //
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glDrawPixels(texture.width(), texture.height(), GL_RGBA, GL_UNSIGNED_BYTE,
texture.bits());
glDisable(GL_BLEND);
glColor3d(0, 0, 0);
assert(glGetError() == 0);
}
}
//-------------------------------------------------------------------
void SkeletonTool::drawMainGadget(const TPointD ¢er) {
assert(glGetError() == GL_NO_ERROR);
double r = 10 * getPixelSize();
double cx = center.x + r * 1.1;
double cy = center.y - r * 1.1;
glColor3d(1, 0, 0);
if (isPicking()) {
glPushName(TD_Translation);
tglDrawDisk(TPointD(cx, cy), getPixelSize() * 9);
glPopName();
return;
}
QImage img(19, 19, QImage::Format_ARGB32);
img.fill(Qt::transparent);
QPainter p(&img);
// p.setRenderHints(QPainter::Antialiasing|QPainter::TextAntialiasing);
QPainterPath pp;
int dx = 1, dy = 0;
for (int i = 0; i < 4; i++) {
int x = 9 + dx * 8;
int y = 9 + dy * 8;
pp.moveTo(9, 9);
pp.lineTo(x, y);
pp.lineTo(x - 2 * dx - 2 * dy, y - 2 * dy + 2 * dx);
pp.moveTo(x, y);
pp.lineTo(x - 2 * dx + 2 * dy, y - 2 * dy - 2 * dx);
int d = dx;
dx = -dy;
dy = d;
}
p.setPen(QPen(Qt::white, 3));
p.drawPath(pp);
p.setPen(Qt::black);
p.drawPath(pp);
p.setBrush(QColor(54, 213, 54));
p.drawRect(6, 6, 6, 6);
QImage texture = QGLWidget::convertToGLFormat(img);
// texture.save("c:\\urka.png");
glRasterPos2f(center.x + r * 1.1, center.y - r * 1.1);
glBitmap(0, 0, 0, 0, -9, -9, NULL);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glDrawPixels(texture.width(), texture.height(), GL_RGBA, GL_UNSIGNED_BYTE,
texture.bits());
glDisable(GL_BLEND);
glColor3d(0, 0, 0);
assert(glGetError() == GL_NO_ERROR);
}
//-------------------------------------------------------------------
void SkeletonTool::draw() {
// parent object reference system
// glColor3d(1,0,0);
// tglDrawRect(0,0,100,100);
if (m_label != "")
ToolUtils::drawBalloon(m_labelPos, m_label, TPixel32::Red, TPoint(20, -20),
getPixelSize(), false);
bool ikEnabled = m_mode.getValue() == INVERSE_KINEMATICS;
assert(glGetError() == GL_NO_ERROR);
// l'xsheet, oggetto (e relativo placement), frame corrente
TTool::Application *app = TTool::getApplication();
TXsheet *xsh = getXsheet();
assert(xsh);
TStageObjectId objId = app->getCurrentObject()->getObjectId();
// se l'oggetto corrente non e' una colonna non disegno nulla
if (!objId.isColumn()) return;
TStageObject *pegbar = xsh->getStageObject(objId);
int col = objId.getIndex();
int frame = app->getCurrentFrame()->getFrame();
if (m_currentFrame != frame) m_temporaryPinnedColumns.clear();
TAffine aff = getMatrix();
// puo' suggere che il placement degeneri (es.: c'e' uno h-scale = 0%)
if (fabs(aff.det()) < 0.00001) return;
// m_unit = getPixelSize() * sqrt(fabs(aff.det()));
if (!ikEnabled) drawLevelBoundingBox(frame, col);
glPushMatrix();
tglMultMatrix(aff.inv());
// camera stand reference system
// glColor3d(0,1,0);
// tglDrawRect(0,0,100,100);
bool changingParent = dynamic_cast<ParentChangeTool *>(m_dragTool) != 0;
// !changingParent &&
if (m_mode.getValue() == BUILD_SKELETON &&
!xsh->getStageObjectParent(objId).isColumn()) {
if (!changingParent) drawHooks();
}
Skeleton skeleton;
buildSkeleton(skeleton, col);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
drawSkeleton(skeleton, frame);
glDisable(GL_BLEND);
TXshCell cell = xsh->getCell(frame, objId.getIndex());
Skeleton::Bone *rootBone = skeleton.getRootBone();
for (int i = 0; i < skeleton.getBoneCount(); i++) {
Skeleton::Bone *bone = skeleton.getBone(i);
TStageObjectId currentId = bone->getStageObject()->getId();
bool isCurrent = (currentId == objId);
TPointD pos = bone->getCenter();
if (isCurrent && m_mode.getValue() != BUILD_SKELETON) {
drawDrawingBrowser(cell, pos);
}
bool isActiveChain = bone->isSelected();
glColor3d(0, 1, 0);
if (ikEnabled) {
drawIKJoint(bone);
} else {
TPointD pos = bone->getCenter();
if (isCurrent && m_mode.getValue() == ANIMATE) {
drawMainGadget(pos);
}
}
}
m_currentFrame = frame;
if (m_dragTool) m_dragTool->draw();
glPopMatrix();
}
//===================================================================
void SkeletonTool::onActivate() {
TTool::Application *app = TTool::getApplication();
if (m_firstTime) {
m_globalKeyframes.setValue(SkeletonGlobalKeyFrame ? 1 : 0);
m_mode.setValue(BUILD_SKELETON);
// m_ikEnabled.setValue(SkeletonInverseKinematics ? 1 : 0);
m_firstTime = false;
}
TStageObjectId objId = app->getCurrentObject()->getObjectId();
if (objId == TStageObjectId::NoneId) {
int index = app->getCurrentColumn()->getColumnIndex();
objId = TStageObjectId::ColumnId(index);
}
// app->editStageObject(objId);
}
//===================================================================
void SkeletonTool::onDeactivate() {
// m_selection.selectNone();
// TSelection::setCurrent(0);
}
//-------------------------------------------------------------------
SkeletonSubtools::MagicLink SkeletonTool::getMagicLink(int index) const {
assert(0 <= index && index < (int)m_magicLinks.size());
return m_magicLinks[index];
}
//-------------------------------------------------------------------
void SkeletonTool::magicLink(int index) {
if (index < 0 || index >= (int)m_magicLinks.size()) return;
HookData h0 = m_magicLinks[index].m_h0;
HookData h1 = m_magicLinks[index].m_h1;
TTool::Application *app = TTool::getApplication();
TXsheet *xsh = app->getCurrentXsheet()->getXsheet();
int columnIndex = app->getCurrentColumn()->getColumnIndex();
TStageObjectId id = TStageObjectId::ColumnId(columnIndex);
TStageObject *obj = xsh->getStageObject(id);
int parentColumnIndex = h1.m_columnIndex;
TStageObjectId parentId = TStageObjectId::ColumnId(parentColumnIndex);
std::string parentHandle = h1.getHandle();
std::string handle = "";
if (h0.m_columnIndex < 0) {
handle = obj->getHandle();
} else {
handle = h0.getHandle();
}
// TUndoManager *undoManager = TUndoManager::manager();
// undoManager->beginBlock();
TStageObjectCmd::setHandle(id, handle, app->getCurrentXsheet());
TStageObjectCmd::setParent(id, parentId, parentHandle,
app->getCurrentXsheet());
// undoManager->endBlock();
}
//-------------------------------------------------------------------
int SkeletonTool::getCursorId() const {
switch (m_device) {
case TD_None:
if (m_mode.getValue() == BUILD_SKELETON)
break;
else
return ToolCursor::RotCursor;
case TD_Translation:
return ToolCursor::MoveCursor;
case TD_Rotation:
return ToolCursor::RotCursor;
default:
return ToolCursor::StrokeSelectCursor;
}
return ToolCursor::StrokeSelectCursor;
}
//-------------------------------------------------------------------
void SkeletonTool::addContextMenuItems(QMenu *menu) {
bool ikEnabled = m_mode.getValue() == INVERSE_KINEMATICS;
if (ikEnabled) {
Skeleton *skeleton = new Skeleton();
buildSkeleton(
*skeleton,
TTool::getApplication()->getCurrentColumn()->getColumnIndex());
if (skeleton->hasPinnedRanges() || skeleton->isIKEnabled()) {
m_commandHandler->setSkeleton(skeleton);
QAction *rp = menu->addAction(tr("Reset Pinned Center"));
menu->addSeparator();
bool ret = QObject::connect(rp, SIGNAL(triggered()), m_commandHandler,
SLOT(clearPinnedRanges()));
assert(ret);
} else
delete skeleton;
}
}
//-------------------------------------------------------------------
void SkeletonTool::buildSkeleton(Skeleton &skeleton, int columnIndex) {
int frame = TTool::getApplication()->getCurrentFrame()->getFrame();
skeleton.build(getXsheet(), frame, columnIndex, m_temporaryPinnedColumns);
}