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#include "tools/tool.h"
#include "tools/toolutils.h"
#include "tools/cursors.h"

#include "tstrokeutil.h"
#include "tmathutil.h"
#include "tgl.h"
#include "tstroke.h"

#include "toonz/tobjecthandle.h"
#include "toonz/txshlevelhandle.h"
#include "toonz/tstageobject.h"

#ifdef _DEBUG
#include "tcolorstyles.h"
#include "tsimplecolorstyles.h"
#include "tstrokeoutline.h"
#include "tpalette.h"
#endif

using namespace ToolUtils;

namespace
{

const int MY_ERROR = -1;

//=============================================================================
// Iron
//-----------------------------------------------------------------------------

// index must be between 0 and controlPointCount-1
inline bool isIncluded(int index, int left, int rigth)
{
	if (left < rigth) {
		return left <= index && index <= rigth;
	} else {
		return left <= index || index <= rigth;
	}
}

//=============================================================================
// IronTool
//-----------------------------------------------------------------------------

class IronTool : public TTool
{

	TStroke *m_strokeRef, *m_oldStroke;
	TUndo *m_undo;

	DoublePair m_range;

	bool m_draw;
	bool m_dragged;

	TThickPoint m_cursor;
	int m_selectedStroke;
	TPointD m_beginPoint;

	int m_cpIndexMin, m_cpIndexMax;

	bool m_active;
	int m_cursorId;

public:
	IronTool()
		: TTool("T_Iron"), m_strokeRef(0), m_draw(false), m_active(false), m_dragged(false), m_undo(0), m_cpIndexMin(-1), m_cpIndexMax(-1), m_oldStroke(0), m_cursorId(ToolCursor::IronCursor)
	{
		bind(TTool::Vectors);
	}

	ToolType getToolType() const { return TTool::LevelWriteTool; }

	void draw()
	{
		if (m_draw && (TVectorImageP)getImage(false)) {
			glColor3d(1, 0, 1);
			if (m_cursor.thick > 0)
				tglDrawCircle(m_cursor, m_cursor.thick);
			tglDrawCircle(m_cursor, m_cursor.thick + 4 * getPixelSize());
		}
	}

	void leftButtonDown(const TPointD &pos, const TMouseEvent &)
	{
		if (m_active)
			return;
		assert(m_undo == 0);
		m_active = false;

		TVectorImageP vi = TImageP(getImage(true));
		if (!vi)
			return;

		// select nearest stroke and finds its parameter
		double dist;
		UINT stroke;

		if (!vi->getNearestStroke(pos, m_range.first, stroke, dist)) {
			m_strokeRef = 0;
			m_selectedStroke = MY_ERROR;
			m_draw = false;
		} else {
			m_draw = true;
			m_active = true;
			m_strokeRef = vi->getStroke(stroke);
			m_selectedStroke = stroke;
			m_beginPoint = m_strokeRef->getPoint(m_range.first);
			m_oldStroke = new TStroke(*vi->getStroke(stroke));

			m_range.second = m_range.first;

			if (TTool::getApplication()->getCurrentObject()->isSpline())
				m_undo = new UndoPath(getXsheet()->getStageObject(getObjectId())->getSpline());
			else {
				TXshSimpleLevel *sl = TTool::getApplication()->getCurrentLevel()->getSimpleLevel();
				assert(sl);
				TFrameId id = getCurrentFid();
				m_undo = new UndoModifyStrokeAndPaint(sl, id, stroke);
			}
		}

		if (m_strokeRef)
			m_cpIndexMin = m_strokeRef->getControlPointCount();
		m_cpIndexMax = -1;

		invalidate();
	}

	void leftButtonDrag(const TPointD &pos, const TMouseEvent &e)
	{
		TVectorImageP vi(getImage(true));
		if (!m_active || !vi || !m_strokeRef) {
			delete m_undo;
			m_undo = 0;
			return;
		}

		m_range.second = m_strokeRef->getW(pos);
		m_cursor = m_strokeRef->getThickPoint(m_range.second);

		double v0 = tmin(m_range.first, m_range.second);
		double v1 = tmax(m_range.first, m_range.second);
		const double eps = 0.005;

		if (v1 - v0 < eps && !(m_strokeRef->isSelfLoop() && 1 - (v1 - v0) < eps)) {
			invalidate();
			return;
		}

		TPointD point2 = m_strokeRef->getPoint(m_range.second);
		double tdist2 = tdistance2(m_beginPoint, point2);

		double pixelSize = getPixelSize();
		if (tdist2 < 100 * pixelSize * pixelSize) {
			invalidate();
			return;
		}

		double draggedStrokeLen = m_strokeRef->getLength(v0, v1);

		double totalStrokeLen = m_strokeRef->getLength();

		bool direction = !m_strokeRef->isSelfLoop() ||
						 draggedStrokeLen < totalStrokeLen - draggedStrokeLen;

		if (!direction) {
			draggedStrokeLen = totalStrokeLen - draggedStrokeLen;
			tswap(v0, v1);
		}

		// se la lunghezza della parte di stroke tra i due punti di inizio e fine drag
		// e' piu' del quadruplo della distanza tra i due punti, allora non si fa nulla perche'
		// molto probabilmente si sta facendo drag tra due punti vicini di una curva piu' lunga
		if ((draggedStrokeLen * draggedStrokeLen) > 16.0 * tdist2) {
			m_beginPoint = point2;
			return;
		}

		int i;
		int maxCP = m_strokeRef->getControlPointCount() - 1;

		//iCP0 is the control point index before v0 (or just on v0)
		int iCP0 = (int)(maxCP * v0);
		int iCP1 = m_strokeRef->getControlPointIndexAfterParameter(v1);

		if (iCP0 > maxCP) {
			if (!direction)
				iCP0 = maxCP;
			else {
				invalidate();
				return;
			}
		}

		if (iCP1 > maxCP)
			iCP1 = maxCP;

		if (direction && (iCP1 - iCP0) < 2) {
			invalidate();
			return;
		}

		if (!direction && maxCP + 1 - (iCP1 - iCP0) < 3) {
			invalidate();
			return;
		}

		//*********************************************** point of no return **************************
		m_dragged = true;
		m_beginPoint = point2;

		if (!m_strokeRef->isSelfLoop()) {
			if (m_cpIndexMin > iCP0)
				m_cpIndexMin = iCP0;

			if (m_cpIndexMax < iCP1)
				m_cpIndexMax = iCP1;
		} else {
			if (m_cpIndexMin == m_strokeRef->getControlPointCount() && m_cpIndexMax == -1) {
				m_cpIndexMin = iCP0;
				m_cpIndexMax = iCP1;
			} else {
				if (isIncluded(iCP0, m_cpIndexMin, m_cpIndexMax)) {
					if (!isIncluded(iCP1, m_cpIndexMin, m_cpIndexMax)) {
						m_cpIndexMax = iCP1;
					}
				} else if (isIncluded(iCP1, m_cpIndexMin, m_cpIndexMax)) {
					assert(!isIncluded(iCP0, m_cpIndexMin, m_cpIndexMax));
					m_cpIndexMin = iCP0;
				} else {
					int sgn = tsign(m_range.second - m_range.first);
					if (!direction)
						sgn = -sgn;

					switch (sgn) {
					case 1:
						m_cpIndexMax = iCP1;
						break;
					case -1:
						m_cpIndexMin = iCP0;
						break;
					case 0:
						assert(0);
					default:
						assert(0);
					}
				}
			}
		}

		m_range.first = m_range.second;

		assert(m_cpIndexMin != m_cpIndexMax);

		v0 = m_strokeRef->getParameterAtControlPoint(iCP0);
		v1 = m_strokeRef->getParameterAtControlPoint(iCP1);

		//double smoothFactor = getApplication()->getVectorToolsParameters().getToolSize();
		//smoothFactor *= 0.01;
		//smoothFactor = (smoothFactor*smoothFactor*smoothFactor)*0.7;

		const double smoothFactor = 0.08;

		double wDistance = (direction) ? v1 - v0 : 1 - (v0 - v1);

		double smoothFP = smoothFactor / wDistance;

		TPointD pf0 = m_strokeRef->getControlPoint(iCP0) * smoothFP;
		TPointD pf1 = m_strokeRef->getControlPoint(iCP1) * smoothFP;

		TPointD appDPoint;
		TThickPoint appThickPoint;

		double oppSmoothFactor = 1.0 - smoothFactor;
		double vp, v1vp, vpv0;

		i = (iCP0 == maxCP || (iCP0 == 0 && !direction)) ? 1 : iCP0 + 1;

		for (; i != iCP1;) {
			vp = m_strokeRef->getParameterAtControlPoint(i);

			appThickPoint = m_strokeRef->getControlPoint(i);
			appDPoint = appThickPoint;

			v1vp = v1 - vp;
			if (v1vp < 0) {
				if (!direction)
					v1vp += 1;
				else
					assert(0);
			}

			vpv0 = vp - v0;
			if (vpv0 < 0) {
				if (!direction)
					vpv0 += 1;
				else
					assert(0);
			}

			assert(isAlmostZero(v1vp + vpv0 - wDistance));

			assert(isAlmostZero((smoothFP * v1vp + smoothFP * vpv0) + oppSmoothFactor - 1.0));

			m_strokeRef->setControlPoint(i, TThickPoint(
												pf0 * v1vp +
													pf1 * vpv0 +
													appDPoint * oppSmoothFactor,
												appThickPoint.thick));
			// this is like
			//
			// averageP = ( p0*(v1-vp)/(v1-v0) + p1*(vp-v0)/(v1-v0));
			// newCP(i) = oldCP(i)*(1-smoothFactor) + averageP*smoothFactor
			//
			// but faster

			i++;
			if (i == maxCP + 1) {
				m_strokeRef->setControlPoint(0, m_strokeRef->getControlPoint(maxCP));
				i = 1;
			}
		}

		m_strokeRef->invalidate();
		invalidate();
		notifyImageChanged();
	}

	void leftButtonUp(const TPointD &pos, const TMouseEvent &)
	{
		if (!m_active)
			return;

		m_active = false;

		invalidate();

		TVectorImageP vi(getImage(true));
		if (!vi || !m_strokeRef || !m_dragged) {
			delete m_undo;
			m_undo = 0;
			return;
		}
		QMutexLocker lock(vi->getMutex());

		//TStroke *oldStroke = new TStroke(*(vi->getStroke(m_selectedStroke)));

		//------------------------------------------------------------------------------

		UINT cpCount = m_strokeRef->getControlPointCount();

		m_cpIndexMin &= ~1; // nearest even value less or equal to m_cpIndexMin

		if (m_cpIndexMax & 1) //odd
			m_cpIndexMax++;

		int i = 0;
		UINT count = 0;

		if ((m_cpIndexMin == 0 && (UINT)m_cpIndexMax == cpCount - 1) ||
			(m_cpIndexMin == m_cpIndexMax && m_strokeRef->isSelfLoop())) {
			/*
      e' meglio rilevarli i corners.
      Tanto se hai appiattito abbastanza, se ne vanno da soli,
      senza lasciare ingrati compiti alla reuceControlPoints
      Altrimenti non si fa altro che aumentarli i punti di controllo
      */
			vector<int> corners;
			corners.push_back(0);
			detectCorners(m_strokeRef, 45, corners);
			corners.push_back(m_strokeRef->getChunkCount());
			m_strokeRef->reduceControlPoints(2.0 * getPixelSize(), corners);
		} else {
			if (m_cpIndexMin < m_cpIndexMax) {
				vector<TThickPoint> hitPoints(m_cpIndexMax - m_cpIndexMin + 1);
				count = 0;
				for (i = m_cpIndexMin; i <= m_cpIndexMax; i++) {
					hitPoints[count++] = m_strokeRef->getControlPoint(i);
				}
				TStroke *newStroke = new TStroke(hitPoints);

				vector<int> corners;
				corners.push_back(0);
				detectCorners(newStroke, 45, corners);
				corners.push_back(newStroke->getChunkCount());
				newStroke->reduceControlPoints(2.0 * getPixelSize(), corners);

				hitPoints.resize(m_cpIndexMin + newStroke->getControlPointCount() + cpCount - 1 - m_cpIndexMax);

				count = 0;

				for (i = 0; i < m_cpIndexMin; i++) {
					hitPoints[count++] = m_strokeRef->getControlPoint(i);
				}

				for (i = 0; i < newStroke->getControlPointCount(); i++) {
					hitPoints[count++] = newStroke->getControlPoint(i);
				}

				for (i = m_cpIndexMax + 1; i < (int)cpCount; i++) {
					hitPoints[count++] = m_strokeRef->getControlPoint(i);
				}

				m_strokeRef->reshape(&hitPoints[0], hitPoints.size());
				delete newStroke;
			} else {
				assert(m_cpIndexMin != m_cpIndexMax);

				vector<TThickPoint> hitPoints(cpCount - m_cpIndexMin);
				count = 0;
				for (i = m_cpIndexMin; i < (int)cpCount; i++) {
					hitPoints[count++] = m_strokeRef->getControlPoint(i);
				}
				TStroke *newStroke1 = new TStroke(hitPoints);

				vector<int> corners;
				corners.push_back(0);
				detectCorners(newStroke1, 45, corners);
				corners.push_back(newStroke1->getChunkCount());
				newStroke1->reduceControlPoints(2.0 * getPixelSize(), corners);

				hitPoints.resize(m_cpIndexMax + 1);
				count = 0;
				for (i = 0; i <= m_cpIndexMax; i++) {
					hitPoints[count++] = m_strokeRef->getControlPoint(i);
				}
				TStroke *newStroke2 = new TStroke(hitPoints);

				corners.clear();
				corners.push_back(0);
				detectCorners(newStroke2, 45, corners);
				corners.push_back(newStroke2->getChunkCount());
				newStroke2->reduceControlPoints(2.0 * getPixelSize(), corners);

				hitPoints.resize(
					newStroke1->getControlPointCount() +
					newStroke2->getControlPointCount() +
					m_cpIndexMin - m_cpIndexMax - 1);

				count = 0;
				for (i = 0; i < newStroke2->getControlPointCount(); i++) {
					hitPoints[count++] = newStroke2->getControlPoint(i);
				}
				for (i = m_cpIndexMax + 1; i < m_cpIndexMin; i++) {
					hitPoints[count++] = m_strokeRef->getControlPoint(i);
				}
				for (i = 0; i < newStroke1->getControlPointCount(); i++) {
					hitPoints[count++] = newStroke1->getControlPoint(i);
				}

				m_strokeRef->reshape(&hitPoints[0], hitPoints.size());
				delete newStroke1;
				delete newStroke2;
			}
		}

		invalidate();

		m_dragged = false;
		assert(m_undo);

		assert(m_oldStroke);
		vi->notifyChangedStrokes(m_selectedStroke, m_oldStroke);

		TUndoManager::manager()->add(m_undo);
		m_undo = 0;
		delete m_oldStroke;
	}

	void invalidateCursorArea()
	{
		double r = m_cursor.thick + 6;
		TPointD d(r, r);
		invalidate(TRectD(m_cursor - d, m_cursor + d));
	}

	void mouseMove(const TPointD &pos, const TMouseEvent &e)
	{
		TVectorImageP vi = TImageP(getImage(true));
		if (!vi) {
			m_draw = false;
			return;
		}

		// select nearest stroke and finds its parameter
		double dist, pW;
		UINT stroke;

		if (vi->getNearestStroke(pos, pW, stroke, dist)) {
			m_draw = true;
			TStroke *strokeRef = vi->getStroke(stroke);
			m_cursor = strokeRef->getThickPoint(pW);
		} else {
			m_draw = false;
		}

		invalidate();
	}

	bool moveCursor(const TPointD &pos)
	{
		return false;
	}

	void onActivate()
	{
		//      getApplication()->editImageOrSpline();
	}

	void onLeave()
	{
		m_draw = false;
	}

	int getCursorId() const { return m_cursorId; }
	void onEnter()
	{
		m_draw = true;
		if ((TVectorImageP)getImage(false))
			m_cursorId = ToolCursor::IronCursor;
		else
			m_cursorId = ToolCursor::CURSOR_NO;
	}

} ironTool;

//-----------------------------------------------------------------------------

#ifdef _DEBUG

void drawPoint(const TPointD &p, double pixelSize)
{
	double sizeX = pixelSize;
	double sizeY = pixelSize;
	glBegin(GL_QUADS);
	glVertex2d(p.x - sizeX, p.y - sizeY);
	glVertex2d(p.x - sizeX, p.y + sizeY);
	glVertex2d(p.x + sizeX, p.y + sizeY);
	glVertex2d(p.x + sizeX, p.y - sizeY);
	glEnd();
	return;
}

//-----------------------------------------------------------------------------

void drawControlPoints(const TStroke *&stroke, double pixelSize)
{
	int n = stroke->getChunkCount();
	int i = 0;
	for (i = 0; i < n; ++i) {
		const TThickQuadratic *chunk = stroke->getChunk(i);
		TPointD p0 = chunk->getP0();
		TPointD p1 = chunk->getP1();
		glColor3d(1.0, 0.0, 0.0);
		drawPoint(p0, pixelSize);
		glColor3d(1.0, 1.0, 1.0);
		drawPoint(p1, pixelSize);
	}
	const TThickQuadratic *chunk = stroke->getChunk(n - 1);
	glColor3d(1.0, 0.0, 0.0);
	TPointD p2 = chunk->getP2();
	drawPoint(p2, pixelSize);
	return;
}
// end solo per debug
#endif

} // namespace

//TTool *getIronTool() {return &ironTool;}