#include "morphtool.h"
#include "tgl.h"
#include "tvectorgl.h"
#include "tvectorrenderdata.h"
#include "tvectorimage.h"
#include "tstroke.h"
#include <math.h>
#include "tools/toolhandle.h"
#include "toonz/txshlevelhandle.h"
#include "toonz/tframehandle.h"
#include "toonz/txshsimplelevel.h"
class Deformation
{
public:
std::vector<TPointD> m_controlPoints;
int m_selected;
TAffine m_aff;
std::vector<TPointD> m_delta;
int getClosest(const TPointD &p) const;
Deformation();
void update()
{
TPointD p0 = m_controlPoints[0];
TPointD p1 = m_controlPoints[2];
TPointD p2 = m_controlPoints[4];
double a00 = p0.x - p2.x, a01 = p1.x - p2.x, a10 = p0.y - p2.y, a11 = p1.y - p2.y;
TAffine aff(a00, a01, 0, a10, a11, 0);
aff = aff.inv();
TPointD d = -(aff * p2);
aff.a13 = d.x;
aff.a23 = d.y;
m_aff = aff;
m_delta.resize(3);
m_delta[0] = m_controlPoints[1] - p0;
m_delta[1] = m_controlPoints[3] - p1;
m_delta[2] = m_controlPoints[5] - p2;
}
TPointD apply(const TPointD &p, double t = 1.0)
{
TPointD d = m_aff * p;
double c0 = d.x, c1 = d.y, c2 = 1 - c0 - c1;
TPointD delta = c0 * m_delta[0] + c1 * m_delta[1] + c2 * m_delta[2];
return p + delta * t;
}
void deform(TStroke *dstStroke, const TStroke *srcStroke, double t = 1.0)
{
int n = srcStroke->getControlPointCount();
if (dstStroke->getControlPointCount() < n)
n = dstStroke->getControlPointCount();
for (int i = 0; i < n; i++) {
TThickPoint srcPoint = srcStroke->getControlPoint(i);
dstStroke->setControlPoint(i, apply(srcPoint, t));
}
}
void deform(TVectorImage *dstImage, const TVectorImage *srcImage, double t = 1.0)
{
update();
int n = srcImage->getStrokeCount();
if ((int)dstImage->getStrokeCount() < n)
n = dstImage->getStrokeCount();
std::vector<int> ii(n);
std::vector<TStroke *> oldStrokes(n);
for (int i = 0; i < n; i++) {
ii[i] = i;
oldStrokes[i] = srcImage->getStroke(i);
deform(dstImage->getStroke(i), oldStrokes[i], t);
}
dstImage->notifyChangedStrokes(ii, oldStrokes);
}
void updateLevel()
{
TTool::Application *app = TTool::getApplication();
if (!app->getCurrentLevel()->getLevel())
return;
TXshSimpleLevelP xl = app->getCurrentLevel()->getLevel()->getSimpleLevel();
if (app->getCurrentFrame()->getFrameType() != TFrameHandle::LevelFrame)
return;
TFrameId fid = app->getCurrentFrame()->getFid();
TVectorImageP src = xl->getFrame(fid, true);
int count = src->getStrokeCount();
for (int i = 1; i < 10; i++) {
++fid;
if (!xl->isFid(fid)) {
TVectorImageP vi = new TVectorImage();
xl->setFrame(fid, vi);
}
TVectorImageP vi = xl->getFrame(fid, true);
TVectorImageP dst = src->clone();
deform(dst.getPointer(), src.getPointer(), (double)i / (double)9);
count = dst->getStrokeCount();
vi->mergeImage(dst, TAffine());
app->getCurrentTool()->getTool()->notifyImageChanged(fid);
}
}
};
Deformation::Deformation()
: m_selected(-1)
{
m_controlPoints.resize(6);
m_controlPoints[0] = TPointD(-250, 100);
m_controlPoints[2] = TPointD(0, -300);
m_controlPoints[4] = TPointD(250, 100);
for (int i = 0; i < 6; i += 2)
m_controlPoints[i + 1] = m_controlPoints[i];
}
int Deformation::getClosest(const TPointD &p) const
{
int k = -1;
double closestD2 = 0;
for (int i = 0; i < (int)m_controlPoints.size(); i++) {
TPointD cp = m_controlPoints[i];
double d2 = norm2(p - cp);
if (k < 0 || d2 <= closestD2) {
closestD2 = d2;
k = i;
}
}
return closestD2 < 100 ? k : -1;
}
Deformation deformation;
/*
TThickPoint deform(const TThickPoint &p)
{
double r2 = p.x*p.x+p.y*p.y;
double f = exp(-r2*0.001);
return p + delta * f;
}
*/
MorphTool::MorphTool()
: m_pixelSize(1)
{
}
MorphTool::~MorphTool()
{
}
void MorphTool::setImage(const TVectorImageP &vi)
{
m_vi = vi;
}
void MorphTool::leftButtonDown(const TPointD &pos, const TMouseEvent &e)
{
m_lastPos = m_firstPos = pos;
int index = deformation.getClosest(pos);
if (index >= 0)
deformation.m_selected = index;
else
deformation.m_selected = -1;
if (m_vi && index >= 0) {
m_vi2 = m_vi->clone();
deformation.deform(m_vi2.getPointer(), m_vi.getPointer());
} else {
m_vi2 = TVectorImageP();
}
}
void MorphTool::leftButtonDrag(const TPointD &pos, const TMouseEvent &e)
{
if (deformation.m_selected < 0)
return;
TPointD delta = pos - m_lastPos;
m_lastPos = pos;
deformation.m_controlPoints[deformation.m_selected] += delta;
if ((deformation.m_selected & 1) == 0)
deformation.m_controlPoints[deformation.m_selected + 1] += delta;
if (m_vi2 && m_vi)
deformation.deform(m_vi2.getPointer(), m_vi.getPointer());
}
void MorphTool::leftButtonUp(const TPointD &pos, const TMouseEvent &e)
{
m_vi2 = TVectorImageP();
}
void MorphTool::draw()
{
m_pixelSize = sqrt(tglGetPixelSize2());
if (m_vi2) {
TVectorRenderData rd(TTranslation(10, 10), TRect(), 0, 0);
tglDraw(rd, m_vi2.getPointer());
}
double u = m_pixelSize * 5;
for (int i = 0; i < (int)deformation.m_controlPoints.size(); i++) {
TPointD p = deformation.m_controlPoints[i];
bool selected = deformation.m_selected == i;
bool base = (i & 1) == 0;
if (base)
if (selected)
glColor3d(0.8, 0.8, 0.1);
else
glColor3d(0.5, 0.5, 0.1);
else if (selected)
glColor3d(0.8, 0.3, 0.1);
else
glColor3d(0.5, 0.1, 0.1);
double r = base ? u * 2 : u * 1;
tglDrawDisk(p, r);
glColor3d(0, 0, 0);
tglDrawCircle(p, r);
}
glColor3f(0, 1, 0);
for (int i = 0; i + 1 < (int)deformation.m_controlPoints.size(); i += 2) {
TPointD a = deformation.m_controlPoints[i];
TPointD b = deformation.m_controlPoints[i + 1];
tglDrawSegment(a, b);
}
/*
deformation.update();
glBegin(GL_LINES);
for(double x = -200; x<=200; x+=20)
for(double y = -200; y<=200; y+=20)
{
TPointD p0(x,y);
TPointD p1 = deformation.apply(p0);
glColor3d(0,1,0);
tglVertex(p0);
glColor3d(1,0,0);
tglVertex(p1);
}
glEnd();
*/
}
bool MorphTool::keyDown(int key, TUINT32 flags, const TPoint &pos)
{
if (key == 'A')
deformation.updateLevel();
else
return false;
return true;
}