#include "tsystem.h"
#include "tenv.h"
#include "tproject.h"
#include "tconvert.h"
#include <iostream.h>
TEnv::RootSystemVar
systemVar(TFilePath("SOFTWARE\\Digital Video\\Toonz\\5.0\\ToonzRoot"));
ostream &operator<<(ostream &out, TProject *project)
{
if (project == 0) {
return out << "<null>";
}
out << "'" << toString(project->getName().getWideString()) << "'";
out << " {" << toString(project->getPath().getWideString()) << "}";
return out;
}
extern void test();
int main()
{
/*
cout << "current: " << TProject::getCurrent() << endl;
TProjectManager *m = TProjectManager::instance();
for(int i=0;i<m->getProjectCount();i++)
{
cout << " " << m->getProject(i) << endl;
}
TProject *project = new TProject(TFilePath("funziona"));
project->setFolder(TProject::Extras, TFilePath("C:\\butta"));
m->addProject(project);
*/
test();
return 0;
}