#include "ext/CompositeStatus.h"
#include "tgeometry.h"
#include "tvectorimage.h"
#include "ext/Types.h"
#include "ext/StrokeParametricDeformer.h"
#include <vector>
namespace ToonzExt {
//---------------------------------------------------------------------------
/**
*@class CompositeStatus
*@brief This class maintains internal data for Dragger manipulator.
*/
CompositeStatus::CompositeStatus()
: dbImpl_(new std::map<std::string, CompositeStatus *>), db_(*dbImpl_) {}
//---------------------------------------------------------------------------
CompositeStatus::~CompositeStatus() {
iterator it = db_.begin(), end = db_.end();
while (it != end) {
delete it->second;
++it;
}
delete dbImpl_;
}
//---------------------------------------------------------------------------
void CompositeStatus::add(CompositeStatus *status, const std::string &name) {
if (!status) return;
CompositeStatus *tmp = this->find(name);
if (tmp) delete tmp;
db_[name] = status;
}
//---------------------------------------------------------------------------
void CompositeStatus::remove(const std::string &name) {
iterator found = db_.find(name), end = db_.end();
if (found != end) {
delete found->second;
db_.erase(found);
}
}
//---------------------------------------------------------------------------
CompositeStatus *CompositeStatus::find(const std::string &name) const {
const_iterator found = db_.find(name), end = db_.end();
if (found != end) return found->second;
return 0;
}
//---------------------------------------------------------------------------
}