#include "toonz/fullcolorpalette.h"
#include "toonz/tscenehandle.h"
#include "toonz/toonzscene.h"
#include "tsystem.h"
#include "tstream.h"
#include "tpalette.h"
//==================================================
//
// FullColorPalette
//
//==================================================
FullColorPalette::FullColorPalette()
: m_fullcolorPalettePath("+palettes\\Raster_Drawing_Palette.tpl")
, m_palette(0) {}
//----------------------------------------------------
FullColorPalette *FullColorPalette::instance() {
static FullColorPalette _instance;
return &_instance;
}
//----------------------------------------------------
FullColorPalette::~FullColorPalette() { clear(); }
//----------------------------------------------------
void FullColorPalette::clear() {
if (m_palette) m_palette->release();
m_palette = 0;
}
//----------------------------------------------------
TPalette *FullColorPalette::getPalette(ToonzScene *scene) {
if (m_palette) return m_palette;
m_palette = new TPalette();
m_palette->addRef();
TFilePath fullPath = scene->decodeFilePath(m_fullcolorPalettePath);
if (!TSystem::doesExistFileOrLevel(fullPath)) {
// Per I francesi che hanno il nome vecchio della paletta
// Verra' caricata la vecchia ma salvata col nome nuovo!
TFilePath app("+palettes\\fullcolorPalette.tpl");
fullPath = scene->decodeFilePath(app);
}
if (TSystem::doesExistFileOrLevel(fullPath)) {
TPalette *app = new TPalette();
TIStream is(fullPath);
is >> app;
m_palette->assign(app);
delete app;
}
m_palette->setPaletteName(L"Raster Drawing Palette");
return m_palette;
}
//----------------------------------------------------
void FullColorPalette::savePalette(ToonzScene *scene) {
if (!m_palette || !m_palette->getDirtyFlag()) return;
TFilePath fullPath = scene->decodeFilePath(m_fullcolorPalettePath);
if (TSystem::touchParentDir(fullPath)) {
if (TSystem::doesExistFileOrLevel(fullPath))
TSystem::removeFileOrLevel(fullPath);
TOStream os(fullPath);
os << m_palette;
m_palette->setDirtyFlag(false);
}
}