#include "toonz/tfxhandle.h"
#include "tfx.h"
TFxHandle::TFxHandle() : m_fx(0), m_previousActionString() {}
TFxHandle::~TFxHandle() {
if (m_fx) m_fx->release();
m_fx = 0;
}
// do not switch fx settings when single-clicking the fx node in the schematic
void TFxHandle::setFx(TFx *fx, bool doSwitchFxSettings) {
if (m_fx == fx) return;
if (fx) fx->addRef();
if (m_fx) m_fx->release();
m_fx = fx;
emit fxSwitched();
if (doSwitchFxSettings) emit fxSettingsShouldBeSwitched();
}
void TFxHandle::onColumnChanged() {}