// TnzLib includes
#include "toonz/textureutils.h"
#include "toonz/txsheethandle.h"
//=============================================================================
// TXsheeHandle
//-----------------------------------------------------------------------------
TXsheetHandle::TXsheetHandle() : m_xsheet(0), m_zoomFactor(100) {}
//-----------------------------------------------------------------------------
TXsheetHandle::~TXsheetHandle() {}
//-----------------------------------------------------------------------------
TXsheet *TXsheetHandle::getXsheet() const { return m_xsheet; }
//-----------------------------------------------------------------------------
void TXsheetHandle::setXsheet(TXsheet *xsheet) {
if (m_xsheet == xsheet) return;
m_xsheet = xsheet;
if (m_xsheet) {
texture_utils::invalidateTextures(m_xsheet); // We'll be editing m_xsheet -
// so destroy every texture of
// his
emit xsheetSwitched();
}
}