#ifdef GLEW_MX
GLboolean GLEWAPIENTRY glewContextIsSupported (const GLEWContext* ctx, const char* name)
#else
GLboolean GLEWAPIENTRY glewIsSupported (const char* name)
#endif
{
GLubyte* pos = (GLubyte*)name;
GLuint len = _glewStrLen(pos);
GLboolean ret = GL_TRUE;
while (ret && len > 0)
{
if (_glewStrSame1(&pos, &len, (const GLubyte*)"GL_", 3))
{