#pragma once
#ifndef STRAIGHTCORNERDEFORMATION_H
#define STRAIGHTCORNERDEFORMATION_H
/**
* @author Fabrizio Morciano <fabrizio.morciano@gmail.com>
*/
//#include "tcommon.h"
#include "tgeometry.h"
//#include "ext/TriParam.h"
#include <vector>
#undef DVAPI
#undef DVVAR
#ifdef TNZEXT_EXPORTS
#define DVAPI DV_EXPORT_API
#define DVVAR DV_EXPORT_VAR
#else
#define DVAPI DV_IMPORT_API
#define DVVAR DV_IMPORT_VAR
#endif
#include "StrokeDeformationImpl.h"
namespace ToonzExt {
class DVAPI StraightCornerDeformation final : public StrokeDeformationImpl {
StraightCornerDeformation();
public:
virtual ~StraightCornerDeformation();
bool check_(const ContextStatus *status) override;
bool findExtremes_(const ContextStatus *, Interval &) override;
void draw(Designer *) override;
double findActionLength() override;
static StraightCornerDeformation *instance();
};
}
#endif /* STRAIGHTCORNERDEFORMATION_H */
//-----------------------------------------------------------------------------
// End Of File
//-----------------------------------------------------------------------------