#pragma once
#ifndef SCREEN_PICKER_H
#define SCREEN_PICKER_H
#include "toonzqt/screenboard.h"
#include <QWidget>
//----------------------------------------------------------------------
class ScreenPicker final : public QObject, public DVGui::ScreenBoard::Drawing {
Q_OBJECT
QPoint m_start;
QRect m_geometry;
bool m_mousePressed, m_mouseGrabbed;
public:
ScreenPicker(QWidget *parent = 0);
protected:
void event(QWidget *widget, QEvent *e) override;
void mousePressEvent(QWidget *widget, QMouseEvent *me);
void mouseMoveEvent(QWidget *widget, QMouseEvent *me);
void mouseReleaseEvent(QWidget *widget, QMouseEvent *me);
void paintEvent(QWidget *widget, QPaintEvent *pe) override;
bool acceptScreenEvents(const QRect &screenRect) const override;
public slots:
void startGrab();
void pick();
};
#endif // SCREEN_PICKER_H