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| |
| #ifdef _DEBUG |
| #define _STLP_DEBUG 1 |
| #endif |
| #include "ext/StraightCornerDeformation.h" |
| #include "ext/StrokeDeformation.h" |
| #include "ext/LinearPotential.h" |
| |
| |
| #include "ext/ContextStatus.h" |
| #include "ext/Designer.h" |
| |
| #include "ext/ExtUtil.h" |
| |
| #include "DeformationSelector.h" |
| |
| |
| |
| |
| #include <algorithm> |
| #include <iterator> |
| #include <vector> |
| |
| #include <tstroke.h> |
| |
| using namespace ToonzExt; |
| |
| REGISTER(StraightCornerDeformation, 3); |
| |
| |
| |
| StraightCornerDeformation::StraightCornerDeformation() { |
| setPotential(new LinearPotential); |
| shortcutKey_ = ContextStatus::CTRL; |
| } |
| |
| |
| |
| StraightCornerDeformation::~StraightCornerDeformation() {} |
| |
| |
| |
| bool StraightCornerDeformation::findExtremes_(const ContextStatus *status, |
| Interval &ret) { |
| bool found = ToonzExt::findNearestStraightCorners( |
| status->stroke2change_, status->w_, ret, &this->getStraightsList()); |
| |
| if ((status->key_event_ != shortcutKey_) && found) |
| return found; |
| else { |
| |
| found = ToonzExt::findNearestSpireCorners( |
| status->stroke2change_, status->w_, ret, status->cornerSize_, |
| &this->getSpiresList()); |
| } |
| return found; |
| } |
| |
| |
| |
| void StraightCornerDeformation::draw(Designer *designer) { |
| StrokeDeformationImpl::draw(0); |
| designer->draw(this); |
| } |
| |
| |
| |
| bool StraightCornerDeformation::check_(const ContextStatus *status) { |
| assert(status && "Not status available"); |
| |
| TStroke *s = status->stroke2change_; |
| double w = status->w_; |
| |
| |
| if (!s->isSelfLoop() && areAlmostEqual(w, 0.0) || areAlmostEqual(w, 1.0)) { |
| return isAStraightCorner(s, w, &this->getStraightsList()); |
| } |
| |
| ToonzExt::Interval ret; |
| if (ToonzExt::findNearestStraightCorners(status->stroke2change_, status->w_, |
| ret, &this->getStraightsList()) && |
| isAStraightCorner(s, w, &this->getStraightsList())) { |
| if (ret.first > ret.second) { |
| assert(s->isSelfLoop()); |
| if ((ret.first < w && w <= 1.0) || (0.0 <= w && w < ret.second)) |
| return true; |
| } else { |
| if (ret.first < w && w < ret.second) return true; |
| } |
| } |
| return false; |
| } |
| |
| |
| |
| double StraightCornerDeformation::findActionLength() { |
| return stroke2manipulate_->getLength(); |
| } |
| |
| |
| |
| StraightCornerDeformation *StraightCornerDeformation::instance() { |
| static StraightCornerDeformation singleton; |
| return &singleton; |
| } |
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