#pragma once
#ifndef TCG_WRAP_H
#define TCG_WRAP_H
// tcg includes
#include "tcg/tcg_point.h"
// Toonz includes
#include "tgeometry.h"
//*************************************************************************************
// Toonz wrapper for tcg
//*************************************************************************************
namespace tcg
{
template <>
struct point_traits<TPoint> {
typedef TPoint point_type;
typedef int value_type;
typedef double float_type;
inline static value_type x(const point_type &p) { return p.x; }
inline static value_type y(const point_type &p) { return p.y; }
};
template <>
struct point_traits<TPointD> {
typedef TPointD point_type;
typedef double value_type;
typedef double float_type;
inline static value_type x(const point_type &p) { return p.x; }
inline static value_type y(const point_type &p) { return p.y; }
};
template <>
struct point_traits<TThickPoint> {
typedef TThickPoint point_type;
typedef double value_type;
typedef double float_type;
inline static value_type x(const point_type &p) { return p.x; }
inline static value_type y(const point_type &p) { return p.y; }
};
} // namespace tcg
#endif // TCG_WRAP_H